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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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June 17th, 2010, 23:56 Posted By: wraggster
News via http://www.nintendomax.com/portal.php
Titmouse offers version 0.23 of "FridgeMagnets" educational game to manipulate magnetic letters to form words.
Version 0.23 - 16/06/2010
* Added the homebrew hand cursors - the ones Without the combined numbers Into a single gray image (saves time on loading) and modified the look, now thinner
* Improved the way the letters are viewed: When Being Picked Up & Dropped
* Changed the 'Bye' screen to show now a pile of letters falling from the sky
* Tweaked the welcome screen so it's not clipped on Other PAL / NTSC TV mode. Both the PAL 576 and PAL 480 views "should look the Saami, They Do not aim, more letters can be made the 50Hz screen, When in fact 50Hzs/576" should just show more detail. My Bad.
* Changed the way shadows work
* New Better looking font - That old form was bad
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June 17th, 2010, 22:59 Posted By: wraggster
Nintendo has been looking at 3D technology for more than two decades according to Shigeru Miyamoto, but the 3DS only came together relatively recently.
"Nintendo's been researching 3D games for over 20 years," Miyamoto told Joystiq during E3.
"The first time we started looking at 3D with an LCD screen was during the GameCube days."
Nintendo even launched a 3D system, the Virtual Boy, in 1995, but it was a bit of a disaster as consoles go, and was discontinued within a year.
"We've continued to experiment with it since then, particularly implementing it into the 3DS," Miyamoto said of 3D. "That's something we've been working on for the past three years."
And how. The 3DS is the talk of the show, and we've definitely enjoyed playing around with it during hands-on sessions.
http://www.eurogamer.net/articles/ni...d-for-20-years
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June 17th, 2010, 22:56 Posted By: wraggster
The Metal Gear Solid: Snake Eater 3D – Naked Sample tech demo running on the Nintendo 3DS at E3, as we speak, is just that: a tech demo to show off the device’s stereoscopic abilities. Does this mean we’ll never see an actual Metal Gear game on the 3DS?
Not quite, according to Kojima Productions.
In a live stream where series director Hideo Kojima and other members of Konami answered fan questions, they replied in answer to that very question: “We’re going to see what people think and feel. What [Kojima] is going to do, is decide the right direction. This was more of a 3D depth presentation. The real game won’t be like that. Your eyes get tired.”
So a Metal Gear on 3DS isn’t quite confirmed just yet, but it isn’t off the table either.
http://www.siliconera.com/2010/06/16...n-actual-game/
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June 17th, 2010, 22:51 Posted By: wraggster
Nintendo president Satoru Iwata has told Reuters that the company is comfortable with the Wii's performance, despite its recent sales decline.
"I do not think that there is an immediate need to replace the Wii console. But of course, at some point in the future, the need will arise," he said. "We currently do not have an answer as to what point in the future that need will come."
He remained bullish about the competition, despite both Sony and Microsoft revealing launch dates for their own motion controllers. "The fact is that when you look at the absolute number for units sold, it is clear that the pace is dramatically better than either of our competitors," he said. "The absolute level of sales has been widening in our favor."
In reference to Sony's retail boost in the wake of the PlayStation 3 slim, he added "It is easy to talk about growth when you are working off of a very low base."
While this would seem to rule out a Wii 2 or HD any time soon, Iwata has separately been talking about the company's interest in 3D for the living room.
But he appeared to dismiss suggestion of an add-on for the Wii: "If you display a 3D image, the image quality becomes extremely bad," he told newspaper Nihon Keizai Shimbun, "so we'd probably do it with the next system. We're thinking that the timing should be once the 3D television adoption rates crosses the 30% mark. We're looking at the adoption trends."
He was broadly in favour of the technology, however: "It allows us to realize images that are close to what you see in your daily life," he told newspaper Nihon Keizai Shimbun. In the future, 3D will become the mainstream of gaming."
Nintendo has of course experimented with 3D both in the past - with the infamous Virtual Boy - and will do in the future, in the shape of the hotly-anticipated 3DS handheld.
http://www.gamesindustry.biz/article...i-but-plans-3d
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June 17th, 2010, 22:46 Posted By: wraggster
Sheesh... will you folks ever learn? There will never, ever be a Wii replacement. It's the console that keeps on giving, and also the one that'll never perish. It's the end-all answer to the world's gaming needs, and even though greater than 50 percent of the US has an HDTV, Nintendo won't ever have to support that unwanted "1080i" format. All sarcasm, angst and bitterness aside, Nintendo's president Satoru Iwata recently affirmed that there's no Wii successor on the near-term roadmap. Specifically, he stated that he "doesn't think that there is an immediate need to replace the Wii console; but of course, at some point in the future, the need will arise." To cap things off, he added: "We currently do not have an answer as to what point in the future that need will come." As much as we'd love to point out just how far behind the game Nintendo is in terms of graphics, we can't argue with the sales figures, and until the collective consumer wallet deems true HD support a necessity, we suppose the Wii can just keep on keepin' on. Much to our chagrin.
http://www.engadget.com/2010/06/17/n...place-the-wii/
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June 17th, 2010, 22:43 Posted By: wraggster
Japanese publishing powerhouse Square Enix has officially confirmed two new titles for the Nintendo 3DS – Kingdom Hearts 3D and Chocobo Racing 3D.
Information on both titles is thin on the ground. Kingdom Hearts will follow in the series’ RPG traditions and will star characters seen in previous iterations.
Based on a recurring creature in the Final Fantasy series, Chocobo Racing will also follow the kart-racing formula laid out in earlier games from the series.
The price and release date for both remains TBD for the time being.
http://www.mcvuk.com/news/39650/E3-2...ounces-3DS-duo
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June 17th, 2010, 20:29 Posted By: wraggster
Now that E3 attendees have had a chance to try out the new revision of Nintendo's portable console, critiques of the 3D effect and updated layout are starting to filter in. Opinion thus far has been mostly positive. Wired writes, "The graphics, which are much more advanced than you’d expect from Nintendo, left me pretty much in disbelief. They're on a level with Sony’s PSP, probably even a little better than that. But the eye-popping 3-D effect makes everything that much richer." According to the Guardian's Games blog, it works "beautifully." They add, "You can perceive 3D only if the console is directly in front of you, but this is fine for handheld gaming. I actually found it pretty adaptable in terms of viewing from different vertical positions. It was much more sensitive if the handheld was turned slightly to the left or right, but really, it coped perfectly with the slight shifts and jerks you'd get on a morning commute." During Shigeru Miyamoto's annual dev roundtable, he explained how Nintendo felt that particular types of games, such as shooters, benefit more from the 3D effect than others, and how Nintendo hopes to update as many older games as they can to incorporate 3D gameplay in addition to 3D graphics.
http://games.slashdot.org/story/10/0...ly-Impressions
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June 17th, 2010, 20:27 Posted By: wraggster
Japanese newspaper Nikkei is claiming that Nintendo’s new 3DS handheld will allow users to install multiple games onto its inbuilt memory chips, cutting out the need to carry around separate game cartridges.
Andriasang says users will be able to select from any installed game from the main menu.
If true, it’s a very brave move for Nintendo. Any in-built capacity for executing code from internal memory will surely make it easier for pirates to get custom code running on the machine.
Recent estimates pin the value of handheld piracy at £29bn. Senior industry execs have cited DS piracy as one of the main reasons behind the handheld’s struggle at retail, and major releases such as Grand Theft Auto: Chinatown Wars are also said to have suffered as a result.
http://www.mcvuk.com/news/39649/E3-2...l-games-on-3DS
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June 17th, 2010, 17:05 Posted By: wraggster
Ubisoft has revealed Innergy, a new peripheral that monitors body readings and aims to lower stress. Key to the game, unveiled during Ubisoft’s E3 press conference, is the Innergy Sensor – a biofeedback tool that measures heart rate variability, blood flow and pulse, akin to Nintendo’s Vitality Sensor.
The game itself guides players through a series of scenarios that help identify personal sources of stress and offers a range of breathing exercises designed to relieve this. An illustrated diary helps them track their progress.
“It has been an exceptional experience creating this game in collaboration with such leading talents,” said Ubisoft’s creative director Sebastien Kochman.
“Our creative and technical teams are working together to build a game that is unlike any other product on the market: entertainment that offers real benefits that players can feel everyday in their body and mind.”
http://www.casualgaming.biz/news/302...y-Sensor-rival
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June 17th, 2010, 17:03 Posted By: wraggster
Ubisoft has announced the latest entry in its best-selling Raving Rabbids series will be released this November. Raving Rabbids Travel In Time will be available for Wii on November 11th and sees the crazed bunnies tampering with history.
A trailer shown during Ubisoft’s E3 press conference depicted the Rabbids helping a caveman create fire, knocking the nose of the Sphinx and preventing Arthur from pulling Excalibur from its stone.
While the footage confirmed that the series’ trademark quirky humour remains intact, no gameplay details were given. It is likely to be another mini-game compilation, although it’s always possible that it could be a third-person adventure, similar to last year’s Rabbids Go Home.
http://www.casualgaming.biz/news/302...ng-back-to-Wii
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June 17th, 2010, 17:01 Posted By: wraggster
In what could potentially be a very interesting move for Nintendo’s new 3DS handheld, a new video has hinted at the possible inclusion of Achievements in the new system’s software design.
“Brilliant – that was my first reaction [when I saw the 3DS],” EA’s senior director Ryan Stradling stated.
“Think of all the gameplay possibilities we can have. Playing games is about applying with friends and I want to know when my friends are online. It’s also going to let me know what games they are playing, what real time updates are available and exchanging achievements with other players.”
Of course, Stradling could be referring to the sharing of a wide assortment of content types and not Achievements in the Xbox 360 sense. Hopefully Nintendo will clarify the situation in the near future.
http://www.mcvuk.com/news/39637/E3-2...t-Achievements
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June 17th, 2010, 00:01 Posted By: wraggster
news via http://www.nintendomax.com/portal.php
miguel28 offers a sixth version of its demonstration adaptation of the famous fighting game Super Smash Bros. for the DS, Super Smash Bros. Crash! DS. This new frame is a total of 20 characters and 14 scenarios.
google translation wrote:
Demo improvements 6:
1. Code cleanup
2. Fixed an error screen at the end of the struggle (less fail for sure)
3. Fixed an error when we receive the shield activated KO
4. Fixed an error in the Island Yoshi KO
5. Better use of RAM
6. The music is now responsible FAT
7. Added the menu settings (sound, music, language, changing only in the menu screen) (the language
8. not yet ready)
9. Errors in some sprites Agreglado
10. Agreglado problem of color palettes to use the Final Smash
11. After another stroke resibir patinas
12. Now you can get off the platform instead of waiting
13. But the narrator sounds
14. Public Sounds
15. * Units of 3 characters
16. Scenarios * Added 5 more
17. The Final Smash is threatening, now there are more survivors prosibilidades
18. Correction of the black box with B abienta Marth
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June 16th, 2010, 23:19 Posted By: wraggster
Nyko's Wii Party Station is a thing of E3 legend. First seen at E3 Santa Monica 2007, we always anticipate this will be the year we see it again. Sadly, it was not in attendance. With Move on the horizon, we asked Nyko if it was planning to revisit the Wii Party Station or even a Move Party Station.
"We can always revisit that. At the time it was too expensive," a Nyko representative told us. He explained that the price of oil, which you need to make the plastic-intensive product, was too expensive at the time and it just didn't make cost sense. He informed us that the electronics in the unit, which included four displays, LED lighting around a chip tray and a hand drying fan cost less than the plastic.
Keep hope alive, folks. Perhaps, one day, Nyko will find it in its heart to deliver upon us this most excellently ridiculous over-the-top frat boy dorm item.
http://www.joystiq.com/2010/06/16/ny...-manufactured/
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June 16th, 2010, 23:12 Posted By: wraggster
Shortly after the Nintendo 3DS news I met with Tetsuya Nomura, Director of the Kingdom Hearts franchise. Right away, I asked him, “What can you tell us about Kingdom Hearts 3DS?”
Nomura snickered a bit.
“Right now we can’t say much about it,” he replied. “All I can say is that the Kingdom Hearts for 3DS will not be a port, but a new game. “It will probably be developed by the team who was in charge of Kingdom Hearts: Birth By Sleep, the Osaka team.”
The Kingdom Hearts games on the Nintendo DS, 358 / 2 Days and Re:coded, were developed by h.a.n.d. who also developed Final Fantasy Fables: Chocobo Tales. Kingdom Hearts 3DS will be developed internally at Square Enix.
http://www.siliconera.com/2010/06/16...and-new-title/
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June 16th, 2010, 19:15 Posted By: wraggster
Eurocom, the developer behind the remake of N64 classic GoldenEye, has said that it feels tremendous pressure to deliver a game that lives up to the iconic original from Rare.
The Wii exclusive was officially revealed today as part of Nintendo's E3 conference, and will be a reimaging of the game based on the movie from 1997.
Asked whether the development team feels pressure to create a game that lives up to the brand's heritage, Dawn Pinkney, producer on the project, said "Totally. We can't let the gaming public down.
"You only get one shot to remake GoldenEye. Everybody would kill to be on our position so we take it very seriously," she added.
The title is mixing the old with the new - Daniel Craig is lending his voice and likeness to Bond rather than Pierce Brosnan - and some of the maps credited with proving that first-person shooters could work on a home console, will also be remade.
"It's a modern day Bond and that updates the game, it's got that grittiness to it," said Pinkney. "We've got Statue Park, we've got the tank chase. But we've also updated the game as well. So the Antenna Cradle was originally in Cuba but we've moved it to South Africa in a solar park. We've made it a bit more modern."
Pinkney also confirmed GoldenEye 007 will be released in November.
http://www.gamesindustry.biz/article...up-to-original
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June 16th, 2010, 19:06 Posted By: wraggster
The Nintendo 3DS could yet launch some time in 2010, though an early 2011 arrival is now looking more likely, according to sources talking to Eurogamer.
Prior to E3 reports had claimed that the machine could arrive far earlier than expected – maybe even by October, CVG confidently asserted. However, the lack of any launch information as last night’s official E3 reveal seemed to scupper those hopes.
Now a ‘senior source close to Nintendo’ has stated: “3DS will be available worldwide by early next year at the latest, with a 2010 launch in at least one territory likely.”
There’s obviously no word yet on price, either, though expect to pay a healthy premium over the current top-of-the-range DSi XL, which costs around £150 in the UK.
http://www.pcr-online.biz/news/33741...-for-this-year
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June 16th, 2010, 19:05 Posted By: wraggster
Speaking at the Nintendo press conference currently taking place at E3, the firm's president and CEO Satoru Iwata has claimed that the new 3DS handheld's capabilities will enthuse developers across the games making community.
The device, which Nintendo America president and CCO Reggie Fils-Aime introduced significantly promoting the fact that it does not require glasses, features significantly bolstered graphics and a slider that allows the user to dictate the strength of the 3D effect.
"I can’t wait for you to try this," enthused Iwata. "As you can see, it has two screens and the upper screen has 3.5 inch widescreen display and shows full 3d without the need for special glasses.
"As you know Nintendo produced the first 3d video game 15 years ago and since then 3d has been a contant consideration in our plans. What we searched for awas a way to make 3d games a reality in a mainstream product."
After explaining that the DS successor boasts an improved graphical capability to the DS, Iwata added: "This will cause a lot of enthusiasm in the development community."
The device also features a motion sensor and gyro sensor, touch screen, 3D stills camera, and support for viewing 3D movies.
http://www.casualgaming.biz/news/302...e-games-makers
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June 16th, 2010, 00:24 Posted By: wraggster
News via http://www.wii-addict.fr/forum/WiiXp...75-t20268.html
The pace of releases has slowed to WiiXplorer but here is the R175 of the file browser on the Wii made by dimok and r-win.
Are also available Forwarder v5 and Alternating Forwarder of Leathl & Jeanny
WiiXplorer:
- Copy / move / delete / rename files and folders from SMB / USB / SD / DVD
- View the properties of a file or folder
- Do a search on SD / USB / SMB / DVD / WiiDisk
- Launch a file .dol / .elf
- See the videos of Wii and GameCube
- Open files. TXT /. / XML. MP3 / .OGG / .wav /. SNB /. AIFF
- Read the images formats. PNG /. Jpeg /. GIF /. BMP /. BPD /. TGA /. TIFF /. GD /. GD2
- Slideshow and zoom images
- Convert images to formats. PNG /. Jpeg /. GIF /. BMP /. TIFF /. GD /. GD2
- Making screenshots
- Explore and decompress archives in formats. ZIP /. Rar / zip .7 /. BNR /. U8Archive /. RARC
- Read file. PDF
- FTP Client and FTP Server
- Text Editor
- Support with USB2 cIOS202
- Support for file system FAT and NTFS
- Location Bar with road access
- Multi-language
- Supports different font
- AutoUpdate
QUOTE
R175
- Added a funtion Which Generates blend multicolor image using GX year and n Does not Need Much memory. This saves memory comprehensive list overall ~ 1.5MB Since a background image or image is no longer progressbar needed.
- Background image is now a multicolor image blending (as generated by Before now aim GX and not a png). It Is Made out of 4 colors (corners) Which blend in over Each Other. You can configure the settings in the Colors and change the background image With That.
- Changes to Progressbar:
* Made it to a Class / Instance
ProgressBar * Made a multicolor image like the background. The colors can Be configured in the Settings for full and empty progressbar.
* Made up a lot Progressbar go smoother now (drawing EACH INSTEAD of Each pixel 4 pixel).
* The progress Is Now Calculated speed more accurate.
* Next upcoming Will Be a Total progressbar progress below the current one
- Added support rumble. Can Be disabled in the Settings.
- Added filter for System Files (beginning with "$" or "." And "thumb.db"). Can Be disabled in the Settings.
- Added Reload to original Scarface Entrace IOS (from HBC) Before booting a homebrew
- Changed MusicPlayer "next music playback" code. It no longer uses it's Own thread. Saves one thread.
- Added Proper resolution 16:9 / display now (looks weird at first). Please report wrong aligned elements if i missed some.
- Some cleanups and fixups
- Updated language files
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June 16th, 2010, 00:21 Posted By: wraggster
This is a port of SMS Plus, an open-source & portable Sega Master System / Game Gear emulator originally developed by Charles MacDonald, now running on the Gamecube and Wii through libogc & devkitpro.
Please note that the original code has been slightly modifed to improve game compatibility, emulation accuracy as well as adding support for extra peripherals. SMS Plus now also supports SG-1000 and Colecovision games !
15/06/2009:
[Wii]
- added SMB Support
- added XML Settings
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