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June 16th, 2010, 00:21 Posted By: wraggster
This is a port of SMS Plus, an open-source & portable Sega Master System / Game Gear emulator originally developed by Charles MacDonald, now running on the Gamecube and Wii through libogc & devkitpro.
Please note that the original code has been slightly modifed to improve game compatibility, emulation accuracy as well as adding support for extra peripherals. SMS Plus now also supports SG-1000 and Colecovision games !
15/06/2009:
[Wii]
- added SMB Support
- added XML Settings
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June 15th, 2010, 22:21 Posted By: wraggster
Nintendo has unveiled a new Kirby game for Wii called Kirby's Epic Yarn, and it's out this autumn.
The beautiful-looking 2D side-scroller debuted at the Nintendo E3 conference with pretty woollen, patchwork visuals and merry Disney-esque music.
Kirby was seen using wool to whip things and, as ever, he could change into other forms like a parachute, a car, a surfboard and a UFO.
Look out for more on that after the conference finishes.
http://www.eurogamer.net/articles/ki...rn-this-autumn
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June 15th, 2010, 22:17 Posted By: wraggster
News via http://www.nintendomax.com/portal.php
ThatOtherPerson Version 0.1 offers the Wii for the adaptation of his own zombie game for PC "They Do Not Die.
So I started "Remaking They Do Not Die (my top down zombie game) for Wii. Its like the PC game but different and Even More incomplete.
The frame rate is pretty great and the PC version unlikable Which I'm throttling at 30 frames per second (Which Does not Even my PC Always reach) this version of the game runs near (and at times if I Was not Above throttling it) 60 frames event one Wii. it dips a bit When Your goal shooting There Is tones of room for improvement and optimization.
Use the nunchuk analog stick to move, and the wiimote to aim to the B button to shoot. You can kill zombies at this point goal There is No Way To Win Or Be injured.
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June 15th, 2010, 22:16 Posted By: wraggster
News via http://www.nintendomax.com/portal.php
ThatOtherPerson offers version 0.2 of "UFO Racer, racing game ship for the Wii.
When I Said That There Was That Could Be Accomplished nothing with a few "get / put pixel functions and a little bit of math I Should Have Said with a VERY little bit of math. Some Things I Improved, cut down on the number of and calculations got the game running far smoother. I Took out the frame counter That Was visible in the first version intended for anyone curious at all times ITS 50 and over DEPENDING ON WHERE you are on the track Often hitting the 60 frames per second throttle point.
The track IS far larger now am and is generated at start up using a series of placement of the tiles are loaded from Another Which file (similar to how in the WHERE Swingball Levels). In Other Words Will Be super quick it and easy for me to make tracks as Many as I want. Also it opens up for the Future The Possibility Of An addition in game level editor (I love games with level editors).
Also I'm now scaling up the size of the track Which didn't prononcer Wide Enough to me before. I did not Need to Increase the resolution of the tiles Though (Which are just Basically ripped from the tracks in That first version). Its Just Instead scaled up in realtime (Because of how ITS rotating the track There isn't really a cost to performance falling to scale it at the time Sami) Which Does not Really prononcer Pleasantly Enough to make it look pixelated at all. With a 640 × 480 image Stretched out onto a TV you really Need to try hard to get it to look pixelated INSTEAD of blurry lol.
I added more frames for rotation of the ship so the animation isn't so choppy it for Turning and When I Lowered the transparency of the glass so you can sorta see the alien in it.
The camera IS Positioned Further Ahead of you now so You Have a Better chance of Seeing whats ahead of you Into Before crashing it.
There Are Other tweaks aim and Improvement nothing else that's particularly bad at having to Be Noticeable.
At this point you just drive around Still the track on your own.
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June 15th, 2010, 22:13 Posted By: wraggster
Nintendo has announced that its new Wii party game compilation, announced in Japan recently, is due out "this holiday".
It's called, as you may remember, Wii Party, and it features gorgeous people in lifestyle lounges-- wait, sorry, that was just the press conference demo.
It really features 13 party games and over 70 mini-games, and looked a lot like Mario Party titles with a board game island to navigate around during its E3 demo.
Nintendo of America boss Reggie FIls-Aime described it as another "bridge title", similar to Mario Kart (22 million sales) and New Super Mario Bros. (14m), designed to appeal to a wider audience.
http://www.eurogamer.net/articles/wi...this-christmas
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June 15th, 2010, 22:03 Posted By: wraggster
Nintendo has announced a new Mario sports game for release in 2011 on Wii.
Mario Sports Mix was shown off at Nintendo's E3 press conference and saw Mario and his usual friends (Donkey Kong, Yoshi, Peach, Luigi, etc) playing various sports in shiny arenas.
Sports included beach volleyball and ice hockey.
Look out for more details once the conference is over.
http://www.eurogamer.net/articles/ni...rio-sports-mix
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June 15th, 2010, 21:57 Posted By: wraggster
Nintendo has hit back at industry observers who claim that the Wii is a fading platform, citing an NPD study that indicates that the motion-based console is the most played platform in the US.
Reggie Fils-Aime, hosting the firm's E3 Expo press conference, also claimed that a separate recent study showed that more people were intending to purchase a Wii than any other console.
He also cited last December's sales results, when the Wii broke US records for the number of consoles sold in a single month, while the platform has also sold the highest number of software units since its launch 43 months ago than any other platform in a similar timeframe.
Fils-Aime attributed so-called 'bridge titles' that keep people playing between the blockbuster hits, announcing the launch of Just Dance 2, and a follow-up to Nintendo 64 smash hit Goldeneye, which will be released in November.
http://www.gamesindustry.biz/article...played-console
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June 15th, 2010, 21:37 Posted By: wraggster
See, sometimes we do get it right – Nintendo has for the first time shown footage of a brand new Donkey Kong title at its E3 presentation in LA.
Donkey Kong Country Returns is being developed by Retro Studios, the developer that made its names with three highly successful new entries in the Metroid series.
It’s the first game in the DKC series since Rare’s successful SNES trilogy and is a natural fit both for Wii’s casual audience and Nitnendo’s devoted fanbase.
It’s due out some time this Q4.
http://www.develop-online.net/news/3...ew-Donkey-Kong
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June 15th, 2010, 21:36 Posted By: wraggster
Nintendo has announced a wide range of titles for its upcoming 3DS handheld console – the true successor to the DS.
The 72-strong line-up has been confirmed following Nintendo’s E3 press conference where it revealed the 3DS for the first time, along with Zelda: Skyward Sword for Wii and more.
Third party 3DS titles include Super Street Fighter IV, FIFA, Ridge Racer, Resident Evil and Metal Gear Solid. Nintendo’s first party games include Mario Kart, Star Fox 64, Nintendogs, PilotWings Resort and Animal Crossing.
The handheld console is scheduled for release in spring 2011.
Here is the full list of confirmed games for the Nintendo 3DS:
Game title (publisher)
DJ Hero 3D (Activision)
Cubic Ninja (AQ)
Etrian Odyssey (Atlus)
Shin Megami Tensei (Atlus)
Shin Megami Tensei: Persona (Atlus)
Shin Megami Tensei: Devil Survivor (Atlus)
Resident Evil Revelations (Capcom)
Super Street Fighter IV 3D Edition
FIFA Soccer (Electronic Arts)
Madden NFL (EA)
The Sims 3 (EA)
Asphalt GT (Gameloft)
Untitled Harmonix Music game (MTV)
Bomberman franchise (Hudsonsoft)
Deca Sports franchise (Hudsonsoft)
Kororinpa franchise (Hudsonsoft)
Untitled baseball game (Konami)
Contra franchise (Konami)
Frogger franchise (Konami)
Hideo Kojima’s Metal Gear Solid Snake Eater 3D “The Naked Sample”
Pro Evolution Soccer / Winning Eleven
Professor Layton and the Mask of Miracle (name not final) (Level-5)
BloodRayne: The Shroud (Majesco)
A Boy and His Blob (Majesco)
Face Racers: Photo Finish (Majesco)
Lion’s Pride: Adventures on the Serengeti (Majesco)
Martha Stewart (Majesco)
WonderWorld Amusement Park (Majesco)
Bokujyoumonogatari 3D (Marvelous)
Dragon Ball franchise (Namco Bandai)
Gundam franchise (Namco Bandai)
Pac-Man (Namco Bandai)
Galaga (Namco Bandai)
Ridge Racer (Namco Bandai)
Super Robot franchise (Namco Bandai)
Animal Crossing (Nintendo)
Kid Icarus: Uprising (Nintendo)
Mario Kart (Nintendo)
nintendogs + cats (Nintendo)
Paper Mario (Nintendo)
PilotWings Resort (Nintendo)
Star Fox 64 3D (Nintendo)
Steel Diver (Nintendo)
Crash-City GP (Rocket)
VS-robo (Rocket)
Untitled Sonic game (Sega)
Untitled Super Monkey Ball (Sega)
CODENAME: Chocobo Racing 3D (Square Enix)
DRAGON QUEST franchise (Square Enix)
FINAL FANTASY franchise (Square Enix)
KINGDOM HEARTS franchise (Square Enix)
Carnival Games (Take-Two)
Dead or Alive 3D (Tecmo Koei)
Dynasty Warriors (Tecmo Koei)
Ninja Gaiden (Tecmo Koei)
Samurai Warriors 3D (Tecmo Koei)
Lovely Lisa 3D (Tomy)
Naruto Shippiuden Action (Tomy)
de Blob 2 (THQ)
Kung Fu Panda Kaboom of Doom (THQ)
Marvel Super Hero Squad Infinity Gauntlet (THQ)
The Penguins of Madagascar (THQ)
Puss N Boots (THQ)
Saints Row: Drive-By (THQ)
Assassin’s Creed Lost Legacy (Ubisoft)
Battle of Giants: Dinosaur Strike (Ubisoft)
Driver Renegade (Ubisoft)
Hollywood 61 (name not final) (Ubisoft)
Tom Clancy’s Ghost Recon (Ubisoft)
Tom Clancy’s Splinter Cell Chaos Theory (Ubisoft)
Untitled Batman franchise game (Warner Bros)
Untitled LEGO franchise game (Warner Bros)
http://www.mcvuk.com/news/39577/E3-2...heading-to-3DS
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June 15th, 2010, 21:35 Posted By: wraggster
Aesthetically still a concept design, the 3DS unveiled at Nintendo's E3 press conference has been detailed in full in a new document published by the company.
Earlier today the firm's president and CEO Satoru Iwata said of the 3DS: "This will cause a lot of enthusiasm in the development community."
Top Screen
• 3.53-inch widescreen LCD display, enabling 3D view without the need for special glasses
• 800x240 pixel resolution (400 pixels are allocated for each eye to enable 3D viewing)
Touch Screen
• 3.02-inch LCD with 320x240 pixel resolution with a touch screen
Cameras
• One inner camera and two outer cameras with 640x480 (0.3 Mega) pixel resolution
Pre-Installed Software
• TBA
Nintendo 3DS Game Card
• 2 GB maximum at launch
Wireless Communication
• Can communicate in the 2.4 GHz band
• Multiple Nintendo 3DS systems can connect via a local wireless connection to let users communicate or enjoy competitive game play. Systems also can connect to LAN access points to access the Internet and allow people to enjoy games with others
• Will support IEEE 802.11 with enhanced security (WPA/WPA2)
• Nintendo 3DS hardware is designed so that even when not in use, it can automatically exchange data with other Nintendo 3DS systems or receive data via the Internet while in sleep mode
Game Controls
• Touch screen, embedded microphone, A/B/X/Y face buttons, + Control Pad, L/R buttons, Start and Select buttons, 'Slide Pad' that allows 360-degree analog input, one inner camera, two outer cameras, motion sensor and a gyro sensor
Other Input Controls
• 3D Depth Slider to adjust level of 3D effect (can be scaled back or turned off completely depending on the preference of the user), Home button to call system function, Wireless switch to turn off wireless communications (even during game play), Power button. • The telescoping stylus is approximately 4 inches when fully extended.
Size
• Approximately 5.3 inches wide, 2.9 inches long, 0.8 inches tall
Weight
• Approximately 8 ounces.
http://www.develop-online.net/news/3...specs-detailed
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June 15th, 2010, 21:34 Posted By: wraggster
We've been reading about it for what seems like ages, looking over images of the FCC prototype with a magnifying glass, and now Nintendo is showing it off at its E3 press conference. The company that Mario built is trumping up how superior its glasses-free technology is better than others, "a solution that lets you take 3D gaming along with you wherever you go" according to Reggie. The upper screen is surprisingly only 3.5-inches, not the wider that we'd expected. There is a slider on the side that lets you tweak the 3D effect, seemingly enabling you to adjust its depth based on your distance from the screen -- or turn it off entirely. As with the current DS, the bottom is a touchscreen, and is not 3D.
That's what looks to be an analog stick on the side there, as well, that Nintendo is calling a "Slide Pad." There is a gyro, motion sensor, it's compatible with DSi games, and has two cameras enabling 3D photos. Nintendo is also talking up partnerships including Disney, games that are said to be playable today, at the show, with one of the highlights being a new Kid Icarus game which looks quite action-packed to say the least -- and has better graphics than most of the Wii titles Nintendo has shown thus far. Nintendo has mentioned the 3DS will have the "biggest launch support ever" from third party devs, and a 3D Nintendogs should be a huge seller -- if only because it has cats too. Other games include Madden, Ninja Gaiden, Resident Evil, a Batman title, Splinter Cell, and, finally, a Metal Gear Solid entry.
Nintendo is also talking about how the system will seek out WiFi hotspots or other 3DS systems "without you knowing," which sounds a bit ominous, to be honest. Systems can communicate regardless of which games are being played. It can even pull in new DLC directly from other consoles, all without a monthly fee.
Still no release date or price, but Nintendo is showing off two colors, red and blue, and they're said to be playable on the show floor. You can be sure we'll be running there right now.
http://www.engadget.com/2010/06/15/n...ming-horizons/
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June 15th, 2010, 21:33 Posted By: wraggster
Nintendo's detailed the games headed to Nintendo 3DS, including a brand new Metal Gear Solid game.
3DS games include a new version of Nintendogs (with Cats!), a 3D version of Guitar Hero, Assassin's Creed, Saint's Row, Ridge Racer and a brand new Resident Evil from Capcom, the platform holder said during its E3 conference.
3DS games are also coming from EA, Sega, Ubisoft, THQ, Take-Two, Harmonix and Warner Bros, the company said.
Hideo Kojima said during a developer roll video: "I'm experimenting with how Metal Gear Solid will look on a 3D handheld," so it sounds like early days for that at least.
http://www.computerandvideogames.com...VG-General-RSS
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June 15th, 2010, 21:32 Posted By: wraggster
Nintendo has revealed Kid Icarus: Uprising, the first game developed specifically for the 3DS.
The game was developed by Project Sora, a new studio formed in 2009 by Smash Bros director Masahiro Sakurai.
Nintendo president Saturo Iwata said: “Project Sora was actually established for one reason: to create a game that was built specifically for 3DS. And what better way to do this than by featuring a familiar character.”
Uprising sees the return of Kid Icarus, star of the popular NES platformer who was most recently seen as a guest star in Super Smash Bros Brawl.
The game puts players in the role of the lone angel as he battles demons and soars through the sky, using the enhanced graphics and 3D capabilities of the new handheld.
http://www.mcvuk.com/news/39567/NINT...ising-unveiled
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June 15th, 2010, 21:31 Posted By: wraggster
Speaking at the Nintendo press conference currently taking place at E3, the firm's president and CEO Satoru Iwata has claimed that the new 3DS handheld's capabilities will enthuse developers across the games making community.
The device, which Nintendo America president and CCO Reggie Fils-Aime introduced significantly promoting the fact that it does not require glasses, features significantly bolstered graphics and a slider that allows the user to dictate the strength of the 3D effect.
"I can’t wait for you to try this," enthused Iwata. "As you can see, it has two screens and the upper screen has 3.5 inch widescreen display and shows full 3d without the need for special glasses.
"As you know Nintendo produced the first 3d video game 15 years ago and since then 3d has been a contant consideration in our plans. What we searched for awas a way to make 3d games a reality in a mainstream product."
After explaining that the DS successor boasts an improved graphical capability to the DS, Iwata added: "This will cause a lot of enthusiasm in the development community."
The device also features a motion sensor and gyro sensor, touch screen, 3D stills camera, and support for viewing 3D movies.
http://www.develop-online.net/news/3...use-developers
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June 15th, 2010, 18:38 Posted By: wraggster
Nintendo has announced The Legend Of Zelda: Skyward Sword, the latest entry in the popular RPG series.
Shown for the first time at Nintendo’s E3 press conference, the game returns to the cel-shaded look first seen in The Legend Of Zelda: The Wind Waker.
The game is due out for Wii next year.
It requires the MotionPlus add-on, with players wielding the Remote and Nunchuk like a shield and sword.
“I think this game will be remembered as a key turning point in Nintendo’s history,” said Nintendo's Shigeru Miyamoto.
“I think that history is of refining this interface [gesture to shield and sword] into something that is not too complicated.”
Miyamoto also claimed the development team consulted with the minds behind Wii Sports Resort for certain control mechanics. For example, the slingshot can be used as the bow and arrow were in last year's sports compilation.
http://www.mcvuk.com/news/39557/NINT...word-announced
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