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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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January 7th, 2019, 17:03 Posted By: wraggster
Manurocker95 has posted a new Puzzle game for the Nintendo Switch:
How to play:
We all know how to play 15 puzzle game just tap on the tokens to change the place to the blank one.
Once they are correctly placed, the game is done. How many steps will you do?
Tested on YuZu and ReiNX 2.0 + 6.2 Sysnand.
Other Input:
R + L: De/Activate debug mode
Debug mode + X: Shuffle again
Debug mode + y: Reset steps and 100 minutes of time
Plus: Exit and Save the game
What does this have:
Splash screen, title screen and game screen
Music and SFX
Images rendered with SDL2
Settings and game data saved in a JSON in switch/manurocker95/FifteenNX/data.sav
Multilanguage support (just Spanish and English for now)
Open source code
https://github.com/Manurocker95/FifteenNX
https://www.nintendomax.com/viewtopic.php?f=168&t=16907
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January 7th, 2019, 17:01 Posted By: wraggster
Joel16 has updated his Shell App for the Nintendo Switch:
NX-Shell v1.10
Make cancel button functional via buttons.
Add image rotation and flipping.
Fixed portrait orientation next/previous page buttons in ebook reader.
Allow movement after image is zoomed in gallery. (Right analog stick to zoom into image, left analog stick to move around zoomed image.)
Made some minor adjustments to delta time and minor fixes with the status bar alignment.
Fixed menu bar animation timing.
Fixed buffer overflow when selecting a file with a large name.
Integrate FTP menu using mtheall's ftpd src. (Can be toggled from within the menu bar).
Fixed some dialog title alignment issues.
Fixed bug with the PLUS button causing music player to exit, when it should be toggling locked mode.
Add support for extracting .RAR files.
Added support for rendering animated GIFs. (May take a while to load, and some GIFs may have wrong timings, so far I've tested 5 GIFs and only one out of the 5 had timing issues).
If you'd like to support me, then feel free to buy me a coffee, I'd really appreciate it! https://www.paypal.me/Joel16IA
https://www.nintendomax.com/viewtopic.php?f=168&t=16908
https://github.com/joel16/NX-Shell
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January 7th, 2019, 17:00 Posted By: wraggster
Joel16 has updated his Shell App for the 3DS:
Before installing this update, please delete your config file located in /3DS/3DShell/config.cfg. This release will automatically handle this for you in future releases if entries are modified in the config file. You can also update straight from 3DShell, by tapping the download icon (Updates menu) and updating via the official release build option
Minor clean-up with audio functions, config file and .ZIP extraction, removed deprecated functions. (Also built using the latest citro2d and libctru.)
Improved music lock texture.
Added battery icons to status bar.
Add ability to extract .RAR archives.
Add "More..." option in file options.
Added the ability to refresh directory list.
Added the ability to create new files.
Cancel button can be accessed via buttons.
Minor fixes with handling UTF-16 filenames.
Added a W.I.P text file reader for small config files. (This is very basic at the moment. I simply implemented this for reading log files straight from the 3DS).
Handle config versions (At the moment, you'll need to delete your config file located in /3DS/3DShell/config.cfg, however after this update this will no longer be necessary with future releases).
Fixed buffer overflow when selecting a file with a long file path using multi-select.
Fixed copying files/folders between different archives sd <-> nand.
UTF16 file names are now properly handled when copying/pasting files.
Added the ability to zoom into image if < 400x240. (c-stick or D-PAD to zoom, circle pad to position image).
Improved executable file icon. (The previous one didn't work well with the dark theme mode).
Added an error display dialog if any issue occurs with FS or archive related functions.
Fixed OPUS support.
If you'd like to support me, then feel free to buy me a coffee, I'd really appreciate it! https://www.paypal.me/Joel16IA
https://github.com/joel16/3DShell
https://www.nintendomax.com/viewtopi...882de03ab99893
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January 7th, 2019, 16:58 Posted By: wraggster
rsn8887 offers version 1.11 of " Rocksndiamonds ", port of the game Linux (1995) " Rocks'n'Diamonds " Holger Schemel for the nintendo Switch.
* Rocks'n'Diamonds ** is a Boulderdash type game by Holger Schemel with many unique features, such as the ability to play remade levels from Boulderdash, Emerald Mine and Supaplex and many more levels.
Installation
switch rocksndiamonds_data.zip and mirrormagic_data.zip to the folder / switch / on your sd card. You should have such contacts / switches / rocksndiamonds / levels and / switch / mirrormagic / levels and more. Make sure none of the folders has the "archive" flag set after copying.
copy rocksndiamonds.nro to / switch / rocksndiamonds / and mirrormagic.nro to / switch / mirrormagic /
use hblauncher or any other method of choice to start the games.
Recent Changes
======
1.11 (Switch only)
- On Switch, implement on-screen keyboard (only works when launching with nsp injection)
https://github.com/rsn8887/rocksndiamonds
https://www.nintendomax.com/viewtopi...882de03ab99893
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January 7th, 2019, 16:57 Posted By: wraggster
rsn8887 offers version 1.11 of " Mirrormagic ", port of Amiga (1989) " Mirror Magic " by Holger Schemel for the nintendo Switch.
* Mirrormagic ** is a game by Holger Schemel in the tradition of Deflektor and Mindbender. You guide a laser beam by adjusting the mirrors before the time limit runs out.
Installation
switch rocksndiamonds_data.zip and mirrormagic_data.zip to the folder / switch / on your sd card. You should have such contacts / switches / rocksndiamonds / levels and / switch / mirrormagic / levels and more. Make sure none of the folders has the "archive" flag set after copying.
copy rocksndiamonds.nro to / switch / rocksndiamonds / and mirrormagic.nro to / switch / mirrormagic /
use hblauncher or any other method of choice to start the games.
1.11 (Switch only)
On Switch, implement on-screen keyboard (only works when launching with nsp injection)
https://github.com/rsn8887/rocksndiamonds
https://www.nintendomax.com/viewtopi...882de03ab99893
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January 7th, 2019, 16:52 Posted By: wraggster
Nintendo's future could lie away form the home console market, according to president Shuntaro Furukawa.
Speaking in a recent interview with Nikkei (translation via Nintendo Everything), Shuntaro mused on the "innovation dilemma" brought on by Nintendo's previous successes.
"We aren't really fixated on our consoles," he said. "At the moment we're offering the uniquely developed Nintendo Switch and its software - and that's what we're basing how we deliver the 'Nintendo experience' on.
"That being said, technology changes. We'll continue to think flexibly about how to deliver that experience as time goes on.
"It has been over 30 years since we started developing consoles. Nintendo's history goes back even farther than that, and through all the struggles that they faced the only thing that they thought about was what to make next.
"In the long-term, perhaps our focus as a business could shift away from home consoles - flexibility is just as important as ingenuity."
Despite concerns that the Nintendo Switch began losing steam last year, it is still the company's fastest-selling console, with revenue recently hitting historic levels in the US.
Given that, it seems unlikely Nintendo will be deliberately moving away from the console market anytime soon, with several analysts expecting a "Pro" or "Lite" version of the console to launch sometime this year.
However, the company's exploration of mobile demonstrates that flexible thinking touted by Shuntaro, despite somewhat mixed results.
Fire Emblem: Heroes has been doing solid numbers since launching nearly two years ago, while mobile exclusive IP Dragalia Lost has proven an interesting endeavour, generation exceptionally high revenue per install.
https://www.gamesindustry.biz/articl...-home-consoles
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January 4th, 2019, 21:30 Posted By: wraggster
We hope you've all had a smooth transition into the year 2019. Your friends from Team-Xecuter would like to kick off the new year with a small update to SX OS.
Lets waste no time and see what's new in 2.5.1:- LayeredFS compatibility fixes
It appears we introduced a regression in "LayeredFS" support in 2.5.0. This affected certain game mods like fan translations. This has been tracked down and fixed!
- Improved Internet Local Wireless Play
Numerous stability fixes and improvements have been made to the Internet Local Wireless Play functionality.
- Fixed false positive 'corrupted' message for installer
The Switch software management menu has an option for verifying the integrity of installed titles. When using this functionality with titles that have been installed through our NSP installer you would always get a message saying the title data is corrupt. This was mostly a false positive as the installed titles worked fine.. but we've hunted down the root cause of this and fixed this cosmetic shortcoming for all new installs!
- Add support for installing XCI
You read it right, as of now you can also *install* titles that come in XCI format, just as you would be able to do for any content that comes in NSP format. This is useful for people who would like to access all of their games from the home menu screen instead of going through our menu. Of course you can still play XCI titles without installing as well!
That's it for today. The year is still young. Hang in there to see what we are cooking up in our labs!
—< Team-Xecuter - Rocking the Switch in 2019 and beyond! >—
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[h=2] SX Dumper v1.0.3 Released! [/h]Posted by Scene News on Dec 20, 2018 in Featured Articles | Comments Off on SX Dumper v1.0.3 Released!
Another day, another update from your Xecuter team.
This time it is SX Dumper which goes to v1.0.3 with a new function to dump cert only.
1.0.3 Change log:- Add option for cert only dumping output:
Selected folder/certificates/gamename [cert crc32].cert
- Various stability fixes and lib upgrades
(As usual, please remember all our latest releases & apps, can be found on our sx.xecuter.com portal website)—< Team-Xecuter – Rocking the Switch in late 2018 and beyond! >—
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January 4th, 2019, 21:27 Posted By: wraggster
Your friends at Team-Xecuter are back again with another major update for the always improving:
SX Installer V1.1As it becomes a more and more powerful tool, you will find now not only lots of stability improvements, but also key new features like touch screen support and the never seen before ability for the user to be able to drag the list of games.
We will let you discover the rest, please find below the change log for v1.1:- Fixed "delete after install"
- Fixed file browser copy progress bar.
- File browser delete now works for SD, FTP, and USB HDD.
- File browser rename now works for SD and FTP.
- File browser can now write to SD, FTP, and USB HDD, so files can be copied to FTP and USB HDD now.
- Single click back up all game saves!
- Added Touch Screen support everywhere!
- Added ability to preload meta images.
- Images are now stored in image database files, as some fat32 users ran into SD card issues with the sheer number of image files before. /switch/sx/cache/ and /switch/sx/icons/ can now be deleted.
- Added support for backing up and restoring game saves.
- There is an option to specify the game save backup directory, which supports SD, FTP, and USB HDD. So you can backup and restore your save games from across the network or from your hard drive.
- Improved stability for network installs.
- Improved translations for ZH, NL, and RU.
- Added confirmation dialog for deleting files.
More to come soon on all fronts, and as usual do not hesitate to email us for bug reports and suggestions, or to utilize our TX Community for support from fellow users like yourself. Our motivation is your satisfaction.
—< Team-Xecuter - Rocking the Switch in 2019 and beyond! >—
https://team-xecuter.com/sx-installer-v1-1-released/
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January 4th, 2019, 15:57 Posted By: wraggster
Last June 2018, Nicalis has announced that the game company acquired the publishing right to the upcoming rogue-lite hack-and-slash game, RemiLore: Lost Girl in the Lands of Lore. This hack-and-slash game is coming to the PlayStation 4 and Nintendo Switch in the physical release this February 2019 in the US and March 2019 in Japan.
Your adventure begins as an ordinary schoolgirl named, Remi. She awakens the supreme magic book, Lore. Remi and Lore go into the magical world of Ragnoah. However, this world is overtaken by the fierce mecha-monsters. With this, Remi and Lore must set forth on a journey to find their way back home. The question is will Remi fully trust the mischievous magic book Lore?
Are you ready for some hack-and-slash? Entering into the rogue-lite anime-style adventure as you cast magic against the fearsome mecha-monsters and engage in epic boss battles to find the way back home with Remi and Lore. Find yourself a weapon that suits you because there are over 200 different weapons that can be found in the world of Ragnoah. There are different kinds of gameplay available such as Story Mode and two-player Co-Op Mode. Battle through the vast and colorful world of Ragnoah in four different seasons: spring, summer, fall, and winter. Equip Remi and the mysterious android named Choux with various costumes to choose from.
Join Remi and Lore entering the magical world of Ragnoah in RemiLore: Lost Girl in the Lands of Lore this February 26, 2019, in the US and March 28, 2019, in Japan for PS4 and Switch. Here at Playasia, this game is now available for pre-order. Pre-order now and you will receive some goodies such as full-color instruction booklet and more! Click the button below to pre-order yours now!
Search Result for -Remilore: Lost Girl in the Lands of Lore->
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January 4th, 2019, 15:53 Posted By: wraggster
Rayark Games‘ rhythm game, Deemo, was officially launched for the Nintendo Switch in Japan last October. Now, Flyhigh Works announced that they will be releasing a free update for the game with its version 1.5 that is due out in late January, which was announced during the Flyhigh Express End-of-Year Special 2018.
The new update will add several new pieces of music as well as a musical sheet on the screen whenever players get their head on the game with the Toy-Con Piano.
Plus, you can check out the additional information below about the upcoming update for Deemo, via Circle Entertainment/Flyhigh Works.
“Also, another Rayark title already available on Nintendo Switch, Deemo, has a notable update on the way. Version 1.5 will add the Team Grimoire Collection (5 new songs), and also 10 additional tracks will be added to the Nintendo Labo Toy-Con Collection (playable with the Labo piano). We’ve appreciated the response to the Labo Toy-Con support in Deemo, and hope players will enjoy playing 10 more songs on the device when this update launches in the near future.”
Game Overview
Deemo is a simple rhythm game that takes place in a fantasy world filled with rich imagery. Hit the notes that stream toward the screen in time with the beat. The system of the game is easy to master, and you can enjoy playing this game as much as you enjoy playing the piano.
There are more than 200 pieces of songs for you to choose from, with difficulty levels from Easy to Normal and Hard. Also, the developer has plans to add even more music in the game through future free updates. Deemo is a rhythm game that is suitable for both novice and experienced players who are up for more challenge.
The game’s music is composed mostly by Taiwanese and Japanese composers, with a diverse variety of vocal and instrumental songs, crossing a vast array of genres.
Furthermore, this version also features controller support for TV mode and table mode in addition to the touchscreen-supported handheld mode.
Story
Deemo is a strange being who lives alone in a castle, playing the piano to itself. One day, his solitude was disturbed by a little girl with no memory who falls down from the sky. All of a sudden, Deemo feels constrained to help her get home back to her world.
While looking for a way to get her back from where she belongs, Deemo notices a small sprout which grows the more song is performed. If Deemo is able to make it grow into a tree, tall enough so it would reach the window in the ceiling, she may just be able to get home.
As the two interacts, Deemo discovers what it feels to have a companion. What awaits the two when the little girl recovers her memory? Are you ready to witness this somewhat peculiar and touching tale?
Deemo>
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January 4th, 2019, 15:51 Posted By: wraggster
Do you want to burn calories while you are playing? Well, if you want that kind of routine, Fitness Boxing is for you, folks! Fitness Boxing is an exergaming video game developed by Imagineer and published by Nintendo. So, Switch users, get ready to burn those stubborn fats on your body this January 4th in North America and in Australia.
Are you worried about your body mass index? So, you better stand up off the couch and let’s groove to the beat with the fun boxing-based rhythmic exercises. Don’t worry about the music because of tons of popular artists from various popular songs will be here such as Lady Gaga, Pitbull and Kesha. Along with your coaches such as Lin, Benard, Evan, Laura, Martina, and Sophie, they will help you to lose weight.
Punch and squat while holding your Joy-con controllers as you workout to the 20 unlockable instrumentals hit songs including Party Rock Anthem by LMFAO, Call Me Maybe by Carly Rae Jepson and Sugar by Maroon 5. Personalize your workouts so that you can keep your pace and monitor your BMI with your friend whether at home or on the go. Anytime and anywhere, you can work out thanks to the versatility of the Nintendo Switch. While you are on the move, the game software will estimate your BMI and your daily calories burned as you can track on your progress. You can customize your coaches with their looks as you give them some of the unlockable trainer outfits.
Reduce fats and gain muscles with Fitness Boxing exclusively on Nintendo Switch this January 4. Here at Playasia, this game is now available for pre-order. Click the button below to pre-order yours now!
Search Result for -Fitness Boxing->
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January 4th, 2019, 15:30 Posted By: wraggster
Folks, are you still playing Nintendo‘s Mario Tennis Aces? If you are, it looks like you have to get ready your sporty soul as another update is coming for this tennis video game. This fellow is ready to challenge you in the tennis tournament.
Nintendo has released the official trailer for Mario Tennis Aces. In this trailer, it features the upcoming downloadable content character, Luma! If you are going to participate in an online between January 1 at 9:00 JST, you will obtain Luma in no time. Meanwhile, if you are not participating in the online tournament, you will get Luma on February 1 9:00 JST.
Watch the reveal trailer of Luma for Mario Tennis Aces below.
Unleash an arsenal of shots and strategies in all-out tennis battles with friends, family, and fan-favorite Mushroom Kingdom characters. Whether you play locally,* online,** or using simple motion controls, intense rallies await! In Adventure mode, experience a new favor of tennis gameplay, with a variety of missions, boss battles and more.
Complete missions and boss battles in Adventure mode while mastering the controls. Test your hard-earned skills in singles or doubles with up to 4 players in local* or online** multiplayer, not to mention Tournament Mode, which lets you challenge the CPU. Store up energy and use it to pull off amazing feats: move so fast the world slows down around you or aim in first-person to send the ball crashing down! Your rivals may attempt to block you, but if they fail, their racket will take damage—and break after three hits. Fully charge your energy to launch the ball with enough force to KO your opponent! – via Nintendo
This game was released last June 22 worldwide. And, the great news is we have available stocks for Mario Tennis Aces for the US, Europe, and Japan versions. So, if you don’t own this game, just click the button below to get your copies right now! Search Result for -Mario Tennis Aces-
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January 4th, 2019, 15:15 Posted By: wraggster
NiuuS offers version 2.7.0 of " Snes9x RX ", new Nintendo super emulator for the nintendo Wii.
Snes9x RX is an open source fork of Snes9x GX.
[2.7.0 - January 03, 2019]
* Remove GUI Sounds and BG Music. A bit more resources available now. [bladeoner]
* Change settings.xml to settingsRX.xml [bladeoner]
* Remove rumble in GUI function. [bladeoner]
* Rollback scanline filter fix. Makes it crash when loading a ROM on the GCN port.
* Backport fix GC build with scanline filter. [Tantric/bladeoner]
* Forgotten cleanup for remove rumble function. [bladeoner]
[2.6.0 - December 28, 2018]
* Settings saving fix. (thanks, Askot!)
* New video filters / Fix for HQ2X-Scanlines change. [Tantric]
* Minor menu optimizations. [Tantric]
* Rollback graphic fix that broke StarFox graphics.
[2.5.0 - December 24, 2018]
* Remove some debugger code in cpuexec.
* Fix Mario's Time Machine. [bearoso]
* Fix tile selection in mosaic offset-per-tile mode. Fixes first Contra 3 boss. [bearoso]
[2.4.0 - December 22, 2018]
* Use a license stub everywhere. [bladeoner]
[2.3.0 - December 20, 2018]
* Remove some debugger code.
* Remove some movie code from logger.
* Change where we break S9xMainLoopScan for input (Brunnis lag fix) [bearoso]
* Don't break interlace syncopation on frame skip. [bearoso]
* Add DMA timing hack for Koryu no Mimi translation by rpgone. [OV2]
[2.2.0 - December 7, 2018]
* Update ko.lang [DDinghoya]
* Automatically create preview image dirs if they don't exist. [Tantric]
* Remove update check completely. [Tantric]
* Reorder init to init snes9x memory earlier so it goes into MEM1. [Tantric]
* Disable multi pixel format support. [Tantric]
* Code cleanup and fix include references. [bladeoner]
* Change some defaults ("Artworks" to "Artwork"). [Tantric]
* Prevent overrunning the file buffer, increase buffer size to load larger IPS/UPS files. [Tantric]
[2.1.0 - November 26, 2018]
* Add BPS soft-patching support. [qwertymodo]
* MSU1 fixes backported. [bladeoner, qwertymodo]
* Compile fixes for Linux. [bladeoner]
* Allow loader (e.g. Homebrew Channel) to pass two arguments instead of three for autoload. [libertyernie]
* Check argc. [libertyernie]
Download https://github.com/niuus/Snes9xRX
via https://www.nintendomax.com/viewtopic.php?f=6&t=16899
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January 4th, 2019, 15:11 Posted By: wraggster
NiuuS offers version 2.7.0 of " Snes9x RX ", new Nintendo super emulator for the nintendo Gamecube.
Snes9x RX is an open source fork of Snes9x GX.
[2.7.0 - January 03, 2019]
Remove GUI Sounds and BG Music. A bit more resources available now. [bladeoner]
* Change settings.xml to settingsRX.xml [bladeoner]
* Remove rumble in GUI function. [bladeoner]
* Rollback scanline filter fix. Makes it crash when loading to ROM on the GCN port.
* Backport fix GC build with scanline filter. [Tantric / bladeoner]
* Forgotten cleanup for remove rumble function. [bladeoner]
[2.6.0 - December 28, 2018]
* Settings saving fix. (thanks, Askot!)
* New video filters / Fix for HQ2X-Scanlines changes. [Tantric]
* Minor menu optimizations. [Tantric]
* Rollback graphic fix that broke StarFox graphics.
[2.5.0 - December 24, 2018]
* Remove some debugger code in cpuexec.
* Fix Mario's Time Machine. [bearoso]
* Fix tile selection in mosaic offset-per-tile mode. Fixes first Contra 3 boss. [bearoso]
[2.4.0 - December 22, 2018]
* Use a license stub everywhere. [bladeoner]
[2.3.0 - December 20, 2018]
* Remove some debugger code.
* Remove some movie code from logger.
* Change where we break S9xMainLoopScan for input (Brunnis lag fix) [
do not break interlace syncopation on frame skip. [bearoso]
* Add DMA timing hack for Koryu no Mimi translation by rpgone. [OV2]
[2.2.0 - December 7, 2018]
* Update ko.lang [DDinghoya]
* Automatically create image preview if they do not exist. [Tantric]
* Remove update check completely. [Tantric]
* Reorder init to init snes9x memory forward so it goes to MEM1. [Tantric]
* Disable multi pixel format support. [Tantric]
* Code cleanup and fix include references. [bladeoner]
* Change some defaults ("Artworks" to "Artwork"). [Tantric]
* Prevent overrunning the file buffer, increase buffer size to load larger IPS / UPS files. [Tantric]
[2.1.0 - November 26, 2018]
* Add BPS soft-patching support. [qwertymodo]
* MSU1 fixed backported. [bladeoner, qwertymodo]
* Fixed compile for Linux. [bladeoner]
* Allow loader (eg Homebrew Channel) to pass two arguments instead of three for autoload. [libertyernie]
* Check argc. [libertyernie]
Download https://github.com/niuus/Snes9xRX
via https://www.nintendomax.com/viewtopic.php?f=6&t=16899
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January 4th, 2019, 15:07 Posted By: wraggster
Manurocker95 proposes the version 1.0 of " Arkanoid NX ", adaptation of the game of the brick case of the same name for the nintendo Switch.
This is more a PoC, it works. It is totally open-source if anyone wants to improve it.
How to play:
Left / Right to move the paddle
Touch the screen to move the paddle To That point X
More to exit
What does this have:
Splash screen, title screen and game screen
Music and SFX
Images rendered with SDL2
Settings and game data saved in a JSON in switch / manurocker95 / ArkanoidNX / data.sav
Multilanguage support (just Spanish and English for now)
Open source code
download https://github.com/Manurocker95/FlappyBird
via https://www.nintendomax.com/viewtopic.php?f=168&t=16901
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January 4th, 2019, 15:02 Posted By: wraggster
Manurocker95 offers version 1.0 of " Flappy Bird NX ", porting the famous agility game " Flappy Bird " for the nintendo Switch.
How to play:
You can tap or press (A) to jump/fly. Tap on the screen for buttons.
R + L activates the debug mode, which makes you invincible and gives you score pressing R.
What does this have:
Splash screen, title screen and game screen
Music and SFX
Images rendered with SDL2
Settings and game data saved in a JSON in switch/manurocker95/FlappyBird/data.sav
Multilanguage support (just Spanish and English for now)
Open source code
Download https://github.com/Manurocker95/FlappyBird
via https://www.nintendomax.com/viewtopic.php?f=168&t=16903
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January 3rd, 2019, 17:15 Posted By: wraggster
Stevice10's homebrew app FBI, the popular title installer for the 3DS, just received an update. With it, TLS v1.2 support was added to the application, making it possible to download files from websites that no longer support older versions of the standards—a significant issue for many apps when GitHub announced it would only support the aforementioned specification from February of last year. On a more minor note, support for TitleDB, a way for users to download and install homebrew directly to their console, has been removed after the service was discontinued for unknown reasons last month.
While many were sad to see TitleDB go, TLS v1.2 support should be a welcome addition, restoring all available remote installation functions for many projects hosted on GitHub. Download speeds will be slower than usual when downloading from a website that doesn't support the older standards as FBI will use its own network stack instead of the one provided by Nintendo, however it will fall back to it whenever possible as it will provide better download speeds. Faster downloads for TLS v1.2 websites may come in the future as the author stated he's looking into what's causing the issue.
It should be noted that in order to install this update you must do so manually as the built-in update function is broken due to the old TitleDB servers being down.
You can find the full changelog below:
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January 3rd, 2019, 17:13 Posted By: wraggster
First of, best wishes to everyone for the new year!
We're starting of 2019 with a bang as we jump back exactly 21 years in time to January of 1998 with issue 10 of N64 Magazine. This issue took quite a bit of work, especially the cover which took 6+ hours to get right. You can see the evolution of this cover at the bottom of our Restoration Process feature.
So let's take a look what's inside this issue.
We start of with a massive 16 page cover story: the review for Rare's classic kart racer Diddy Kong Racing.
We then move on to a little less celebrated game called Chameleon Twist. And then look at Duke Nukem 64.
Finally we look at the Japanese exclusive Puyo Puyo 64, and we finish up with a guide that tries to explain what this weir little Game Boy game called Pocket Monsters is, and why people seem to like it quite a bit, despite being a 2 year old game on an 8-bit system in 1998.
Enjoy!
http://www.outofprintarchive.com/cat...agazine10.html
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January 3rd, 2019, 17:11 Posted By: wraggster
A translation has been released for “The Stories of Ihatovo,” an adventure game originally released in 1993 for the Super Famicom. The game focuses on several short stories written by the elusive Kenji Miyazawa.
The translation patch is available in both .bps and .ips format. Patching the Japanese rom will allow the game to be played in American English.
The hacking was done by DDSTranslation, the script was translated by Tom, and the title screen and in-game graphics were handled by FlashPV.
https://www.romhacking.net/translations/4116/
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January 3rd, 2019, 17:10 Posted By: wraggster
Just in time for the New Year, Nishijin Pachinko 3 is now fully playable in English! Pachinko gambling games are not really something that are localized and for the few people that might be curious about playing these can now satisfy their curiosity! Now you can virtually gamble from home with this new translated title without the language barriers of operating a pachinko machine. Enjoy!
http://www.romhacking.net/translations/4129/
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