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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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January 10th, 2019, 20:28 Posted By: wraggster
WerWolv98 offers version 1.7.0 of " EdiZon ", backup editor for the nintendo Switch.
Changelog
Removed the old account and replaced it with the switch's user selection applet!
Fixed icon rendering on the hbmenu
Made Some animations prettier and cleaned up the UI a bit
Fixed cancellation of batch backups still showing the keyboard
Fixed some applet related memory leaks / corruptions That May-have crashed other homebrew When lancé Afterwards
Config developers: Added a comment widget that can display any text inside the editor
Switched from using L and R to ZL and ZR for batch backups and editable-only titles in the menu
https://github.com/WerWolv98/EdiZon/releases
https://www.nintendomax.com/viewtopic.php?f=168&t=16915
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January 10th, 2019, 20:22 Posted By: wraggster
usineur offers version 1.3-nx1 of " Lugaru ", portage of the open source fighting game " Lugaru HD " for the nintendo switch.
Installation:
Extract lugaru.zip in / switch / folder.
Run it through hbloader or hbmenu.nsp. Old "Album" method is not recommended (may cause crashes).
Controls:
Check in "Options" for current mapping. Press "+" to access menu (in-game).
Note that ZL and ZR are reserved for camera.
Changelog:
1.3-nx1:
First public release.
https://github.com/usineur/lugaru
https://www.nintendomax.com/viewtopi...dea8137b11b861
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January 10th, 2019, 20:21 Posted By: wraggster
rsn8887 has released a new version of the Amiga Emulator for Nintendo Switch:
Installation
Switch:
Download and unzip uae4all2_switch.zip
Copy the resulting folder uae4all2 to /switch/ onto your SDCard, ensure none of the "archive" flags is set.
You should now have the executable /switch/uae4all2/uae4all2.nro and a folder /switch/uae4all2/data/ with the keyboard icons and other data files on your SDCard.
Obtain and copy BIOS files kick13.rom (Amiga 500), and kick31.rom (Amiga 1200) to your SDCard into /switch/uae4all2/kickstarts/.
Optional: copy over additional BIOS files kick12.rom, kick20.rom, kickcustom.rom (for e.g. version 3.1.4 or any other user-supplied BIOS) to the same folder.
Use your favorite Homebrew Launcher or Homebrew Loader to start Uaeall2
MD5 of verified working kickstart rom files, you can test yours at onlinemd5:
kick12.rom (256 kB): (MD5) 85AD74194E87C08904327DE1A9443B7A
kick13.rom (256 kB): (MD5) 82A21C1890CAE844B3DF741F2762D48D
kick20.rom (512 kB): (MD5) FA4ACC75B49E880679FE02716AF24D71
kick31.rom (512 kB): (MD5) 646773759326FBAC3B2311FD8C8793EE
Other files might work, too.
You can purchase legal bios roms from Amiga Forever. They work. But since they are encrypted, you have to copy over your .key file along with the roms.
CHANGELOG
1.84
implement config load with dialog, config save as, and config delete
increase number of savestates per game to 12
increase number of custom control sets to 6
on Switch, fix some issues with vsync
implement importing and exporting of savestates
better menu font (thanks @wronghands)
option to select menu font
on Switch, automatically use 1080p resolution in docked mode
https://github.com/rsn8887/uae4all2
https://www.nintendomax.com/viewtopi...dea8137b11b861
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January 10th, 2019, 20:17 Posted By: wraggster
Nintendo was the UK's biggest publisher of physical games in December.
The UKIE/GfK report revealed that over 30 per cent of all games sold in December were on Nintendo platforms (29.5 per cent on Nintendo Switch alone). It made the console the No.2 most popular platform behind PS4, which accounted for 39.7 per cent of all games sold last month.
Nintendo's success was driven by Super Smash Bros Ultimate, which was the biggest new release of the month and shifted 284,155 games in physical form alone.
However, it wasn't the best-selling game of December. The top selling titles were Red Dead Redemption 2 at No.1, followed by FIFA 19 and then Call of Duty: Black Ops 4. Smash Bros had to settle for No.4.
It was one of two Nintendo games in the Top Ten, with Mario Kart 8: Deluxe at No.7. Pokémon Let's Go: Pikachu also sold well reaching No.12, and if sales had been combined with its Eevee sister edition, the game would have reached No.8.
Overall, Nintendo-published games accounted for 19.3 per cent of all games sold, ahead of EA, which accounted for 13.6 per cent (driven primarily by FIFA 19 and Battlefield V).
https://www.gamesindustry.biz/articl...over-christmas
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January 8th, 2019, 17:40 Posted By: wraggster
So today, we're back with a small bug fix release. But more importantly, many of you have asked us why we're not releasing any STABLE versions of SX OS anymore. Those people can rejoice, SX OS v2.5.2 is an officially supported stable release! This means that both the stable and beta channels are fully in sync now; feature- and functionality-wise.
This release addresses two small bugs:- Fixed issue with installing split XCI / NSP
Some split content file sizes were causing issues for some people, this is no longer the case!
- Fixed issue with deleting files after XCI / NSP installation
Deleting the original XCI/NSP files after installation was introducing some crashes and side effects for certain users. We investigated this issue and are happy to let you know its now a thing of the past!
That's it for today, people. Keep an eye out for our coming updates!
—< Team-Xecuter - Rocking the Switch in 2019 and beyond! >—
https://team-xecuter.com/sx-os-v2-5-...-announcement/
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January 8th, 2019, 17:39 Posted By: wraggster
After several years of painstaking work Pennywise, catfoodmoney, and team have finished a retranslation of the Gameboy classic RPG known as Gargoyle’s Quest in North America. As is typical of Pennywise’s work, significant care was taken to ensure everything looks as good as possible with significant work to the menus and even a title screen translation courtesy of FlashPV.
The original translation was reportedly heavily abbreviated, something this retranslation doesn’t suffer from. If you’re a fan of the series or just looking for a classic portable RPG to dig into, this is a great place to start!
http://www.romhacking.net/forum/index.php?topic=27765
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January 8th, 2019, 17:37 Posted By: wraggster
Since the mid-80s, Super Mario is a part of many people’s childhood memories. While the younger generations may know the game through Super Mario Odyssey and Super Smash Bros. Ultimate for Switch; the older gamers may have played it on the good old consoles such as NES, GameBoy, SNES, or even on the N64. Titles like Super Mario Bros., Super Mario World, and Super Mario 64 are still played by many people all around the world; making this Italian-American pipe cleaner(d) one of the most renowned pop-icons. Appearing also in cartoons, live-action movies, and an incalculable amount of gadgets Mario (with the help of his twin brother Luigi) saved kingdoms, traveled among the galaxies, and rescue princesses! Maybe not everyone knows that his debut on the global scene is in the 1981 game Donkey Kong. At that time he was a carpenter named Jumpman whose mission was to rescue the damsel in distress Pauline from the giant Donkey Kong.
But it’s only in 1985 with the release of Super Mario Bros. for NES that he started to grow in popularity; appearing in more than 250 different video games who crowned him as the one and only king of the video game industry. Consider also that in the early 90s Mario was more popular than Mickey Mouse among the American children.
Now, it’s time to create brand new childhood memories; gather your kids, siblings, and parents around, because New Super Mario Bros. U Deluxe is arriving on Nintendo Switch!
You know that plumbers and the princesses are some unlikely pairings in reality, but in the magical Mushroom Kingdom, anything and everything could happen.
In this premium edition of the classic adventure originally released for WiiU in 2012; Mario, Luigi, Toad, Nabbit, and for the first time on screen, Toadette must run, jump, and smash all the Bowser’s minions in a quest of epic proportions to ensure the safety of the whole universe.
Explore, and clear more than 160 courses lovely filled with cute monsters, dangerous traps, and thousands of great challenges squirmed out of Bowser‘s twisted brain.
Alone or with the help of up to three friends, get yourself ready to climb mountains, cross rivers, and descend into subterranean depths. Destroy the seven Koopalings castles and find keys to gain entrance to hidden levels. Because in keeping with Super Mario tradition even in New Super Mario Bros. U Deluxe for Switch you can discover more warps and thrilling bonus worlds than ever before!
In addition, if you’re determined to go green, Nintendo has implemented the New Super Luigi U add-on in which Luigi will show you all his unique abilities!
Which ones you said?! Well, first of all, he can jump much higher and further than Mario. He can cross chasms and reach platforms that Mario never could in a single jump. And many other skills that you can witness only clear all the levels of this precious B-side of the main game.
Discover how an Italian plumber took over the world playing with New Super Mario Bros. U Deluxe for Nintendo Switch. Get ready for a huge dose of bouncy action and family fun digitally or physically…Mamma Mia!
Nintendo eShop cards | Nintendo Switch eShop>
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January 8th, 2019, 17:36 Posted By: wraggster
What’s up DOA enthusiasts out there? Koei Tecmo has officially announced Dead or Alive Xtreme 3: Scarlet for PlayStation 4 and Nintendo Switch. We are sure some of you may wonder who are the new characters to be included in the latest Xtreme spin-off series.
In addition to Misaki of Venus Vacation, the game publisher Koei Tecmo and game developer Team Ninja finally reveal the new character addition to this upcoming vacation-themed sports video game, Dead or Alive Xtreme 3: Scarlet. Folks, let’s welcome the newest addition to the roster is no other than Leifang.
Watch her reveal trailer below.
Now that Leifang joins the fun at the beach, Dead or Alive Xtreme 3: Scarlet includes the following characters below.
◾Kasumi
◾Momiji
◾Hitomi
◾Helena
◾Marie Rose
◾Honoka
◾Nyotengu
◾Kokoro
◾Ayane
◾Misaki
◾Leifang
But that’s not all, a few hours ago Koei Tecmo has released a new trailer for Dead or Alive Xtreme 3: Scarlet the featuring the new playable characters Leifang and Misaki. In the brand new trailer, they showcased their competitiveness in the “butt battle” while they are having fun under the sun. They also feature some of the swimsuit outfits they will be wearing in the game.
Dead or Alive Xtreme 3: Scarlet for PlayStation 4 and Nintendo Switch are now available on our website. The Asia Pacific version includes multi-language options such as English and Chinese subtitle available. Click the button below to pre-order yours now and wait for March 20th to have fun with the DOA Girls under the sun!
Search Result>
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January 7th, 2019, 22:10 Posted By: wraggster
melonDS v0.7.3 is released. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!
melonDS Features:
* almost-complete 2D graphics
* 3D graphics (software renderer) with texturing, alphablending, lighting
* input: keyboard and joystick, touchscreen
* backup memory
* booting from the BIOS
* resizable video output window, preserving aspect ratio of individual screens
melonDS Changelog:
• fix STRD_POST (fixes Just Sing - Vol 2 music)
• add support for POWCNT1 (fixes Imagine - Teacher)
• 2D: fix fade effects to semitransp sprites and 3D layer (fixes Devil Survivor)
• 3D: truncate W to 24 bits before viewport transform. do not render polygons with any W=0.
• attempt at fixing hiDPI under Windows
• fix input config dialog crashes under Linux
• add support for hotplugging joysticks
• make 'savefile relocation when using savestates' disabled by default
• remember whether main window is maximized
• add menu for setting main window to an integer size
• init save memory to 0xFF instead of 0x00
• romlist.bin: index games by serial rather than CRC. updated romlist.
• add support for 128K EEPROM (Pokémon Mystery Dungeon - Explorers of Sky)
• make nocashprint also work in ARM mode
• GX: always latch rendering engine registers, even when not flushing
• GX: fix polygon timings when polygon is rejected by culling/clipping
• rewrite main emu loop to use absolute timestamps
http://melonds.kuribo64.net/
http://www.emucr.com/2019/01/melonds-v073.html
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January 7th, 2019, 22:06 Posted By: wraggster
My Nes v7.5.6945 is released. My Nes is a portable open source NES/FAMICOM emulator written in C#. It's EXACT nes cycle emulator, very accurate and uses exact ppu scanline timing. My Nes compatibility is very high, and most of the games that supported run perfectly.
My Nes Features:
- Roms browser with bility to disblay additional information of each rom like snapshot and info.
- Save/Load state in defferent 9 slots or in file using save/load state as feature.
- Sound recorder which record sound of current playing rom in wav format (Mono, 44100 Hz, pcm 16-bit).
- Developer console with full access emulation commands.
- Support INES (*.nes) file format.
- Can read from archive (*.zip, *.7z and *.rar)
- Profiles for control mapping.
- CPU :All 6502 opcodes (with the undocumented opcodes), IRQ and NMI.
- PPU :8x8 and 8x16 sprites with transparency and priority, background tiles and sprites evulation, internal ntsc palette generator, default PAL palette, Cycle based ppu, real scanline and scancycle timing, Emphasis and monochrome effects.
- Sound : all the 5 channels, MMC5, SS5B and VRC6 external sound channels. Format: MONO PCM 16 BIT 44100 Hz.
- Systems : PAL , NTSC
- Mappers : # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 15, 16, 17, 18, 19, 21, 22, 23, 24, 25, 26, 32, 33, 34, 40, 41, 42, 43, 44, 45, 46, 47,48, 49, 50, 51, 57, 58, 60, 61, 62, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 82, 83, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 97, 105, 112, 113, 114, 115, 117, 118, 119, 133, 140, 142,159, 180, 182, 184, 185, 187, 188, 189, 193, 200, 201, 202,203,204,205, 212,213, 225, 226, 228, 229, 230, 231, 232, 233, 240, 241, 242, 243, 244, 245, 246, 248, 249, 251 and 255. Almost full set !!
My Nes v7.5.6945 Changelog:
* It is recommended to delete the setting files in My Nes folder in the user Documents folder for better experince.
To do so, please go to 'C:\Users\\Documents\MyNes' then delete: 'controls.mnc', 'emusettings.ini', 'renderersettings.ini' and 'winsettings.ini'.
* This version is compatible with game states that made on the previous version.
* Sorry for the latest versions of My Nes, it was quit a mess, i was focusing on the core and totaly forgot about experience.
Consider this version as my apology, I tried my best to fix all the issues related to user interface and game play experience.
I tested this version on both my Computer (mid range pc) and on my potato laptop (some laptop from 2009 lol), i ran My Nes for hours, carefully configured palette, sound, video, menus and even emulation speed to bring the best experience and quality possible.
I know My Nes is the not the best Emu out there, but the way i see it after this version, it is really cool to play retro with My Nes now !! just relax, plug xbox 360 controller if you have one, run My Nes and Enjoy !!
- Added: load state open menu item, allows to quickly load a rom then load a state from selected state slot directly.
- Added: load state on recent open menu item, same as above, but this work on games open from recent menu.
- Added: Start game in fullscreen menu option, allows My Nes to switch My Nes into fullscreen mode each time a game is loaded.
- Added: SDL2 settings in video menu, allows to configure further options of SDL2 Video Renderer.
- Added: Shutdown emu/exit My Nes on Escape press menu option on preferences, this options allow My Nes to exit fullscreen, shutdown emu or exit My Nes with Escape press.
- Added: Interface languages switch in Preferences, currently only English and Arabic languages is supported. Sorry i cannot add more languages, i don't want to use translater services to add more languages ... i need help in this end
- Added: Ability to show supported boards list from Help menu.
- Added: Context menu that appears when right-mouse click anywhere in My Nes window (work on fullscreen too). This allow to access usefull menu items quickly during game play.
- Added: Auto mouse cursor hide.
- Improved: the default palette settings, carefully configured to produce a very good image quality.
- Improved: Sound is carefully configured to produce the highest sound quality possible with My Nes.
- Improved: if a x controller is connected, and start My Nes for the first time, My Nes will configure and switches automatically to that controller. (In other words, plug in your x controller and start playing !!)
- Improved: Getting started dialog, now it support more options and more detailed.
- Improved: Speed control in emulation, now My Nes run smoothly.
- Fixed: bug in SlimDX video renderer, keep aspect ratio was not working.
- Fixed: bug in SlimDX audio renderer, sound became corrupted most of the time.
- Fixed: fullscreen was not working probably (My Nes used to go Maximized window instead of normall fullscreen).
- Fixed: issues with notifications positions on the screen.
- Fixed: when to many notifications came at once, the video renderer was displaying the latest one only. Now it display them all one by one.
- Removed: The GameDB related features.
http://sourceforge.net/projects/mynes/
http://www.emucr.com/2019/01/my-nes-v756945.html
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January 7th, 2019, 22:04 Posted By: wraggster
higan v106r73 is released. higan (formerly bsnes) is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports the following systems:
- Famicom
- Super Famicom
- Game Boy
- Game Boy Color
- Game Boy Advance
higan also supports the following subsystems:
- Super Game Boy
- BS-X Satellaview
- Sufami Turbo
higan Changelog:
* Update to v106r73 release.
byuu says:
This probably won't fix the use of register yet (I imagine ruby and hiro
will complain now), but ... oh well, it's a start. We'll get it
compiling again eventually.
I added JP, JR, JRL, LD instructions this time around. I'm also starting
to feel that Byte, Word, Long labels for the TLCS900H aren't really
working. There's cases of needing uint24, int8, int16, ... it may just
be better to name the types instead of trying to be fancy.
At this point, all of the easy instructions are in. Now it's down to a
whole lot of very awkward bit-manipulation and special-use instructions.
Sigh.
https://gitlab.com/higan/higan
http://www.emucr.com/2019/01/higan-v106r73.html
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January 7th, 2019, 22:03 Posted By: wraggster
Cemu v1.15.1e is released. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.
Cemu v1.15.0e Changelog:
# New in 1.15.1e (public release):
overlay: Fixed more render state corruption caused by overlay
# New in 1.15.1d:
AX: Fixed missing sound in some games
# New in 1.15.1c:
gfxPack: Fixed connection issue in graphic pack downloader
# New in 1.15.1b:
general: Fixed online mode
gfxPacks: If a graphic pack is installed multiple times Cemu will list each one separately in the tree view
# New in 1.15.1:
debugger: Cemuhook code cave area can now be viewed in disassembly view
gfxPacks: Graphic pack window now has an option to automatically download latest community packs
gfxPacks: Cemu will now scan subfolders for graphic packs
input: Replaced existing Wiimote library with our own implementation
This should bring the following improvements:
- Slightly better performance when using wiimotes
- Better support for wiimote extensions
- Easier to maintain and fix bugs in the future
input: Wiimotes now include the connected extension type in the name in input settings
input: Fixed issues with controller profile saving/loading when using certain UI languages
input: Added support for native Wiimote classic controller extension
input: Fixed blow microphone button
padscore: Fixed acceleration values for wiimote in KPADRead()
AX: Fixed bug where playback cursor could run out of bounds for ADPCM streams
AX: Added snduser2.rpl HLE implementation
AX: Fixed incorrect volume and delta calculation in snd_user
AX: Added API AXSetVoiceSamplesAddr (snd_core and sndcore2)
AX: Merged Cemu's snd_core and sndcore2 driver code to simplify handling of sound internally
GX2: Intel -nolegacy is now the default mode. Support for older Intel GPUs can now be enabled with -legacy command line option
GX2: Nvidia GLcache will now be stored at /shaderCache/driver/nvidia/ with size limit disabled (if supported by driver)
overlay: Fixed crash that could occur when the overlay was enabled but no stats were selected
overlay: Fixed render state corruption
nsysnet: Fixed rare crash in recvfrom_ex
http://cemu.info/
http://www.emucr.com/2019/01/cemu-v1151e.html
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January 7th, 2019, 21:53 Posted By: wraggster
The Indie game publisher Cosen will finally bring Animu Game‘s action game Panty Party to the Nintendo Switch console this Spring 2019. First, the Panty Party was launched for PC via Steam last January 2017. Now, it’s approaching the Team Handheld this Spring as it was announced by the publisher on its official website.
This game will be available on the Nintendo e-shop for 1,550 yen. The great news is this game will support multi-language options. See the full list of languages available for this game below.
◾Japanese
◾English
◾French
◾German
◾Spanish
◾Portuguese
◾Dutch
◾Russian
◾Norwegian
◾Finnish
◾Turkish
◾Ukrainian
◾Traditional and Simplified Chinese
◾Korean
For the overview of the game, see it below via the Steam page.
Warning! NO hentai contents in this game! All you get is funny and stupid panties!
“I have to find… the Warrior of Love!”
“The Warrior of Love…?”
“Yes… it is you! The one who loves panties, the Warrior of Love!”
Dashing on the street, Warriors of Love along with panties, to save humans from the evil intention– and to save themselves from being transformed into panties!
Fight in a funny comedy full of panties, love and passion, with fierce battles between panties!
Dash and dodge in high speed battles … with panties!
Panty Party is a fast-paced battle game. Fly as a panty in the street and in-between buildings. Search for the enemy panties and kick their bad ♥♥♥!
Nintendo eShop cards | Nintendo Switch eShop>
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January 7th, 2019, 21:49 Posted By: wraggster
PQube and Arc System Works have announced that the BlazBlue: Central Fiction is coming to the Nintendo Switch in Japan this February 7th and in Europe this February 8th. Plus, the Nintendo Switch is not just a standard edition but is a SPECIAL edition, folks! Hooray for the Nintendo Switch users out there!
BlazBlue: Central Fiction or BlazBlue: Centralfiction (ブレイブルー セントラルフィクション) in Japan is a 2-D fighting video game developed by Arc System Works. This is the fourth game in the BlazBlue franchise. PQube is responsible for the publishing rights of this game in Europe. It was first released in arcades only in Japan last November 19, 2015. Meanwhile, followed by the PlayStation 3 and PlayStation 4 consoles last 2016.
After the events in the BlazBlue: Chrono Phantasma, this is the final game with Ragna the Bloodedge as the main protagonist. Switch users, you will experience the final chapter of the epic BlazBlue saga in more than 40 hours of story mode. Choose your fighter in 30 unique playable characters. Plus, there are 60 available stages for showdown. Challenge with yourself and with your friends in one of the available modes in the game. The Special Edition includes all the DLC and previous updates of the game which makes it the “the most comprehensive version” of the game so far.
Get ready to fight in the final chapter of the BlazBlue series in the Special Edition of BlazBlue: Central Fiction for Nintendo Switch this February 2019. Here at Playasia, the Japanese and the European version are now available for pre-order. Click the button below to pre-order yours now!
Search Result for -BlazBlue: Central Fiction->
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January 7th, 2019, 21:46 Posted By: wraggster
Today, the Humble Store began selling Nintendo 3DS and Nintendo Switch digital titles in addition to its usual offerings of titles for PC, Android, Mac, and Linux. These are only available in the US at this time.
Digital codes for over forty titles are now available in the storefront across the two platforms, largely first-party titles such as Mario Kart 8 Deluxe, The Legend of Zelda: Breath of the Wild, Super Smash Bros. Ultimate, and The Legend of Zelda: Ocarina of Time 3D. The 3DS side of the store also includes Pokemon Ultra Sun and Ultra Moon, Sun and Moon, and previously eShop-only titles Pokemon Blue, Red, Yellow, Gold, Silver, Crystal, Super Mario Bros, Super Mario Bros 3, and The Legend of Zelda.
In addition, users can purchase a Nintendo Switch Online subscription for either a three or 12-month period. At the moment, prices for all games and subscriptions appear to be the same as they are through other storefronts such as the Nintendo Switch eShop, at retail, and digitally through Amazon.
Humble has included Wii U and Nintendo 3DS titles in past collaboration bundles with Nintendo, but never first-party titles. At the moment, there is no word on whether this means Nintendo Switch first-party titles will be in future Humble Bundles or a part of special sales.
https://www.gamesindustry.biz/articl...o-switch-games
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January 7th, 2019, 17:06 Posted By: wraggster
BernardoGiordano offers version 3.6.0 of " Checkpoint ", excellent backup manager for nintendo switch
Switch: What's new
Added: a bridge functionality between Checkpoint for Switch and PKSM (for 3DS, v6.0.0 and above) has been implemented.
It allows to send (and then receive back) a save file over the network, to allow manipulations without having to browse your save backups manually on your PC.
It also needs to be manually enabled by editing your configuration file. Once it's enabled, you can access the bridge by pressing L+R on a valid game.
This feature currently works only with LGPE.
Fixed: buttons are now responsive as before while navigating the UI.
Fixed: titles with black background are now displayed properly.
Fixed: checkmark color doesn't confuse with title icons anymore.
Fixed: text doesn't bleed textboxes like before anymore.
https://github.com/BernardoGiordano/Checkpoint
https://www.nintendomax.com/viewtopic.php?f=168&t=16904
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January 7th, 2019, 17:03 Posted By: wraggster
Bernardo Giordano offers version 3.6.0 of " Checkpoint ", excellent backup manager for nintendo 2DS / 3DS.
3DS: What's new
Added: a check for * Checkpoint loading without CFW.
Fixed: buttons are now responsive as before while navigating the UI.
Fixed: Extdata is now properly restored even when files change size.
https://github.com/BernardoGiordano/Checkpoint
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