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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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May 28th, 2011, 23:12 Posted By: wraggster
[JJ Hendricks] wrote in to tell us about his SNES cartridge urinal. The fully functional urinal is constructed with 40 SNES cartridges and sealed up with polyurethane. The base of the whole operation is actually not a puddle of festering urine, but instead poured polyurethane that ensures proper flow through the drain. You heard right, this urinal actually flushes! As a bit of consolation [Hendricks] plainly states in the directions: “No good games were damaged in the making of this video. All the video games used in this urinal were already broken or worthless sports games”. We have featured some SNES cartridge readers before, so now you have something to do with all the leftover hardware! Gross
http://hackaday.com/2011/05/22/we-kn...a-bit-too-far/
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May 28th, 2011, 23:01 Posted By: wraggster
Last year at E3, Nintendo showed off Professor Layton and the Mask of Miracle (the fifth Layton game) as part of its 3DS showcase -- without a word about Professor Layton and the Specter's Flute (Layton 4), leading fans (and, well, us) to fear that the company would pass over the last DS game in favor of getting that new 3D hotness into stores.
A North American trademark (number 85325626, if you want to see it yourself) found by Siliconera suggests that won't be the case. Level-5 filed a trademark for "Professor Layton and the Last Specter." Last year around the same time, Level-5 trademarked Professor Layton and the Unwound Future, which was then announced at E3 and released in September. So it seems likely Nintendo has at least one more game in store for the regular old DS this year!
Now, let's just hope London Life survives localization.
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May 28th, 2011, 18:47 Posted By: wraggster
News from the Codemii team the creators of the Homebre browser for the Wii:
The following applications have been added/updated:
18 May 2011
» EndlessMazeGame v0.1
» C64-network.org (Frodo) v2.0 -> v2.1
» FCEU v3.2.5 -> v3.2.6
» Newo Shooter v1.77a -> v1.81a
» PWiictogrid v0.3
» Snes9xGX v4.2.7 -> v4.2.8
» Trailblazer vRevision Party
» Visual Boy Advance v2.2.4 -> v2.2.5
http://www.codemii.com/2011/05/18/hb...–-week-20-2/
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May 28th, 2011, 17:21 Posted By: wraggster
Descent 1.10 released by tueidj
Descent was originally released by Parallax Software in 1995. It was the first game featuring a full 3D environment (before Quake) as well as gameplay that allowed six degrees of freedom and multiplayer networking that allowed players to join and leave at any time. This release is not to be confused with the announced Descent WiiWare release in progress by G1M2: This homebrew release is a port of Parallax' original Descent source code, which was released with the restriction of non-commercial, non-revenue generating purposes.
Changelog
Version 1.10
Multiplayer/Network support
Fixed a bug in the 64-bit square root calculation that caused random freezes
Fixed stack overflows in vector intersection search
Faster fixed point division
http://wiibrew.org/wiki/Descent
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May 28th, 2011, 17:18 Posted By: wraggster
WiiHandy 0.4 released by raz0red
WiiHandy is a port of the Handy 0.95 Atari Lynx emulator developed by Keith Wilkins. Additional changes by the SDLEmu team.
Changelog
0.4 - May 20, 2011
Pretty close to a full "re-port" based on the original Handy 0.95 sources.
Cartridge database for storing cart-specific settings (screen orientation, maximum frame rate).
Rewrite of display layer, GX based scaler
Ability to adjust horizontal and vertical screens to any size/dimensions via "Screen Size" options under "Display". If these are entered after loading a cartridge, the last frame will be displayed to assist in sizing.
Rewrite of sound layer
Audio skipping has been fixed
Audio plays at correct rate when the maximum frame rate is adjusted
Rewrite of timing loop
Support for Nunchuk and Classic Controller Pro
Analog stick support (Classic/Pro, Nunchuk)
USB support
SDHC support
Updated menu system
http://wiibrew.org/wiki/WiiHandy
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May 28th, 2011, 17:14 Posted By: wraggster
WiiMC 1.1.8 released by Tantric and rodries
WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii. The GUI is powered by libwiigui.
Changelog
1.1.8 - May 17, 2011
Synced to MPlayer r33269
Added Danish translation
Clicking on a browser file already loaded will now resume instead of reload
Faster loading of online streams
Fixed a bug with some MMS streams
Improved network initialization – now you can unplug/plug USB ethernet
Fixed a potential crash caused by the audio code
Improved memory management
Other minor optimizations and improvements
http://www.wiimc.org/
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May 28th, 2011, 17:10 Posted By: wraggster
Newo Shooter 1.81a released by Owen
Newo Shooter is a 3d futuristic spaceship shooting game on rails. The player must navigate a spaceship across many planets in search of the aliens that destroyed his home planet. Various enemies, spaceships, robots, creatures will try to stop the player from reaching the goal. Avoid obstacles and destroy enemies to receive power-ups.
Add your ideas or suggestion by clicking on the 'discussion' tab or here
Features
Start at any stage using a stage select
Collect powerups to upgrade your ship and weapons
Many different environments to visit
On rails, simple, arcade style game play for all ages
Destructible environment: shoot down clouds, asteroids and buildings
Use your favourite Wiimote, Wiimote+Nunchuck, Classic or Gamecube controller to play.
http://wiibrew.org/wiki/Newo_Shooter
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May 28th, 2011, 12:03 Posted By: wraggster
Heroes of Ruin is Square Enix's next 3DS exclusive, judging by a gun-jumping announcement from developer n-Space.
The Florida studio posted a piece of artwork for the game, the title of which Square trademarked earlier this year, on its Facebook page along with the line "Join the fun. More soon." However, it has since yanked the image, suggesting its publisher hadn't green-lit the big reveal.
There's no word on what exactly the game is, but judging by that artwork don't expect a match-three puzzler. More news at E3 seems like a safe bet.
Unfamiliar with n-Space? It's the same outfit responsible for 2005 Nintendo-published GameCube action-adventure Geist. In more recent years it has focussed on handheld versions of the Call of Duty games and the DS version of GoldenEye 007.
http://www.eurogamer.net/articles/20...f-ruin-for-3ds
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May 27th, 2011, 12:06 Posted By: wraggster
New release from Tantric (and missed in our downtime) of the GBA emulator for Wii And Gamecube:
Visual Boy Advance GX is a modified port of VBA-M.
With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS patch support
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Compatibility based on VBA-M r927
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options
×—–—–—–—– –—–—–—–—–—–—–— —–—–— —–—–—–—–—–—–—– —-—–-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[2.2.5 - May 15, 2011]
* Added Turkish translation
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http://code.google.com/p/vba-wii/
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May 27th, 2011, 12:02 Posted By: wraggster
New release from Tantric (and missed in our downtime) of the Nes emulator for Wii And Gamecube:
FCE Ultra GX is a modified port of the FCE Ultra Nintendo Entertainment
system for x86 (Windows/Linux) PCs. With it you can play NES games on your
Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* Famicom 3D System support
* IPS/UPS automatic patching support
* NES Compatibility Based on FCEUX 2.1.4
* Open Source!
×—–—–—–—– –—–—–—–—–—–—–— —–—–— —–—–—–—–—–—–—– —-—–-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[3.2.6 - May 15, 2011]
* Fixed audio skipping (thanks thiagoalvesdealmeida!)
* Added Turkish translation
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http://code.google.com/p/fceugc/
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May 27th, 2011, 11:57 Posted By: wraggster
New release from Tantric (and missed in our downtime) of the Snes emulator for Wii And Gamecube:
Snes9x GX is a Super Nintendo™ / Super Famicom emulator for the Nintendo Wii.
Snes9x GX is a port of Snes9x (http://www.snes9x.com).
Snes9x GX is a "homebrew application" which means you will need a way to run
unsigned code on your Nintendo Wii. The best website for getting started with
Wii homebrew is WiiBrew (www.wiibrew.org).
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| FEATURES |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
* Based on Snes9x 1.52
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| UPDATE HISTORY |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
[4.2.8 - May 15, 2011]
* Ported a few upstream game fixes for: Mutant Chronicles - Doom Troopers,
Porky Pig's Haunted Holiday, Big Sky Trooper, and Mechwarrior 3050 / Battle
Tech 3050
* Added Turkish translation
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http://code.google.com/p/snes9x-gx/
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May 27th, 2011, 11:41 Posted By: wraggster
News via http://code.google.com/p/swiss-gc/
Swiss - The swiss army knife of gamecube homebrew
Swiss 0.1 (svn revision 47)
New in svn revision 47:
- Fix pre-patcher
- Update pre-patcher version
- Fix bugs in patch code
- Added fast scrolling via analog stick in file selection
- Bring up the info screen when booting a game
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May 27th, 2011, 01:09 Posted By: wraggster
Here's a head-scratcher. A game listing for something called Zelda Universe has appeared on the Entertainment Software Rating Board's site.
The mystery game, which has been handed an E for Everyone rating, lists its publisher as Nintendo and its platform as 'online'.
Given its title and that small collection of facts, an online Zelda MMO is the obvious guess, but that seems highly unlikely given Nintendo's attitude to both online play and developing games for platforms other than its own.
Zelda Universe is the name of the franchise's official website, but then the ESRB doesn't rate web content. Some kind of game embedded in the site then? Again, that doesn't really some like something Nintendo would do.
Perhaps it relates to the series' 25th anniversary, which comes around later this year. During his GDC keynote in March, Nintendo CEO Satoru Iwata announced it was planning something special to mark the event.
It could of course just be a mistake, but it's worth noting that this isn't the same as a trademark listing – a product has to physically exist for the ESRB to give it a rating.
Maybe we'll learn more at E3 next month.
http://www.eurogamer.net/articles/20...zelda-universe
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May 27th, 2011, 01:05 Posted By: wraggster
Following speculation earlier this week, SEGA has officially taken the lid off a Shinobi revival destined for 3DS this September.
Developed by Gryptonite Games, it's a 2.5D platformer that tells the story of Jiro Musashi, the leader of the Oboro clan and father of Joe Musashi, the protagonist of the first Shinobi game.
You'll need to get the hang of a brand new combo system, master melee, ranged and acrobatic attacks, and also use ninja magic to get Jiro out of tight spots.
"For years the fans have been asking for a new Shinobi," commented SEGA marketing exec Gary Knight. "With Shinobi on Nintendo 3DS we are able to answer their prayers and bring this legendary series to the next level."
Here's hoping it's a step up from the long-running action franchise's last outing – the PlayStation 2's woeful Nightshade.
http://www.eurogamer.net/articles/20...hinobi-for-3ds
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May 27th, 2011, 00:31 Posted By: wraggster
Nintendo and Sony need to "reinvent" the concept of the portable console, according to new comments made by Remedy Entertainment executive vice president Aki "AJ" Järvilehto.
"Many smartphones and tablets offer mind blowing value to gamers. Right now you can buy tons and tons of fun on iOS with the price of a single handheld console game. Heck, you can get tons of fun for free with advertising based concepts," said Järvilehto in an interview with website IndustryGamers.
"So I do think the traditional handheld consoles will need to reinvent themselves if they want to compete." The Alan Wake developer's most recent title is mobile app Death Rally, which has already been received positively. Järvilehto confirms in the interview that the company has been evaluating the 3DS and NGP platforms, but no decision has been made to support them.
"I think the market is changing in a radical fashion," said Järvilehto. "Barriers of entry are literally being blown away. New business models are booming and this is not about devaluation. Facebook is doing tremendous things to gaming and attracting completely new people to enjoy different more casual and social games.
"I can't see how the fact that mainstream consumers are finally embracing our industry could be negative. After all isn't that what we've been hoping for since forever?"
Järvilehto did not confirm that the company was involved in Facebook development, but instead stated, "We absolutely still love the console business model though; that's where the big stuff gets done and shines."
http://www.gamesindustry.biz/article...-alan-wake-dev
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May 23rd, 2011, 00:29 Posted By: wraggster
Torn between your love of the original Cave Story's beautifully pixel-drawn sprites and your excitement for Cave Story 3D's complete reinvention of the game's hovering island-world? You can now have your cave and eat it too: NIS America recently announced the game's 2D sprite mode, which takes the original, flat characters and enemies and places them in remodeled 3D environments, Paper Mario-style.
Destructoid managed to get its hands on a pair of images of this double-dimensioned mode, one of which is posted above. Personally, we think it looks pretty gosh darn neat, though now we're going to have to worry about poor little Quote slipping through crevices in the cave floor. Guess it still beats getting squished by the wizard-king of Hell, but ... um, not by much.
http://www.joystiq.com/2011/05/21/ca...d-sprite-mode/
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May 22nd, 2011, 23:55 Posted By: wraggster
A possible violation of Swedish child pornography law means Nintendo 3DS game Dead or Alive: Dimensions won't release there, or Norway, or Denmark.
Distributor Bergsala capitulated without a fight and pulled the title, not wanting to stoke the national fire that raged recently when a manga translator was charged with being in possession of child pornography.
"Nintendo of Europe have decided not to release the game in Sweden, for various reasons. However, they do not want to list any details regarding their decision," said Nintendo and Bergsala in a joint statement to Eurogamer Sweden.
"We are sorry for how this impacts the Swedish fans of Dead or Alive. Thankfully, it's extremely unusual that these things happen."
The case stems from a forum poster who noticed that three Dead or Alive: Dimensions characters - Kasumi, Koroke and Ayane - violated Swedish law by being under 18 and in a pornographic situation. The pornographic situation in this case being the Figure Mode, where the posing girls can be photographed from every angle.
The author of the report had no intention of outlawing the game. The aim instead was to highlight why the child pornography law should be changed. The author took his report evidence to the police who dismissed it as "lacking" in evidence. Underage girls in thongs, the police concluded, do not equate to porn.
http://www.eurogamer.net/articles/20...release-ruined
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May 22nd, 2011, 23:49 Posted By: wraggster
A new report has surfaced that claims the Wii 2 controller will have a camera on.
The camera will be front-facing, according to a Develop source - and will take in-game pictures. Will it use augmented reality technology likeSmartAR, the impressive-sounding Sony invention revealed yesterday?
The Develop source went on to back rumours that the Wii 2 controller features a six-inch touch-screen that "possibly" uses a stylus. The pad will have buttons, too.
Sounds a lot like a 3DS - a similarity the source speculated about.
"The functions are the same. It is a standard wireless controller added with a front-facing camera and touch screen," said the source. "That sounds far too much like a 3DS to me. But I can't confirm this, Nintendo is being very cautious about the details."
Develop heard that in an attempt to avoid leaks, Nintendo was not showing the console to all development partners.
Nintendo will unveil Wii 2 - codenamed Project Cafe - at E3 next month. So far its been a complete secret.
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