|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
February 14th, 2013, 23:59 Posted By: wraggster
In a Nintendo Direct today, Satoru Iwata revealed a new adventure starring Mario’s taller, greener brother. New Super Luigi U is due later this year and to be distributed as DLC for NSMBU.Iwata described the project as being similar in scale to a regular game, and explained that it will change the game’s existing course into new ones, taking Mario out of the picture in the process.
http://www.edge-online.com/news/nint...super-luigi-u/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 14th, 2013, 23:57 Posted By: wraggster
Donkey Kong’s coming to 3DS in the form of a refitted version of 2010 Wii game Donkey Kong Country Returns.According to Satoru Iwata, who revealed the game during today’s Nintendo Direct, Donkey Kong Country Returns 3D has been “rebuilt from the ground up for 3DS” – though details on exactly what that means beyond 3D graphics were scant. It is, however, the first time Donkey Kong has fronted a game on Nintendo’s latest handheld.
http://www.edge-online.com/news/donk...coming-to-3ds/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 13th, 2013, 23:12 Posted By: wraggster
There's a little corner of Cardiff that's forever Kyoto. Here, in spitting distance of Cardiff University and within the sprawling student district of the Welsh capital, lies Dakko Dakko, a little cauldron of colour hidden in an otherwise drab office block. Leave your shoes at the doors and you enter a small, busy space, decorated with bright tatami and candy-pastel Mario toys.And at the far corner you'll find Rhodri Broadbent, a man whose heart's been touched by the Japanese city. He's had a fascinating career, has Broadbent - having worked at Lionhead on the first Fable, the Welsh developer moved out there to join Q-Games, where he got to meet Shigeru Miyamoto while working on Star Fox Command."It was possibly the most embarrassing moment in my life," blushes Broadbent. "Because everyone knew that I was a Nintendo fan - well, everyone was a Nintendo fan at Q, but there was a focus on me."And then the producer says to Miyamoto 'I asked Rhod why he moved to Kyoto, and he says it's because of Nintendo'. Everyone started laughing, Miyamoto did his humble thing - and I just collapsed in my chair. I crumpled up into a ball, and then realised I was crumpling into a ball in front of Miyamoto. That must have been strange for him."Broadbent's more than a Nintendo fanboy, though. In his life post Q-Games he's set up his own outfit, Dakko Dakko, a studio responsible for a brace of games whose titles are as long-winded as their play is simple: The 2D Adventures of Rotating Octopus Character was a well-defined PlayStation Mini, the follow-up Floating Cloud God Saves the Pilgrims an undisputed highlight of Sony's humble service."Towards the end of Cloud God we started to get a bit more ambitious," explains Broadbent. "We thought we can't just keep doing the same development cycle, so we'll have to do something that takes a bit longer." And so Broadbent followed his heart. "I just shot off an email to Nintendo - which was a bit blasé - but they said yeah, you can come and develop for our platform." [h=2]The Nintendo difference[/h]When it comes to big console companies embracing indies, Broadbent's got a clear-minded view. "Mid-tier developers have had a hard time the last few years, so they need to start fostering the smaller ones to become the new mid-tier - and to recreate the games industry - if they want to have a games console industry."
So what's Nintendo's support like compared to Sony's, a company that's famously good when it comes to dealing with smaller developers? "I wasn't expecting it to be there in the same way that it was with Sony, and it turns out that it is there. Sony's forums are slightly more advanced, and more busy, but the general feeling is that Nintendo's at the same level. Mostly it's in game design - they're intrigued and interested in what you're bringing to the platform, and they have interesting questions. With us they've been very involved and interested in what we're doing."
Rhodri Broadbent and his octopus friend.
A brilliantly bold move, and it's one that paid off. A meeting was set at GDC last year, the scheduled ten minute chat blossoming into over an hour of shared enthusiasm, and what was once a 3DS project evolving into an all-new game for Nintendo's Wii U. "Yeah, that was a good day," deadpans Broadbent.Aligning itself with the Wii U has meant that Dakko Dakko has had to scale up its operation, moving away from the living room that birthed its first two games and into an office space with room for new recruits. Like Broadbent, they're a bunch with an impeccable track record - Dan Croucher of Relentless joins the team, as does Soul Bubbles and Perfect Cell programmer Thomas Volbrecht, while Gary Lucken of Army of Trolls fame, the creator of some astounding pixel art who lent his talents to Floating Cloud God, returns.
http://www.eurogamer.net/articles/20...-bright-future
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 13th, 2013, 23:11 Posted By: wraggster
Former 3DS exclusive Resident Evil: Revelations may be coming to consoles, but the Wii U version is currently not slated to include Resi 4's brilliant Wiimote controls, according to Capcom."Unfortunately Revs is only supported by the Wii-U gamepad at the moment. We're doing what we can to get the new classic controller compatibility, but the game's not setup to track motions from the Wii-remote at this time," wrote Capcom marketing man Mikeeb on thepublisher's forum.This may come as a blow to many as the Wiimote controls in Resi 4 - in which you pointed at the screen to aim and used the analogue stick to alter your field of view - were incredibly efficient, even if it did have a somewhat awkward learning curve. Revelations, however, allowed players to move and shoot at the same time if played with either the Circle Pad Pro or gyro controls, so ostensibly this dual-analogue move-and-shoot setup will be retained on platforms with more than one analogue stick, but we've checked with Capcom to confirm this and are awaiting reply.
http://www.eurogamer.net/articles/20...imote-controls
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 13th, 2013, 23:09 Posted By: wraggster
Nintendo has announced plans to broadcast a Nintendo Direct 3DS event tomorrow.
Providing updates on 3DS games "coming soon as well as in the future", it will be streamed on the Nintendo Direct website from 2pm GMT on February 14.The platform holder's most recent Nintendo Direct press conference was jam-packed with exciting Wii U news including plans to show off a new 3D Mario title and Mario Kart Wii U for the first time at E3 in June.
While 3DS hardware sales continue to track ahead of those of its predecessor at a similar point in its lifetime, Nintendo said last month that the almost two-year-old platform is struggling to achieve the desired impact outside of its home nation of Japan, largely due to a lack of hit games.
President Satoru Iwata went on to outline the firm's intention to boost the range of first and third-party software available for the system in a bid to combat the lack of penetration in western markets and transform 3DS from a "device just to play the Mario series [on]".
While the executive felt that many western third-party studios are focused on making games for home consoles, he said "Japanese software developers are eagerly assigning their top teams to develop key titles for Nintendo 3DS. We therefore plan to more actively support the Japanese software developers in distributing their key titles overseas this year. We are also willing to flexibly assist third-party developers in distributing their valuable games overseas."
http://www.computerandvideogames.com...this-thursday/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 13th, 2013, 00:54 Posted By: wraggster
The pink and white 3DS XL was released in North America over the holidays as a limited edition, first sold online, then briefly through retailers. Just in time for Valentine's Day, when the color pink overruns stores nationwide, Nintendo is bringing the pink 3DS XL back.
According to a post on the company's Facebook page, it'l be out this week "at stores coast to coast." It would probably look really nice with a bouquet of roses. Just saying.
http://www.joystiq.com/2013/02/12/pi...alentines-day/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 13th, 2013, 00:50 Posted By: wraggster
Nintendo has announced Pokémon Rumble U, a downloadable game for the Wii U eShop.It's the third in the Rumble series of spin-offs featuring animated Pokémon toys.
The game's existence was revealed in Japanese magazine CoroCoro (thanks,Serebii), scans of which have found their way online.Rumble U will feature all current Pokémon species (649, until the launch of this autumn's Pokémon X and Y), with up to 100 critters on screen at any time.Nintendo of Europe has yet to announce the game. There's no release date for Japan yet, either.In other Pokémon news, Nintendo has begun to open up its huge archive of Pokémon anime episodes via a new iOS and Android app.Pokémon TV, now available from iTunes and Google Play, currently features around 50 episodes from each generation of the show to watch. Episodes will presumably be rotated, and even movies will be shown.
http://www.eurogamer.net/articles/20...or-wii-u-eshop
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 13th, 2013, 00:13 Posted By: wraggster
Action game ditches pay-up-front model after poor critical and commercial reception
Nintendo has made good on its promise to broaden its digital software offer by making Namco Bandai’s Tank! Tank! Tank! Free-to-play.
The game has failed to perform commercially, not least because of the critical mauling that saw it win a Metacritic average of just 45 per cent.
Gamers are now able to download a free ‘basic’ pack that includes three games modes – Monster Battle, Free-For-All and Team Versus. Players will be limited to three sessions of each mode for free every day.
Players can then, if they choose, pay an addition fee on up to ten pieces of DLC that will offer extra levels and modes. Purchasing any of these will also remove the gameplay restrictions.
For the time being these cost only £1.59 per pack, although the price will at some stage increase to £7.99.
http://www.develop-online.net/news/4...-play-on-Wii-U
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 11th, 2013, 23:58 Posted By: wraggster
via http://www.emucr.com/
DeSmuME Wii SVN r251 is compiled. DeSmuME Wii is a port of the Nintendo DS emulator DeSmuME to Wii homebrew. This project aims to port DeSmuME to Wii homebrew so that we can have a fully fledged, working, Nintendo DS emulator on Wii. It is being built with DeSmuME 0.95 and the latest available devkitPPC and libogc releases.
DeSmuME Wii SVN Changelog:
r251
A large-scale turning back the clock. Since the GCC-Update branch is handling the updated DesmumeWii, we are reverting the trunk back to before we started tinkering with it, with a few notes:
- GX has been implemented, just like the update branch
- The headers have also been updated
- Paired-Single matrix instructions!
---------------------
r250
Shane (sper56@gmail.com) pointed out this blunder. Oops!
download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 11th, 2013, 23:55 Posted By: wraggster
via http://www.emucr.com/
FBZX-Wii v80 is released. Port of ZX Spectrum emulator FBZX to Wii. FBZX is a Sinclair Spectrum emulator, designed to work at full screen using the FrameBuffer or under X-Windows.
FBZX-Wii v80 Changelog:
* Pause time before playing tape taken from tzx file, fixed bug in tzx tape (case 2A)
download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 11th, 2013, 23:53 Posted By: wraggster
Swiss SVN r199 is compiled. The swiss army knife of gamecube homebrew. Swiss aims to be the ultimate utility Gamecube homebrew application.
Swiss SVN Changelog:
r199
- Fixing issue 71 (allow component cable users to not use progressive TV configurations by holding down the L trigger at boot)
Download Atatched
via http://www.emucr.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 11th, 2013, 21:56 Posted By: wraggster
The Wii U version of Resident Evil: Revelations will make use of the platform's unique hardware, allowing the full game to be played on the GamePad. The latest issue of the Official Nintendo Magazine reveals this tidbit, according toNintendo Insider. The issue is due on UK newsstands in two days.
The port also features Wii U Pro Controller support, and GamePad touchscreen-based inventory management. In ONM's interview, producer Tsukasa Takenaka says "There's a joke going around in Japan at the moment about using Off TV Play to play your Wii U games on the Bullet Train, as long as you get on of the seats with a power outlet, so we wanted to make sure Bullet Train play was possible with Revelations."
Revelations is also coming out on PS3, Xbox, and PC; those won't have off-TV play for obvious reasons. It was originally released on 3DS, where it only had off-TV play.
http://www.joystiq.com/2013/02/11/re...play-on-wii-u/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 11th, 2013, 20:58 Posted By: wraggster
I’ve been a longtime fan of Brain Age. Mixed in among the standard-issue kill-everything-you-see/race/sports types of games that dominate gaming, Brain Age on the Nintendo DS always provided something unique, fun, and mentally stimulating. Doing math problems, counting syllables, recognizing patterns, and memorizing stuff was far more enjoyable than anyone would have expected in Brain Age: Train Your Brain in Minutes a Day, the game that kicked off the series seven years ago. Based on the research of neuroscientist Ryuta Kawashima, the exercises are designed to improve brain function—or at least give players the illusion that they’re getting smarter. Nintendo developed several sequels and spinoffs for the DS after that first game, and now a Nintendo 3DS-exclusive entry is here with Brain Age: Concentration Training, released as a download and physical media this past weekend for $30. Some improvements in gameplay are readily apparent. Handwriting recognition is significantly better. You play the game by holding the 3DS upright, rather than sideways like a book, and it works so well I wonder why previous Brain Age games used the wacky book-like layout at all."Read below to see what Jon thinks of the 3DS-exclusive version.
http://games.slashdot.org/story/13/0...n-and-patience
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 10th, 2013, 10:35 Posted By: wraggster
When Monster Hunter 3 Ultimate comes out in March, you'll have no help online from the Japanese players who will have been practicing for months. The servers for online multiplayer in the Wii U action RPG are region locked, according to a GameReactor interview conducted with producer Ryozo Tsujimoto. "In principle, the online game in Europe is only among Europeans," Tsujimoto said. Capcom clarified to the site that the region lock keeps North America, Europe, and Japan sequestered to their own regions.
Capcom community specialist Yuri Lindbergh responded to US fans, pledging to pass along fans' universal displeasure to Capcom.
http://www.joystiq.com/2013/02/08/mo...region-locked/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 10th, 2013, 10:33 Posted By: wraggster
Forget that there has been a Rayman Legends demo on the Wii U for over a month now – it's old hat. Ubisoft is planning on releasing another demo, this one exclusive to Wii U. Ubisoft announced the exclusive Wii U demo as a sort of consolation prize to upset fans complaining about the delay and multi-platform announcement.
"Thanks for all your feedback regarding Rayman Legends in all of its forms. We have heard you and we will continue to listen," Ubisoft wrote on its Facebook page. "We understand your frustration and that you want to get your hands on the game. We are working with the development team to provide you with a new, exclusive demo for the Wii U soon. Stay tuned for more."
Rayman Legends was originally announced to be a Wii U exclusive back in August, though obviously that plan has changed. This is the second delay forRayman Legends, which was originally penciled in for the Wii U launch.
http://www.joystiq.com/2013/02/08/ub...ayman-legends/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 10th, 2013, 10:29 Posted By: wraggster
Nintendo has revealed plans to release a new Wii U hardware bundle for ZombiU in North America and Canada on February 17.
The hefty bundle will include a black Wii U Deluxe console, the ZombiU game, a black Wii U Pro Controller and a collectible booklet featuring artwork from the game and never-before-seen developer commentary. It'll also come with a download code for Nintendo Land, redeemable via the digital Wii U eShop.The ZombiU bundle will hit retail for $389.99 - $40 more than the standard Wii U Deluxe Set (which only includes the console and Nintendo Land).
Nintendo says it represents a $70 saving on purchasing all the contained content separately.
Due to the inclusion of a Deluxe Wii U, buyers of the new bundle will also be enrolled in the Digital Deluxe Promotion, a program that allows Wii U owners to receive a 10 percent rebate in points for each download they purchase in the Nintendo eShop.
http://www.computerandvideogames.com...s-february-17/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
next » |
|
|