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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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July 10th, 2006, 00:53 Posted By: wraggster
Bronto has released an excellent new version of his Mail app for the Nintendo DS, heres the release info:
* SSL support! This means GMAIL is finally supported
* fixed "ERROR: mail can't be displayed (RM02)" when switching between mails and feeds
* added button/tab for feeds
* added checkbox element
* info screen with update function
* download mail manually (A-Button) working again (verify)
* latest wifi lib
TODO:
GUI fixes
Improve HTML parser and display HTML mails
include new (bigger) keyboard
find better font + include international font support
feed settings screen seems to have problems
extend access point selection screen
update function
jpg support
.nds attachment support
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July 9th, 2006, 19:51 Posted By: wraggster
Didou has released a new homebrew game for the Nintendo DS, heres the release info:
Presentation
QBX is a thinking game in which the aim is to make lines in a 3D cube 5x5x5-sized. The shape comes from above and can only be translated forward/backward and left/right. The cube, can only rotate around its 3 axes. The shape does not fall automatically. Hence, you have time to place it. Then you chose when you want it to fall. Then, it will go down in one shot.
How to play
You have to move the shape and rotate the cube in order to make the shape going inside the cube to make lines. Any line made of 5 little cubes will then disapear.. To move the shapes and rotate the cube, keypad is used(up/down/left) (A/X/Y/B ). This choice can be configurated. The bottom screen additionnaly proposes 5 big buttons (to be able to lay our big thumbs, full of chocolate  ) that allow to (from left t right)
- Drop the shape
- Zoomer in
- Reset zoom
- Zoomer out
- Drop the shape (this, way, lefties and righties won't have to complain
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July 9th, 2006, 13:42 Posted By: wraggster
Dr Neo has revealed the specs on the upcoming DS Flash carts from NeoFlash:
Neo2-SD & Neo2-TF Specs
* Run the clean rom from TF(SD) directly,not need any patcher
* Support all clean rom (100% compatible), included the "Ultimate Spiderman (japanese)"
* Support multi-clean rom
* Build in the SD/MMC slot
* Build in battery AD monitor
* Build in universal IR remote,can support TV/HiFi/PS2/XBOX,and the remote code is upgradable
* 100% GBA hardware save
* Build in 3 set separate RTC
* Build in 16 bit DMA
* Build in 8Kb inner high-speed buffer
* Build in 2M sram
* Build in 16M flash menu
* Build in 128M Zip RAM,support compressed ROM
* Build in 256M flash memory
# NEO2-SD support SD/Mini-SD/MicroSD(TF)/MMC/RS-MMC, up to 4GByte
# NEO2-SD support GBA/SP/GBM/NDS/NDS-lite all platform
% NEO2-TF support MicroSD(TF)only, up to 4GByte
% NEO2-TF support NDS-lite only
Good or not, let us know
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July 9th, 2006, 13:37 Posted By: wraggster
Gary Linscott has released 2 new versions of the Snes Emulator for the Nintendo DS, heres whats new:
v0.24 (Quick Fix Release)
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Fixes and Features:
- Quick fixed a minor problem in the header detection algorithm in the
Snezziboy builder. (This may require a more proper fix later...)
- Fixed a bug with the XCE code that was emulated wrongly.
- Fixed the VRAM allocation so that Illusion of Gaia works correctly again.
- Remove the wraparound bug that causes clones of Samus' ship during the
Super Metroid demo.
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July 9th, 2006, 13:33 Posted By: wraggster
Bubble2k has released a new version of the Snes emulator for the GBA, heres whats new:
Quick fixed a minor problem in the header detection algorithm in the Snezziboy builder. (This may require a more proper fix later...)
Fixed a bug with the XCE code that was emulated wrongly.
Fixed the VRAM allocation so that Illusion of Gaia works correctly again.
Remove the wraparound bug that causes clones of Samus' ship during the Super Metroid demo.
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July 8th, 2006, 23:33 Posted By: wraggster
PSP’s impressive start in the handheld market has been soured this week as rival console Nintendo DS began to pull ahead in the race for portable supremacy.
The latest industry estimates suggest that the June 23rd launch of DS Lite, while deemed unspectacular by some at the time, has boosted hardware sales for the year so far ahead of Sony’s PSP.
And Nintendo is eclipsing the competition in the software charts – this week’s biggest selling DS game New Super Mario Bros outsold top PSP title Tomb Raider: Legend by a ratio of over five to one. The Nintendo format also claimed the prize for being the overall top-selling full price console platform this week.
As the summer months shift gamers’ focus toward handhelds, the sector as a whole seems to be gaining strength all the time.
Via MCV
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July 8th, 2006, 23:16 Posted By: wraggster
We'll never stop speculating on just who will win in the upcoming console wars. It's in our nature to do so. Thankfully, however, there's a site dedicated to tracking current consensus amongst interwebbers as to provide hard, undisputable fact to back up our claims (mostly typed in caps and grossly misspelled) across message boards everywhere. That current consensus is that the Wii will be winning in the war to come between man and machine consoles, gaining a very favorable 55.5 percent selection amongst visitors, with the Xbox 360 coming in at about half that with 26.2 percent, and the PS3 tanking at 18.3 percent.
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July 8th, 2006, 23:08 Posted By: wraggster
I'm following up on the first issue of Sega Visions magazine with the first issue of the beloved Nintendo Power. I can still remember when this issue first came out. I would have just been starting the third grade and I could help but be fascinated with the infamous claymation representation of Mario and the Mushroom Kingdom.
The original Super Mario Bros was still filling our little elementary school minds and after flipping through this magazine, we were impressed yet fairly confused about this new Super Mario Bros 2 game. It seemed so different from the original game, but of course, Nintendo Power knew how to spin the remake of Doki Doki Panic into something we would all anticipate like nothing before.
In addition to the huge SMB2 preview, there is also a good walkthrough of Zelda and a ton of other Nintendo nostolgia to be found.
Via Racketboy
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July 8th, 2006, 20:28 Posted By: wraggster
Normmatt posted this news:
Hi,
Some good news heres a new release fixing a few nasty bugs … hopefully.
Changelog:
Speed Increase since last release
Loading multiply roms without closing should now work fine
Basic frame skipping (dont use unless your experimenting as it could cause glitchs)
Savestates should also be alot better
New KeyConfig dialog
Anything else ive missed
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July 8th, 2006, 01:36 Posted By: wraggster
Delfare posted the release of a new game for the DS, heres the info:
it's a FPA game
move : key Up,, key down
move the eyes : stylus, key left, key right
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July 8th, 2006, 00:58 Posted By: wraggster
It was announced a while ago that around 600 Nintendo DS download stations would be added in stores around the UK. Go into a store, hit download play, choose the DS Download Station download, and choose a game!
However, no-one actual knew where these were. So, here’s a list of where the download stations are!
Warning: it IS very long.
More info --> http://www.britishgaming.co.uk/?p=1013
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July 7th, 2006, 23:45 Posted By: wraggster
ClubSkill.com reports that a leaked screenshot from Jump, a Japanese publication, reveals that Final Fantasy III will make use of the Nintendo Wi-Fi Connection, at least in part, by allowing friends to send 'letters' to each other. Exchanging these emails is said to trigger special events in the game.
Fair enough, but we're still holding out for some true co-op functionality, or even just a simple battle mode. C'mon Square Enix, we play games to take a break from emailing!
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July 7th, 2006, 23:29 Posted By: wraggster
With the Nintendo DS Internet browser scheduled to go on sale later this month in Japan, Famitsu.com readers were asked to give their opinions regarding the product. The results of the poll were published in the July 21 issue of Weekly Famitsu.
Of those who answered, 55.3 percent said they were interested in Web browsing on the DS, citing the convenience of being able to check Web-based e-mail, the touch-pen support for text entry, and the ability to browse the Web using Wi-Fi stations in stores or at free wireless hot spots.
In contrast, 27.7 percent stated they were not interested in the browser, and 17 percent answered that they were unsure about it.
Among the reasons people cited for not being excited about the DS browser were that they already use other devices to access the Web, a lack of support for Flash or other multimedia formats, and lack of access to a wireless LAN.
via Gamespot
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July 7th, 2006, 23:24 Posted By: wraggster
After the 1996 release of Super Mario 64, magazines for years mentioned Super Mario 128 - a game that would feature both Mario & Luigi for release on the N64 or its 64DD add-on. Mario creator Shigeru Miyamoto lays the game to rest as one of his lost projects. From the article: 'Super Mario 128 was just one of many experimental games we had. Suddenly, everybody started talking about it. I'm in the all-too easy habit of starting a project only to later on not do much of it. There is a great deal of unfinished work on my desk. I worked on a prototype for the Nintendo 64 game with Mario and Luigi in it for some time." As it turns out elements of Super Mario 128 live on in Super Mario Galaxy on Wii
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July 7th, 2006, 23:19 Posted By: wraggster
We're not sure this'll manage to get all the rumor mongers to pack up their bags and go home for a couple of months, but Nintendo responded to the rampant speculation on Wii price and launch date by stating today that they'll announce both of those little details in September. This makes a September launch increasingly unlikely, but doesn't say much more than that. After the announcement a McNealy analyst stated: "Our position remains that the Wii could retail as low as $199 instead of $249, and October is a reasonable timeframe." So, really, we're still stuck with a fairly large launch window within which we're sure to hear a few more "sure thing" dates rumored, but really, would we have it any other way?
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July 7th, 2006, 23:17 Posted By: wraggster
Via Captains Log
At first look, it looks like a GameBoy Micro, but it's not. It's called the One Station. A video game store in SM North EDSA's CyberZone has been selling these knock-offs at P1,999 each. The handheld is actually a portable Famicom/NES and uses a cartridge specially made for the game system. It's powered by 3 AAA batteries and can be plugged into a TV set, for a bigger game screen.
Screenshot via Comments
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July 7th, 2006, 23:00 Posted By: wraggster
Nintendo's DS handheld has helped to significantly boost the Japanese games market, with software sales climbing by 30 per cent during the first quarter, according to a recent survey.
Market analyst company Enterbrain - drawing data from almost 35,000 retail stores across Japan - reports that Q1 revenue from hardware and software sales reached 277 billion Yen (1.9 billion Euro), compared to 207 billion Yen (1.4 billion Euro) in the same period in 2005.
The growth has been primarily attributed to Nintendo's DS, which has managed not only to outstrip sales of Sony's rival handheld system, the PSP, but also rules the software charts week after week.
Nintendo has sold more than 2.5 million units of its recently launched DS Lite to date, with a further 1.3 million sales of the original DS backing up the unassailable dominance of the platform in its native market.
A glimpse at the Japanese software sales charts on any given week will reveal at least half of the top ten games being DS exclusives, and any successful attempts to dethrone the DS appear short lived - such is the popularity of the handheld and its innovative 'touch' software titles.
Nintendo continues to capitalise on its success, sales of New Super Mario Bros. reaching in excess of 100,000 units in its sixth week on sale in Japan and reclaiming the top spot in the software sales charts.
The industry is set for further substantial growth in the coming months, boosted by the anticipated launch of both Sony's PlayStation 3 and Nintendo's Wii console later in the year.
But whilst the industry waits with baited breath for the next-gen console boom to revive the hardware and software sales, Nintendo has already made significant steps to grow the Japanese market with the undeniable success of its touch screen handheld device.
via gibiz
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July 7th, 2006, 22:32 Posted By: wraggster
Despite World of Warcraft developer Blizzard Entertainment having yet to officially confirm projects for next-generation consoles, what we'll describe as 'a very strong suggestion' that the studio has plans for the new machines has finally emerged.
In a job posting for the role of Senior Producer on console games appearing on Blizzard.com, accompanying word on the responsibilities and requirements attached to the position is a note that "Xbox 360, PS3, or Wii production experience" is a plus.
Unsurprisingly, there's no mention of games in the job posting, but it's speculated that the position could be linked to StarCraft: Ghost meaning, possibly, next-gen versions of the game are planned. Earlier in the year, Blizzard announced it was indefinitely postponing production on Ghost - confirmed only for current-gen - and weighing up options.
.For anyone not familiar with StarCraft Ghost, it is/was an offshoot of the StarCraft sci-fi RTS games and stars a female stealth operative called Nova, who's charged with undertaking the usual dangerous set of missions in the StarCraft universe.
Anyway, all we can do is keep bums parked in seats and await official word from the developer on next-gen initiatives.
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