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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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July 11th, 2006, 02:02 Posted By: wraggster
AgentQ posted this news:
ScummVM DS is now officially part of the ScummVM project, and I am the official port maintainer. This means that the DS port is in the subversion repository along with the other ports, and everyone who checks out the source code will get my port along with it.
It also means that the DS version will be released alongside the other ScummVM versions, from the next version onward, and will be downloadable from the official ScummVM site, and on Sourceforge too. Also, bugs and feature requests in the DS port can be reported on the ScummVM bug tracker, and the port will get it's own forum too, where I will be able to support users who have problems.
This doesn't mean that ScummVM DS will suddenly support every game, or that all the bugs will disappear. In fact, the version in SVN has one less feature than my released 0.61 build, namely that you can't delete saves anymore. This is going to be added in a general fashion for all games, so I will implement that when it comes along. It's still just me working on the port, but if other people break the DS version, they will have some reason to fix it, while they didn't when it was unofficial. So that will make it easier for me. All in all, it's a pretty good thing.
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July 11th, 2006, 01:56 Posted By: wraggster
Rumors are coming in that a programmer for Super Smash Bros. Brawl has recently said on his blog that the game will be featuring destructible environments and customizable characters. The environments are said to feature terrain that will reflect damage through burning and crumbling. Whether this can be used as a weapon in the game is yet to be determined, as well as the validity of the statement on a whole.
As for customizing characters, supposedly the game will employ a new stat system that allows you to customize the play style of each character, inputting data to balance its speed, strength, etc. to the player's liking. Also, it is said that each character will have an arsenal of moves that the player may map to the character, allowing for even more customization.
While this is all a huge rumor right now, we sure hope that it turns out to be truth.
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July 11th, 2006, 01:54 Posted By: wraggster
European sites seem to have all the good Wii info lately. A German site, GamesCathedral, is posting freshly gleaned details (from where, who knows) on the mysterious Fire Emblem Wii. As you'll remember, this game's brief, anime FMV appearance in the E3 press conference made many feel all glowy and warm, yet no further details could be pried from the lips of Nintendo's faithful (ninja) executives.
Apparently, the newest incarnation of Fire Emblem will feature two protagonists, one male and one female. The male, interestingly enough, is Sothe...the very same Sothe of Fire Emblem: Path of Radiance fame. A direct sequel, perhaps? PoR was critically acclaimed for all kinds of rocking, and a continuation would hardly be ill-received. The female lead is a bit murkier, though it might be Ilyana from the same game.
Finally, the article states that the game might be in full 3-D, a first in the Fire Emblem series. No more isometric view? Oh, our minds ache already.
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July 11th, 2006, 01:53 Posted By: wraggster
Because somebody out there has to care. In a follow-up interview to one conducted way back in February, Aussie developer Krome Studios confirms that their furry friend from down under will indeed make an appearance on Nintendo's next console. After commenting on the studio's current projects, Konami's Hellboy and The Legend of Spyro: A New Beginning, the tricky-to-pronounce Steve Stamatidiadis notes that "the Wii is the perfect platform for a TY game and you can bet your booties that we'll be doing one down the track."
Since our considerably valued booties are on the line, we'd also wager that the Wii version of TY the Tasmanian Tiger will involve chucking the wiimote like a boomerang in order to defeat at least one evil robot kangaroo. With a talking animal jumping over platforms and such, the game will no doubt be a veritable explosion of creativity (and other Australian stereotypes). Somebody can't wait.
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July 11th, 2006, 01:46 Posted By: wraggster
The current issue of the Official Nintendo Magazine (September) states that they had exclusive Resident Evil Wii information, but it didn't turn up in time for the printing process (printing sucks). The article goes on to say that the news will break in next month's October issue and contains the teaser "Here's a clue," along with a silhouette that is easily noticed as Leon Kennedy.
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July 11th, 2006, 01:44 Posted By: wraggster
A member of the Spanish gaming forum Canal Nintendo has posted an image that appears to feature another mystery port located near the bottom of the left side of Wii.
Last month, Nintendo's Reggie Fils-Aime debunked rumors that the front flap concealed anything more than a SD card port, adding that Wii will be compatible with several memory options. If this newly discovered detail is indeed another port, could it just be another expansion slot? ... Probably.
Screenshot Via Comments
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July 10th, 2006, 21:00 Posted By: wraggster
Been following this for ages and well im a massive C&C fan , heres what Nukomod posted on his blog:
Here's a little preview of the sort of direction I'm planning on taking the interface in. I want it all to look very familiar, but at the same time take advantage of the DS. You can now see more of the units/buildings available to build and a bigger minimap. You can tap on select/sell/repair modes too, though this is not final. Under neath the units is a build queue of up to 10, although this would only be used in 'enhanced' mode. The arrow on the top left of the screen is used to swap the screen over, so you can use the stylus on both views.
Check out the screens below, lets hope this baby becomes a reality and if anyone sees the author tell em wraggy wants to beta it 

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July 10th, 2006, 20:54 Posted By: wraggster
News from Siliconera
The DS is rapidly becoming a haven for RPGs. Final Fantasy III, Contact, Magical Starsign and Deep Labyrinth are all coming out in the USA later this year. What’s Deep Labyrinth you say? It’s a first person RPG made by Interactive Brains and published by Atlus for North America. When Interactive Brains created the game they recruited some of the legendary talent from Chrono Trigger. Masato Katou worked on the scenario design and Yasunori Mitsuda composed the score for the game. To get a better idea about Deep Labyrinth we pulled Zach Meston from Atlus aside to ask him a couple of questions.
More at link above
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July 10th, 2006, 20:41 Posted By: wraggster
chism posted this:
After many hours, days, weeks and months of work, I have gotten the new libfat to a stage ready for testing.
Keep in mind that this is still in alpha stage. Functionality will be added and possibly changed in future releases. Also, it requires at least DevKitPro r19 to function.
More info --> http://forum.gbadev.org/viewtopic.php?p=91774#91774
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July 10th, 2006, 20:20 Posted By: wraggster
Despite official confirmation from Nintendo, The Daily Star have nonchalantly revealed the price and launch date of Wii.The article, which reads as a factual based piece on Wii and its functions, states that the next-gen console will retail at £170.00 and the launch date will be the end of November.
All recent indications point to the fact that Wii will be released before the November 11th Japanese PS3 launch date and Nintendo of America have said that the official announcement will not be until September.
Either the reporter, Paul Malley, has had a huge insider tip-off, or the facts have been misinterpreted. We've emailed the reporter for clarification on the article, that appeared in Saturday's Daily Star.
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July 10th, 2006, 17:36 Posted By: wraggster
News from Eurogamer
Last month, we brought you news that a new DS game starring Zelda's old chum Tingle is in development.
Well, now a new website for Mogitate Tingle Bara Iro Rupee Land - otherwise known as Fresh Tingle's Rose Coloured Rupee Land - has appeared on the net.
Head on over to take a look and to play a bizarre Flash game. It's all in Japanese so who knows what you're supposed to do or what on Earth's going on, but still, worth a look for hardcore Zelda fans.
As you may recall, the new Tingle DS game will see you playing as our hero when he was 35 years old, and had yet to take on the Tingle form. You'll be guided on your journey by a fairy called Pingle and an old bloke called Rupeeji, and the action will take place in the magical Rupee Land. There's still no word on when the game is due out, unfortunately.
More info --> http://www.nintendo.co.jp/tincle/
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July 10th, 2006, 17:28 Posted By: wraggster
New from Divineo UK

MAX Media Dock is an amazing new storage device for your DS and DS Lite console.
MAX Media Dock allows you to store and access content saved on any Compact Flash card, releasing the potential of your DS as a full media playback device!
MAX Media Dock is compatible with readily available Compact Flash cards which offer some of the best value flash memory around. Cards up to 8GB can simply be snapped into the MAX Media Dock providing access to huge storage potential on your DS.
MAX Media Dock includes the Max Media Player/Dock DS cartridge which allows you to navigate and run content stored on your MAX Media Dock’s Compact Flash card though an intuitive, stylus controlled browser interface.
To get all that content onto your MAX Media Dock use the built in High Speed USB 2.0 port to connect the Media Dock to your PC. Windows will automatically recognise your card allowing you to quickly and easily Drag and Drop content onto it.
With MAX Media Dock you will also be able to enjoy numerous games and applications developed by talented programmers in the DS’s thriving ‘Homebrew’ community as well as watch high quality video and listen to MP3s!
MAX Media Dock is perfect for Movies, Music, Games, Home Brew and more!
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July 10th, 2006, 17:01 Posted By: wraggster
Manufacturers producing chips for the Nintendo Wii have reported an increase in orders which could suggest that the console is on track to launch with a headstart over the PlayStation 3.
According to a report by the Commercial Times, partially translated by Digitimes.com, ATI has seen the contribution from its consumer electronics business rising by 5 per cent over the course of the year to reach the 20 per cent mark. ATI supplies the graphics chip for the Wii.
The remote sensor for the Wii's unique controller is produced by PixArt Imaging, which is also reporting a rise in orders; the company has said that shipments of the chip may reach a million units in August.
This would support suggestions that the Wii will launch with a reasonable lead over the PS3, which will hit Japan on November 17th and the US and Europe a week later. Nintendo has yet to give a release date for the Wii, but has confirmed that an announcement will be made in September. It seems highly likely that the release date and price point will be revealed at the Tokyo Games Show, which will take place from September 22nd- 24th.
In addition, the Commercial Times reports that Silicon Integrated Systems, which manufactures chips for the Xbox 360, has also experienced an upsurge in orders recently - poviding further corroboration of speculaiton that Microsoft is ramping up its production schedule for the console in order to meet market demand this Christmas.
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July 10th, 2006, 07:45 Posted By: wraggster
HtheB has released a new version of BEUP, this release looks even more like the original MSN Messenger.
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July 10th, 2006, 07:38 Posted By: wraggster
News from Moppi Productions
Memon was fooling around with some console coding and ported the flower effect from ASM'04 invitation to PSP and Nintendo DS.
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July 10th, 2006, 07:36 Posted By: wraggster
Scott has released a new game for the Nintendo DS, heres the release info:
The DS is a nifty little handheld, with some pretty unusual hardware, but also nice extra stuff built in, like the touch screen, microphone, and of course two screens. Twin Isles is a Civilization/SimCity-type game that I'm working on.
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