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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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June 10th, 2007, 20:28 Posted By: wraggster
The team behind the CycloDS Evolution have today released Firmware v1.1 for their new DS Flashcart:
CycloDS Evolution Firmware v1.1 has been released and is available for download from the support page. Changes include:
Enabled the cheat code functionality
Resolved several compatibility issues
Fixed download play with Yoshi Touch & Go
Minor improvements to the user interface
Since this release contains some important feature additions and fixes, we strongly recommend that anybody who has received a CycloDS Evolution containing an earlier firmware version upgrade to this latest release. Further CycloDS Evolution related downloads and information such as the users manual, additional skins and a special version of Moonshell will be added soon.
http://www.cyclopsds.com/cgi-bin/cyc...e.pl?page=news
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June 10th, 2007, 20:25 Posted By: wraggster
Alex has released a new version of his game for the DS:
I’m proud to announce to you that version 1.0 Release Candidate 1.0 is now available for download for everybody.
You’ve to patch it with DLDI to make work the high scores.
Files (.ds.gba, .nds.sc.nds) are available there.
Enjoy and don’t hesitate to let a comment !
Thanks to all beta testers for their work.
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June 10th, 2007, 20:18 Posted By: wraggster
News/release from Felix123
This program can detect if there is one or two styli on the touch screen.
To use:
First, press hard on the touch screen using one stylus and push A once to calibrate the system. (You can also use up and down to manually calibrate it.)
Then try touching the screen with one or more styli.
This is probably a solution looking for a problem, can anyone think of a use for this code?
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June 10th, 2007, 20:15 Posted By: wraggster
News/release from felix123
This program turns off your DS. It's probably the shortest DS homebrew ever. I made it because someone on another forum requested it to save wear and tear on the power button.
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June 10th, 2007, 20:12 Posted By: wraggster
News from Payk:
Sgstair and me are planning to develop an application which should show you the differences between a nds-emulator and nds-hardware. It's main aim is to raise the compatibility of emulators. If developers can easily see the differences and test the accuracy, the compatibility may raise a bit. We still could need some help for it. So please check the page out and contact Sgstair or me, if you think you could help us for any of these listed tasks (have a look at the link below).
-Thanx
http://wiki.akkit.org/Nds_test_apps
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June 10th, 2007, 19:20 Posted By: JKKDARK
via PALGN
Atari have sent through several new screens of the recently announced Dragon Ball Z : Budokai Tenkaichi 3.
The game will apparently include an improved control system for the Wii as well as over 150 playable characters, 20 of whom haven’t previously been in any other Dragon Ball Z game. Levels have also been enhanced to feature new day and night environments. This will give players "additional ways to transform their characters", namely by harnessing the power of the moon.
Dragon Ball Z : Budokai Tenkaichi 3 is expected to release before Christmas across all PAL regions this year and will be available on the PlayStation 2 and Wii.
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June 9th, 2007, 22:48 Posted By: wraggster
sephiroth ff7 has released and updated a new game called Cube Breakout:
It is a break-in bricks in 3D, with a mode 4D and a not very common system of power-up in breakage-bricks.
9/6/07 Version 1.2
- Correction of the bug where the level appears on the bad line
- No-claims bonus when one commance not on level 1
- Correction of the bug where the play freezes aprés to finish a part
- Posting of the score at the end of the part it laser appears on one of the ends of the racket if this one is moving
- Correction of the bug which made it possible to double the speed of the racket if one uses at the same time the stylet and the buttons
Version 1.1
- Presentation of the play at the great day
- More progressive Difficulty
- Level 1 of the easier 4D mode, level 2 is equal to old level 1
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June 9th, 2007, 22:44 Posted By: wraggster
Schyzophrenic has updated his game Mad City:
08/06/2007: version 0.3
Here modifications on this version, which, for the occasion, passes in beta
- Possibility of posting the texts in entirety while supporting on A
- Possibility of passing alarm while supporting on A
- Addition of the route in the city at the end of the part
- Addition of the localization of the various types of buildings at the end of the play
- Correction of a bug which showed what one paid in the screen of bottom
- Correction of a bug which made that one could be stolen even if one did not have any more money
- Reduction in the difficulty of the play
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June 9th, 2007, 22:30 Posted By: wraggster
Neumann has updated his simpsons themed game Homer and the lost Donut:
09/06/07: v0.6
- Correction of the bug which made it possible to finish the play by clicking directly in the corner lower right of the level.
- Recasting of all the sprites/BGs as well as the screen titrates.
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June 9th, 2007, 22:28 Posted By: wraggster
New firmware from the Supercard Team:
Update(2007.06.08 ):SuperCard DS ONE OS 2.0 SP2 (0608 ) Released
Fixed a bug. This bug will cause some games halt when use real time game guide only.
Changed the file size display from bytes to K-bytes, it will save display space.
Fixed the touch screen inaccurate problem.
Added display the version number in "About" menu.
http://eng.supercard.cn/
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June 9th, 2007, 22:26 Posted By: wraggster
News/release from kalus:
Ok, the original plan was to have this finished for GBAX, but due to time issues, and me never having touched the 2D core before, it’s dragged on a bit longer than expected. The good news is its now coming along in leaps and bounds! Anyway description:
DSLB or DS Light Bikes
Basically a tribute to the light cycles in Tron, very similar to GLTron for PC.
Eventual features:
Wifi multiplayer
PSP version, multiplayer compatible with DS wifi
(In fact already done tech test, except for wifi it’s almost fully working on PSP at the moment)
Stuff left to implement to make playable game:
AI (kind of a biggy)
Trail collisions
Score system
Let me know what you think!
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June 9th, 2007, 00:57 Posted By: JKKDARK
via GameGuru
Midway Games has revealed that Myst will find its way to the Nintendo DS. The graphic adventure computer game was first developed by Cyan Inc. and was released for the Macintosh computer on September 24, 1993.
Myst Overview:
Unlike most adventure games, Myst offers no inventory, no death, and no dialogue. Although puzzles don’t seem to have much direct connection to the game, they share a commonality. They take on many forms but follow a consistent thread. Some puzzles are very challenging, even obtuse, creating an odd paradox: many buy Myst, but few complete it. It is immensely popular, but most nonadventurers quit in frustration. Fortunately, Myst’s popularity has spawned several online sites for hints, walk-throughs, and even saved games.
The source code for the DS has been re-written distinctively for the handheld. There is an all NEW Age, the RIME AGE, to explore and the video and the audio have been re-mastered. They have also added new sounds, effects, and video clips.
Myst has been developed by Cyan Worlds and will release for the Nintendo DS in November 2007.
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June 8th, 2007, 17:16 Posted By: wraggster
The DS-Linker Team has released a new version of their DSLinker firmware:
Info:
This new firmware is totally different from before, it include UDISK firmware and XMENU system. It's more stable than older firmware version.
New feature:
1. Upgrade method 1 released, it's very easy for player to upgrade to firmware 1.39 version.
2. XMenu 2.42 released, fixed the date display problem.
http://www.dslinker.com/
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June 8th, 2007, 17:13 Posted By: wraggster
Schyzophrenic has posted a new version of his game Mad City:
07/06/2007: version 0.2 Complete rewriting of the whole of the code. Modification of the generation of the labyrinth. Addition of the sounds, the sprites, the vents and the texts related to the actions. Management of the ends different from the play.
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June 8th, 2007, 16:56 Posted By: wraggster
Emuholic webmaster and good pal of mine guyfawkes posted this news about his ongoing PSP, DS, GP2X and More Coding Competition.
Quick post to say you have one month left until the deadline of July 7th 2007 at 23:59:59. Full details of the competition can be found on the new official site at http://gbax.gp2x.de/ which also contains all the entries and results for the previous years competitions.
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