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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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May 27th, 2007, 20:37 Posted By: Triv1um
Via My Gamer
The next batch of TurboGrafx-16 games for Wii’s Virtual Console has been announced. Bloody Wolf, Dead Moon, China Warrior, and JJ & Jeff will all be released through the end of June.
Bloody Wolf features characters named Snake and Eagle in a Contra meets Metal Gear type of action game. With multiple weapons and decent gameplay, this title is worthy of a download. Be sure to check it out.
Dead Moon is a Natsume produced title with side-scrolling shooter gameplay. The game features tons of weapons, lots of on-screen enemies, and non stop action. Dead Moon is one of the better shooters for the system.
China Warrior is an on-the-rails side-scrolling beat’em up. The screen constantly moves forward as your Bruce Lee look-a-like character is forced to attack anything that gets in his way, include animation-less druids and rocks that are thrown by no one. It is old school games like China Warrior that make you realize how crappy some games were back in the early ‘90s.
And JJ & Jeff is a really bad side scrolling comic-action based game. The goal is to work as a detective while avoiding crap from birds (no, I’m not joking) and jumping over wide gaps that are almost impossible to cross. While not as bad as China Warrior, JJ & Jeff is still pretty bad. However, if you are a fan of big headed characters, then this is the game for you.
All these titles will sell for 600 Wii Points ($6) and will be released in the coming weeks.
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May 27th, 2007, 19:40 Posted By: wraggster
Nutki is back with a new release of his Gameboy/Gameboy Colour emulator for the Nintendo DS.
Heres whats new:
Changelog:
0.7
- fixed: less interscreen video glitches
- fixed: correct flag bits locations, helps Zelda Oracle of Ages
- fixed: window size overflow, helps with menu in both Zelda Oracles
- added: 60fps emulation speed sync
- added: fast mode with L button
- added: cpu emulation optimizations, more games run fullspeed
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May 27th, 2007, 19:31 Posted By: wraggster
News/release from Dan:
nintendo ds drum machine, synth and sequencer, intended for live performance.
this is beta code, please backup your flash card before installation or use.
requirements
a nintendo ds
some sort of rig to let you use homebrew - this has only been tested on an R4DS
installation
unzip to flash card. samples need to be in the following folders:
\bliptracker\samples\up
\bliptracker\samples\down
\bliptracker\samples\left
\bliptracker\samples\right
each of those folders needs files called
bd.wav
hh.wav
sn.wav
zz.wav
(defaults have been provided)
samples need to be 16bit wav files, best rate is 22050Hz. the loader is pretty basic and there are no guarantees that it'll load everything properly. samples should be smaller than 100kb - in practice you'll probably want much shorter than that because there's only 8 output channels i can use for this.
dldi patch the bliptracker.nds file - follow that link for information, you probably want to download the one that says "dldi win32 right click"
fire it up and have fun!
controls
mode: default
tap screen: beats
start: play current pattern
select: stop playback
pad: move pattern edit cursor
B: edit pattern
mode: left trigger
tap/drag screen: tones
directional pad: choose playback pattern
mode: right trigger
directional pad: choose pattern to edit (playback is not affected)
b: toggle note at current position
a: tap tempo
x/y: tweak tempo
mode: both triggers
directional pad: choose drum set
x+y: clear pattern
select: settings menus
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May 27th, 2007, 18:47 Posted By: Triv1um
Via News 24
San Francisco - Computer game makers and industry analysts agree that Wii is trouncing rival video game consoles due to a captivating blend of ease, fun, family, friends and affordability.
April US sales of Wii consoles with simple motion-sensing controllers were more than double those of Microsoft's Xbox 360 and quadruple those of Sony's languishing PlayStation 3.
Demand for Wii consoles has outpaced supply since they debuted in November of 2006. Nintendo has reportedly sold more than 2.5 million Wii consoles in North America.
French video game giant Ubisoft began working with Nintendo a year before Wii launched and premiered sword-fighting game Red Steel at the console's release.
Ubisoft embraces the Wii platform that lets game makers get players to jump, swing, thrash and dart, according to Xavier Poix, director of the firm's Paris and Montpellier studios.
"We were convinced the first time we touched the Wii that it really was a revolution because it was a way to think of games differently," Poix told AFP.
'Range of creative possibilities'
"When you look at someone playing an Xbox 360 game you see his face is really hard and both hands are stuck on the controller. When you see someone playing Wii, you always see a smile and movement. Sometimes crazy movement, but it is OK."
US video game titan Electronic Arts and the game division of entertainment icon Disney have studios devoted to making Wii games.
The release of the Disney film "Pirates of the Caribbean: At World's End" was accompanied by a Wii game of the same name that lets players use controllers to pretend to be sword-fighting buccaneers.
The head of the LucasArts, the game division for "Star Wars" series creator George Lucas, told AFP a Wii game that lets players wield virtual light sabers is on the horizon.
"The Wii opens up a range of creative possibilities for new and innovative game design," said Disney Interactive Studios vice president Craig Relyea.
"Our Pirates of the Caribbean game for the Wii lets you slash and thrust with the Wii remote just as someone would do using a sword for combat. We wouldn't have been able to offer those controls on any other platform."
'Something for everyone'
Japan-based Nintendo is cashing in on a gamble that there is a broad audience beyond the "hard-core gamers" keen on realistic warrior games rife with mayhem and bloodshed.
"Nintendo let Sony and Microsoft fight it out for the hard-core gamer market and went after all the people who either stopped playing or were intimidated by too many buttons on controllers," said video game researcher Mia Consalvo, an associate professor at Ohio University.
"It is not just a game system it is something for everyone. Nintendo is crafty."
Xbox and PlayStation consoles require players to master button and toggle combinations to command onscreen characters.
"With Wii it is just intuitive," Poix said. "To move a weapon you simply move your arm."
Wii is, in a way, a family board game for the computer generation because it turns play into a community event instead of just a person versus a machine, according to Poix.
'Nosebleed territory'
"Part of the industry was misguided," Poix said. "The question was how to get people other than geeks into the market. Wii really helped us to realize we are not developing games for one type of person anymore but for everybody."
Nintendo heeded a "historical rule of video games" that consoles are hot sellers in the $200 price range and sales cool quickly as prices rise to "nosebleed territory" above $400, said analyst Rob Enderle of Enderle Group in Silicon Valley.
Wii is priced at $249, while the PlayStation 3 models are priced at $499 or $599 and Xbox 360 models at $299 or $399.
"Nintendo knew their audience well - folks whose parents buy them stuff - and hit right on the price point," Enderle told AFP.
Wii's price makes it enticing not only to parents buying for children, but to people that already have a PlayStation or Xbox.
"It's pretty, it's fun, it's cheap and kids like it" Enderle said.
'Wife-o-meter'
"Plus it's kind of fun to play with the wife when the kids are out of the room. Wii hit it on all cylinders and is chewing up the market."
Nintendo's vision for Wii is to appeal to everyone ages five to 95, the company's legendary game creator Shigeru Miyamoto said at a recent game developers' gathering in San Francisco.
Miyamoto joked that he gauged Wii's potential by using a "wife-o-meter," the reaction of his wife at home.
Miyamoto's creations Donkey Kong and Legend of Zelda scarcely nudged the needle on the wife-o-meter, Miyamoto quipped.
"On Valentine's Day I got home late from work and found my wife playing Wii," Miyamoto said laughing.
"Now, my wife is bragging to me that she can beat me at this game, any time. What's worse is she is right. If we can convert my wife, we can convert anyone."
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May 27th, 2007, 18:06 Posted By: Triv1um
Via I4U
Ubisoft announced the sequal to the hilarious Rayman Raving Rabbids game on the Nintendo Wii console.
"The first Rayman Raving Rabbids was a huge critical and commercial success worldwide," said Helene Juguet, director of marketing for Ubisoft. "Rayman Raving Rabbids 2 is poised to continue that success, as gamers can't seem to get enough of those crazy bunnies; they're just so popular!"
The story of Rayman Raving Rabbids 2 goes like this: "After invading the world of Rayman, the insane Rabbids have a new objective: THE INVASION OF PLANET EARTH! Setting their home base at a shopping mall, the Rabbids try to study human behavior and mimic everything humans do in funny, illogical ways. As part of their training, the Rabbids must carry out several missions around the globe to prepare themselves for world domination. Rayman will attempt to infiltrate the Rabbids, disguised as one of them, in a mission to foil their crazy plans and save Earth."
In development at Ubisoft's Paris studio, Rayman Raving Rabbids 2 is scheduled for a fall 2007 release.
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Rayman Raving Rabbids 2 Preview Video
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May 27th, 2007, 17:20 Posted By: wraggster
Takayama Fumihiko posted this news/release:
I released BulletGBA-5.0.
http://gba.pqrs.org/bulletgba/
BulletGBA is "Bullet Hell Simulator" & "Bullet Hell Shmups" for GAMEBOY ADVANCE.
Please enjoy bullet hell anytime and anywhere with GBA.
Works with DS too
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May 27th, 2007, 16:00 Posted By: Triv1um
-- Big read --
Far and away the most popular ‘next-gen’ games console in terms of the speed of units sold, the Wii has catapulted Nintendo back into the limelight as genuine innovators that understand gamers, games and people.
Via IT wire
According to a Bloomberg news report, Nintendo of America Inc.’s marketing chief George Harrison predicts they’ll have sold 35 million Wii’s in the US alone by 2011 or 2012, and is increasing production to ensure the supply is there to meet the expected demand, which so far, shows no signs of abating as the Wii wins the sales charts for total units sold month after month, catching up on the Xbox 360 and more than doubling the number of PS3’s sold.
Harrison also explained to Bloomberg that a successor to the Wii would be coming only when they deemed it necessary, as superior technology clearly isn’t always the answer, although it can’t be put off inevitably, with the expectation that the Wii will still be on sale in 2012 which is in line with the at least 5 year lifespan of consoles today.
Still, one would imagine Nintendo would have a new console out by 2010, but naturally Harrison isn’t in any way specific – the Wii is where it’s at right now, after all. He said that: “We're starting to see in the performance of the PS3 and Xbox 360 that that's not necessarily motivating the market the way it used to. So we're going to start work on future technology only when we believe it's necessary.”
Of course, none of that is to say that Sony and Microsoft don’t also possess some pretty impressive knowledge themselves of what customers want, so successful have they been in putting products onto the marketplace that people buy in large numbers, even if their latest hits, the PS3 and Vista, haven’t been the absolute mega blockbuster smash hits from day one that each company hoped their product would enjoy.
That said, Microsoft claims 40m copies of Vista sold (without specifying the actual number of copies of Vista in use), and Nexgenwars.com says Sony have sold 3.1 million PS3 (with over 5 million meant to have been shipped into worldwide channels by now).
But despite the incredible graphics prowess of both the Xbox 360 and potentially even more so of the PS3, along with the ability to use either console as a digital media center connected to everything else in your home, as well as some great games for both platforms, Nintendo’s simpler, smaller, less graphically powerful system is still selling so swiftly in the US that it’s reported to still be difficult to find a new Wii on sale.
Why? Not only because the US $249 price is $50 cheaper than the cheapest Xbox 360 and less than half the price of the 60Gb PS3, but also because it is cheap enough to buy in addition to another games console, just so you can have the experience. The days of buying only one games console have long since gone, with fanatics owning all three consoles and a souped up gaming PC.
But as anyone who has played the Nintendo Wii knows, it’s instantly compelling, intriguingly unique, and has a quick, easy to learn and seemingly ‘natural’ motion sensing control system that truly lets anyone in the family play.
It has set the public’s imagination alight worldwide, as well as enticed people who rarely or never played console games before to get involved, thereby increasing the market in ways that do not necessarily have to mean lesser market share for Microsoft or Sony.
For Sony and Microsoft to gain traction against the Wii, they not only need more and better games, including even more engaging social experiences as all three console manufacturers strive to offer, but will likely need to drop prices at some point, although everyone always says price drops aren’t coming anytime soon lest that causes consumers to wait and sales to stop.
Likely there will be some great specials, bundles or other deals come the Christmas and holiday season this year, with all three companies splashing out with mega games launches and frenetic activity to capture the attention of games worldwide, getting existing customers to buy more games, and customers-to-be to shell out on more digital entertainment, games console style.
14 new games are on the way for the Nintendo Wii, due to arrive in the third quarter before the all important holiday season, while both Sony and Microsoft have plenty of new games on the way too.
That the Wii rides at the top of monthly sales with a ‘new’ way to actually play games, with the ability to play high-def games on either an Xbox 360, a PS3 or even a suitably equipped gaming PC shows just how much we are truly in a new golden age of gaming. As long as new games for the Wii engage us with great gameplay and make innovative use of the controller, in games that can be played by all ages, there's no reason why the Wii can't sell 35 million units in the US alone - and more worldwide.
Enjoy this golden age of gaming while it lasts, knowing that the longer you support it and play along, the longer the golden age will continue, with everyone a Wii-ner!
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May 26th, 2007, 21:29 Posted By: wraggster
Neumann has updated his Simpsons Themed game Homer and the lost Donut:
Heres whats new:
v0.3
- Addition of a stop watch.
- Additions of elements moving in the levels.
- Light improvement of GFXs.
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May 26th, 2007, 21:00 Posted By: wraggster
New from SuccessHK
The New York Times Crosswords features more than 1,000 real crossword puzzles and the unique ability to write in answers with the stylus or use a Touch Screen keyboard to enter letters. Various modes of play include Puzzle Me Quick for a fast word fix; Puzzle Week for extended play with progressive difficulty; or Challenge mode with adjustable time and difficulty settings. In addition, the game includes both cooperative and competitive 2-player play so puzzle fanatics can work together or face off in wireless challenges.
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May 26th, 2007, 20:54 Posted By: JKKDARK
via Gaming Today
There's a pretty interesting interview with Perrin Kaplan, the Vice President of Corporate Affairs for Nintendo America, over at Game Informer's website. She discusses corporate moves, Wii shipments, and E3 among other things. But the one topic he did manage to quickly clear up was that Nintendo Power would not cease to exist as had been previously rumored:
"GI: There’s also some speculation in what’s going to happen with Nintendo Power. What’s the deal with that publication?
Kaplan: It’s going to be licensed, but it’s going to remain a magazine."
So what does that mean? Basically, Nintendo still will own the property, but will probably allow another party to publish it. We'll just have to see what happens in the coming months.
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May 26th, 2007, 20:52 Posted By: wraggster
New from SuccessHK
Just like a true ninja, in Naruto: Ninja Council 3, players will have to protect, defend or defeat as they train hard to perfect their skills in order to progress through the ranks in over 40 missions. Players can activate special attacks using the Nintendo DS stylus on the touch screen or by blowing into the microphone, and can choose from 20 of their favorite characters. The game also features four game modes, dual screen and touch pen support, a new interchangeable attack system, and wireless play with up to four players.
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May 26th, 2007, 20:52 Posted By: JKKDARK
via Video Game Generation
The latest ESRB update confirms that Square Enix will release its first title for the Nintendo Wii Virtual Console in the near future.
ActRaiser, originally released for the SNES by Enix and developed by Quintet (since engulfed by Square Enix we believe), has been rated E10+ by the board. The game itself portrays the struggle between good and evil, with The Master and Tanzra (basically Satan) squaring off in a struggle for the world. The player is The Master of course, smiting false gods, performing miracles, and restoring the people's faith in him.
No release date has been given for the game, but an ESRB rating usually indicates that it can't be too far off.
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May 26th, 2007, 20:45 Posted By: wraggster
New from SuccessHK
Welcome to Diner Dash, the action-puzzle that brings out the entrepreneur in all of us! Poor Flo! Sick and tired of pushing paper in the dreary, bleary-eyed world of finance, she ditched her desk job and now she's rolling up her sleeves and setting out to build her very own empire of high-class, five-star restaurants. It won't be easy, though! Flo's on her own now, and heading for the top! To get there she'll have to start on the ground floor—and she needs your help to survive and thrive. Diner Dash blends the best in fast paced-action puzzles with a build-your-restaurant-empire theme that encourages players to serve their way from a two-table diner to the top of the restaurant ladder ?starting with a run-of-the-mill greasy spoon and ending in a dream restaurant.
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May 26th, 2007, 20:43 Posted By: wraggster
New from SuccessHK
Death, Jr., Pandora and the crew make their debut on the Nintendo DS with an all-new adventure. In their school's annual science fair, the gang gets into another mess as they accidentally unleash the all-powerful, all-evil Moloch and need to sort it all out before DJ's dad finds out. Using the DS touch screen, you can execute cool scythe moves and switch between DJ and Pandora.
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May 26th, 2007, 18:53 Posted By: wraggster
Nameless has released a new version of his Star Gazing app for the DS:
- Addition of a screen titrates
- Addition of a simplistic source of lighting (to select “Mag-Lite” in the menu)
- Addition of 11 constellations: Gun dogs, Hair of Berenices, Herdsman, Boreal Crown, ECU of Sobieski, Quadrant, Swan, Hercules, Eagle, Ophiuchus, Snake (caput and cauda).
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May 26th, 2007, 18:49 Posted By: wraggster
Fitzbean has released a new version of his M3 Simply & R4DS rom trimmer:
Heres whats new:
-drag and drop
-specify path to output (or have it automatically output to same directory the rom is in)
-safe trim
-specify appending text
-specify byte jump
-settings saved session-to-session via xml
-uses unique method which involves working from the end of the file backwards, and jumping x bytes until it
finds the end of the rom complete with double and triple checks to ensure there's never any over-trimming.
-much fast than M3s trimmer.
-does not use header information so this will work with ALL games.
-rollover hints for most of the functions of the program
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May 26th, 2007, 18:32 Posted By: wraggster
New from Divineo UK
CycloDS Evolution is a multi-functional Micro SD adapter for NDS and NDS Lite (Slot 1) which allows you to play games, listen to MP3's, view images, read e-books and enjoy the vast collection of homebrew applications for NDS. You can also take advantage of the inbuilt cheat code system to enjoy more freedom with your favourite games.
CycloDS Evolution is the world’s most advanced Media Enhancer for NDS Lite and NDS. Boasting superior functionality, European design and quality components, CycloDS Evolution is unparalleled in its field.
The unique enhanced mode offers powerful, unique features during game play which are activated through an in-game menu. These features include in-game LCD brightness adjustment, SlowMotion mode and in-game reset. The cheat code engine is directly compatible with Action Replay codes and CycloDS Evolution comes bundled with cheat codes for over 300 games so you can get started right away without any fuss.
CycloDS Evolution’s inbuilt OS can run commercial ROM’s and homebrew software without the need for any patching on the users part. ROM loading is fast and trouble free, simply browse to the game you want to play and tap to execute. You don’t even need to apply DLDI patches to your homebrew software; CycloDS Evolution takes care of this for you with its automatic DLDI patching feature.
Evolution loads media from MicroSD cards, which means you’re free to buy more memory at any time, never constrained by the boundaries of onboard flash memory. Transferring games and homebrew software is simple using the supplied MicroSD USB reader. Simply connect to your PC and drag and drop the desired files onto your MicroSD card.
Listen to MP3’s, watch videos or even read e-books via Moonshell. The Moonshell multimedia application will maximize the versatility of your handheld console.
The CycloDS Evolution GUI was designed with user friendliness in mind and can be operated exclusively with the stylus if desired. Skinning is supported which means you’ll always have a fresh view of our product at your fingertips. The user interface is multi-lingual, currently supporting the following languages: English, French, German, Italian, Korean, Spanish, Latin American Spanish and Portuguese.
Game sharing is painless with CycloDS Evolution. Unlike most other devices on the market, CycloDS Evolution supports single card download play even with trouble games such as Mario Kart DS and New Super Mario Bros.
CycloDS Micro and Mini can be use as a RAM expansion pack for the NDS’ slot2. This means you’ll be able to run the Opera browser or other applications which require RAM! Moreover, the CycloDS Micro or Mini can be used as an expansion pack to play your GBA roms! The GBA roms WILL NOT require patching, which is another world first for Evolution….
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May 26th, 2007, 18:21 Posted By: wraggster
New from Divineo UK
Simplify and enhance your Wii set up with Nyko’s Wireless Sensor Bar for Nintendo Wii. The Wireless Sensor Bar allows full Wii Remote functionality without the hassle or mess of any wired connection to the console. The infrared field created by the Wireless Sensor Bar allows for play up to 25 feet away, perfect for larger or wall-mounted TVs. Compatible with Nintendo's official Sensor Bar stand, the Wireless Sensor Bar is easy to set up, requiring no software or hardware installation on the Wii. Featuring 30 hours of battery life off 4 AA batteries (included) and a unique power saver mode with audible alarm, the Wireless Sensor Bar is designed for ultimate convenience.
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May 26th, 2007, 18:20 Posted By: wraggster
New from Divineo UK
Datel's powerful Mii Manager software lets you edit your Mii for your PC. It’s a doddle to use. Just import your Mii into the editor, then edit it until your heart’s content. You can even share your Mii with Wii gamers from all over the world over the internet!
My Mii Manager has everything you need. There’s the powerful Mii Manager software application for your PC, and a USB Bluetooth receiver to let you use your Wii-mote with your computer.
Features
Edit your Mii.
Share with gamers across the globe.
Includes Bluetooth dongle.
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