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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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December 12th, 2007, 19:08 Posted By: wraggster
Via tehskeen
Dovoto has released a beta version of his map editor for the Nintendo DS. Using this Windows based application you can create a world with various maps that support multiple layers and can also import sprite files into your project for placement. It seems to be a handy tool, but the downside to this is after the beta is over he'll be charging a little bit of cash to use the tool.
Features
* It supports any tile size.
* It supports any number of layers and maps.
* Maps and layers are resizable.
* Tile-sets of any bit depth.
* It supports rectangular bounding box placement
* Flexible docking windows
* plugin system for just about everything, including c# scripting of brush behavior, import and export plugins
* export plugins provided for grit as well as to bitmap
* example usage to be included in next release of libnds (currently in cvs)
The installation is a little odd as you run the .application file which connects to the Internet and downloads the edit and installs it on your machine. It requires the MS .NET FrameWork v2.0 to use.
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December 12th, 2007, 19:05 Posted By: wraggster
via tehskeen
Emu_Kidid along with help from the many public beta testers on our forums has released his third revision of v0.2 of SD-BOOT the homebrew program that allows you to boot .GCM files from your SD Card. Keep in mind it's still a beta, so if you run into any issues feel free to post your problem(s) in the official release thread. This will help the development of this open source application.
What's New?
* removed re-init of the SD card
* added sector size check
* added video mode selection
* removed IGR to gain speed
* removed readid patch, not needed
* changed seeks to sector 0 with drive status
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December 12th, 2007, 19:02 Posted By: wraggster
via tehskeen:
Note this might be old news for some people, but to me it's new so I'm posting it. Nuvalo has put together a self contained GC-Linux distribution containing various emulators which you can boot without the need of a BBA on your GameCube or Nintendo Wii using your SD -> GameCube memory card converter.
Emulators Included
* AdvanceMAME - MAME !!!
* SNES9X - Super NES emulator.
* Visual Boy Advance - GB/GBC/GBA Emulator
* ScummVM - Lucas Arts Game Interpretor
* MFE-Mortimor Edition - MFE Media Player
To get these working it'll take a little bit of leg work, but in the end you'll have all of these emulators at your disposal and of course one benefit to having these emulators especially in the case of VBA is the ability to save your game data (save games).
Download Over at tehskeen (44MB)
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December 12th, 2007, 18:51 Posted By: wraggster
Games downloaded to R4 cards for use in the Nintendo DS may hurt Macronix International, the Taiwan-based supplier of ROM featured in the Japanese vendor's official game cards, according to industry sources.
The sources noted R4 cards are already popular with gamers in China, Hong Kong and Taiwan, and the trend is also spreading to Japan.
While an official DS Game card offers only one Nintendo game, multiple games can be downloaded to a single R4 card. That means gamers can buy just one R4 card, which costs only as much as an Official Nintendo game card, and copy to it whatever games they may like without extra cost, the sources noted.
The growing trend is a threat to sales of Nintendo game cards, as well as the ROM supplier Macronix, who may see orders decrease, the sources claimed.
As much as 50% of Macronix's revenues currently come from ROM, the biggest client for which is Nintendo, the sources disclosed. Macronix's ROM for the DS is customized for its game cards. Nanya Technology, which has outsourced ROM orders from Macronix, may also be affected, the sources remarked.
http://www.digitimes.com/bits_chips/a20071212PD204.html
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December 12th, 2007, 18:47 Posted By: wraggster
News/release from Sylus101
I hope there are a few players out there who'll like this, but if not, I'm sure I'll just not receive any replies to the post.
It's a simple app, not sure how/if it'll work on a slot 2, but just put all the gifs in a folder called gifs on the root of your micro flash card. Use the Up and Down Dpad (left and right when held sideways) to go through cards. Tap the icons to enable or disable viewing that type of card by color, type, set, or rarity. Has sets from Ravnica to Lorwyn, no core sets though but I'll surely be adding them as well as previous sets likely back to Mirrodin. Here is a split up archive of the gif files, currently 1830 of them. The nds file is attached in a zip. I'll put up the .gba and sc.nds dumps too if anyone wants. Oh, and it'll need to be dldi patched in case your card doesn't to it automatically.
http://72.34.42.221/~sylus101/gifs.part1.rar
http://72.34.42.221/~sylus101/gifs.part2.rar
http://72.34.42.221/~sylus101/gifs.part3.rar
http://72.34.42.221/~sylus101/gifs.part4.rar
http://72.34.42.221/~sylus101/gifs.part5.rar
http://72.34.42.221/~sylus101/gifs.part6.rar
http://72.34.42.221/~sylus101/gifs.part7.rar
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December 12th, 2007, 18:44 Posted By: Shrygue
via Computer and Video Games
The first details have emerged on Nintendo's Wii Chess - and knock us flat with a pawn, it actually sounds decent!
The budget title (it's only 30 Euros - or about 20 quid) supports games over Nintendo Wi-Fi Connection as well as the usual local multiplayer options. There's also different graphical styles you can flip around, which means Nintendo nostalgia is almost guaranteed.
Because it's the only vaguely relevant image we have, you can find the German box art to the right. And no, it doesn't say Wii Snatch.
It's out on January 18. Alright, it's only chess but this is the sort of stuff that sends (even more) Wiis flying off the shelves. For 20 quid, we're not going to complain.
Screenshot
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December 12th, 2007, 18:43 Posted By: Shrygue
via Eurogamer
Majesco has announced Wonderworld Amusement Park for the Wii, developed by Coyote Console.
Yes, it's another mini-games compilation, this time offering "a fully 3D world of games, rides and prizes across multiple themed areas that players can explore with personalised avatars".
There will be 30 different mini-games based on carnival games, according to Majesco, with four-player modes in some cases.
"In summertime, nothing is more synonymous with family fun than a day at an amusement park. In Wonderworld Amusement Park, we bring this sense of excitement and adventure to the Wii with four player support that enables the whole family to play together," said John Merchant, Majesco Europe marketing manager.
"Only the Wii Remote and Nunchuk controllers let us reproduce the real life thrill of these games and rides from the comfort of the living room."
We'll let you know whether we agree with all that come summer 2008 when the game is released.
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December 12th, 2007, 18:16 Posted By: Shrygue
via Computer and Video Games
Shoppers looking for the ever-elusive Christmas Wii stock are heading to France to get hold of their consoles, reports The Daily Mirror.
According to the red top rag, Wii consoles are currently going for up to a thousand quid on eBay (though we're yet to find that particular auction), but they can be picked up relatively easily and cheaply by heading to our garlic-munching neighbour.
It's also a great excuse to stock up on ***s and Stella and then get drunk on a ferry. Zelda is blatantly more challenging (and romantic) in the French lingo too.
Queues are forming each day outside stores in Calais, where French shops have already limited customers to one Wii per customer. "English interest is phenomenal," one Micromania spokesman told the newspaper.
If you're currently queuing outside an Argos somewhere then, you might want to get on the blower to P&O for an easier way to keep the kids happy on the big day.
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December 12th, 2007, 16:32 Posted By: JKKDARK
via el33tOnline
Nintendo of America has confirmed that over 6 million Nintendo DS units have been sold in the United States in 2007 up until the end of November. If you break the figures down it equates to roughly one Nintendo DS sold every five seconds of 2007.
The sales of the Nintendo DS have increased every year in the US since its launch in November 2004. The sales figures have led Nintendo to predict that its popular handheld device will be 2007’s top selling video game system.
“There’s no letup in sight,” says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. “Nintendo DS appeals strongly to both core and casual gamers, and its momentum is set to propel us into 2008.”
The US Thanksgiving week sales record was previously held by the Game Boy Advance. In 2005 the GBA sold 600 000 systems, however, this year the Nintendo DS beat this record when it sold over 650 000 units in the same period.
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December 12th, 2007, 07:41 Posted By: wraggster

The Nintendo Wii is the hardest of the consoles to get this Xmas and thats for the second year running, quite staggering that a year old console is still selling out worldwide
Heres a list of places that are selling the Nintendo Wii and what version, price etc and they are all in stock
SuccessHK
SuccessHK are selling the US Version Nintendo Wii for a very nice USD:378.39 (£185), very very decent price esp whilst theres a still a rush for them. Jap Wiis are selling for USD:335.35 (£160), only good for modchipping to those outside of japan.
Divineo UK
Divineo UK have the Wii Sports Bundle Wii Console at a price of £269 and are in stock.
Play Asia
Play Asia have US Version Nintendo Wii Consoles (wii sports pack) for US$ 469.00 (~228.02 GBP) and the japanese version Nintendo Wii for US$ 299.00 (~145.37 GBP). The jap version will only interest non Japanese if you are modding the Wii.
Divineo Sweden
Divineo Sweden are selling Wii Consoles for 2690.00 Kr and also a Black Nintendo Wii Modded with the WiiKey modchip for 4990.00 Kr and also a White Nintendo Wii modded with the Wiikey modchip.
So there you have it Nintendo Wii Consoles in stock around the world, pick of the bunch is SuccessHKs US Version .
Hope that helps those of you who want a Nintendo Wii for Xmas.
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December 12th, 2007, 07:34 Posted By: wraggster
Newly released today;

features
Utilizing the Wii controller, players will be able to physically maneuver NiGHTS' every movement as he glides, weaves, dives, spirals, loops, and blasts in the air
The world of NiGHTS, Nightopia is very unique in itself, featuring seven amazing environments filled with mystical creatures and terrible nightmarish monsters
Play as either Will or Helen and unlock a different experience as each character takes on a different journey
Rich storyline that inspires gamers by presenting challenges of inner strength and courage
description
As a fantasy jester called NiGHTS, players will fly through Nightopia, a rich and vibrant world where dreams come to life. With the innovative Wii Remote™, gamers will experience a heightened sense of gliding, spiraling, and looping through a variety of mystical dream worlds packed with high-flying adventure. Players must find inventive ways to confront the "Nightmarens" from the neighboring dark world of Nightmare using amazing acrobatic skills, freedom of flight, and other special abilities to protect Nightopia. NiGHTS: Journey of Dreams is an adventure filled with courage, hope and inspiration that the whole family will enjoy!
http://www.play-asia.com/SOap-23-83-...j-70-2b1f.html
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December 11th, 2007, 22:19 Posted By: wraggster
Brakken posted this over at tehskeen
********** is reporting that Datel has also been hit in the raids that are going on in France/Germany. It seems Datel's Flash Cart used some of Nintendo's copyrighted material to load, thus under French law making it illegal. Nintendo is really putting pressure around the Globe on Flash Carts as I agree with Zeus that they are most likely doing this to remove the competition to their own Flash Cart they will be brining out.
If you haven't heard Max Louran the owner of Divineo, Supreme Factory and ********** has been arrested due to his sale of modification devices in France. Since then all of the Flash Carts from both retail sites have been removed. While we haven't been able to obtain any press material regarding the arrest, various customers, friends, associates and enemies of Max from around the Globe are stating he has indeed been arrested. Read more about the arrest here.
This is very distributing news - not that Max has been arrested, God knows the jerk along with his flunkies deserve a lot more then being arrested for their activities in the scene, but it's bad news for all Flash Cart owners.
Flash Carts have a lot of legitimate uses which outweigh their illegitimate use. They are designed for amateur programmers to develop software for a console they own without having to pay Nintendo's outrageous licensing fees. Nintendo from day one has always wanted to control the market, but there is nothing wrong with developing legal software for a device that you own. Nintendo is just money hungry.
Of course Flash Carts can be used in an illegal manner, but this doesn't mean that they are developed to be used illegally and the blame should lie on the people who do illegal things with them and not the companies who produce them.
One lingering question now in my mind is do all Flash Carts, like Datel's use some sort of copyrighted code in them?
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December 11th, 2007, 22:07 Posted By: wraggster
News/release from Abcd1234:
Welcome to the home page for my port of NetHack to the Nintendo DS. The goal of this project is to create a port of NetHack for the DS utilizing the unique features of the DS to create an easy-to-use NetHacking experience. I think I've succeeded in that goal. I'm probably wrong.
Features
An unscaled, scrolling map view on the lower screen, which can be interacted with using the touchscreen.
Minimap, message, and status information rendered to the top screen.
Support for 16- and 256-color BMP tilesets, including non-rectangular tiles (tiles must have dimensions which are a multiple of 8, e.g. 8x8, 8x16, etc).
Support for text mode, with optional full color and IBM graphics.
Popup command window for easy access to the full command set.
On-screen keyboard for text input and extended commands.
Keys are almost completely configurable.
Support for both left- and right-handed modes.
Save and restore.
Sleep mode.
News
Version 1.9 Released.
Added movement compass mode, ala iRogue, enabled with the new option 'compassmode', which can take the values 0 (disabled), 1 (relative mode), or 2 (absolute mode) (default off). See the packaged defaults.nh for an example.
Added support for sending '>' (the floor) as well as '.' (yourself) when being prompted for a direction (eg, digging, zapping, etc) by doing a regular tap for '.', or a held tap (tapping and holding for about a half second) for '>'.
Added an input history to the keyboard (limited to the last ten items).
Added support to the keyboard for using the joypad to move the cursor.
Modified taps on locked doors so the initial tap attempts to open the door normally, and only the second tap begins kicking.
Optimized status updates, so enabling 'time' doesn't slow the game down.
Fixed a bug that was most obvious with commands that prompted for directional input, where input keys would get ignored.
Fixed a menu bug triggered by a page down, resulting in the menu being dismissed erroneously.
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December 11th, 2007, 22:03 Posted By: wraggster
New homebrew game from Kukulcan
By playing on CPC, I had the vision of the game on DS in a spacial theme with stars, and this is the birth of the project. Then Lobo has redesigned, allowing me to still develop the concept, to arrive at the current version.
The game:
The goal is simple, we must destroy all-star level. You use it to help the CARRE your CRAFT destroy a star.
* THE CRAFT
S'arrête on all obstacles except the stars.
Destroy the stars.
* LE CARRE
S'arrête on all obstacles.
* 5 planets in 11 levels each:
PLANET 1: CPC (The original computer game should have a planet)
PLANET 2: Lobo (To thank the graphic)
PLANET 3: LOGON (In tribute was a very famous group démomaker on CPC Cuckoo Longshot)
PLANET 4: POUM (in a tribute Alain Massoumipour alias Poum, Amstrad To Hundred Hundred)
PLANET 5: REPPA (thanks to advisor algorithm)
Orders
START = Exit
PAD or STYLET = Move CRAFT
A, B, X, Y or STYLET = Move CARRE
R = Music (yes / no)
L = Repeat level
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December 11th, 2007, 21:49 Posted By: wraggster
Wizlon has posted a new version of his guitar tab viewer, heres whats new:
Just a quick fix for R4 and M3 users, basically my save file was conflicting with the R4 and M3 save file causing everything to go bananas. I’ve tested this on an M3 so I hope it works for everyone. Btw, nothing new has been added for this version so if you don’t own an R4 or a M3 then I wouln’t bother grabbing it.
Also, big thanks to everyone who visited the site and reported the error, if I don’t know about these things then I can’t fix em. Cheers guys, have one on me! (wihtout me actually providing one in any way whatsoever)
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December 11th, 2007, 21:46 Posted By: wraggster
News/release from Cornaljoe:
Version 0.2 is out!
Changes include key repeat, sort filelist, and various bug fixes. Link added below.
DualSlot Browser lets you browse and copy files to the filesystems available. Meaning if you have two FAT based flashcarts inserted, you will have access to both!
Be aware this is a very basic version. Hopefully once I learn more about DS coding, I'll get a cool GUI going. Suggestions and comments are welcome. Thanks to all that helped me get started!
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December 11th, 2007, 21:44 Posted By: wraggster
via pdroms
Helium filled Balloons are moving skywards. Move them, but don't let them collide with peaks. Once your ballons are save in the upper part, press the left or right sholder button, to let them disappear and gain points. There are nine levels with increasing difficulty.
This release has a minor update to the graphics.
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December 11th, 2007, 18:29 Posted By: Shrygue
via Computer and Video Games
Fancy sending your mates in the States a Virtual Console Christmas present with the new Wii gift feature? No ball, because it's region locked.
Wii owners in North America, where the gift feature has just been released, report that sending Virtual Console gifts to friends in other countries - even North American neighbour Canada - results in a disappointing error message and the purchased VC game going into the bin.
It's all picket signs and flaming clubs on internet forums at the moment then, but when Japan, North America and Europe all have separate release schedules we can see why region locking the gifts makes absolute sense.
We don't think Nintendo fancies the idea of Japanese punters flogging Pokémon Snap to would-be buyers in Bromley, and underground Virtual Console shops would undoubtedly crop up overnight if unreleased games could be sent across the pond.
And even if that problem could be solved, realistically how many Wii owners want to send games to other countries? Regardless, there should be an easily noticeable warning of the region restriction before users pay the cash, we reckon.
Update: And it's just gone live in Europe - get gifting!
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December 11th, 2007, 18:06 Posted By: CoinCollector
Yesterday, Nintendo sent out a Wii message notifying all Wii owners of updates for the Wii Shop Channel and the Photo Channel.
Dear Nintendo Consumer,
We are pleased to announce that the following two new features have been added to the Wii console: (1) Wii Gifting in the Wii Shop Channel and (2) an update to the Photo Channel.
The Wii Gifting feature allows you to buy games for your friends and family and to gift such games to them right from your Wii Shop Channel. To learn how to use this new feature, go to http://nintendo.com/wii/channels.
In addition to the Wii Gifting feature, the Photo Channel has been updated to allow you to: (1) paste your favorite picture on the Photo Channel icon displayed on the Wii Menu and (2) play AAC-format music files while viewing slide shows.
[How to use this.]
The new Photo Channel can be downloaded from the WiiWare section of the Wii Shop Channel at no cost. Please note that if the Photo Channel you are currently using is the "Photo Channel 1.1" version, you will not need to download this new version.
To verify whether or not you are currently using Photo Channel 1.1, just point your Wii Remote on the Photo Channel icon on the Wii Menu screen. The screen will display "Photo Channel 1.1" if that is the version you are using.
In order to download the updated Photo Channel, you'll first need to update your Wii Shop Channel. Press the "Update" button located on the lower-right side of the screen to start the update.
~Nintendo~
If you don't feel like buying anything right now, and you would like to try out the Gifting feature, you can send the Photo Channel update to a friend! The gift letters are pretty nice!
One small thing to note, after the update, the Wii Shop Channel now has a stylish new animation when you click on it!
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December 11th, 2007, 04:20 Posted By: TeenDev
via GBAdev====================
Description:
====================
Flashcart OS: Slot-1 Edition is a homebrew OS for Slot-1 Flashcarts. Current features include a boot menu, MoonShell booting, and boot to GBA.
====================
Copyrights:
====================
Flashcart OS: Slot-1 Edition
Copyright 2007 Maxwell Goodman (TeenDev, max482wert, tondopie, TheOnlyEnglishRose)
load.bin
Copyright 2007 Michael Chisholm (chishm)
====================
Usage:
====================
If you use a Datel Games 'n' Music just use the pre-patched "bootme.nds" file.
1. DLDI patch the .nds for your Flashcart.
2. Put moonshell.nds in the root in order to boot to the mediaplayer.
====================
Contact:
====================
* Email: teendev@gmail.com
* AIM: max482wert
* MSN: max@tondopro.com
* IRC: #halo2dds or #dsorganize on irc.rizon.net as TeenDev
====================
THANKS:
====================
* Chishm (For libfat and the Games n' Music DLDI Driver).
* M3 and G6 Teams (For the skin included in the program).
* All people who have contributed to NDS Homebrew Development.
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