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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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July 22nd, 2008, 16:26 Posted By: wraggster
News from Divineo China
Simply snap the wireless receiver to the bottom of your Wiimote and press the synch button on your wireless nunchuk, you are now ready for non-stop, wireless gaming. An integrated LED status indicator on the receiver lets you know when you are connected, synched and ready to game.
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July 22nd, 2008, 12:54 Posted By: Darksaviour69
Capcom finally offically announced that Dead Rising: Chop Till You Drop (cool name) is in development for the Wii. Dead Rising: Chop Till You Drop is scheduled to hit store shelves this Winter.
Dead Rising: Chop Till You Drop includes the following features:
• Utilizes the same engine as Resident Evil 4 Wii edition.
• New level of interaction – aim and fire guns, swing and throw weapons and shake off zombie attacks with added Wii Remote functionality
• Huge environment – expansive indoor and outdoor areas of the mall provide a variety of different locations to explore
• Improved save functionality allows for more seamless gameplay
• Hoards of enemies on screen at once resulting in non-stop, pulse-pounding action
• Anything in the mall is at Frank’s disposal
• Grab environmental objects like umbrellas and benches to use as improvised weapons
• Snatch items from different stores to use as weapons including golf clubs, lawnmowers, frying pans and more
• Consume food and drink to revive health
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July 22nd, 2008, 02:52 Posted By: bmic@universitando.c
I am releasing a beta version of the Home Menu, decided to separate SOME of my functions of GRRLIB not to distort its purpose, this "library" will be temporarily call of STDMENU, if someone has better idea please advise.
Attached a sample code that makes very easy the lives of those who want to develop using the library as GRRLIB standard for matters of video and images in their homebrew.
Below a brief description of their duties:
-- STDMENU_InitAll ()
Responsible for booting the library FAT, Wiimote buttons, IR Wiimote, video, sound and variables necessary for the Home Menu.
You MUST place this early in the main.
-- STDMENU_HomeMenu ()
Responsible for calling the function of the HOME MENU.
It should be placed as an example: if (wpaddown & WPAD_BUTTON_HOME) STDMENU_HomeMenu ();
-- STDMENU_drawPointer ()
Responsible for showing the pointer on the screen, the X and Y is returned if declared as int the variables wXpos, wYpos and wAngulo, wBattery not yet been implemented for lack of support for the libraries of current wiimote homebrew for the wii.
His call should be placed before: GRRLIB_Render ();
The Operations Guide has to be customizable with a file name "OpGuide.png" with 608x404 resolution.
I will be staying at least for now the functions of the wiimote settings, I am entering in vacation from and in the next three weeks I will not look on any code, after all, these are the real reason for the premature release of STDMENU.
-------------------------------------------------- ------------
below some functions implemented in GRRLIB:
-- GRRLIB_DrawImg_FadeInOut (width, height, image, scale X, Y scale, speed);
Performs a fade in and out of selected images.
-- GRRLIB_DrawImg_FadeIn (width, height, image, scale X, Y scale, speed);
Performs fade in the image selected.
-- GRRLIB_DrawImg_FadeOut (width, height, image, scale X, Y scale, speed);
Performs fade out in selected image.
-- GRRLIB_FadeScr ();
It should be used to capture the screen of the current system and make a fade out.
The next functions were withdrawn from the forum of GRRLIB
http://grrlib.santo.fr/forum
-- GRRLIB_ScrShot (const char *);
Save a PNG file of the screen capture.
-- GRRLIB_ScreenCap ();
Used to capture a screen and send a variable u32 to be used later, its use is given as follows: u32 tex_scrTmp = GRRLIB_ScreenCap ();
LINK TO DOWNLOAD: http://wiihomemenu.googlecode.com/files/stdMenuBeta.rar
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July 22nd, 2008, 01:42 Posted By: JKKDARK
New version of the input plugin for Dolphin (a Gamecube emulator for Windows).
Info:
Falcon4ever's Avatar
Join Date: Jun 2003
Location: The Netherlands
Posts: 292
Cool nJoy v0.3: Multi-controller support.
Hi!,
I just finished updating my input plugin nJoy.
nJoy v0.3 now features multi-controller support!
- Enjoy!
*update*
new builds are also here:
http://falcon4ever.pcsx2.net/dolphin/SVN_builds/
r49 of the attachments is actually r50.
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July 21st, 2008, 23:21 Posted By: wraggster
Raphi2 has updated his homebrew release for the DS, heres the info from the coder himself:
Ok. DSRoomMaker v1.0 is released!
-Now you can edit the walls and ways of your room!
-Added more objects
-You can combine the objects now
-The garden is bigger
-Deleted kitchen,bathroom and bedroom to combine it in one big main room
-Enjoy
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July 21st, 2008, 23:16 Posted By: wraggster
Nightfox has released a bugfix version of Colors for the Nintendo DS:
Hi!
I just fixed another "bug?" reported by users with slow SD cards. Game freezes when they exit from Options Screens. This is because music is playing (mp3 Stream) and at exit of options screen data will be saved to a file. Sometimes, rarely, this causes DS freezes, because a mp3 player is reading a block from fat and at same time, options screen is triyin to write one. I fixed it pausing while Options Screen is saving data to fat then unpausing it. Now you will notice a little pause on music when you exit Options Screen.
Added also a new game icon, updated credits and a "Loading files" counter.
Thats all
Download: http://www.mediafire.com/?pzwt1mxf32p
Please, report any unknow bug to me to can fix it
P.D. It's fun try to fix bugs caused by linkers.... XD
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July 21st, 2008, 23:04 Posted By: wraggster
News/release from hazuki62 is a release of a rather adult themed release for the Nintendo DS:
Here is the first version of the reader VirtuaGirl
But what is it that it VirtuaGirl ti?
Bin girls doing strip tease course
So I knew that this sort of thing missing on ds.
Now it is settled.
Format recognized: BK1, BK2, BK3
INSTALLATION:
- unzip the archive at the root of your linker
- put your file. bk in the dossier vg
USE:
A button to start reading the file
left right to change file
A KNOW:
response time long enough to change video currently playing.
libfat uses so do not forget to patch with good dldi if your linker does not
modified. rar (ajour ds.gba and sc.nds I had forgotten to bring them)
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July 21st, 2008, 22:47 Posted By: wraggster
Thoduv has updated his Lapinou jumps game for the Nintendo DS:
Lapinou is a nice little rabbit "carrotivore" that is, for some reason that nobody so far could not explain, stuck in a kind of infernal tour, between two edges of the screen. But never fear for our rodent friend, who despite having a diet varied little, is rather dégourdi and cunning. By dint of reflection, it has therefore found the solution to his imprisonment: this solution is simple, it is rising. Mount? Hey, just wish I see strange blocks of land suspended in the middle of emptiness by a divine force very favourable to the survival of the species of rabbits, which commme you know, is necessary for proper regulation of quantity of carrots in the ecosystem, but brief. Even more surprising, those famous blocks magic seem to indicate a path, forming a stairway to freedom of our beloved Lapinou (since this is his name). Then he takes his courage with his two ears, heats feet, and starts bouncing blocks in blocks. But horror: it turns out that these are rather fragile and kind of rapidly crumbling under the weight of rodent doped with carrot juice ... Your mission (if you agree): embody this rabbit in distress and give him his freedom.
-- July 21, 2008:
[VERSION 1.2] A great big package of new products, cleaning code, correcting bugs! The new Lapinou is here! Maheureusement, it will probably wait for quite some time the next, if there ever is one.
* Add a block aid, placed at the beginning of the game, to explain just what to do (for people who would not want to read the README!)
* Add a secret bloc, which is very expensive but helps us to ... a secret!
* Better protection against cheating!
* Small music (héhé) and animation for those arriving to finish the game!
* Menu to buy blocks. Beginning integration of a "modular" for the main loop.
* Modification sorting polygons translucent to correct bugs transparency.
* Standby mode when you close the DS.
* Switch ASlib for sound, ca m'évite lots of trouble with my own MP3 player who does that at its head.
* Grosse modification of the main menu. The code is always crade, but much nicer!
* Changing the force of gravity (more "real" and a "floating" for very light) ... ... Indeed not, it has the air to break the gameplay ...
* System backups that works (block "nds"). File scores / backup renamed "lapinou.sav."
* Sending scores on the internet direct DS.
* Add block "slide" and "nds."
* Falling blocks are solid and break at the landing.
* Add a small particles (ugly for now).
* Small improvements to the system vthreads: it is possible to stop a thread nicely, and initiate a cascade threads (inside other threads). Adding full effects on the menus.
* Support ADPCM, and passage of all the sounds in ADPCM = gain seats in the ROM (200K earned).
* Responsible less monotonous (change depending on height).
* System stronger CPI (InterProcessor Communication) "lapinou-ipc."
* System abstraction "lapinou-io" for files.
* Collisions objects-objects.
* Cleaning the code (particularly main loop).
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July 21st, 2008, 22:35 Posted By: wraggster
Le Rodeur has released the first version of his project to bring a Diablo Clone to the Nintendo DS:
Heres the info:
Bon bah this is my first project, a mini-remake (I said mini) this diablo2 fact that my dream (always elsewhere). As stated in the subtitle you incarnerez the witch of diablo2.
History:
ver 000.1: Bah is still in alpha version so you can just move the witch on a map infinite
How to play:
With the pad, for the moment just arrows marches (diagonal included therein)
Other information:
Uh ... There is a part that the announcement of diablo3 gave me the punch XD (vreaiment I had trouble with diagonals at the beginning)
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July 21st, 2008, 20:00 Posted By: wraggster
Bushing one of the Wii Scenes most prominent hackers last week went public with his plea to Nintendo to answer him and stop a piracy exploit (unreleased) in the Wii that allows unmodified Wiis to run pirated Games, Bushing updated and Nintendo have replied.
He did not post the reply from Nintendo, he just posted(Insert a polite reply here from a real person at Nintendo, indicating that they received my message and will reply further shortly.)
(No, I won’t be posting any other correspondence with them.)
Bushing has also posted all the emails from people pretending to be from nintendo (eg nintendo61@gmail.com).
Looks like the pirates wont be getting their day after all and by doing this Bushing has protected the Homebrew scene. Yes a strange move for a Wii Hacker to Work with Nintendo but protecting against Piracy benefits all and especially the Homebrew Community.
spread the word
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July 21st, 2008, 19:40 Posted By: wraggster
The Wii Homebrew Scene is at the moment one of the most exciting of the Homebrew scenes with releases for Games, Demos, Apps, Emulators and even a dubious Custom Firmware. Last Week Bushing who is one of the Wii Scenes most prominent hackers published an article asking Nintendo to contact him to stop a piracy hole on the system but protect the Homebrew we all enjoy.
Sadly some coders are still releasing apps to dump the contents of discs to the Memory Card and even sadder is that some "Homebrew" sites are posting this news. Now what people do is their own buisness but if Nintendo see piracy on the Wii and especially with supposed homebrew sites posting about such apps we will see the big N go all out to kill homebrew for us all.
Yet again another kick in the teeth for real Homebrew and Emulation fans.
Agree or disagree via the comments
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July 21st, 2008, 18:57 Posted By: wraggster
Newly released today:
features
New Arcade style visual effects bring even more fun to the field. With ball trails, big hits, and sprint trails, the college football experience jumps to life like never before
An all-new Wii-exclusive moves system featuring simplified Wii Remote-based controls makes NCAA Football 09 the most accessible college football game ever
Call plays on both sides of the ball using a simplified playbook featuring 40+ plays or call plays like a pro with the full playbook
All-new action icons tell you when to tackle, evade defenders, swat the ball on passing plays, and more, all while the play is playing out
Hype the crowd with user-controlled celebrations to gain a momentum boost, or taunt friends and rivals after every big score
description
Now everyone can compete using EA SPORTS All-Play. Get ready for the most fun you've ever had with a college football game. Celebrate your own way after a BIG touchdown during the Wii-exclusive Crowd Hype moments to improve your team's abilities on the field. NCAA on the Wii is the most accessible football experience. There are different playbooks available on the fly for all skill levels and the most approachable controls. Everyone from a novice to an experienced player will have blast playing together
http://www.play-asia.com/SOap-23-83-...j-70-2mcm.html
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July 21st, 2008, 18:55 Posted By: wraggster
Newly released today:
Rock Band Track Pack Vol. 1 contains 20 songs previously released as downloadable content for the Xbox 360™ and Playstation 3™.
The following songs will be featured on the Track Pack. All are master recordings.
"Song title" - Artist
"KillThe Kill" - 30 Seconds to Mars
"Move Along" - All-American RejectsThe All-American Rejects
"All the Small Things" - Blink-182
"More Than a Feeling" - Boston
"Moonage Daydream" - Bowie, DavidDavid Bowie
"We Care a Lot" - Faith No More
"Truckin'" - Grateful DeadThe Grateful Dead
"Die, All Right!" - HivesThe Hives
"Calling Dr. Love" - Kiss
"Gimme Three Steps" - Lynyrd Skynyrd
"March of the Pigs" - Nine Inch Nails
"Live Forever" - Oasis
"Crushcrushcrush" - Paramore
"Synchronicity II" - PoliceThe Police
"Little Sister" - Queens of the Stone Age
"Teenage Lobotomy" - Ramones
"Siva" - Smashing Pumpkins
"Interstate Love Song" - Stone Temple Pilots
"Buddy Holly" - Weezer
"Joker & the Thief" - Wolfmother
http://www.play-asia.com/SOap-23-83-...j-70-2raj.html
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July 21st, 2008, 18:54 Posted By: wraggster
Newly released today:
features
Fully immersive golf game turns your Wiimote into a virtual set
New online game modes bring the links to life with Friend Play and World Play
True-to-life golf physics and dramatic telecast style presentation
Multiple game modes ranging from tournament, character matches, stroke play, special mini-games and more
Unlock new characters, courses, and outfits including classic Capcom characters: Apollo Justice, Arthur, Chun-Li, Jill Valentine, and more!
Utilize your personalized Mii’s for the ultimate customized game
description
We Love Golf!™ presents a realistic golfing experience with a fresh new spin incorporating the Wii Remote’s unique motion-sensing functionality. Players will use the controller to choose clubs, line up shots, swing and even add a touch fade or draw with a flick of the wrist. Just as on a real course, gauging wind conditions, correct club selection and careful reading of the greens are all essential for victory
http://www.play-asia.com/SOap-23-83-...j-70-2r7z.html
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July 21st, 2008, 18:51 Posted By: Shrygue
via IGN
Which do you prefer: sailing the ocean or soaring through the sky? With the latest additions to the Wii Shop Channel, players can choose between seafaring action and high-flying thrills. Unleash your inner pirate with a new WiiWare adventure, or check out a pair of side-scrolling Sega Genesis classics making their Virtual Console debut. By air and by sea, big fun is on the way.
Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:
WiiWare
Pirates: The Key of Dreams (Oxygen Games, 1-4 players, Rated E for Everyone Mild Violence, 1,000 Wii Points): Pirates: The Key of Dreams is a frantic nautical shoot-'em-up. Sail your way across the Caribbean, cannons blazing, looting booty, running blockades and ultimately battling Blackbeard himself. The player takes control of a navy captain sent deep undercover as a ruthless pirate in order to seek out and retrieve the Key of Dreams, a valuable and dangerous cursed artifact. Rescue castaways to bolster your ship's crew, gaining performance increases to your navigation, weaponry, structural integrity and cartography skills. Collect increasingly powerful weaponry including rockets, mines, chain shot, saw blades and a flamethrower to hurl destruction into the path of your enemies. Play against three of your scurvy friends or A.I. opponents in pitched multiplayer battles over 35 levels, set in seven themed environments. Choose from different ship types that reflect your play style. Play in turbo mode if you're pirate enough.
Virtual Console
Super Fantasy Zone (Sega Genesis, 1 player, Rated E for Everyone Mild Cartoon Violence, 900 Wii Points): The last entry in the Fantasy Zone series, this side-scrolling shooter puts you in the shoes of main character Opa-Opa, who is on a mission to avenge the death of his father. To do so, you'll have to battle a variety of Enemy Generators to clear out the various levels and finish off the Menon Guardian at the end of the level. Eliminating your enemies will let you rack up some gold, which you can use to buy even better weapons, upgrades and other equipment. Spend your gold wisely, as each different boss you need to defeat presents a unique challenge.
Gley Lancer (Sega Genesis, 1 player, Rated E10+ for Everyone 10 and Older Mild Suggestive Themes, Mild Fantasy Violence, 900 Wii Points): In the year 2025, a war breaks out between humans and a hostile alien race, and 16-year-old Lucia and the rest of the starfighter pilots in the Earth Federation must join the battle. When Lucia's father is kidnapped by the aliens, she decides to take action and hijacks a brand new prototype starfighter, the Gley Lancer, in order to try to save him. In this side-scrolling shooter, step into the cockpit of the Gley Lancer as Lucia, rescue your father and destroy the evil aliens that are bent on destroying the human race.
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July 21st, 2008, 18:48 Posted By: wraggster
Newly released today:
features
Race in five Championship Events including Time Attack, Race, Eliminator, Race Line, and Stunt Challenge
Challenge yourself in exotic locations such as Morocco, Italy, Hong Kong, and more
Take on opponents via local wireless or through Nintendo WiFi Connection
Choose from 11 Ducati motorcycles including the Monster, Hypermotard, 848 & 1098 Superbikes, and Desmosedici RR
Choose from eight unique characters each in their own colorful and distinctive leathers
Experience the arcade-style roadracing with power sliding, wheelies, and on-track jumps
New stunt modes including wheelies, burnouts and jumps
description
Get on the gas in the exciting Nintendo DS roadracing action on a Ducati, the ultimate expression of the most extreme racing machine today! Just like the Ducati, this action-packed NDS game is built for a single-minded purpose - experience the thrill! Choose a Monster or Superbike and ride the fastest stopping and quickest lapping Ducati, known the world over as the most powerful and best handling motorcycles. Want to mix it up? Climb aboard the Hypermotard and take on asphalt canyons, mountain curves or dirt roads with total abandon. Compete in 50 Challenges across five exotic locations in one of the numerous single player modes or challenge a friend in multiplayer mode! Get on your NDS Ducati now for full stop and fast forward action!
http://www.play-asia.com/SOap-23-83-...j-70-2eam.html
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July 21st, 2008, 18:47 Posted By: wraggster
Newly released today:
features
The adventure is divided into 5 different worlds
Each world is divided into 8 levels
8 different kinds of traps/mechanisms for each world
9 engine-based narrative animations
In the air, you can blow in the microphone and you will create an air stream Mr.Slime can use to fly
description
As the young but determined hero Mr. Slime, players set off on an exhilarating adventure, trying to protect Slime Village from its evil enemies, the Axons. Using the touch screen and stylus, players must navigate the levels by dragging and stretching Mr. Slime’s arms to grab hold of small anchor points scattered throughout the game.
Mr. Slime features inventive uses of characteristics specific to Nintendo DS, including sound and shape recognition. As an example, players are able to blow on Mr. Slime to make him fly in the air or to help him breathe under water.
http://www.play-asia.com/SOap-23-83-...j-70-2md5.html
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July 21st, 2008, 18:46 Posted By: wraggster
Newly released today:
features
Play as Nancy Drew, the world's most recognizable teen sleuth, in this 3rd person action adventure follow up to Nancy's DS debut in The Deadly Secret of Olde World Park
Use the shadows to sneak past danger areas and avoid detection
Use your lock picking skills to sneak into areas to search for clues
Unique graphic novel format pays homage to the classic book series that introduced Nancy Drew to the world
Access your new Suspect File and keep track of information including fingerprints, habits, characteristics and more
Play new contextual detective games with various interactive objects that affect your progression through the game. Play conversation and unlocking games too
description
The Clue Bender Society, a group consisting of the world's greatest detectives, is looking for their newest member. Teen super-sleuth Nancy Drew is among three exceptional candidates that could make the cut if she can solve a series of pre-determined challenges before the others. But when a secret tome containing the solutions to history's greatest mysteries goes missing, the Clue Bender Society's test case becomes real; they turn to Nancy and the other applicants to help recover the book before it ends up in the wrong hands. With only 24 hours to solve the case and earn membership into the Society, Nancy Drew will have to be at the top of her game
http://www.play-asia.com/SOap-23-83-...j-70-2ox7.html
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July 21st, 2008, 18:45 Posted By: wraggster
Newly released today:
Join the Magical Book Club and enter a world of imagination and fun! Bring classical fairy tales and short stories to life with the new interactive reading system that lets you get immersed into the stories like never before! Combine that with mini-games that range from skill buidling sets to just plain fun, this is one Book club that your chIld may never want to leave!
http://www.play-asia.com/SOap-23-83-...j-70-2vyx.html
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July 21st, 2008, 18:44 Posted By: wraggster
Newly released today:
features
Enemies will come at you from all sides and your attack craft is equipped to handle them all with its 360 degree cannon!
Combat the enemy with over 10 different, upgradeable weapons, such as underwater mines, homing missiles, lasers etc
With 20+ levels and several different modes of play, such as Mission Mode and Survival Mode, this title has extended replay value and content
This title utilizes 3D graphics with great special and particle effects, filling the screen with swarms of enemies, bullets and obstacles
description
The hopes of the free peoples of New Earth rests in your hands! Defeat the Chaos Empire and restore peace to a shattered planet!
Developed in secret, it is up to you to unleash humanities last hope against the Chaos Empire. Pilot this top-secret attack fighter through swarms of enemy fighters, countless obstacles and destroy the war machine Crimson Star once and for all!
http://www.play-asia.com/SOap-23-83-...j-70-2vyy.html
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