|
|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
October 31st, 2006, 09:00 Posted By: freemaan
I've released a new version of IRCDS.
New things:
-faster
-nicer GUI
-more stable
Sorry, no SSL/Blowfish for now :/
Check readme.txt inside the archive for more info.
Download via comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 31st, 2006, 07:46 Posted By: wraggster
New Commercial release for the NintendoDS at SuccessHK

In Nicktoons Battle For Volcano Island, the fate of Volcano Island is in your hands! An ancient evil, known as Mawgu, threatens to take control of Volcano Island. It's up to our Nicktoons Heroes to defeat Mawgu. Join SpongeBob, Timmy Turner, Danny Phantom, along with new recruits Patrick Star, Sandy Cheeks, and Samantha Manson for all out battle on... Volcano Island!

To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 31st, 2006, 00:40 Posted By: wraggster
New release from Zarxrax
Here is the first program I have written for the DS. I suck at programming, so it is not very good.
This program is created to help me study Japanese (although it is not useful for that purpose yet). It is a basic flashcard program, displaying text on 2 sides of a card. In addition, it has a drawing pad where you can scribble an answer before you flip the card over.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 31st, 2006, 00:37 Posted By: wraggster
Via Mollusk
Kukulcan released CaissesDS, a very complete and good-looking Sokoban clone. It contains an skin system, both for the background and the box graphics, as well as 500 puzzles (some old ones, and some new original ones). Probably one of the best homebrews out there
I won't detail the whole changes and all, so I'll just invite you to go on to his website... It's in french, but I'm ready to bet you'll find the screenshots and downloads easily 
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 31st, 2006, 00:31 Posted By: wraggster
Kukulcan has updated his Puzzle DS Game, heres the info: via translation
* Play drank
To make one by one Slip the parts of the puzzle or by batch, to rebuild the image and thus to resolve the following level.
* Poured
The version without FAT does not memorize your records, nor the levels which you resolved.
* Levels
There are 20 grades bottom on the topic of Christmas. The last 2 levels are rascals.
* Orders
Use of the Stylet only.
R = Music (yes/not)
Start = Return to the principal menu
* Thanks
With MOLLUSK for its superb bookshop PA_LIB.
With ALEKMAUL for the management of the safeguard with FATLIB.
WITH ALEXIS BOUSIGES for his translations.
With SPACE1, TURK182, ***AL, ALEXIS, X-BLASTER, MOLLUSK and ALEKMAUL to have played testers.
* Bugs
. At the end of the level, during the rebootstrapping of management of the sprites, one paté the screen has appears very quickly.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 31st, 2006, 00:25 Posted By: wraggster
News from Christ:
Hello, I'm glad to announce that the AMAP4DS source code is available ! The source code is the v3.0. Now, you will be able to add your own map to display it on your DS screens using the AMAP4DS v3.0 map viewer engine. A lot of people ask me for several maps to add to AMAP4DS. I do my best but it will be faster if anybody - who wants - adds his favourite map by himself. I still keep adding new map too, so with your help, we should map the entire world very soon The AMAP4DS-Open-Source v3.0 package (with tutorial included) is downloadable for free on the Christ Homepage: http://www.andreani.net/ds/ Let me know about your creations, and good... maps ! Christ
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 31st, 2006, 00:20 Posted By: wraggster
New release from knight0fdragon
So here is an update to my photocup game the graphics should be better and I fixed some bugs. Some comments would be nice so that I can have something nice and polished done, and I will work on the photo parser to allow a bigger range for the touching of tiny dots.
Also if some people can test it on various flash cards, I would really appreciate it, thanks.
Also should support DSRumble and WarioWare Rumble
Some new updates:
download images from HTTP now, so all I would need to do is make changes or additions and upload it to the web.
Has more fat support, uses latest libfat, along with gbfs support.
for FAT cards:
photocup binary and data folder are needed
for FLASH cards
photocup binary is needed only
To switch between files on DS and files on the HTTP, go into settings, then hit the more button and select the world.
adding your own URL to the server is not yet supported
also saving high score to the web will be my next goal.
Cards I have tested it on:
Supercard CF -> runs, and saves
XG2 flash Lite -> runs, and saves
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 31st, 2006, 00:13 Posted By: wraggster
Via DSfanboy
The Pokemon website has updated and provided us with more information on some of the Wii/DS connectivity of the title. Now, the page mentions a need for software on the DS, yet does not tell if this software will be included with the Wii game, downloadable from the Wii, one of the DS games, or need to be separately purchased. Personally, we're assuming it'll be downloadable, but the article does make mention of it acting much in the way Wi-Fi does in Pokemon Diamond & Pearl.
The site also mentions that you can bring some of your Pokemon from Pokemon Diamond & Pearl into the Wii game through the use of 'coliseum mode.' This allows you to bring 6 of those Pokemon into the game and persistently record their battle information through Pokemon Battle Revolution.
More Info
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 31st, 2006, 00:12 Posted By: wraggster
Via DSfanboy
We aren't experts in the fine art that is speaking Japanese, if you hadn't already noticed. On top of that, translated pages aren't exactly the best place to get info either. If you've ever doubted that a sentence in English could not make sense, spend five minutes trying to read one of Google's translated pages. They could make Winnie The Pooh look like a perverted old bear.
From what we gathered, this is the intro to Castlevania: Portrait of Ruin. There's lots of ass kicking and no monster gets spared. We were surprised to not hear any voice acting but we are hoping to see that get worked on in the extra months Konami has taken to improve the game.
As always, the video is after the break unless you want to wait and see the intro for yourself when the game is released like a sissy. Enjoy!
Video Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 31st, 2006, 00:07 Posted By: wraggster
Via IGN
few new details have come our way on Final Fantasy XII Revenant Wings, the DS spinoff of Final Fantasy XII. Dengeki DS Style (a new magazine focusing on the DS and Wii) has an interview with director and scenario writer Motomu Toriyama and co-producer Eisuke Yokoyama, in which the two offered some hints on the game's battle system and storyline.
The game's story takes place following Final Fantasy XII, although Toriyama said that a specific time hasn't been set. Vaan, a pirate, is in search of a treasure, and has just arrived on the floating continent of Puruvama. The game will take place both on this floating continent and on the ground below.
It would be impossible to put in all of Ivalice (the FFXII world), said Yokoyama, but you'll be able to go to the main locations. You'll also be able to see how the characters have gone on to live following the events of Final Fantasy XII, so those who've played the PS2 RPG (it's almost out in America!) will have some bonuses to look forward to.
Due to the portable nature of the DS, the game is being made to be playable in a short bursts. You'll progress through the story speedily, said Toriyama. The story will be comprised of episodes, building up to a large storyline which promises to maintain the Final Fantasy style drama.
Asked if the game would use FFXII's ADB system, Yokoyama said that the battle system is mostly new. However, in order to keep FFXII players from getting confused, there will be a number of shared elements. The Gambit system will be a part of this title, although it will be simplified in order to accommodate beginner players. Also, the battle system will be fully playable with the stylus.
Dengeki asked a question about the number of party members capable of joining your group. To this, Yokoyama responded that Fran and Balthier will definitely join in as party members (they were shown in the Tokyo Game Show trailer, after all). Due to the new game systems, Yokoyama expects there to be more party members than in FFXII.
Summon beasts will apparently play a big role in the game. Toriyama expects Revenant Wings to have the most summon beasts of any Final Fantasy game ever. The summon beasts will be the key to battles, said Toriyama, and their use will be different from that of previous titles.
Revenant Wings will make use of all those nifty features that make the DS so special. In addition to full stylus control, Toriyama hopes to make full use of the dual screens not just for events, but for battles and all game systems as well. The only area being left in the dark at this point is Wi-Fi compatibility. Toriyama feels that the battle system is good for competitive play, but the game won't feature Wi-Fi support unless lag can be eliminated.
Even with all these details, there's still a lot of mystery surrounding Revenant Wings. Screenshots have yet to be shown, for instance. With FFXII set for US release shortly, expect details on this followup to slowly begin trickling out.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 31st, 2006, 00:05 Posted By: wraggster
Majesco announced today that it will be publishing Cooking Mama: Cook Off for the Wii in early 2007.
Developed by OfficeCreate and licensed from Taito, Cook Off is a follow-up to the quirky kitchen adventure for the DS, Cooking Mama. Cook Off will make special use of the Wii Remote to let gamers mash, chop, slice, stir, and cook more that 300 real-world recipes from around the world. Cook Off will attempt to offer aspiring sim-chefs realistic graphics and real-time cooking effects to help keep you from burnin' your biscuits. Cook Off will also offer 2-player kitchen competitions, also known as a "cook off", to help find the Iron Chef in your family.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 31st, 2006, 00:02 Posted By: wraggster
Via Gamepro:
Wow, you're up on your stuff. I can confirm that there was a GameStop retreat and Reggie did in fact say there will be another big Wii revelation around launch time.
As to what I think this new announcement might be? I have no idea. However, I'd think it would most likely be specs related (since Nintendo is still hush-hush about what the Wii actually incorporates). My second theory is that the revelation will be about Wii's online capabilities.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 31st, 2006, 00:00 Posted By: wraggster
The Nintendo DS is very popular in Japan and taking full advantage of its popularity is the Nation Western Fine Arts Musuem. From the musuem counter you can borrow a DS which comes with a special catridge preloaded with the musuem details. Each room in the musuem has an access point so once you enter a room the screen automatically displays information relevant to the room. Browsing through the menus is very easy using the touchscreen. If you find a painting interesting just browse to the painting on the DS choose print and using Wi-Fi the picture is printed which you can collect upon leaving the musuem.
More Info
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 30th, 2006, 23:57 Posted By: wraggster
According to Best Buy's Retail Stock System (RSS), the number of available Wii systems per store is already established. The RSS states that there will be as few as 24 Wiis for the stores sitting out in the country, and as many as 120 for the more popular Best Buys situated in highly populated areas.
Also tied to this report is the status of Wii software availability. Each Best Buy may stock around 60 copies of Red Steel and 30 of Trauma Center: Second Opinion, although there was no word if the number of copies would increase with the number of available systems. However, it would make sense that the stores that received over 100 Wiis would receive more software copies.
Lastly, there is the possibility that some Best Buys have already received their first Wii shipments as the rumor listed "10/28 or 10/29" as the first time the store would get Nintendo's new system. Of course, the street date of November 19 remains the same, but it's an interesting tidbit nonetheless.
Nintendo was unable to be reached for confirmation, however several Best Buy employees were able to verify the projected numbers.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 30th, 2006, 23:42 Posted By: wraggster
Today, Japanese game site ITmedia Inc. revealed that Taito plans to give fans the opportunity to try out three of its upcoming Wii titles. The demos will be available at the Nintendo World promotional event, which is being held in cities throughout Japan on November 3, 12, 25 and 26.
The first title, Cooking Mama: Minna to Issho ni Oryouri Taikai!, will let players hone their domestic engineering skills by preparing and cooking virtual meals with the Wii remote. The next title, Densha de Go! Shinkansen '06 Sanyo Shinkansen Hen will let players test drive of one of Japan's famous bullet trains. Last but not least, fans will be able to sample Furu Furu Park, a collection of mini-games ranging from puzzles to sports and shooting.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 30th, 2006, 17:22 Posted By: wraggster
A hands-on preview in UK magazine Edge uncovers several new gameplay gems for the latest Zelda quest, which it deems to be "a fanboy's wet-dream".
As you all should know, the game has a light world and a Twilight realm - areas of Hyrule that have been engulfed in a dark shadow of evil. Apparently, light is returned to Twilight-covered areas of the game by "hunting down shadow insects and collecting the tears of light they've consumed, restoring one of the four great Light Spirits."
The preview discloses interesting details concerning Link's abilities in wolf form. "As a wolf, Link controls almost exactly as he does in human form; every attack has its equivalent. Dashing with the A instigates a burst of speed, and though he cannot access items, D-pad shortcuts allow him to dig and access his senses."
These senses are used to detect digging spots, shadow insects and spirits of Hyrule citizens. These spirits apparently do not engage in conversations with Link, but you can sort of listen to their mutterings, no doubt to gather essential information.
It is already known that Link transforms into a wolf when in the Twilight realm. But Edge interestingly reveals that: "Link can also re-enter the light-world in the form of a wolf. There, people fear him but he can talk to animals."
Link's relationship with animals plays a huge part in many areas of his quest. As well as the return of Link's horse, Epona, who he can summon with a horseshoe-shaped reed, he will also interact with a hawk (again summoned with a reed), which he can launch at meddling monkeys or bees' nests.
Some of the mysteries behind Midna, the strange character riding on Link's back when in wolf form, have also been answered. When teamed with Link, Midna will apparently take on a Navy-style role, offering helpful hints and tips as the player explores. She can also help out with battle, conjuring a force field around Link that can instantly destroy groups of enemies in the Twilight realm that will otherwise revive each other.
Edge also reveals the existence of "a highly unusual character called Ooccoo - a chicken homunculus with a human head - who appears in dungeons, takes residence in your inventory and allows you to warp out and return to exactly the same spot, should you need supplies."
Edge was is full of praise for Twilight Princess. Yes, we're all going to buy it anyway, but that's always encouraging. Will it be better than Ocarina of Time, though. All evidence seems to suggest it might just be...
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 30th, 2006, 17:15 Posted By: wraggster
Nintendo has "no plans" to release DVD-capable Wii outside of Japan
The enhanced Wii console, capable of DVD playback - mentioned in the latest issue of Edge - may never see the light of day outside of Japan.
Talk of the DVD-compatible Wii in Edge has caused a stir on the 'net, despite Nintendo confirming back in September it had no plans to release such a console outside of Japan.
In a statement Nintendo confirmed that "in Europe (and the Americas), we have no plans for a DVD option either internally or as an accessory at this time. DVD players are now sold so cheaply and the penetration rate is so high that we did not think it was worth including [DVD playback] and raising the price of Wii."
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 30th, 2006, 00:27 Posted By: wraggster
News from the ScummVM Site
There were lots of important bugfixes and small improvements. We are also glad that three additional platforms are now officially supported: Nintendo DS, GP2X and GP32. You can already download official DS and GP2X binaries, and the GP32 port will be available soon.
Some of the most significant bugfixes are:
Many fixes for Humongous Entertainment games and better support for international versions of the games
Improved detection of the FM-TOWNS version of Indy3
Several fixes for The Feeble Files and more non-English versions are supported now
Some parts of the Kyrandia engine were rewritten so the game needs less CPU power now, and thus works better on lower-end devices
The PSP, PS2 and WinCE ports were greatly improved
The PalmOS port is again up-to-date and features separate build for Tapwave Zodiac
The WinCE port supports 2002 devices again
Download the Nintendo DS Version Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
October 30th, 2006, 00:08 Posted By: wraggster
Christophe Andreani has released new Maps for his excellent Map for DS App for the Nintendo DS, heres some info:
AMAP4DS (A map for DS) is a simple, easy to use and fast map viewer. It is first designed for metro and bus maps. It is not distributed alone but always with a specific map. You can find free several maps downloads below. Due to DS technical limitations it is not possible, for now, to load your own maps into AMAP4DS. If you need a map you can't find here, please, send me an email: christophe@andreani.net , I may add it in a near future :-)
AMAP4DS V3.0 offers one more zoom level (5 zoom levels available) and larger map resolution: up to 1536 x 1536
New v3.0 downloads:
New York Subway
Paris Metro
Paris - RER
Salzburg (Austria) S-Bahn
Download at Official site here --> http://www.andreani.net/ds/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
« prev 
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
next » |
|
|