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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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July 2nd, 2008, 01:33 Posted By: wraggster
Konami has finally lifted the coffin lid on Castlevania Judgment, the Wii-bound installment of the long-running vampire vanquishing venture. If you missed the Nintendo Power reveal, know that Judgment allows players to "slash, stab and whip their way across a variety of stages and environmental elements," and play as several characters from the franchise's illustrious history. Also, it's a 3D fighting game, "certain to thrill old and new fans of the franchise."
Of course, not every connection with real Castlevania games will be severed -- in fact, you can hook up the upcoming DS game, Castlevania: Order of Ecclesia, to "unlock bonus gameplay content." Castlevania Judgment will also support head-to-head (Belmont-to-Belmont?) play via Nintendo's online service, perfect for those times when you just want to lash out at internet strangers. Whips! They did it again.
http://www.joystiq.com/2008/07/01/ca...-connectivity/
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July 2nd, 2008, 01:33 Posted By: wraggster
Konami has finally lifted the coffin lid on Castlevania Judgment, the Wii-bound installment of the long-running vampire vanquishing venture. If you missed the Nintendo Power reveal, know that Judgment allows players to "slash, stab and whip their way across a variety of stages and environmental elements," and play as several characters from the franchise's illustrious history. Also, it's a 3D fighting game, "certain to thrill old and new fans of the franchise."
Of course, not every connection with real Castlevania games will be severed -- in fact, you can hook up the upcoming DS game, Castlevania: Order of Ecclesia, to "unlock bonus gameplay content." Castlevania Judgment will also support head-to-head (Belmont-to-Belmont?) play via Nintendo's online service, perfect for those times when you just want to lash out at internet strangers. Whips! They did it again.
http://www.joystiq.com/2008/07/01/ca...-connectivity/
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July 1st, 2008, 21:50 Posted By: Shrygue
via Computer and Video Games
THQ has sent us six new screens and a brand new video for its Wii platforming game, de Blob.
Dubbed (somewhat incorrectly) as the Wii's answer to Katamari Damacy, deBlob pits a lump of goo against a greedy co-operation that turns the city of Chroma into a colourless, sterile landscape.
It's been getting some pretty good previews, which we recommend reading on the game info page.
de Blob is due out on September 26 of this year, only on Wii.
Screenshots
Trailer
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July 1st, 2008, 21:11 Posted By: Shrygue
via Eurogamer
Nintendo is hosting a series of events across the UK offering you the chance to try out Wii Fit and get a free health and fitness check.
It's all part of the platform holder's Feel Great Britain initiative, which comes complete with an extremely lifestyle website full of white.
Visit the site for full listings of when and where Feel Great Britain events are taking place, get fitness tips from the likes of Rosemary Conley and win an exotic holiday to the Lake District.
Alternatively, you could just read our review of Wii Fit to find out whether it's right for you. Perhaps while eating some chips.
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July 1st, 2008, 20:51 Posted By: Shrygue
via Computer and Video Games
Nintendo will fight a court's decision to deny the game maker's appeal of a $21 million patent infringement verdict involving game controllers.
After the U.S. District Court for the Eastern District of Texas, Lufkin Division told Nintendo that it must pay millions of dollars to Texas-based Anascape for patent infringement, the famous game company appealed the decision, asking for a reduced verdict.
But on Thursday, judge Ron Clark denied Nintendo's appeal, and upheld the jury's May 14 decision.
However, the fight over the patents isn't over yet, Nintendo has told Next-Gen.
"Nintendo does not agree with the ruling of the trial court on the remittitur motion," said Charlie Scibetta, senior director of public relations at Nintendo of America in an e-mail. "Nintendo intends to appeal this case to the Federal circuit court."
The jury said that Anascape's lawyers presented enough evidence showing that Nintendo had infringed on patents in the production of the GameCube controller, the Wavebird, the Wii Classic controller and the Wii Remote.
In a statement issued Friday, Anascape's lawyers praised this week's ruling. "We appreciate the Court's thoughtful consideration in upholding the jury's decision," said Doug Cawley, principal at McKool Smith and lead counsel for Anascape. "Although not a giant corporation like Nintendo, Anascape has every right to protect its technology."
In 2006, Anascape also filed suit against Microsoft and Sony for alleged patent infringements pertaining to game controllers.
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July 1st, 2008, 20:50 Posted By: Shrygue
via Eurogamer
Majesco has decided to make another Cooking Mama game for Wii. It's due sometime this year in the US, but there's no word on Europe.
Subtitled World Kitchen, this sequel will come to life in full 3D and have lots more recipes to teach you: from parfait to shrimp something or other. And we like shrimp.
There's a bit of comedy mixed in when you botch something up as well; flip a burger too high, for example, and Mama will catch it in her apron. Probably rendering the burger useless.
We're also promised some sort of rhythm mechanic to make boring bits like stirring more enjoyable.
Cooking Mama has been a storming success and has baked its way to over 2 million units sold around the world.
Cooking Mama: Cook Off (released May 2007), alongside the DS original (released December 2006), still commands a spot in the UK all formats top 40, albeit at 39.
The DS sequel Cooking Mama 2, released in February 2008, finished this week at 22.
Pop over to our Cooking Mama: World Kitchen gallery to see what it looks like.
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July 1st, 2008, 19:26 Posted By: wraggster
Hi all its taken me hours to update the links for the DS site but we are now up to scratch, ive also removed those dreaded play asia ads that showed what games were new out and what was new on preorder, i thought it might be a neat addition but all it did was slow the site to hell because of problems on play asias end.
So good news for those on slower speed internet connections.
Also because the DS Site was getting in loading terms massive i have now moved the DS Homebrew Games section to this url --> http://nintendo-ds.dcemu.co.uk/Ninte...ebrewGames.php
I have also moved the DS Homebrew Applications and Multimedia to this url --> http://nintendo-ds.dcemu.co.uk/Ninte...plications.php
Finally i have moved the Nintendo DS Emulators onto its own page here --> http://nintendo-ds.dcemu.co.uk/NintendoDS-Emulators.php
Emulators for Nintendo DS will stay on the left column for the time being, hopefully this will help those on lower speed connections as well as clean up the front page, ive also removed links to my rather out of date guides and faqs for homebrew, i suggest any questions be directed to the forums because the users around here are much more up to date than me
Thanks for your time, back to work
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July 1st, 2008, 01:45 Posted By: wraggster
Today's weekly Wii update brings us one from column A, one from column B, and a side of downloadable content for Final Fantasy Crystal Chronicles: My Life As A King. What downloadable content? Well the press release doesn't say, and my Wii is erroring out connecting to the network, so find out for yourselves! It'll be a grand adventure!
On the WiiWare side we have Magnetica (1,000 points), the DS marbles-in-a-track puzzler redone for the console crowd. It includes 4-player multiplayer and the ability to have your very own Mii launching the marbles. Joy!
This week the Virtual Console library gets padding with Fatal Fury 2 for the NEOGEO (900 points), which introduced five new fighters to the series (including Chesty Mai) and featured the ability to smack your opponent back to another line.
A nice pair, but I got my fill of Magnetica on the DS and Mark of the Wolves ruined me for older Fatal Fury titles forever, so my limited Wii storage space is safe for another week.
http://kotaku.com/5020679/monday-wii...d-fatal-fury-2
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July 1st, 2008, 01:40 Posted By: wraggster
What better way to bring your childhood into the present with these Nintendo Famicom business card holders. Your $8.80 will get you one random cartridge or controller, which may or may not be a that really horrible knockoff one made by that one lousy company in the mid '80s. We're looking at you, Ice Climber. If you're lucky, you'll get Zelda, Ballon Fight, or Mario instead.
http://gizmodo.com/5020856/nintendo-...lout-adulthood
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July 1st, 2008, 01:19 Posted By: wraggster
While those of us 'round these parts have pretty much given up on the idea of a DVD-playing Wii a long time ago, folks in Japan have had some cause for hope based on promises from the company that such a system was, in fact, headed for the country sooner or later. It seems like they're now about to enter the acceptance phase as well, however, as Nintendo has just announced yet another delay to the system with no word about an eventual release date. According to IGN, Nintendo President Satoru Iwata would only go so far as to say that due continuing worldwide supply constraints on the current Wii, "the priority is on the current model." One thing getting a boost in availability, however, is the Nintendo DS 1Seg TV tuner, which Nintendo says will get a retail release next month after previously only being available online.
http://www.engadget.com/2008/06/30/n...r-japan-again/
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June 30th, 2008, 19:52 Posted By: Shrygue
via Eurogamer
Square Enix will be releasing Final Fantasy Fables: Chocobo's Dungeon in Europe this autumn.
This is the Wii role-playing game where Chocobo birds dress-up as black magi or knights or scholars and travel through dungeons trying to recapture the lost memories of a mysterious town.
You'll be able to square-up against friends via Wi-Fi in turn-based card battles.
Chocobo's Dungeon is available to plunder in the US from 8th July, and is already out in Japan where it got a noteworthy 32/40 from Famitsu magazine.
Quest your way to our Final Fantasy Fables: Chocobo's Dungeon gamepage for fresh screenshots and trailers.
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June 30th, 2008, 19:24 Posted By: wraggster
doudou posted this news:
After almost 2 years since the GBA version has been canceled due to GBA market death, DHG Games strikes back with an evolved version of Motocross Challenge for the Nintendo DS. You can have a preview of the game in this video:
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June 30th, 2008, 19:14 Posted By: wraggster
News/release from Bool:
This is the first release of a program/game I call "Drawing Box",.. shouldn't it be "Box Drawing"?... I don't know, I named the folder of the project as drawing box without thinking that much...
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June 30th, 2008, 19:11 Posted By: wraggster
Updated release from Beardface
WiiPhysics is a physics playground for the wii, much like crayon physics or PocketPhysics. It uses Box2D and libwiisprite.
Physics Tools Overview
Tools Overview:
Select - Use this tool to select objects, Hold A to drag them around, Hold A and press B to put them to sleep/wake them up
Draw Circle - Draw Circle
Draw Box - Draw Box
Joints
Rope Joint - Connect two objects by a rope
Click on two Objects to connect them
Rotate Joint - Create a rotation joint using 2 objects
Click on two objects to set up a rotation relationship
Pulley Joint = Click on three objects to set up a pulley system
2nd object is the pulley anchor
Object Control
Mobile Objects - Keep this selected to allow these objects to move
Frozen Objects - Keep this selected to freeze objects you create
Sim Control
Run - Run the simulation
Stop - Freeze/pause the simulation (Good for building)
2008.06.30 - v1.2
Changelog:
+Removed need for /data directory, compacting wiiphysics into single boot.elf file
+Added Undo Button
+Pulleys, Ropes and Gears (Pin) work great now
+Improved Icons and layout
+Line Drawing works perfect now
+Many Bug fixes, clean up
Download and Give Feedback Via Comments
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June 30th, 2008, 19:09 Posted By: wraggster
News/release from teknecal
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June 30th, 2008, 19:06 Posted By: wraggster
News/release from leonelhs
Eigenmath DS is a free computer algebra system ported to Nintendo DS. The aim of this project is to have a free CAS comparable to commercial systems such as Texas Instruments or HP calculators. The GUI is made with woopsi 0.3
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June 30th, 2008, 19:01 Posted By: wraggster
News/release from Cortes48:
Totitoes is a small playground with a simple concept addictive.
History:
27/06/08
Second version with music and menu defeat.
21/06/08
Launching the first version.
How to play:
You control the player down with the stylus, but the top with your stylus aussi.Vous must pick up the pieces on the bottom of the screen and avoid the peak on the screen above.
Other information:
This game is developed in partnership with the store AsiaToyz in Grenoble
The origin of the word "Totitoes" is very simple.
Totitoes is deus thing and two screen therefore Two Thing Two Screen.Si takes on the first letter that makes TwoThiTwoS.Aprés at home on this word and we get Totitoes
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June 30th, 2008, 19:00 Posted By: wraggster
News/release from ANTONIOND:
Good morning.
Well, this is the game that I'm working. If everything goes as it should, become a game between tamagochi and Nintendogs, jeje. So far I have prepared the 3D graphics engine, you can tell the character where you have to go and the camera follows him. You can see an example that can load normal objects (a gift box very cumbersome and a refrigerator). Besides ... can be updated from the same game online. Still, a very comfortable way, if I add files and folders to the game what you have to do manually, but the best.
Finally, I leave you here. Parcheadlo with DLDI and put the folder anywhere on the card (up to 6 subdirectories, I think). Works with emulators that support FAT, as the idea.
Controls:
- A: changing mood (test).
- Pad: Move the selected object.
- L: Turning lights.
- L / R: Rotate selected object.
Touching a hole-free map of the bottom of the screen: The character "go" wherever he has said.
- L + R: Update.
- Start: Select another object.
In this version Blobb looks upwards as they for, and I have solved the problems that made sometimes leave the scene.
Download and give feedback via comments
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June 30th, 2008, 17:32 Posted By: wraggster
Newly released today:
features
Personal Profiles: Create your personal profile and evaluate your improvement potential, then set up your objectives following the recommendations based on your personal profile
Input Reward System: Log your progress on a daily or weekly basis, tracking your physical activity and nutrition habits
The Pedometer: A peripheral device that comes with the game and can be easily updated through your DS, it’s the best way to control your daily physical effort, challenge yourself and balance your food intake
Real-Life Landmark Checkpoints: As a reward, all the physical activities you achieve and good nutrition habits you acquire are converted into measurable distances based on real examples
description
My Weight Loss Coach DS is a game for every adult, male and female who considers reaching and maintaining their target weight as a challenge. A program that fits your own objectives and respects your daily life constraints, My Weight Loss Coach supports you and tracks your progress and achievements by improving your energy balance. Developed in conjunction with a nutritionist, it helps you take control of your weight efficiently and feel better. Via an exclusive pedometer (included free with the game), you will be able to measure your real physical activity level and balance it following the advice of a fitness coach. Your motivation will increase with coaching sessions, daily challenges, mini-games and quizzes, play for only 10 to 15 minutes per day and you will feel the difference
http://www.play-asia.com/SOap-23-83-...j-70-2mdf.html
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June 30th, 2008, 17:31 Posted By: wraggster
Newly released today:
features
Late-night settings with colorful characters take these familiar solo games to a whole new level
Choose your game from pool, bowling, poker, solitaire, or Block Breaker
Experience beautiful 3D graphics and intuitive controls for immediate gaming pleasure
Compete against your friends and family in exciting tournaments of up to 6 players
Evolving difficulty for beginners and advanced players
description
Immerse yourself in lively and bold nightlife environments to play your favorite activities. Meet colorful characters that will make each game a unique electric experience! A real Midnight experience!
http://www.play-asia.com/SOap-23-83-...j-70-2ox4.html
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