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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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June 25th, 2008, 18:44 Posted By: wraggster
Remember my post about Ikatan? I've found out a bit more about this 'mysterious' DS title from Cyberfront. First, I didn't realize that the page was launched on April 1, so that's something on its own. Essentially, it seems to be some sort of viral marketing ploy, unfortunately, as on May 30 they put little dog prints on the Ikatan page, and said he went somewhere. It didn't take much to find him on this Inigaisha page, which is a game based on a series where dogs wear suits and work in an office. Well, quite lame then! They're still updating the Ikatan page with "clues" but they all seem to just point to going to the Inugaisha page. I'm guessing it won't be a real game after all? Quite anticlimactic.
http://www.insertcredit.com/archives/002418.html
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June 25th, 2008, 00:08 Posted By: wraggster
via cidmizard/nintendomax
Philoo we introduced the game for the DS, "Awale" which is of course the adaptation of the famous game Africans bearing the same name.
Quote:
So that I spear. This is the game Awale.
Sorry I do not have a snapshot. I will try to put a next time.
The rule of the game is integrated. It may (or even very likely) whether
incomprehensible. In this case I modifierai a consequense.
Obviously I am open to all remarks in order to improve it.
Thank you.
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June 25th, 2008, 00:00 Posted By: wraggster
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June 24th, 2008, 22:58 Posted By: wraggster
Ulti posted this release for Wii
Hey, it's missile command time! This uses the excellent libwiisprite for graphics and Sndlib BETA 1.0 for sound. The background music is Epoq - Lepidoptera, available for free from the Kahvi Collective. The sound effects were made by me spitting on my microphone.
Current Version
0.4a - Added background music and sound effects (contact me on IRC if you think you can do a better job with the sound effects)
Changelog
0.3a - Added split missiles, missiles now have trajectory lines
0.2a - Added silo health and ammo, marginally better sprites
0.1a - Initial release
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June 24th, 2008, 22:46 Posted By: wraggster
News/release from teknecal
Wiihttpd is a simple multi-threaded HTTP Webserver for the Wii. Wiihttpd is built on the ftpii source code
Features
Basic HTTP/1.0 support
Able to serve any file type you like (you can add more file types in common.h)
Able to use spaces in file names
View server uptime, pages/files served and not found by going to /stats
24 June 2008 (v0.0.2)
Removed configurable GMT text setting in HTTP header and instead allowed timezone change
Added Connection: close to HTTP/1.1 header
Added more mime types
Added HTTP HEAD method
Protection against ./ and ../ in HTTP path by displaying a 404 page
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June 24th, 2008, 22:44 Posted By: wraggster
Updated release from Cboomf, Felix123
A simple web-server for the Wii.
Still is very early stages of development and at present can only display a built in test page.
Doesn't exception out when a file or page cannot be found
Will now serve a "404 Page not found" page
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June 24th, 2008, 22:19 Posted By: wraggster
Newly released today:
features
Hundreds of Fashion Possibilities: Dress your puppies with over 400 fashion accessories including hats, shirts, pants, shoes, accessories and more
Mix and match accessories and hold your very own fashion shows starring your favorite dogs
Play touch-screen mini-games such as soccer, catch and jump rope with your favorite dog
Interact with your puppies and teach them a variety of tricks such as salute, flop and beg
Make your puppy’s room exactly like you want it
Make sure your puppies are healthy and happy by feeding them the right amount of food and water
description
Dress your favorite puppies in the hottest fashions and help make the cutest puppies even cuter.
http://www.play-asia.com/SOap-23-83-...j-70-2mdc.html
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June 24th, 2008, 22:01 Posted By: wraggster
Newly released today:
features
Two co-existing worlds – explore the real world in human form and transform into Mega Man to maneuver through the virtual “Wave World”
Each character has their own customizable Personal Page in the game where Battle Cards and information can be viewed and traded with friends to compare progress
Nintendo Wi-Fi connection or the Wireless LAN allows players to connect with in-game friends where they can share cards, status upgrades, and even help each other to perform, upgraded transformations
Each game version offers a unique powered-up transformation of Mega Man based on the respective elemental powers and can unleash spectacular special attacks
description
Mega Man Star Force™ 2 is available in two versions, Zerker X Ninja and Zerker X Saurian with players able to choose between Zerker, Ninja, or Saurian depending on which version they choose.
Developed by the team behind the popular MegaMan Battle Network™ series, Mega Man Star Force™ 2 continues two months after the previous game left off. Geo Stelar and crew return to battle a whole host of UMA’s (unidentified animated beings) and a new rival character appears named “Rogue.” Amidst this new conflict, a mysterious organization emerges with plans to revive the ancient civilization of “Mu” by utilizing the force of an ancient heritage “OOPArt.” It’s up to Geo and his virus-busting buddy, Omega-Xis, to thwart this latest threat.
Mega Man Star Force™ 2 blends a unique formula of RPG exploration elements with fast-paced action, as players travel and battle between coexisting worlds, the physical world and the virtual Wave World, to unravel the mystery around this new troublemaker. Players will encounter enemies in the virtual Wave World and battle them on three-by-five battle grids with their Battle Card deck. Mega Man Star Force™ 2 also adds an upgraded “Transer” system.
http://www.play-asia.com/SOap-23-83-...j-70-2owz.html
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June 24th, 2008, 21:59 Posted By: wraggster
Newly released today:
A great chaos is overcoming the demon kingdom after the demon lord's death, the noblemen who have been lying low under great lord's influences now desires the throne for themselves. As the demon prince, you have to get to the throne before they do, by looking out for information in the castle and completing quests on the world map.
Meet a cast of enchanting characters, from demons to angels, make use of the wide spectrum of items in the game to aid your adventures, prove to the demon kingdom that as the demon prince, you are not only the rightful heir to the throne, the best fighter, but also the best person to lead them.
Nippon Ichi Software's highly acclaimed strategic RPG series spots an entertaining plot and adorably designed characters. The Nintendo DS™ remake of Disgaea: Hour of Darkness is in stock today, shipping as a region free Japanese version for US$ 48.90 only.
http://www.play-asia.com/SOap-23-83-...j-70-2o92.html
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June 24th, 2008, 21:58 Posted By: wraggster
Newly released today:
Become an angel of death, or shinigami in this simulation RPG. The plot of the game bridges the gap between the past and the present through the twins, Kudou Fujimaru and Matsuri. The storyline of the game is split into the flashback arc and the present arc.
The flashback arc introduces Suzunami Seigen, the traitor Aizen Sousuke's deceased superior and the twins. The outer ring of the Soul Society has always been under the Hollow's attack, and during one of the many rescue missions, Seigen discovered the orphaned twins and brought them home to rear up as his children. As time passed, the twins grew up, graduated from the academy and were assigned to work under Suzunami Seigen.
On the other hand, in the present arc, Ichigo is battling the vizards and arrancars. In the face of their overwhelming power, Ichigo and his friends' forces prove to be futile. In one pivotal moment, the Kudou twins traveled from the past to the present to his aid.
This game does not only provide an exciting gaming experience, but enhance your understanding of the world of Bleach. Aside from gaining a deeper insight into the intriguing Aizen Sousuke's character and the previous generation of leaders of the thirteen Divisions, the game also depicts the childhood of the main characters from Soul Society.
http://www.play-asia.com/SOap-23-83-...j-70-2o7c.html
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June 24th, 2008, 21:48 Posted By: wraggster
New from Divineo China
Durable and Washable Yoga Mat with high density elastic material reduces impact on your body and floor with 3 layers of support, specifically designed to increase grip and provide support for your training.
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June 24th, 2008, 21:45 Posted By: wraggster
New from Divineo China
Special designed for Wii Family Trainer game (which features 15 sport games), this is one fully functional sport center shrunk to the size of around 1 meter squared. The high quality non-slip material provides you the most comfortable feeling and you can enjoy the game to the most!
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June 24th, 2008, 21:37 Posted By: Shrygue
via Eurogamer
Electronic Arts is producing a pair of US-only DS games for different age groups based on the Brain Quest educational card game.
The reason you have no idea what that means is that you're not an American child: apparently the kids over there have bought up more than 28 million copies.
EA likes money, so the union makes sense, and will be consummated with one DS game for third and fourth graders and one for those in the fifth and sixth. We'd consult Saved By The Bell for a translation table but don't care enough.
Both games are due out in September and will feature "over 6,000 unique questions" apiece.
According to EA, they will include Brain Mode, where you face fast-paced quiz games in subjects like English, history, maths, science and geography, and Quest Mode, where you have a "light story" and progressively more difficult challenges.
There's also multiplayer that can be played co-operatively or more likely in competition with your young friends. Assuming you're a young person. Otherwise, you're nicked.
Plus, inevitably, there's "Sudoku for Kids", with 4x4, 6x6 and 9x9 puzzles.
Kids will also be able to score points to unlock collectibles, which can be used to "customise up to six scenes in the game".
There's currently no word on a European release, although we contacted EA for comment. (Update, 11.28am: And have since been told that Brain Quest is a "North American only title".)
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June 24th, 2008, 21:00 Posted By: Shrygue
via Kotaku
Still the better part of a month away from release, the fact that Square Enix saw fit to tease us with these images from the DS remake of Final Fantasy IV is painful enough, but the image up at the top there was really mean. Palom and Porom represent the first time a video game ever made me cry, and while I know how the story ends now I still sniffle every time I get to that one particular part. Next month I get to relive it all over again, with voice acting potentially endearing me to the characters even more before the incident. So mean, Squenix. So very mean.
Screenshots
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June 24th, 2008, 20:24 Posted By: Shrygue
via IGN
Rune Factory: A Fantasy Harvest Moon was released on the Nintendo DS last summer and provided a refreshing twist on the long-running Harvest Moon formula. Today publisher Natsume confirmed that its sequel is slated for this fall. Rune Factory games take the Harvest Moon premise of raising a farm and place it in a fantasy RPG setting.
"The first Rune Factory title was a great success for us and our fans have been eagerly awaiting a sequel," said Hiro Maekawa, President and CEO at Natsume. "The Rune Factory series is a great expansion of the Harvest Moon universe; it takes the addictive Harvest Moon gameplay that fans know and love and combines it with the action and adventure of a fantasy RPG. Rune Factory 2 offers better graphics and even deeper gameplay than the first, along with many innovative new features."
The sequel takes place several years after the first game. The world is at peace, but in a mind-bending twist that no other RPG has ever come up with, "dark premonitions foretell of dangers to come." In addition to raising their farm, players will have to raise monsters, marry, and go on adventures. This time around, the story is "multigenerational," playing as both Kyle and, eventually, his son.
Natsume will be showing Rune Factory 2 at E3 next month.
Screenshots
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June 24th, 2008, 20:20 Posted By: Shrygue
via IGN
Nintendo has just issued an updated European release schedule for both the DS and Wii, with the most prominent addition being Wario Land: The Shake Dimension which is set to launch on September 26.
Not much has been seen of Wario's latest outside of a Famitsu preview, but expect a side scrolling jaunt that takes some cues from Treasure's time with Mario's mischievous foe. Elsewhere on the list of forthcoming Wii games there is Manhunt 2, due out in August following its protracted travails through the High Court.
Nintendo's DS also gets a few morsels, with a new Ace Attorney game – titled Trials and Tribulations – coming on October 3, and Activision's Guitar Hero: On Tour being given a July 18 street date.
Feast your eyes on selected highlights of Nintendo's summer schedule -
Nintendo DS Release Dates, Summer 2008
- Ninja Gaiden Dragon Sword (Ubisoft) - June 26
- Final Fantasy Tactics Advance 2: Grimoire of the Rift (SquareEnix) - June 27
- Sid Meier´s Civilization Revolution (2K Games) - June
- Top Spin 3 (2K Sports) - June
- Bakushow(Rising Star Games) - July 4
- Pokémon Mystery Dungeon: Explorers of Time/Explorers of Darkness (Nintendo) - July 4
- Guitar Hero: On Tour (Limited Edition Bundle) (Activision) - July 18
- BangaiO Spirits (D3Publisher of Europe) – August 22
- Imagine Figure Skater (Ubisoft) – August 28
- Gauntlet (Eidos) - August
- Spore Creatures (EA) – September 5
- Rune Factory: A Fantasy Harvest Moon (Rising Star Games) – September 12
- Dungeon Explorer (Rising Star Games) – September 19
- Ontamarama: Music Maniacs (505 Games) – September 19
- SimCity Creator (EA) – September 19
- Star Wars: The Force Unleashed (LucasArts/Activision) – September 19
- De Blob (THQ) – September 26
- Make 10: A journey of numbers (Nintendo) – September 26
- Nanostray 2 (Majesco/Codemaster) - September
- Sonic Chronicles: The Dark Brotherhood (SEGA) - September
- Ace Attorney: Trials and Tribulations (Nintendo / Capcom) – October 3
- Naruto Ninja Council 2 (Nintendo / TAKRA TOMY) - October
- Arkanoid (Ubisoft) - Summer
- Space Invaders Extreme (SquareEnix/Ubisoft) - Summer
- Skate It (EA) - 2008
- Sonic Unleashed (SEGA) – Late 2008
For the Wii game list, see here
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June 24th, 2008, 20:20 Posted By: Shrygue
via IGN
Nintendo has just issued an updated European release schedule for both the DS and Wii, with the most prominent addition being Wario Land: The Shake Dimension which is set to launch on September 26.
Not much has been seen of Wario's latest outside of a Famitsu preview, but expect a side scrolling jaunt that takes some cues from Treasure's time with Mario's mischievous foe. Elsewhere on the list of forthcoming Wii games there is Manhunt 2, due out in August following its protracted travails through the High Court.
Nintendo's DS also gets a few morsels, with a new Ace Attorney game – titled Trials and Tribulations – coming on October 3, and Activision's Guitar Hero: On Tour being given a July 18 street date.
Feast your eyes on selected highlights of Nintendo's summer schedule -
Wii Release Dates, Summer 2008
- Super Smash Bros. Brawl (Nintendo) - June 27
- Bejing 2008 (SEGA) - June 27
- Guitar Hero Aerosmith Bundle Pack on Wii (Activision) - June 27
- Okami (Capcom) - June
- We Love Golf! (Capcom) - June
- Baroque (Rising Star Games) - July 18
- Brothers in Arms: Earn in Blood (Ubisoft) - August 14
- Brothers in Arms: Road to Hill 30 (Ubisoft) - August 14
- Tiger Woods PGA Tour 09 (EA) - August 26
- Soul Calibur Legends (Namco Bandai/Ubisoft) - August 28
- Manhunt 2 (Rockstar Games) - August
- TNA impact (Midway Games) - September 5
- Pipe Manja (Empire Interactive/ Kochmedia) - September 14
- Sim City Creator (EA) - September 19
- Star Wars: The Force Unleashed (LucasArts/Activision) - September 19
- De Blob (THQ) - September 26
- Wario Land: The Shake Dimension (Nintendo) - September 26
- Family Trainer (Namco Bandai) - September
- Sambe De Amigo (SEGA) - September
- Wild Earth: African Safari (Majesco/Codemaster) - September
- Rockband (EA) - Q3
- World of Goo (RTL Playtainment) - Q3
- WWE Smackdown vs. Raw 2009 (THQ) - Q3
- Skate It (EA) - 2008
- Top Spin Tennis (2K Sports) - 2008
- Sonic Unleashed (SEGA) - Late 2008
For the Nintendo DS game list, see it over here
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June 24th, 2008, 20:11 Posted By: Shrygue
via Eurogamer
New stats appearing on the US Nintendo Channel have revealed what Wii owners prefer to play - and for how long.
The Nintendo Channel is available in Europe too, but the stats only appear to be accessible via the American version. According to Kotaku's calculations, Wii owners spend a whole lot of time on Guitar Hero III - racking up an average total playing time of 53 hours and 28 minutes. Each person who owns the game has booted it up 30 times on average, and in total six million gaming sessions have been logged.
Next up is Wii Sports. The average time spent playing the game is 33 hours and six minutes, and owners have played the game 28.3 times. More than 21 million gaming sessions have taken place, and 24.7 million hours of play have been racked up.
Metroid Prime 3: Corruption has been booted up an average of 9.9 times by everyone who owns it. They've played it for 4.1 million hours in total, or an average of 21 hours each.
At the lower end of the scale, Okami, Carnival Games and Wii Fit have all been played around 5.7 times by their owners. Okami wins out when it comes to average time spent playing - 14 hours 25 minutes, compared to just over 9 hours for Wii Fit and nearly eight hours for Carnival Games.
The figure for Boom Blox stands at 8 hours 25 minutes, and it's only been booted up 3.8 times on average. What a shame. It is good!
Stats are also available for WiiWare games - Final Fantasy: My Life as a King is apparently most popular, with an average play time of 11 hours and 46 minutes. Visit MTV multiplayer for more exciting WiiWare-related maths fun.
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June 24th, 2008, 20:09 Posted By: Shrygue
via Eurogamer
Rockstar has declined to confirm Nintendo's claim that Manhunt 2 is due out for Wii in Europe this August.
"We have no confirmed release date set for Manhunt 2 in Europe," a Rockstar spokesperson told Eurogamer this afternoon.
Manhunt 2 was originally banned by the British Board of Film Classification (BBFC) but after resubmission and a protracted legal battle the BBFC gave up and issued it with an 18 certificate.
The game launched in the US on Wii, PS2 and PSP last October.
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