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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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October 7th, 2008, 19:38 Posted By: wraggster
While games like Rock Band and Guitar Hero require huge peripherals to play, the AirG for the upcoming Wii title PopStar Guitar fits in your hand. Just slip the Wiimote into the AirG case and you can rock out wirelessly with four fret buttons (sans strum bar). The game will run $60 but include two AirGs right out of the box. The PS2 version of the game will settle with using existing toy guitars to play. Available this November, it's a simple peripheral, but we have to appreciate the easy storage as we trip over these fancy Rock Band 2 drums.
http://gizmodo.com/5060118/airg-the-...s-in-your-palm
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October 7th, 2008, 19:33 Posted By: Shrygue
via IGN
TOMY Corporation and D3Publisher, publishers of interactive entertainment software, have announced that Naruto: Clash of Ninja Revolution 2 for the Nintendo Wii has gone gold and will be shipping to stores on October 21st. Based on the hit animated series by VIZ Media, Clash of Ninja Revolution 2 offers an all-new storyline that takes Naruto and the Anbu to lands beyond the Hidden Leaf Village, challenging sinister villains created just for North America. With 35 playable characters, improved gameplay mechanics, and new fighting modes, Naruto: Clash of Ninja Revolution 2 brings the ultimate jutsu-testing experience to the Wii this fall.
"We've crafted a Naruto fighting sequel that is both intense and action-packed," said Laura Yoshioka, director of consumer software at TOMY Corporation. "New players and dedicated Naruto fans alike will enjoy the original story, as well as the polished fighting system and the huge cinematic special moves."
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October 7th, 2008, 19:22 Posted By: Shrygue
via Computer and Video Games
We've played through the previous two games and we're not done yet - Order of Ecclesia looks wicked and we can't wait.
The game is being developed by the team who made Castlevanai: Portrait of Ruin, along with Koji Igarashi, the assistant director of Castlevania: Symphony of the Night,
"This time you play as a member of the Ecclesia, an organization that has sworn to defeat the evil forces of Dracula," explains Konami. "Use the brand new Glyph attack system which has more than 100 different combinations to battle Dracula and his minions throughout 20 explorable areas. Take part in side quests and collect items to power up your character."
It also breaks away from the series' corridor-confined trend by allowing you to explore "outdoor areas from the forests to the ocean".
Did we mention it looks awesome? Check the shots, and then this video when you're done.
Screenshots here
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October 7th, 2008, 19:16 Posted By: Shrygue
via Game Politics
Sega, publisher of the upcoming MadWorld, is working closely with the ESRB on the bloody game's content, according to a report on MTV Multiplayer.
Sega's goal, of course, is to avoid a sales-killing Adults Only rating. It's more or less a given that black-and-white (and red) MadWorld will be tagged with at least an M rating in the United States.
Of the cooperation, MTV Multiplayer's Patrick Klepek writes:
Sega is working closely with the Entertainment Software Ratings Board to ensure the game receives just an M rating, they told me. The ESRB receives new builds on a regular basis and Sega notes their feedback. Sega wants them to feel “part of the process” of developing “MadWorld” and isn’t looking to surprise them...
But don’t let the ESRB’s involvement make you nervous; “MadWorld” is plenty violent right now. It looks like “Sin City” was bathed in a bucket of blood.
As GamePolitics reported in August, Sega is similarly working with the BBFC on smoothing over MadWorld's path to a successful U.K. release. It's unclear, however, whether MadWorld will see release in other violence-sensitive markets, including Japan, Germany and Australia.
Although MadWorld is not scheduled for release until March, the game has already been the subject of at least one call for a ban.
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October 7th, 2008, 19:15 Posted By: Shrygue
via Games Industry
Wedbush Morgan analyst Michael Pachter has said that he's certain a high definition version of Nintendo's Wii home console will be released.
Nintendo needs to recapture the market for core gamers and overcome the image it's cultivated as a console for parents and children, said the analyst, speaking to AFP.
"Nintendo has to overcome that," said Pachter of the lack of hardcore titles in development for the Wii from third-party publishers.
"A Wii HD would really position Nintendo well, which is why I'm absolutely convinced there is a Wii HD coming.
"Businesswise, they can't have people saying that their machine is a toy for my mom," he added.
Last week, a report by respected journalist John Davison suggested that Wii HD was already being shown to developers and publishers, with Nintendo pencilling in a release for 2011.
According to the report, the Wii HD would be a true successor to the Wii, not just an upgrade, and feature high-definition visuals, more emphasis on digital distribution and a larger storage solution.
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October 7th, 2008, 19:10 Posted By: Shrygue
via Kotaku
Sure the Wii Speak Channel launches in North America on November 16th, but when will we be able to speak with our European friends over our tiny white box? I mean, sure...we could use a computer to do it, but who has one of those anymore? Well luckily for us non-computer people the Europeans don't have long to wait, as Nintendo announces the launch of the Wii Speak Channel Europe on December 5th, coinciding with the release of Animal Crossing: Same Old Game and the Wii Speak microphone, required to use the service.
The specifics are the same as the NA version, up to four friends anywhere in the world talking to each other while their Miis wildly gesticulate all over the screen, only this time they do it in French, German, Italian, or any number of languages you may or may not be familiar with.
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October 7th, 2008, 01:56 Posted By: wraggster
The Super Smash Bros game for DS has been updated , heres whats new and download link:
I know everyone has been waiting for a 5th Demo and I'll give it to you :-) There is currently only 1 stage but 9 characters. We're having problems with the KT_lib/EFS system so more stages could take a week. Keep in mind this is only the Beta Version so a fixed version will come soon. Please no posts on the forum like This demo sucks there's only 1 stage and no music! because we know and we're working on it. But I hope you guys enjoy the demo :-) If you see Fuzzy on the forum thank him for the help with the KT_Lib ;-)
Download Link - http://rapidshare.com/files/15127317...umble.rar.html
Download Above and Give Feedback Via Comments
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October 7th, 2008, 01:51 Posted By: wraggster
New from SuccessHK
Fully compatible with all forms of TV's and displays including plasma and LCD, the Sharp Shooter brings Wii shooting games to life with amazing realism. Connecting quickly and safely to the Wii Remote and Nunchuk, the Perfect Shooter is lightweight, no lesds and no worries!Shoot to thrill!
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October 7th, 2008, 01:48 Posted By: wraggster
Newly released today:
POP CUTIE! Street Fashion Simulation is a game where players manage the day-to-day happenings of their very own fashion boutique. They'll hire models and assistants, choose the look and music for their shop, run the cash register and even place magazine ads. Best of all, they'll take to the streets and meet different characters in search of up-and-coming trends. Players will then use this inspiration in their studios where they'll create new clothes, accessories and even hairstyles. However, other shop owners are also prowling the streets looking for the next big thing.
Players will start the game as an independent designer with a small shop at a flea market. As players progress, they'll move into larger boutiques. The competition against rival shop owners culminates in a 'Fashion Battle,' where a panel of judges will decide if a player's style has enough cute or enough cool to become all the rage.
By gathering 'images' from people on the street and combining them, players will create clothing lines ranging from the conventional to the most outrageous trends from the streets of Tokyo. A simple touch interface allows players to consider color and shape combinations on the bottom screen while reviewing the actual design on the upper screen. Using Nintendo DS Multi-Card Wireless Play, up to two friends can challenge each other in fabulous Fashion Battles.
http://www.play-asia.com/SOap-23-83-...j-70-2trm.html
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October 7th, 2008, 01:47 Posted By: wraggster
Newly released today:
features
Dance and cheer to 30 smash hits from the hottest artists of the past, present and future. With an endless variety of music genres to choose from - rock, hip hop, dance or even disco, there is something for everyone to groove to!
Create your ultimate cheerleader by customizing her with the perfect competition outfit. Choose from a variety of tops, bottoms, shoes and more that will make your cheerleader look super cute and ready to perform her best on stage
Choose a mode that suits your mood. Burn some calories in Exercise Mode, compete for the Captain position in 2-player Campaign Mode, or play with up to 4 players in Party Mode and show everyone who is #1 on the team!
Get totally immersed in the competition, using your entire body. to spin, kick, jump and dance to various choreographed routines. Not only can you cheer and dance, you can also recruit new squad members, unlock new teammates, outfits, songs and more!
Use 2 Wii™ Remotes as virtual pom-poms to create an authentic cheerleading experience. Follow the trace lines that are on the screen to choreographed routines, utilizing a full range of arm and body movements such as spins and twists
Hit songs from real music stars, from Hilary Duff and ALY & AJ to KC & The Sunshine Band
Customizable teams, outfits, songs and more!
Full-body, 360-degree movement!
description
CLAP YOUR HANDS! STOMP YOUR FEET!
We Cheer brings the excitement and fun of cheerleading to the Wii™ Console. Use your Wii Remote(s)™ as pom-poms and get ready to show your team spirit while you kick, jump, flip, spin and dance to the rhythm of the hottest music from the past and present. Master your moves with precision and timing, and get ready to beat the other squads to claim the #1 spot in the championship. Bring it on!
http://www.play-asia.com/SOap-23-83-...j-70-2tl1.html
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October 7th, 2008, 01:42 Posted By: wraggster
Newly released today:
features
12 Entertaining games that develop and improve skills!
Parents can monitor their child’s progress!
Easy to learn Touch Screen controls!
description
Join Hamtaro and all his friends in a variety of fun and educational brain-training games designed for elementary school children. Children will develop their memory, word comprehension, math skills, and many other abilities as they play through 12 engaging, interactive games. Parents can monitor their child’s growing abilities, adjust the difficulty level to match their child’s skills, and reward them with special items. Hamtato and his friends make learning fun!
http://www.play-asia.com/SOap-23-83-...j-70-2tt7.html
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October 7th, 2008, 01:39 Posted By: wraggster
Newly released today:
features
Draw off the customizable skills and powers of each of the 11 playable characters to overcome challenges throughout the puzzles.
There are several unique types of Chao to collect, each with varying power-ups and abilities that help in combat and elsewhere. Players can exchange their Chao with friends via DS Wi-Fi
It wouldn't be a Sonic game without speed, combo moves and precisely-timed stylus controls accelerating the 4-character team gameplay.
Sonic and friends must use teamwork and strategy to uncover and defeat the mysterious menace that is destroying their world piece by piece
description
Sonic and his friends band together to defeat a menacing new enemy in a distinctly new game that includes combat, skill, collectibles and puzzles, exclusively on the Nintendo DS™. For Sonic's premier debut in the genre, leading RPG developer, BioWare (Mass Effect, Star Wars: Knights of the Old Republic) has created a slick blend of strategy and speed with fast-paced battles, character and party customization, and the ability to collect and trade items via DS wireless. Players will need to keep their wits about them at all times, as they will never know what will get them through the next challenge. With an engaging storyline, lightning fast attacks, high production values and impeccable visuals, Sonic Chronicles: The Dark Brotherhood™ allows gamers to experience Sonic in a whole new way
http://www.play-asia.com/SOap-23-83-...j-70-2mdk.html
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October 6th, 2008, 19:17 Posted By: Shrygue
via Computer and Video Games
Sega is working hard with ratings boards to make sure that Platinum Games' super cool looking MadWorld has every chance of becoming a Western hit, but the game might not be released in some violence-sensitive countries, including its native land Japan.
Sega reps told MTV Multiplayer that the company's in regular contact with the Entertainment Software Ratings Board in the US to make sure the Wii exclusive receives only an M rating, supplying the board with regular builds of the super violent black and white - and blood red - title.
The publisher also said that releasing MadWorld in markets that don't usually take well to violent games, like Japan, Australia and Germany, wasn't part of its strategy right now, but that it would evaluate its wider release strategy if the game's a success in the US after it comes out in March 2009.
After the Daily Mail labelled MadWorld 'the most violent game ever' to appear on Nintendo's Wii, claiming it would 'dramatically transform' the console's image as a family-friendly system, Sega UK defended the game, telling this reporter that "MadWorld features fantasy violence in a cartoon environment, aimed at a distinct 18+ audience."
According to the MTV report the company's sticking to its guns and there's no need to worry about the game being toned down too much as it's still "plenty violent right now". From the sounds of it though, there's every chance MadWorld could turn out to be the next Manhunt 2.
Check out our recent interview with MadWorld's Japanese producer, Atsushi Inaba, here.
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October 6th, 2008, 17:01 Posted By: Shrygue
via Joystiq
Excitement quickly turned to disappointment when we realized that Sega and Platinum Games' super-stylized Wii action title, MadWorld, was up-and-running on two kiosks at Nintendo's Fall Media Summit ... but wasn't actually playable by the media. Instead, Sega reps informed us that the game is currently undergoing some fundamental changes to its control scheme and that, well, they basically didn't want us to play it in its current state.
It sure looked bloody fun (emphasis, of course, on the "bloody"). We watched those around us slowly back away as we giggled with child-like glee at the on-screen ultra-violence (hey, we'd had a very bad morning in traffic). Someone urged Sega's testers to show off the most over-the-top move they could think of, so we were treated to a gameplay sequence wherein an enemy was restrained with a tire, skewered through the head with a stopsign post, then cleaved in twain by the main character's chainsaw.
We also got a peek at the chainsaw in action while riding a motorcycle down the side of a building and along a highway at innapropriate speeds. A sequence which, again, made us even more steamed that we couldn't grab the controls and try it ourselves. Not mad enough to run anyone through with a signpost, mind you, but most definitely irked.
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October 6th, 2008, 16:59 Posted By: Shrygue
via Games Industry
Nintendo has confirmed that software specifically created for the DSi will be region-locked, with European, North American and Japanese software only working on consoles designed for their specific regions.
Previous DS and GameBoy hardware has been region-free, allowing users to purchase US or Japanese software and play it on a European handheld.
Nintendo told our sister site Eurogamer.net this afternoon that the DSi is region locked "because DSi embeds net communication functionality within itself and we are intending to provide net services specifically tailored for each region".
The company added: "Also because we are including parental control functionality for Nintendo DSi and each region has its unique age limit made by different independent bodies."
This only applies to software that is compatible exclusively with the DSi - existing DS software remains region-free. Internet browsing and photo sharing also works globally.
It's worth noting that Nintendo's statement refers to "software" rather than "games". GamesIndustry.biz is seeking further clarification from Nintendo.
A lucrative retail market currently exists catering to early adopters and consumers keen to import Japanese and US titles often released far earlier in those regions than in Europe.
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October 6th, 2008, 00:43 Posted By: wraggster
Lazy1 has posted some more WIP news:
It's getting there...
Music is in and works perfectly, I'm going to see if I can get the other sound effects like ammo pickup to work through the YM3812 emulator as well.
There are still a few more things I have to do before release though:
- Fix scaling artifacts from 320x200 screens scaled using the 2D hardware
- Move directory from /wolf3d to /data/wolf3d for all those who require an organized disk
- Separate arm7 and arm9 binary build process (license issue)
http://forum.gbadev.org/viewtopic.ph...5fff069be2e899
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October 6th, 2008, 00:40 Posted By: wraggster
News via devfr
I present my first homebrew: Mini-games ds.
Mini-games DS is a game full of mini-games.
For now, there is no mini-game, but there will soon be a first.
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October 6th, 2008, 00:36 Posted By: wraggster
News via Nintendomax:
Miomir updates its utility file manager SD card from the beautiful white.
SD Explorer can:
create directories
Remove directories
create empty files
delete files
move and rename files and directories
copy files
No changelog has been given.
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October 6th, 2008, 00:33 Posted By: wraggster
News via Nintendomax:
Cashman updates quiz game called Wii Quiz.
Several methods will be offered to participate in several types of quizzes.
News and corrections of this update:
Quote:
- Adding a new game mode: Free Mode
- The neon DVD player Wii reproduces the effect of the display
text "Good answer" at a right answer.
- Fixed bug flicker of the screen when viewing
"Good answer" or "Wrong"
- Improved video mode GRRLIB (Thanks Wil!)
- Recode of GFX
- Using the latest version of the libogc to correct all the bugs displays
and other bugs
- Various improvements and bug fixes
Download and Give feedback Via Comments
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October 6th, 2008, 00:15 Posted By: wraggster
Translated directly from the Japanese press conference, Nintendo president, Satoru Iwata summarised the SD card-based storage solution heading to Wii next year.
It was a long time coming, but Nintendo's plans for appeasing Wii owners exhausted of emptying the fridge have finally been confirmed. Rather than release a hard drive, the simple plan is to allow downloaders to fully utilise SD cards, as if it were merely a memory card. The full translation of Iwata's speech regarding the matter is as follows:
"We will make it so that, when there is not enough room on the Wii's internal memory, you will be able to purchase and download Virtual Console and WiiWare software directly from the Shopping Channel to an SD memory card. We will also make it so that you will need to go through just one process in order to transfer Virtual Console or WiiWare software stored on an SD card to the Wii console and then be able to play it. We would like to deal with this issue utilizing two methods. Since the updates to realize these new structures will require significant revisions to the Wii system, and these changes need to be made by taking care of a variety of different angles, this method will become effective beginning next spring. For some of you, this may be considered late. But please know that we really appreciate your cooperation and understanding. We are working hard so we can begin the service as soon as possible."
So it seems not even Nintendo HQ could escape the wrath (internet forum-based wrath, of course) of scores of scorn Wii owners. All that matters is that a solution is coming, and it will only require a simple firmware update.
http://www.n-europe.com/news.php?nid=12425
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