|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
March 3rd, 2009, 19:46 Posted By: wraggster
News/release from kkd
I made a game to help study kanji readings. Below is part of the instructions.
===========================
Gameplay
Blocks labelled with kanji fall toward the bottom of the screen. The point of the game is to shoot down the blocks with missiles labelled with pronunciations.
If a missile with an incorrect pronunciation hits a block, the block is not destroyed. If the block reaches the bottom of the screen, it explodes and causes the player damage. When the player's life bar is empty, the game ends.
In the gameplay menu, the player can control how many blocks there are and how fast they fall.
===================================
Controls
Move cursor:
Use left and right on the direction pad, or drag with the stylus.
Fire missile:
Press A or tap the space above the cursor.
Switch missile:
Press B or tap the space diagonal to the cursor.
Pause:
Press Start.
===========================
The nds file is attached, as are two screenshot files. Another copy of the nds file and the source code are here:
https://sourceforge.net/project/show...kage_id=303600
The full instructions are at kanjistrike.sourceforge.net/readme_ds.html
IMPORTANT This must be run on a DS, not an emulator, and there must be a folder called 'ks' in the root of the flashcart. This is to allow save files to be written and stored.
Thanks very much for taking a look at my game.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 3rd, 2009, 19:35 Posted By: wraggster
Nintendo has advised people to buy a Nintendo DSi early, as demand could easily outstrip supply during the busy festive period at the end of the year.
Recent Christmases have seen Nintendo's hardware top the must-have lists, with stocks of the Wii falling short of demand consistently since its release in 2006 – and it looks like it could be a similar situation with the soon to be released Nintendo DSi.
"I always advise people to buy early," Nintendo's UK general manager David Yarnton told The Times in a recent interview, picked up by gamesindustry.biz. "One of the things that people don't seem to understand is that factories are producing constantly; they don't peak and trough. So we're producing product all the time, but then everyone wants it all at the one end of the year. It's just so hard to try and keep up."
Retailers are already reporting huge demand for the new handheld, the third iteration of Nintendo's DS hardware that introduces multimedia capabilities. It's slated for an April 3 release in Europe, with a US launch coming two days after.
http://uk.ds.ign.com/articles/958/958610p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 3rd, 2009, 19:29 Posted By: wraggster
news via http://www.drunkencoders.com/
Jeff Lait, world famous author of Powder, one of the best NDS homebrew games on the DS has recently released a science fiction novel, both in print, and digital form.
The Moon Books Project has made available a version specifically formatted for viewing on the Nintendo DS, with the blessing of the author.
Visit the Menoetius website for the physical and digital versions, and the Moon Books Project for the NDS version.
http://moonbooks.info/moonbooks/news.php?item.45.6
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 3rd, 2009, 19:19 Posted By: wraggster
News/release from Hell Hibou:
Wii Homebrew Launcher is an interface similar to that of the Wii menu. It allows you to start homebrew stored on your SD card in the Wii front SD slot. Each program is represented by its own customizable "channel".
A new version of Wii Homebrew Launcher is available, plus the source code of this project are now available.
As a reminder, here is a summary of the main functionalized homebrew:
Launch a homebrew Wii or ELF to DOL from an SD card, an SD-gecko, a DVD or a shared folder (Samba).
Opportunity to learn the homebrews in sub-folder (allows to set up categories Emulators, Games, eg ....)
Opportunity to start a ROM directly with an emulator developed for this purpose.
Launch a Channel on your Wii any area without having to change the area of your Wii.
Can be installed as a chain or be run directly with the fault Zelda TP (for those who do not want to install in console)
A mode 'Lite' (a kind of safe mode) is accessible by launching this homebrew from the game in Zelda TP trucsigné autoboot.
Customizable with themes
It was some time that he had not been updated and inspiration missing me, so I decided to put the sources online. This allows me to re-do the music (which had been disabled for licensing reasons) and include a loader for homebrew GameCube 'Wii GameCube Homebrew Launcher' to MegaMan. I hope that the dissemination of these inspirational source developers and that the loader will evolve.
Here is a list of changes in this version that passes for the occasion in version 1.0:
The file path dol / elf password as an argument to homebrew is correct (he pointed to the parent folder).
Various changes related to libfat.
The chain was moving subjects.
Re-activation of the music font.
The music is re-refresh when changing theme.
Pooling of some source files with the library MyFS.
Inclusion of Wii GameCube Homebrew Launcher to launch GameCube homebrew.
The GameCube loader tries again to play a DVD GameCube (better compatibility with SD-Boot) and creates a dummy if GameId
there is not in the drive.
Dissemination of sources under the GNU General Public License
Using the loader for GC homebrew
To launch a homebrew GC, you will need a patched MIOS,
be included in the 'Wii Gamecube Homebrew Launcher' to MegaMan
be included in the 'Gamecube Backup Launcher' WiiGator
Then create a folder GAMECUBE at the root of the SD card, the USB stick, DVD or the shared folder.
As for Wii homebrew, create a folder for each homebrew
Place the homebrew GC which must be in DOL only and name it BOOT.DOL
[Optional] To give a name to hombrew, title.txt create a file, edit it and enter the name you want.
[Optional] To give a specific icon, create an image 132 pixels wide and the height of which is multiple of 95. The image must be either 24-bit BMP format and named the title.bmp or PNG and appointed title.png. Copy it into the directory homebrew.
Download Here and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 3rd, 2009, 19:14 Posted By: wraggster
News from Wiibrew:
Version 3.5 of the System Menu was announced on March 3, 2009, by Nintendo sending notices to the Wii Message Board. (Korean Region Only As Of This Posting)
Update appears to include IOS52 (used by menu) and IOS254 (a copy of IOS9, to block PatchMii). Along with Updates to all 4X IOS versions (IOS40 IOS41 IOS43 IOS45 IOS46)
What is affected
Affected Workaround
Twilight Hack 0.1beta1 and below? - Status Unknown
PatchMii - None (yet, but should be easy)
DVDx - Status Unknown
http://wiibrew.org/wiki/System_Menu_3.5
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 3rd, 2009, 19:05 Posted By: wraggster
Harmonix and MTV Games announced today the addition of fourteen tracks to the Rock Band Music Store catalog of downloadable content for Wii home videogame console from Nintendo, including tracks from electric blues artists Stevie Ray Vaughan and Double Trouble as well as alternative bands Jimmy Eat World and No Doubt.
All ten tracks from Stevie Ray Vaughan and Double Trouble's debut album Texas Flood (1983) will be made available in the Wii Rock Band Music Store. Tracks include the popular studio cuts of "Pride and Joy," "Texas Flood" and "Rude Mood,"as well as "Love Struck Baby," "Tell Me," "Testify," "Mary Had a Little Lamb," "Dirty Pool," "I'm Cryin" and "Lenny."
In addition, the lineup will also include "New" from the alternative rock pioneers of No Doubt. The track is featured on the band's album Return of Saturn (2000). As previously announced, the aforementioned tracks from No Doubt and Stevie Ray Vaughan and Double Trouble will also be available to Rock Band owners of Xbox 360 video game and entertainment system from Microsoft and PlayStation 3 computer entertainment system this week.
Wii owners can also look forward to three tracks from alternative band Jimmy Eat World including "Lucky Denver Mint" from the band's 1999 album Clarity, "Futures" (Futures, 2004) and "Sweetness" from the band's 2001 album Bleed American. The tracks come from the Rock Band Music Store catalog of downloadable content just released last week to owners of Xbox 360 and PLAYSTATION 3 system.
Wii fans can expect a rollout of previously released downloadable Rock Band content until the entire back catalogue of more than 570 songs is available. In addition, the regularly scheduled future DLC releases for Xbox 360 and PlayStation 3 system will also be available for Rock Band 2 Wii owners soon.
Release Date: Tuesday, March 3, 2009
** Dates for Rock Band game tracks are tentative and subject to change **
Tracks:
Stevie Ray Vaughan and Double Trouble "Love Struck Baby"
Stevie Ray Vaughan and Double Trouble "Pride and Joy"
Stevie Ray Vaughan and Double Trouble "Texas Flood"
Stevie Ray Vaughan and Double Trouble "Tell Me"
Stevie Ray Vaughan and Double Trouble "Rude Mood"
Stevie Ray Vaughan and Double Trouble "Testify"
Stevie Ray Vaughan and Double Trouble "Mary Had a Little Lamb"
Stevie Ray Vaughan and Double Trouble "Dirty Pool"
Stevie Ray Vaughan and Double Trouble "I'm Cryin"
Stevie Ray Vaughan and Double Trouble "Lenny"
No Doubt "New"
Jimmy Eat World "Futures"
Jimmy Eat World "Lucky Denver Mint"
Jimmy Eat World "Sweetness"
(All tracks are original master recordings)
Price: $2.00 (200 Wii Points) per track
http://uk.wii.ign.com/articles/958/958311p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 3rd, 2009, 19:02 Posted By: wraggster
News from the Hackmii Team:
Yeah, I know, like I have a chance, haha.
Anyway, if you’re one of those people who are happily bundling The Homebrew Channel, Twilight Hack, warez launchers, and a whole bunch of illegal wads and IOSes, would you please stop including our stuff? You know, because our scammer friends love to link to your downloads as part of their “product”. Like homebrewinstaller, who is selling links to DJTaz’s warez launcher pack hosted on his personal pages at iol.ie. The file named 002fixGammaLoader.zip.
I know I’m not going to stop any of you guys from using our hacks to pirate games, but at least have the decency to not distribute our (OMG free!) apps and unknowingly help the scammers. It’s bad enough dealing with the stuff that they put out and host.
http://hackmii.com/2009/03/would-the...-our-software/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 3rd, 2009, 18:58 Posted By: wraggster
Lino has released a new versionn of the Nintendo DS Emulator for Windows:
Here's the changelog :
Fixed a bug in video memory writing.
Fixed a bug in SWI Breakpoints (now are SWI 0xFD000, 0xFC000 in ARM mode and SWI 0xFD and 0xFC in THUMB mode).
Fixed a bug when resizing debugger window.
Fixed a bug in LISTRAM_COUNT register.
Fixed a bug that occur when you load a savestate (no more lcd swapping).
Fixed bug in Display Capture feature. (DISPCAPCNT).
Fixed bug in DMAxCNT registers when starting mode is 4.
Fixed bugs in BGxCNT registers.
Fixed a bug in VRAM Display.
Fixed bug in rendering of polygons with alpha channel in textures.
Fixed bug in VRAMCNT_A and VRAMCNT_B registers.
Added SpeedUp Button (CTRL+Space Bar).
Added BKPT opcode for ARM and THUMB state.
Added Main Memory rendering (only Display Capture).
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 3rd, 2009, 01:50 Posted By: wraggster
Newly released today over at SuccessHK
NDS Lite Game Selector is the worlds first DS Lite game selector!It can select from 3 DS games at once,simply flick the switch to change the game you are playing. Easy to fit and use,simply clip the DS Game Selector onto the back of your NDS Lite and plug in the connector to the game card slot.
Ergonogic design, comfortable to use and ideal for use when travelling too.
Worlds first DS Lite game selector
Simply flick the switch to change the game you are playing
Easy to fit and use
Ergonogic design, comfortable to use
Ideal for use when travelling
Priced at USD 13.42 and made by Blazepro.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 3rd, 2009, 01:27 Posted By: wraggster
Sega, Nintendo, Activision, and Hudson share at least one thing in common. They all use the DS’ GBA slot for accessories. Since the Nintendo DSi is the new toy on the block you would think publishers would quit building devices that require a GBA slot now. Not Hudson!
Specific for Metal Fight Beyblade is a Beypoint Reader. This GBA slot device acts as an adapter that connects the Nintendo DS game to a Beypointer, a device that keeps track of your top spinning Beyblade stats in real life and now the Nintendo DS game too. Another interesting idea and another device for collectors to track down.
http://www.siliconera.com/2009/03/02...lot-on-the-ds/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 3rd, 2009, 01:26 Posted By: wraggster
The Nintendo DSi’s two cameras are the system’s most noticeable feature and are often perceived as the major advantage it has over the DS Lite. However, that’s not quite how Nintendo’s internal development team sees it.
In the latest volume of Iwata Asks, we learn quite a bit more about the thinking behind the DSi’s sound features. Yusuke Akifusa of the Entertainment Analysis and Development team sees it as the DSi’s second supporting pillar. Says Akifusa-san:
This time, when I heard Miyamoto-san thought Nintendo DSi needed music, it kicked off my own train of thought. I thought, we’ve already got the cameras as one important pillar, so why not institute music as another one, reinforcing the appeal of Nintendo DSi?
Akifusa-san is the man behind “DSi Sound,” the DSi’s music player and its many sound-editing features, which include changing the pitch and speed of sounds. DSi Sound also lets you distort sounds to make them sound like they’ve gone through a voice changer. Hmm… I wonder if I could use that to make myself sound like L’s electronic voice from Death Note.
Also present in the conversation, Miyamoto adds:
We talk about suddenly adding Nintendo DSi Sound, so people might think we just threw it in in a burst of enthusiasm, but it’s not really so. Nintendo has a proper sound team and each of its members perform multiple tests in compression and editing. Akifusa-san’s flurry of activity was able to bring something to shape because he could gather the already-existing sound technology and channel it into the Nintendo DSi system. All at once he brought together the sound technology being developed by other teams around the company.
Miyamoto also mentions that there was talk of using sounds recorded through the DSi’s microphone as startup sounds, which actually sounds very cool. I hope they decide to add the feature through a future update as it falls completely in line with Nintendo’s concept of a customized DSi. There’s a ton of potential for games to use it, too. Coming back to Akifusa-san for a second:
Also—and this is another idea that came from a different in-house team–you can play drums in time with music. The L Button is your bass drum and the R Button, your snare. As you listen to the music, you can be all boom bap bap! ♪
Yeah, he put the musical note in there, too. Speaking of the microphone, I can think of another couple features for it that would be very neat… like the ability to switch between menus and channels using your voice or sending voice messages to other DSi users. It would also be neat to be able to command party members in an RPG using the mic. Keep in mind that the DSi features louder volume settings and “better sound quality” than the Lite, too. Although Nintendo isn’t making a big deal out of the latter, so it probably isn’t as noticeable as one might imagine. I just hope they plan to add MP3 support to that list of sound features someday.
Make sure to read both DSi-related Iwata Asks volumes. The entire feature is pretty enlightening. I’d love to meet the people behind the DSi someday…they all sound fascinating. But more importantly…Daigasso Band Brothers DSi with proper downloadable content, anyone?
http://www.siliconera.com/2009/03/01...ind-dsi-sound/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 3rd, 2009, 01:23 Posted By: wraggster
The Tokyo District Court ruled an injunction against the Chinese R4 makers for "violation under Japan's laws". You'd think that would mean one couldn't walk into a game shop and buy one. You'd think.
In late 2008, Nintendo (and 53 other companies) took legal action against the makers of the R4 cart, a device which allows, amongst other things, the pirating of games on a DS.
In the wake of last week's injunction, Yahoo! Auctions Japan has issued a notice that putting R4 devices up for sell on its site is now prohibited.
Even after the Tokyo District Court's injunction, stores in otaku shopping paradise Akihabara continue to opening advertise the R4, and the device seems widely available. Sure, there might be a lag for retail to catch up with the recent decision to prohibit selling the devices, but don't expect the R4 business in Japan to dry up any time soon.
http://kotaku.com/5162563/court-inju...e-in-akihabara
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 2nd, 2009, 20:10 Posted By: Shrygue
via Computer and Video Games
Konami's released a new trailer and details on the Wii version of PES 2009... which should probably be renamed PES 2010 now.
The Wii version boasts "enhanced AI, "added game modes" and "improved controls" over last year's game, including an enhanced version of the 'point and drag' system. Options for Classic Controller or the Wii Remote held sideways are now also included.
New modes include the introduction of the UEFA Champions League, an expanded Champions Road mode and PES Master League from the other console versions.
"A greatly improved online mode" is also promised, with support for up to eight players competing online at once, using two consoles with four players on each.
It's out on March 17. Enjoy the video.
Update: A Konami spokesperson has contacted CVG to amend its 17th date, which is actually March 27.
Trailer at CVG
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 2nd, 2009, 19:38 Posted By: wraggster
Oh, copper. For so many years, you've been second fiddle to silver and gold. Sure, you get the wiring and pipes, but most of the time it's because you're the cheapest of the bunch. When folks are handing out medals, you go to third place, and not even in your pure form. We all see your dark reddish-orange facade, but on the inside, we know you're blue.
But in the world of TrackMania DS, Coppers are everything. For every successful race, players receive Coppers, credits that can be used to unlock a variety of game content from the Shop. Want more tracks to race on? Fork over some Coppers and discover new courses to master (and some of the best ones really must be unlocked). Want more track editor parts to spice up your custom courses? Spend and you shall receive. Tired of the same old texture for your car? New skins are on sale now. There are three different sets of unlockables to shop, based on the environment (Stadium, Desert, Rally) of your choosing.
See, copper, things aren't so bad. You may be the whipping boy of the precious metals, but in TrackMania DS, you're the currency of choice.
TrackMania DS is currently scheduled for release on March 17th.
http://uk.ds.ign.com/articles/958/958314p1.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 2nd, 2009, 19:34 Posted By: wraggster
News via Nintendomax
copete23 updates homebrew "Dspertator" which I recall, is an alarm clock.
The author has corrected the following aspects:
Quote:
Warning if inconsistent color depth
Without exception if saved palette name
Message after loaded
Preview updated after load
Preview updated after tab change
New button 'Update Row'
No more minitemp.png
Correct aspect ratio in preview
Error handling in file access
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 2nd, 2009, 19:30 Posted By: wraggster
News/release from jgc146
Hi All
I have completed my first DS game ......... there is a little bug ......... but it's almost like a god send ..... lol
have fun
I might sort out the bug one day but i have moved on to my next project so don't hold your breath ok
let my know if any body finishes it because i may have made it a little hard. The aim is to reach comlpete level 10.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 2nd, 2009, 17:33 Posted By: wraggster
News/release from funkystuff
Text OS is a small application designed to be of quick use to developers. The purpose of Text OS is to get developers to test their games faster on the DS Hardware.Text OS provide support to boot only Homebrew apps. It will also boot what ever is in slot-2 of the device.There is a R4 ready version in the "R4_ready" folder. This replaces the R4 interface.All you have to do is delete the old R4 files, backing them up of course and placeing the files from the folder on the root of your card.
#######Text OS Features:
- Back Light Support
- Slot-2 boot
- Homebrew Boot
- Boot Save (Press A to boot lasted played game)
- Battery Detection
- DS Detection
- Date, Time, Name, etc.
#######Using the OS:
Copy the following files to your cart: gbaframe.bmp, TEXTOS(.nds, .ds.gba or _patched.nds), and textos.txt. The OS reads from the "Homebrew" folder on the root of your card. Place all homebrew files you wish to view in that folder. To launch a .nds file simple select it by touching the file name and Press A to launch it. Simply scroll the browser with the D-Pad Up/Down buttons.
#######Credits:
Funkystuff (Creator)
Spinal (for the battery mod)
#######Known Working Cards:
- AK2.1
- R4
#######Notes:
_Patched.nds version has been patched to stop dldi auto patching. This is used for r4 or other similar carts.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 2nd, 2009, 17:31 Posted By: wraggster
News/release from BEYZz
Hi all from Rome
First Sorry for my bad english, second sorry for another Pong Game
This is my first game for DS with SOCCER-PONG game mode.
Ciao a tutti da Roma --> Hi all from Rome
First Sorry for my bad english, second sorry for another Pong Game
This is my first game for DS with SOCCER-PONG game mode.
1.Win at 15 Pts
2.Cursor Key Player1 and B+Y Player2
3.Press L for Reset
4.Pong and Soccer-Pong game mode
5.WiFi Vs Players mode (STILL IN DEVELOPMENT!!)
6.Sounds like real Pong
7.ENJOY!!
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 2nd, 2009, 17:28 Posted By: wraggster
News/release from Retrohead:
I have just uploaded the most recent version of Take The Eggs for everyone to enjoy. It has taken longer than expected to get this game to this stage but now I am happy to say that the game seems to be complete with the exception of any bugs that people may find.
It is disappointing that I was not able to implement a multiplayer option for this due to several restrictions, the main one bein the current libs, but everything else that I planned to add is now n there including some secrets for you to find.
I hope you enjoy this and be sure to let me know if you notice any bugs.
changelog
Vehicle speed on world 2 increased to be closer to the original game.
Time stop active time decreased to be closer to the original game.
Ghost / Death Messenger can now hit eggs and loose babies.
Added 5 new stages.
Added 4 new characters.
Score sprites positioning improved.
Added Hi-Score menu and awards for story mode.
Story sections incorperated.
2 hidden modes available for ranking high in story mode.
Options screen with sound level options added.
Save game support added to keep your Hi-Scores and unlocked modes etc.
Beat characters in story mode to unlock them in versus mode.
Play worlds in story mode to unlock them in versus mode.
Various bugs fixed.
Download Here --> http://files-ds-scene.net/take_the_eggs/?s=download
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
next » |
|
|