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March 3rd, 2009, 19:19 Posted By: wraggster
News/release from Hell Hibou:
Wii Homebrew Launcher is an interface similar to that of the Wii menu. It allows you to start homebrew stored on your SD card in the Wii front SD slot. Each program is represented by its own customizable "channel".
A new version of Wii Homebrew Launcher is available, plus the source code of this project are now available.
As a reminder, here is a summary of the main functionalized homebrew:
Launch a homebrew Wii or ELF to DOL from an SD card, an SD-gecko, a DVD or a shared folder (Samba).
Opportunity to learn the homebrews in sub-folder (allows to set up categories Emulators, Games, eg ....)
Opportunity to start a ROM directly with an emulator developed for this purpose.
Launch a Channel on your Wii any area without having to change the area of your Wii.
Can be installed as a chain or be run directly with the fault Zelda TP (for those who do not want to install in console)
A mode 'Lite' (a kind of safe mode) is accessible by launching this homebrew from the game in Zelda TP trucsigné autoboot.
Customizable with themes
It was some time that he had not been updated and inspiration missing me, so I decided to put the sources online. This allows me to re-do the music (which had been disabled for licensing reasons) and include a loader for homebrew GameCube 'Wii GameCube Homebrew Launcher' to MegaMan. I hope that the dissemination of these inspirational source developers and that the loader will evolve.
Here is a list of changes in this version that passes for the occasion in version 1.0:
The file path dol / elf password as an argument to homebrew is correct (he pointed to the parent folder).
Various changes related to libfat.
The chain was moving subjects.
Re-activation of the music font.
The music is re-refresh when changing theme.
Pooling of some source files with the library MyFS.
Inclusion of Wii GameCube Homebrew Launcher to launch GameCube homebrew.
The GameCube loader tries again to play a DVD GameCube (better compatibility with SD-Boot) and creates a dummy if GameId
there is not in the drive.
Dissemination of sources under the GNU General Public License
Using the loader for GC homebrew
To launch a homebrew GC, you will need a patched MIOS,
be included in the 'Wii Gamecube Homebrew Launcher' to MegaMan
be included in the 'Gamecube Backup Launcher' WiiGator
Then create a folder GAMECUBE at the root of the SD card, the USB stick, DVD or the shared folder.
As for Wii homebrew, create a folder for each homebrew
Place the homebrew GC which must be in DOL only and name it BOOT.DOL
[Optional] To give a name to hombrew, title.txt create a file, edit it and enter the name you want.
[Optional] To give a specific icon, create an image 132 pixels wide and the height of which is multiple of 95. The image must be either 24-bit BMP format and named the title.bmp or PNG and appointed title.png. Copy it into the directory homebrew.
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