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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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December 24th, 2009, 22:26 Posted By: wraggster
Tantric has released a new version of the Nes Emulator for Wii:
FCE Ultra GX is a modified port of the FCE Ultra Nintendo Entertainment
system for x86 (Windows/Linux) PC's. With it you can play NES games on your
Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* IPS/UPS/PPF automatic patching support
* NES Compatibility Based on FCEUX 2.1.2
* Open Source!
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[3.1.3 - December 23, 2009]
* Fixed major file loading issue, more games load now
* File browser now scrolls down to the last game when returning to browser
* Auto update for those using USB now works
* Fixed scrollbar up/down buttons
* Fixed zapper
* Updates from FCEUX
* Minor optimizations
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December 24th, 2009, 22:23 Posted By: wraggster
News via http://emulatemii.com/wordpress/?p=203
The Wii64Team would like to wish everyone a very Merry Christmas.
We have been quite busy working on our upcoming Wii64 and WiiSX betas in the little time we can find in between our real lives and other work.
Rest assured we’re all still alive and kicking, and working on your favorite emulators, with many surprises in store.
Happy Holidays!
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December 24th, 2009, 21:25 Posted By: wraggster
Cave Story, first announced in October 2008 for release that same year, has missed 2009. In a blog post, Nicalis confirmed that the remake of the brilliant freeware title won't be available until "after the new year." The last we'd heard, it had been submitted to Nintendo for approval in November, so it's likely that the holdup is with the platform holder.
In more positive news, Nicalis also revealed what the deal was with the alternate-color Quote sprite that it's been teasing on its Twitter account: it's the outfit the player character wears in the new Easy mode, one of three difficulty modes. Hard Mode, which gives you only 3HP and no missiles, features Quote in blue with blonde hair. The developer also has "a LOT" of DLC planned, "AND we're taking possible requests." Finally, as a little stocking stuffer (or ear stuffer), Nicalis posted three remixed Cave Story tunes. Huzzah for the holidays!
http://www.joystiq.com/2009/12/24/ca...ficulty-modes/
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December 24th, 2009, 11:26 Posted By: wraggster
Newly released:
features
Link has a valuable new companion. While navigating dungeons, he’s accompanied by a Phantom, a hulking suit of armor that responds to his commands. Players can tap the Phantom to take command of him, then draw a line on the touch screen to direct him where to go. The stout Phantom can walk through fire or lava, be used as a platform to carry Link above dangers, or even run interference to block Link from harm
When Link conducts the train, players enjoy a satisfying combination of action and real-time puzzle solving as they determine which track to take and how to best manipulate their speed. When on the train, Link must plot the best route to the end of the line around ever-moving obstacles. While en route, Link might need to fire an onboard cannon at enemies who attack the train or sound the whistle to scare animals off the tracks
Link uses a variety of new items and weapons, including the Whirlwind, which players activate by blowing into the microphone of the Nintendo DS system
As with The Legend of Zelda: Phantom Hourglass, players can draw notes on the in-game maps using the stylus on the touch screen
description
The Legend of Zelda™: Spirit Tracks sets hero Link™ on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. The game has the same look and feel established in the hit Nintendo DS™ game The Legend of Zelda: Phantom Hourglass.
http://www.play-asia.com/SOap-23-83-...j-70-3euh.html
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December 24th, 2009, 11:19 Posted By: wraggster
New special offer from Play Asia:
Their leader, an ex-CIA agent named Commander Kahn, scans the world for cries of help. When he finds one, he dispatches the agents, who assist their targets by performing a song and dance.
The hypnotic nature of their rocking revives the targets with “Groovy” energy that boosts their willpower and helps them overcome their obstacles.
Every stage is presented in a storyline fashion. All stages share similar basic elements and game flow: The player gets introduced to the target’s problem in a comical intro. The animated story changes depending on how well the player performs.
After each section, the player gets judged. Depending on the Elite-o-meter’s judgment, the story will go well or poorly. If the player makes it though the whole song, he or she will be judged on the whole thing and get one of three endings.
Sway to the beat and save the world. The Nintendo DS™ game, Elite Beat Agents are available at an unbeatable bargain price of US$ 9.90 only.
http://www.play-asia.com/SOap-23-83-...-29o-84-n.html
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December 23rd, 2009, 10:23 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic.php?t=11028&f=19
BlazerRazor offers the version 0.6 "Remote Touch DS", Which allows through a wireless connection to control your mouse and PC keyboard and then manage your media from your DS.
0.6 (major)
* Up on D-pad in "cursor" mode for middle-mouse click.
* Complete revamped server-backend rewritten in Java with full GUI (will work cross-platform, Windows and OS X / * unix etc..).
* Add support for custom key-mapping (gamepad-like feature) - configure this with the new backend server-GUI.
* Custom adjustment of mouse acceleration.
http://wkjeldsen.dk/rtds/
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December 22nd, 2009, 23:09 Posted By: wraggster
News via http://www.wii-addict.fr/forum/DiiLC...ta-t17244.html
DiiLC is a homebrew develops by Conanac permt who download and install the DLC and HDLC (Hacked DLC) of Animal Crossing City Folk.
DiiLC is a simple application to download and insert the DLC (downloadable content) or HDLC (hacked downloadable content) into Animal Crossing City Folk savegame file (use Waninkoko's savegame extractor for extracting savegame file). This application searches the DLC and HDLC distributing files from the servers. It could download and insert three DLCS (for U.S., EU, JP and regions) and one HDLC that are available at the time when the application is running.
Version 0.2 beta
- Changing the IP address (use this version to get the crown of umbrellas).
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December 22nd, 2009, 23:07 Posted By: wraggster
News via http://www.wii-addict.fr/forum/Regio...-t-t17241.html
Developed by the creator of cIOSCORP, da_letter_a we propose a new homebrew that can completely change the region your console and install a Firmware 4.1 of the area you want to see on your console.
This little homebrew is based on WiiSCU and uses "patchmii_core.c" from Bushing and "sysconf.c" Tona
To use you first have to install a CIOS on the 249.
The author does not have an Internet connection on the Wii, it could have not verified the actual operation of the module download Patchmii. It looks so your Feedbacks.
It is therefore a beta version was tested at your own risk
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December 22nd, 2009, 22:20 Posted By: wraggster
According to Square Enix, Dragon Quest IX has broken a shipment record in Japan, but we can't help but be underwhelmed by the figure (and not just because Square was hoping for 5 million). Unfortunately, Google Translate initially told us that the game had moved 415 million copies, rather than the 4.15 million it actually shipped. Sure, we guess 4.15 million is okay, but with 415 million, the jokes would have written themselves.
"There are only 127,704,000 people in your country! What, are you building forts out of the things?" See? There's a lot going on there. But let's not cry over spilled lulz -- 4.15 million is a great number and this is a time for celebration.
That said, if everybody over there wouldn't mind buying just 3.22 more copies of Dragon Quest IX, we'd be eternally grateful.
http://www.joystiq.com/2009/12/22/dr...cord-in-japan/
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December 22nd, 2009, 16:20 Posted By: wraggster
TinyLoad 0.2 released by marcan
TinyLoad is a simple original Wii game launcher. You run it, it launches whatever's inserted into the drive. Simple. It ignores game regions, so it's region-free. It won't install updates. It won't load burned copies. There are no controls or settings.
The user interface shows two things: progress, and error status. A white bar across the bottom of the screen shows the current (rough) progress. If an error is detected, a portion of the top of the screen will turn red. It will then attempt to launch The Homebrew Channel (only applies to recent versions with the JODI Title ID). If this fails then it will simply hang.
If the launcher freezes with the progress bar visible and no red error box, then you've probably hit a bug. Try the debug version if you have a USB Gecko.
If it freezes with a black screen after the progress bar has reached its endpoint and disappeared, then the game itself is freezing.
I obviously have only tested this with a few games. Chances are it doesn't work with every Wii game out there.
The debug version requires a USB Gecko and shows debug messages over it.
Why?
Because:
System Menu 4.2 forever broke region free via modchips
I have a USA Wii which I regularly use with EUR games
Gecko OS is somewhat annoying and recent versions are unstable (for me anyway)
I refuse to perform retarded firmware mods.
I autoboot HBC via BootMii-boot2 and using the System Menu takes longer anyway.
I also think that low-level apps that tightly hug the hardware are very educational, so why not. And hey, the code is pretty short, so you ought to be able to read it completely and learn how all this crazy Wii stuff actually works :-)
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December 22nd, 2009, 16:18 Posted By: wraggster
CustomizeMii 2.0 released by Leathl
CustomizeMii is a custom channel creator for the Wii.
The .NET Framework 2.0 is required to run this application!
A mono version is available which runs under Linux / Mac OS X (Requires the mono framework to be installed!)
Thanks to icefire / Xuzz for the basic idea of this Application!
And No: This has nothing to do with piracy! It's for creating custom Channels for your Homebrew Apps (like the Homebrew Channel).
Changelog
Version 2.0
Added BNS conversion (Mono and Stereo, with and without loop)
Fixed MP3 conversion (some files didn't convert)
Lz77 checkbox is now ticked by default
Removed Lz77 compression of sound.bin as most sounds will get bigger
Added ability to insert DOLs from any channel WAD
Added ability to re-add the interal DOL (To switch the NAND Loader)
Added ability to extract the contents, DOL, sound and all images
Added displaying of approx. blocks to the success-message
Deleted some functions of the complex forwarder as they weren't working properly
Some bugfixes and improvements
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December 22nd, 2009, 16:09 Posted By: wraggster
Newly released today:
features
Immerse yourself in James Cameron’s world. Peer deep into the heart of Pandora and see James Cameron’s universe, from your own perspective
Engage in a massive conflict between two worlds. Fight for you cause; RDA or Na’vi. Customize more than 60 RDA and Na’vi weapons, combined. Choose your skills: 20 for each clan. Drive all of the vehicles and ride the animals. Expand the battleground in online multiplayer
Develop your character and acquire new skills Create your very own character and acquire skills as you progress through the game
description
James Cameron’s Avatar: The Game is the official video game based on the highly anticipated film James Cameron’s Avatar. The video game will take you deep into the heart of Pandora, an alien planet that is beyond imagination. Gamers will encounter the Na’vi, Pandora’s indigenous people and discover other life forms the likes of which have never been seen in the world of video games before. When conflict erupts between the RDA Corporation, a space-faring consortium in search of valuable resources, and the Na’vi, gamers will find themselves thrust into a fight for the heart of a planet and the fate of a civilization.
http://www.play-asia.com/SOap-23-83-...j-70-3g1j.html
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December 22nd, 2009, 15:54 Posted By: wraggster
Several A-list celebrities will be getting an extra Christmas present this year, courtesy of Nordic Games. The fledgling publisher has teamed up with Premier PR’s celebrity seeding department to continue promoting its popular Wii karaoke title We Sing.
Copies have already been sent to Kylie Minogue, Katie Price, Leona Lewis and the members of Girls Aloud.
“It makes sense for celebrities to see how we use their material in our games,” said Nordic sales and marketing director Nik Blower (pictured). “And for their fans to know they are involved with We Sing.”
The full list of celebrities includes Pixie Lott, Cheryl Cole, Nadine Coyle, Sarah Harding, Nicola Roberts, Kimberly Walsh, Leona Lewis, Alexandra Burke, Alesha Dixon, Sophie Ellis Bextor and Natalie Imbruglia.
http://www.casualgaming.biz/news/296...mas-gift-lists
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December 21st, 2009, 21:09 Posted By: wraggster
News via http://www.aep-emu.de/
An update of the NES emulator nemulator has been released.
Quote:
12/19/2009
nemulator 2.0 beta 2
* Joystick support (non-analog joysticks only, see nemulator.ini)
* Menus: On the game selection screen, use A to select a game, B to bring up the menu. In-game, press start+select to bring up the menu.
* Fullscreen mode configurable via nemulator.ini
* Configurable reset and menu delay behavior (thanks to Alexander Rojas for the suggestions!)
* Fixed bug that caused crashes when quitting while in fullscreen mode
7/7/2009
nemulator 2.0 beta 1
nemulator 2.0 development started in 2008 simply in order to switch from DirectDraw to Direct3D (both to fix compatability issues with Vista and as a learning experience). Along the way, it morphed into what you see today. The GUI is the primary feature of nemulator 2.0, but there are a ton of changes under the hood including improved mapper support, an improved sound engine, and many bug fixes.
2003-2008
nemulator 1.0
nemulator development started in 2003 and was worked on, sporadically, through 2008.
http://www.nemulator.com/
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December 21st, 2009, 21:06 Posted By: wraggster
News via http://www.aep-emu.de/
An update of the NES emulator My Nes has been released.
Quote:
Revision History
Version 0.7.25.12 :
* Added SlimDX insteat Managed DirectX.
* Added full Joystick support.
* Added Video modes insteat the default one.
* Added mapper # 255 for "xxx in 1" carts (above 1 Mega Bytes cart sizes)
* APU improved (the Noize channel).
* Other Core improvements.
http://sourceforge.net/projects/mynes/files/
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