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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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July 23rd, 2010, 01:09 Posted By: wraggster
Tantric has released a new version of his Nes Emulator for the Gamecube and Wii
FCE Ultra GX is a modified port of the FCE Ultra Nintendo Entertainment
system for x86 (Windows/Linux) PC's. With it you can play NES games on your
Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* IPS/UPS automatic patching support
* NES Compatibility Based on FCEUX 2.1.3
* Open Source!
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[3.2.1 - July 22, 2010]
* Fixed broken auto-update
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July 23rd, 2010, 01:09 Posted By: wraggster
Tantric has released a new version of his Nes Emulator for the Gamecube and Wii
FCE Ultra GX is a modified port of the FCE Ultra Nintendo Entertainment
system for x86 (Windows/Linux) PC's. With it you can play NES games on your
Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Cheat support (.CHT files and Game Genie)
* IPS/UPS automatic patching support
* NES Compatibility Based on FCEUX 2.1.3
* Open Source!
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[3.2.1 - July 22, 2010]
* Fixed broken auto-update
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July 23rd, 2010, 00:08 Posted By: wraggster
Tomorrow's Nintendo Online Shop refresher brings two new WiiWare games, three new DSiWare downloads and one Virtual Console memento.
That golden oldie is Aero the Acrobat from the days of the SNES. Bungee jumping, sky-diving, rollercoaster riding, tightrope walker - it all comes naturally for hero Aero. He's a bubbly fellow. He costs 800 Wii Points.
On WiiWare will be the choice of Arcade Sports: Air Hockey, Bowling, Pool, Snooker (self explanatory) or Girlfriends Forever: Magic Skate (what?). The latter is, in fact, an ice skating game with a heavy dose of dress-up and fantasy. Both games cost 800 Wii Points.
On DSiWare there will be World Poker Tour: Texas Hold 'Em and Crazy Pinball, each for 500 DSi Points. There's also Pop Island expansion Paperfield for 200 DSi Points.
http://www.eurogamer.net/articles/gi...iware-tomorrow
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July 22nd, 2010, 23:12 Posted By: wraggster
He's re-joined Take That, and now Robbie Williams has agreed to lend his name to a karaoke game on Wii.
We Sing Robbie Williams will be released in October and feature 25 of the cheeky singer's tracks. The full listing is being held back for now, but promises to span the 20 years Williams has been recording.
Tellingly, the game's launch coincides with the release of Robbie Williams' greatest hits album In and Out of Consciousness: The Greatest Hits 1990-2010.
We Sing Robbie Williams is a collaboration between EMI Music and Nordic Games.
http://www.eurogamer.net/articles/we...iams-announced
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July 22nd, 2010, 23:10 Posted By: wraggster
Flight combat sequel Tom Clancy's H.A.W.X. 2 will be out on 3rd September, Ubisoft has confirmed.
The date was announced at a preview event yesterday. Our very own Dan Pearson was in attendance. He got to muck about on a real-life airfield, which made interviewing quite difficult.
Developed by Ubisoft Romania, H.A.W.X. 2 sees you assume the role of a member of the ultra-secret H.A.W.X. 2 squadron.
"You are one of the chosen few, one of the truly elite. You will use finely honed reflexes, bleeding-edge technology and ultra-sophisticated aircraft – their existence denied by many governments – to dominate the skies," says the official blurb.
http://www.eurogamer.net/articles/h-a-w-x-2-dated
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July 22nd, 2010, 01:22 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...a1144e6bdc9fbd
thatotherdev offers version 1.1 of its RPGPineapple Apocalypse RPG" for the Wii .
Pineapple RPG Apocalypse Was The first homebrew program I ever Publicly released for Wii and year long overdue update has-beens for it. So here it is.
The frame rate fewer spectators IS What It Was ( it now runs at a smooth 60 frames per second) . You can now play the game OPTIONALLY using a classic controller . I fixed the bug That Caused the game to freak out has not mutated pineapple Whenever Attacked you . Two tiles I fixed it That map That WHERE Being not unreasonably high . The text boxes Have Been Slightly repositioned away from the top and bottom of the screen to Ensure That They Are Fully visible. I added a text box to remind you Which Was button to save and to load WHICH IS (I Always Got 'em confused ). I added background music ( Aeroplanes by Nanodrone ) . The game now Also Has A home menu just like all my more recent games.
The home menu is Actually Slightly Improved from How It Was in my last few " games . You can now bring it up using a classic controller and the cursor Move event and click "any of the buttons using a classic controller and I got it working without it interfering When you want to use the cursor with the Wiimote IR sensor . The background blur has-beens Slightly tweaked and now the picture gets a bit Even brightened and dulled . With the PC version of the filtering effect Smoothly transitions purpose I'm still not happy with how it works Smoothly Wii it (the frame rate dips a bit) so on the Wii effect IS Still Simply Either gold is off . I Doubt ITS Noticeable the goal has been " Improved frame rate for the Home menu, as well . IT WAS in the 50s and Its now at The Intended 60 frames per second .
http://thatotherdev.wordpress.com/20...3-wii-windows/
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July 22nd, 2010, 01:19 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...a1144e6bdc9fbd
meraman, To whom we owe the homebrew controversial Tetris The Grand Master, Directed this time an adaptation of the card game Koi- Koi for the Nintendo DS .
MeRAMAN , the guy behind the Tetris Grand Master port ( Eventually Who Had To discontinuous development and distribution due to the Tetris License sendiing Rather nasty warning him / her a ) Has released a WHERE Hanafuda game you play Koi Koi - style Against the CPU. In Koi - Koi style the player throws a card on the card to capture follows même em . The winner is the one Who Makes the special combination of cards Several WHICH IS Called a " Yaku . "
Like Tetris Grand Master , NDS Koi Koi Fi Has A ranking table built Into it . While the quailty May not stand out from the screenshots alone , What you are getting here for free Feels solid . good There 's some nice presentation with BGM and sound effects THROUGHOUT . That combined with all of , game booths cette Out From The average homebrew and Card Game Gets my recommendation !
http://meraman.dip.jp/index.php?NDS_KOIKOI
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July 22nd, 2010, 01:17 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...a1144e6bdc9fbd
Ant512 proposed version 0.99.2 Beta "Woopsi" GUI library for creating homebrew DS model fenestration ofAmiga OS .
Woopsi 0.99.2 Is Now Out . Grab it from SourceForge, as usual :
http://www.sourceforge.com/projects/woopsi
The System Has HAD Some are minor changes made . I finally got around to ripping out the Font and MonoFont classes , have the class PackedFont Sami Perform the job with far more efficiency. They've Been Moved To The ' extras ' directory in the SVN repository in case anyone should " Ever need a reference for Creating New classes are .
All of the monochrome fonts That ship as part of the library classes are now PackedFont1 INSTEAD of PackedFont16 . Highlighted this a bug in the bmp2font . NET pro That Is included in Woopsi 's "tools "directory - It Was Relatively Allocating huge bitmaps for the data do INSTEAD of the tiny bitmaps That Were Really Necessary . I've deleted the " CourierMono " It Was year are as exact duplicate of the " Courier "font . The GlyphFont PackedFont16 Is a class -based INSTEAD of a class -based Font .
This exchange Have Reduced Significantly quite Woopsi 's footprint :
1.5MB From The size of the library Woopsi ;
2MB from the sourcecode ;
From The 400K ROM packedfont example ;
helloworld example from the 60K ROM.
A big saving for very little work .
Other exchanges include Replacing the x, y , width and height membres du gadget class with an instance of the Rect class ( Itself Converted from a struct) . A lot of the work clipping can now therefore Be Within The body rect Rather Than THROUGHOUT the codebase .
The classes include FileRequester FileListBox and has getPath ( ) Method That Allows a developer to determine the file requester directory Which IS pointing at .
Fixed
- Replaced code in clipping Gadgets : : clipRectToHierarchy () with call to new
Rect functions.
- PackedFont16 : renderChar () abort Correctly If There is Nothing to render
( Lakedaemon ) .
- Bitmap: : getData ( x, y ) no longer Declared inline ( Lakedaemon ) .
- Renamed to gunsuh15.bmp and gunsuhche15.bmp gungsuh15.bmp and
gungsuhche15.bmp respectively.
- It Was Deleted CourierMono have exact duplicate of year Courier .
- Converted to PackedFont1 MOST fonts .
- Converted to GlyphFont PackedFont16 ( Manually Altered class to force
fixed -width ) .
- Removed Font and MonoFont classes ( classes PackedFont are faster and more
efficient ).
- bmp2font upgraded to latest version - no follow Creates Gigantic arrays in
PackedFont1 fonts ; Removed support for Font and MonoFont classes.
New Features:
- Added getPath () to FileRequester and FileListBox .
- Converted Rect struct to class.
- Added Gadget : : getRelativeX ( ) and getRelativeY () .
- Replaced x, y , width and height of members with a gadget class Rect .
http://sourceforge.net/projects/woopsi/
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July 21st, 2010, 19:45 Posted By: wraggster
The Hague District Court has upheld a ruling on behalf of Nintendo against 11 retailers accused of the illegal selling of piracy chips and cartridges for the Wii and DS consoles.
Retailers had been importing and selling the piracy aids in the Netherlands, and the court also rejected the retailers claims that Nintendo was engaging in unfair competition.
"Nintendo welcomes the decision by the Hague District Court to uphold its claim that 11 online retailers operating in the Netherlands have acted unlawfully vis-*-vis Nintendo by importing and selling game copiers for use with Nintendo DS and mod chips for use with Nintendo Wii," said the company.
"These devices circumvent Nintendo's technical measures designed to prevent software piracy. Nintendo also welcomes the decision by the Hague District Court to reject the online retailers' defence that Nintendo has engaged in acts of unfair competition."
Nintendo said it was acting on behalf of all its development and publishing partners, as well as upholding the quality and standards associated with legitimate Nintendo products.
"Nintendo protects its intellectual property rights globally and takes action to prevent the distribution of pirated software and devices that allow illegally downloaded software to be played.
"Nintendo takes this action not only for the company's sake, but in the interests of its partners who spend time and money legitimately developing software for Nintendo videogame consoles and systems, and customers who expect the highest standards and integrity from products bearing the Nintendo name."
http://www.gamesindustry.biz/article...i-chip-sellers
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July 21st, 2010, 19:45 Posted By: wraggster
The Hague District Court has upheld a ruling on behalf of Nintendo against 11 retailers accused of the illegal selling of piracy chips and cartridges for the Wii and DS consoles.
Retailers had been importing and selling the piracy aids in the Netherlands, and the court also rejected the retailers claims that Nintendo was engaging in unfair competition.
"Nintendo welcomes the decision by the Hague District Court to uphold its claim that 11 online retailers operating in the Netherlands have acted unlawfully vis-*-vis Nintendo by importing and selling game copiers for use with Nintendo DS and mod chips for use with Nintendo Wii," said the company.
"These devices circumvent Nintendo's technical measures designed to prevent software piracy. Nintendo also welcomes the decision by the Hague District Court to reject the online retailers' defence that Nintendo has engaged in acts of unfair competition."
Nintendo said it was acting on behalf of all its development and publishing partners, as well as upholding the quality and standards associated with legitimate Nintendo products.
"Nintendo protects its intellectual property rights globally and takes action to prevent the distribution of pirated software and devices that allow illegally downloaded software to be played.
"Nintendo takes this action not only for the company's sake, but in the interests of its partners who spend time and money legitimately developing software for Nintendo videogame consoles and systems, and customers who expect the highest standards and integrity from products bearing the Nintendo name."
http://www.gamesindustry.biz/article...i-chip-sellers
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July 21st, 2010, 17:06 Posted By: wraggster
Tennis star Andy Murray appears to have solved the gaming 'obsession' that ruined his relationship with missus Kim Sears... by switching to DS.
Murray, who was reportedly dumped last year because of his seven-hour-a-day PS3 sessions, was spotted holidaying this week with the forgiving Miss Sears - after patching up their relationship.
However, although Murray didn't have Modern Warfare for company, he was tapping away on his Nintendo DSi. Which he did for hours. Erm, maybe his habits aren't completely extinguished, then...
"They spent about two-and-a-half hours by the pool, she was reading her book and he spent most of that playing on his Nintendo DS," a Daily Mail super spy said, before the paper posted huge hi-res photos of the pair lounging about in their swimwear. It does that a lot.
"They looked very relaxed. I think they were just enjoying a chill-out weekend," added the source.
Murray's PlayStation "obsession" has been a problem in the past, with his former coach, Brad Gilbert stating: "He plays video games seven hours a day."
Last Christmas the British number one's agent insisted: "Andy doesn't play computer games any more than any other 22-year-old."
Actually, seven hours a day might be pushing it just a touch...
http://www.computerandvideogames.com...VG-General-RSS
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July 21st, 2010, 01:45 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...6d1d38d2afed5d
Update to 2010.08 Wind Pro DSi, multi- PC application emulators including 3 for the Nintendo DS ( No $ gba / DeSmuME / iDeaS ) and 1 for the Game Boy Advance ( VBA -M) and tools ( customizable emulator / Zoom / etc ...).
Reminder: Uninstall the previous installation before installing the new version .
Wind Pro 2010.08 Changelog:
- DeSmuME SVN 3717 ( x86/x64)
- 07/19/2010 USRCHEAT.dat
- Office 2010 Skin
- Translation: French , German , Portuguese , Italian, Français (also available in Spanish ) and settings in Japanese and Chinese.
- Update menu en full PRO WINDS
- Improved open compressed Roma
- Improved configuration options ( default emulators )
- NSF functions to the Windows shell ( Choose Open and emulator ) to losroms
- Improved function to open files compressed in. Rar . Zip, .7 z and. Xz
- Added more file formats (. Srl ; sc.nds ; ... )
- New system skins
- Automatically Updates are checked
http://windspro-en.blogspot.com/2010...-releases.html
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July 21st, 2010, 01:41 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...6d1d38d2afed5d
stravingo offers version 0.2 of "Secret Hordes" Utility / gadget for the browser game Hordes ( Apocalyptic RPG Free Online Motion twin) that you will have some useful info on your town by simulating the use of cameras placed at different location .
The Secret Hordes of cameras are really in very bad condition, I am not yet reached in repairing other . Therefore , no major innovation in the v0.2 , but some gadgets and bugfixes :
- Changing the attack animation of the horde. Will you find the surprise guest ?
- Some surprises are within the scope of the cameras ( small and dedication to Deepnight a squirrel Canada) .
- Fixed a bug related to a memory buffer size too small when you download the XML file of the city.
- Fixed a bad error loading key (the file name was incorrect ).
- Still more flies !
http://stravingo.over-blog.fr/articl...-53583310.html
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July 21st, 2010, 01:36 Posted By: wraggster
Tantric has released a new version of his GBA Emulator for the Gamecube and Wii
Visual Boy Advance GX is a modified port of VBA-M.
With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS patch support
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Compatibility based on VBA-M r927
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[2.1.9 - July 20, 2010]
* Reverted USB2 changes
To read more of the post and Download, click here!
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July 21st, 2010, 01:36 Posted By: wraggster
Tantric has released a new version of his GBA Emulator for the Gamecube and Wii
Visual Boy Advance GX is a modified port of VBA-M.
With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS patch support
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Compatibility based on VBA-M r927
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[2.1.9 - July 20, 2010]
* Reverted USB2 changes
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July 21st, 2010, 01:33 Posted By: wraggster
Tantric has released a new version of his Snes Emulator for the Gamecube and Wii
Snes9x GX is a Super Nintendo™ / Super Famicom emulator for the Nintendo Wii.
Snes9x GX is a port of Snes9x ( http://www.snes9x.com).
Snes9x GX is a "homebrew application" which means you will need a way to run
unsigned code on your Nintendo Wii. The best website for getting started with
Wii homebrew is WiiBrew ( www.wiibrew.org).
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| FEATURES |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
* Based on Snes9x 1.52
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| UPDATE HISTORY |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
[4.2.2 - July 20, 2010]
* Reverted USB2 changes
* Fixed return-to-menu crash with Filtered mode
To read more of the post and Download, click here!
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July 21st, 2010, 01:33 Posted By: wraggster
Tantric has released a new version of his Snes Emulator for the Gamecube and Wii
Snes9x GX is a Super Nintendo™ / Super Famicom emulator for the Nintendo Wii.
Snes9x GX is a port of Snes9x ( http://www.snes9x.com).
Snes9x GX is a "homebrew application" which means you will need a way to run
unsigned code on your Nintendo Wii. The best website for getting started with
Wii homebrew is WiiBrew ( www.wiibrew.org).
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| FEATURES |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
* Based on Snes9x 1.52
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| UPDATE HISTORY |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
[4.2.2 - July 20, 2010]
* Reverted USB2 changes
* Fixed return-to-menu crash with Filtered mode
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
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