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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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July 29th, 2010, 02:49 Posted By: wraggster
News/release from BassAceGold
Just thought I should post this here since my new blog isn't that well known yet.
Code:
–Bullet Bill Release July 28 2010
-Compiled with latest libraries, may fix card compatibilities
-Uses NitroFS for argv support, results in much faster startup time
-can now change the song directory via mpcds.ini file which must be in the same directory as the rom
-removed outdated splash screens
-removed wifi news feature
-fixed scrolling issue in the filebrowser using the bottom right arrows
-updated keyboard
-updated installation instructions and controls. Also added error faq to readme.
Download can be found here on my blog:
http://bag.nfnet.org/archives/234
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July 29th, 2010, 02:45 Posted By: wraggster
News via http://www.eurasia.nu/modules.php?na...ticle&sid=2592
modrobert writes: "What first looked like a general lesson in electronics by tmbinc turned out to be GameCube disc related, I should have known. The screen dump from his oscilloscope shows the 'laser mark' from a Datel disc (ultimate cheatcodes), which interestingly enough isn't actually a real laser mark but simply embedded in the datastream according to tmbinc. This is the trick used by Datel to boot their discs (eg. Action Replay) in unmodified GameCube's, now explained in detail. At this point I'm not sure if this leads closer to create bootable discs (as if original) on your own, but he has my full attention from now on. o_O Deja vu Dreamcast! Quote tmbinc: 'Every now and then, I come across something on my scope that's just beautiful.'
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July 29th, 2010, 02:44 Posted By: wraggster
Yahtzwii 3.11 released by chris
It's Yahtzee for the Wii
Changelog
v3.11 28/07/2010
Fixed all the bugs with the Triple Yahtzee Bonus Yahtzees, hopefully properly this time. (thanks Olaf)
Corrected mistake with German Triple Yahtzee instructions. (thanks Olaf)
http://wiibrew.org/wiki/Yahtzwii
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July 29th, 2010, 02:42 Posted By: wraggster
MazeOfGaliousWii 0.63.2 by Moreira
Maze of Galious was an MSX game released in 1987 by Konami. In 2002, a remake of this game has been released by the Brain Games team:
Maze Of Galious is regarded as one of the greatest games for the MSX home computer, being released in 1987. While most of the console and home computer games back then had very simple gameplay, quite similar to arcade games, Maze of Galious was an epic action adventure. It mixed the mechanics of platform games with the exploration of huge maps. It required several hours to complete, a task nearly impossible to do in a single gaming session. Ttherefore, the game allowed the player to restore its progress through a very complex password system, very similar to the one found in [Metal Gear], also released by Konami in the same year.
However, since it is one of the earliest attempts at its genre, many of its gameplay aspects might seem odd by today's standards. There are very few in-game instructions, as the game assumes that the player would refer to the manual whenever required. So, if you never played the original game before, it is recommended to read the following reference, which contains instructions for the game (beware of spoilers, as this guide also contains a complete step-by-step walkthrough of the game):
http://bifi.msxnet.org/msxnet/konami/mog/
Version History
v0.63.2
Critical bugfix: Sometimes changing the sound set after playing the game once (ended with game over or quitting) would freeze the console.
Bugfix: The activation of the dagger item was incorrectly assigned to the sabre item.
v0.63.1
First public release.
http://wiibrew.org/wiki/MazeOfGaliousWii
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July 29th, 2010, 02:40 Posted By: wraggster
StartPatch updated version 4.3.1E released by Tgames.
StartPatch is a homebrew application that patches your System Menu v4.0, v4.1, or v4.2 in a similar fashion as Starfall. It is based upon Menu Patcher by Isaac356.
v4.3.x
v4.3.0x
Initial v4.3.x release.
v4.3.1x
Fix "Region Free Everything", "Block Online Update" patchs for E version.
http://wiibrew.org/wiki/StartPatch
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July 29th, 2010, 02:14 Posted By: wraggster
New from Divineo China
Battery Charger designed for charging NDSi battery. It can be used when the products directly into the power adapter or NDSi corresponding power. A screwdriver is included so that you can dismantle the battery cover easily. It looks beautiful and easy to use. A replacement battery cover is given as gift. It is one of the must-have items for NDSi game players!
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July 28th, 2010, 20:44 Posted By: wraggster
The Wii is the best console for platform games because it's got a more casual and nostalgic audience, the creator of Wii-exclusive platformer Flip's Twisted World has said.
Flip's Twisted World, due out in September, finds itself on the Wii because the console's motion controls fit the game, developer Frozen North's CEO Julian Spillane told Destructoid.
"The gesture controls drove the decision," he explained.
"To be able to hold the world in the palm of your hand and turn it on end with a flick of the wrist - that was an experience we really wanted to create.
"We also felt that the Wii was gearing up to become the best console for platformers based on the more casual and nostalgic audience."
Flip's Twisted World is a perspective-altering platform-puzzle game that follows the eponymous hero as he is sucked into and imprisoned in a crazy cube world.
Players will need to twist the world using the Wiimote so Flip can navigate his way around, turning walls into ceilings and so on and so forth.
http://www.eurogamer.net/articles/wi...or-platformers
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July 28th, 2010, 20:41 Posted By: wraggster
The Legend of Zelda: Skyward Sword's sort of cel-shaded art style was chosen to highlight the "exaggerated characteristics" of the game's characters, Zelda mega man Eiji Aonuma has said.
It also helps the player identify how enemies are carrying weapons – a crucial gameplay factor in the sword-focused game.
Nintendo caused a stir at E3 2010 when it unveiled Skyward Sword and its "painting come to life" look.
The influence of Shigero Miyamoto's love of impressionist art put paid to any hopes fans had of a realistic style.
"One of the reasons we've chosen the art style we have with Skyward Sword is that it is a better vehicle to showcase the exaggerated characteristics of some of the characters," Aonuma told the Official Nintendo Magazine (reported by Nintendo Everything)
"Not only of the enemy characters, but as a representation of the sword spirit itself. Because of the way we have put the game together you have to focus on how the enemy is carrying their weapon, and there are a couple of different ways you can go about that.
"One, you can be super realistic, and the other, not so realistic. We thought that because we want to highlight the sword fighting combat, we have to exaggerate the features. We thought that the art style we chose was best suited to do that.
"You have to match the art style to how the game plays, and we thought this worked best. We matched the artwork so that we can highlight the over-exaggeration in the gameplay."
There you have it. The game will be out on the Wii "early 2011".
http://www.eurogamer.net/articles/ni...-new-art-style
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July 28th, 2010, 20:37 Posted By: wraggster
This afternoon we got our hands on a Nintendo 3DS in London, and thought it rude not to nab a few snaps for you.
Nintendo showcased the device along with its big upcoming Wii and DS games at showcase in the Capital, where we got to try Mario Kart, Pilotwings, Metal Gear Solid and Nintendogs, among others on the new handheld.
You can expect our updated impressions on the site shortly. In the meantime, tell us how lovely this baby looks in black...
http://www.computerandvideogames.com...VG-General-RSS
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July 28th, 2010, 19:30 Posted By: wraggster
A British high court judge has put a spring in Nintendo’s step by making landmark ruling over the legality of R4 emulator cards.
As of today the popular R4 cards – which are used by thousands in the UK to pirate DS games – are no longer legal to import, advertise and sell anywhere in the UK.
The high court set a new precedent by adjudging that it is illegal for the R4 card to circumvent Nintendo’s security systems in order to play content on the DS. This ruling impacts on emulator owners who have hitherto insisted that playing homebrew games on the DS is not piracy.
The high court judgement was made against Playables Limited and Wai Dat Chan.
“Nintendo promotes and fosters game development and creativity, and strongly supports the game developers who legitimately create new and innovative applications,” read a statement from the platform holder.
It added: “Nintendo initiates these actions not only on its own behalf, but also on behalf of over 1,400 video game-development companies that depend on legitimate sales of games for their survival”.
The company adds that in the UK alone there have been over 100,000 game copying devices seized since 2009.
http://www.develop-online.net/news/3...or-is-outlawed
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July 28th, 2010, 19:21 Posted By: wraggster
PokémonTMTrainers get ready to unlock the secrets of the Enigma Stone as The Pokémon Company International and Nintendo of America Inc. introduce a limited distribution via the Nintendo® Wi-Fi Connection service. Beginning this Saturday, July 31, through Friday, August 27, players of Pokémon HeartGold and Pokémon SoulSilverVersions who have wireless broadband Internet access can receive the Enigma Stone for a chance to catch the amazing, yet elusive, Legendary Pokémon LatiasTM or LatiosTM.
Similar to the other half of the Legendary pair that can be caught normally during gameplay, the Pokémon encountered with the Enigma Stone will be at Level 40. In exchange for the Enigma Stone, Pokémon fans will also get the Soul Dew, a held item that powers up the Special Attack and Special Defense of Latios and Latias. Only Pokémon players who have beaten the Elite Four, claimed the National Pokédex, and have two or fewer Wonder Cards can solve the riddle of the Enigma Stone to capture Latios for Pokémon HeartGold Version or Latias for Pokémon SoulSilver Version.
This special distribution event is only available for a limited time. For more information, players should visit www.pokemon.com.
Latios and Latias are both eligible for use at the Pokémon Video Game World Championships in Kona, Hawaii, August 14-15. Pokémon video game players can still win a spot to compete for the title of Pokémon World Champion by participating in the Last Chance Qualifier tournament taking place on August 13, 2010, at the Hilton Waikoloa Village on the Big Island of Hawaii. For more information on the 2010 Pokémon VGC series, visit www.pokemonvgc.com.
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July 28th, 2010, 19:19 Posted By: wraggster
De-classifying previously top secret information, Activision Publishing, Inc. (Nasdaq: ATVI) revealed new details today about Call of Duty®: Black Ops which will be released on 9th November with the confirmation of an all-new companion game for the Nintendo DSTM family of hand-held systems, developed exclusively for the platform by n-Space. Call of Duty: Black Ops for the Nintendo DS will put gamers in the boots of CIA-backed operatives that are dropped into the shadowy world of deniable operations with an expansive arsenal of weapons at their disposal.
“Call of Duty: Black Ops for the Nintendo DS is going to take the handheld Call of Duty experience to a new level,” said Dan O’Leary, n-Space Studio Head. “From taking the controls of an attack helicopter to flying an experimental stealth fighter jet, players will have a wealth of new features to utilise.”
Call of Duty: Black Ops for the Nintendo DS will feature six-player online multiplayer mode with a new Perks System, as well as a unique two-player Co-Op mode and Arcade and Challenge Modes that allow gamers to replay the single-player missions to earn extra points to unlock additional achievements.
Call of Duty: Black Ops for Nintendo DS is rated 16+ by PEGI. For more information, visit www.callofduty.com/blackops and also via Twitter @JD_2020.
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July 28th, 2010, 16:36 Posted By: wraggster
Explore the great secrets of the seven seas this week when Dive: The Medes Islands Secret makes its way onto WiiWare. Players will have to face ocean dangers from sharks to giant squid and upgrade your equipment on your quest to find hidden treasures of immeasurable wealth. Or you can become an extraordinarily cute swashbuckler yourself and compete with your loved ones in the action-packed board game Family Pirate Party.
If you’re not pirate-mad, don’t worry, there’s more variety on offer for your Nintendo DSi. Explore a vast world to collect and train your own monsters in Crystal Monsters, test your vocabulary against Mega Words or race against your friends with super quick puffins in Puffins: Let's Race!, all available in the Nintendo DSi Shop this week.
WiiWare – Dive: The Medes Islands Secret
(Cosmonaut Games, 1,000 Wii Points)
Over the past five centuries, hundreds of ships flying every ensign have succumbed to the power of the ocean. Merchant boats, pirate ships and navy vessels have all ended up covered with coral at the bottom of the oceans around the planet. All of them guarded secrets that remained hidden over the years - secrets that have always been a mystery until now.
WiiWare – Family Pirate Party
(ARC SYSTEM WORKS, 500 Wii Points)
Daddy, Mummy, Sarah, and Billy make their return as pirates sailing the seas and skies.
Roll the dice and sail through the islands to gather the treasures each island holds. The person with the most gold at the end wins. Family Pirate Party shines with its appealing cel-shaded graphics and endearing music.
Challenge up to three other players, be they friends, the CPU, or both, for some four-player board-game fun. Do you have it in you to defeat your opponents and become the king of Family Pirate Party!
New maps and more are available as WiiWare Pay & Play add-on content with the release of the game.
Nintendo DSiWare – Crystal Monsters
(Gameloft, 500 Nintendo DSi Points)
As a Neo-Seed with the power to see and train monsters, it's time to set off on a journey to collect over 160 monsters and become the greatest Monster Breeder.
Explore a vast world, meet new friends and rivals and battle with skill and strategy to win. Master the nine elemental types, train your monsters through battle, teach them new moves and team attacks and fuse them together to unlock their true potential. You can even customise three of your favourite monsters using the inner camera.
Nintendo DSiWare – Mega Words
(Digital Leisure Inc., 500 Nintendo DSi Points)
It’s time to put your thinking cap on and see how many of the hundreds of puzzles you can solve in Mega Words. With Mega Words you can play three classic puzzlers - Word Scrambler, Anagram Hunt and Hangman - all included in this puzzle pack. No need for erasers here. These portable editions feature extensive dictionaries to challenge both the novice and expert player. See how fast you can unscramble words, sharpen your vocabulary, and stretch your mind today with Mega Words.
Nintendo DSiWare – Puffins: Let's Race!
(Other Ocean Interactive, 500 Nintendo DSi Points)
Get ready to challenge the speediest puffins on the island for the title of Fastest Flyer in PUFFINS: LET’S RACE. Go head to head with your opponents in a battle to the finish line or alone against the clock. You can race through four different game modes on eight different tracks to prove your flight skill or challenge up to three of your friends in local wireless play. Do you have what it takes to become the race champion of Puffin Island or will you be left behind with the rest of the flock?
As the Wii Shop Channel and Nintendo DSi Shop are continually updated with exciting and refreshing games and applications, make sure you keep checking the Nintendo Channel, Wii Shop Channel and Nintendo DSi Shop for all the latest news and releases on already available and upcoming Virtual Console, WiiWare and Nintendo DSiWare titles.
Be sure to also check out Nintendo of Europe's WiiWare portal, which functions as the main hub for the latest WiiWare news and game sites, while at the same time providing the perfect entry point for newcomers to the service. Weekly and all-time Top 10 lists show which WiiWare titles the UK Club Nintendo members are currently downloading most, and which are the most popular of all time.
The portal also provides step-by-step tutorials explaining how to connect the Wii console to the Internet and how to download WiiWare games, as well as a video showing how to use Nintendo Points. Visit www.wiiware.co.uk for all the details. Downloaded games can be saved to Wii's internal memory or SD card and added to the console's Wii Menu or SD Card Menu for anytime easy access.
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July 28th, 2010, 16:36 Posted By: wraggster
Explore the great secrets of the seven seas this week when Dive: The Medes Islands Secret makes its way onto WiiWare. Players will have to face ocean dangers from sharks to giant squid and upgrade your equipment on your quest to find hidden treasures of immeasurable wealth. Or you can become an extraordinarily cute swashbuckler yourself and compete with your loved ones in the action-packed board game Family Pirate Party.
If you’re not pirate-mad, don’t worry, there’s more variety on offer for your Nintendo DSi. Explore a vast world to collect and train your own monsters in Crystal Monsters, test your vocabulary against Mega Words or race against your friends with super quick puffins in Puffins: Let's Race!, all available in the Nintendo DSi Shop this week.
WiiWare – Dive: The Medes Islands Secret
(Cosmonaut Games, 1,000 Wii Points)
Over the past five centuries, hundreds of ships flying every ensign have succumbed to the power of the ocean. Merchant boats, pirate ships and navy vessels have all ended up covered with coral at the bottom of the oceans around the planet. All of them guarded secrets that remained hidden over the years - secrets that have always been a mystery until now.
WiiWare – Family Pirate Party
(ARC SYSTEM WORKS, 500 Wii Points)
Daddy, Mummy, Sarah, and Billy make their return as pirates sailing the seas and skies.
Roll the dice and sail through the islands to gather the treasures each island holds. The person with the most gold at the end wins. Family Pirate Party shines with its appealing cel-shaded graphics and endearing music.
Challenge up to three other players, be they friends, the CPU, or both, for some four-player board-game fun. Do you have it in you to defeat your opponents and become the king of Family Pirate Party!
New maps and more are available as WiiWare Pay & Play add-on content with the release of the game.
Nintendo DSiWare – Crystal Monsters
(Gameloft, 500 Nintendo DSi Points)
As a Neo-Seed with the power to see and train monsters, it's time to set off on a journey to collect over 160 monsters and become the greatest Monster Breeder.
Explore a vast world, meet new friends and rivals and battle with skill and strategy to win. Master the nine elemental types, train your monsters through battle, teach them new moves and team attacks and fuse them together to unlock their true potential. You can even customise three of your favourite monsters using the inner camera.
Nintendo DSiWare – Mega Words
(Digital Leisure Inc., 500 Nintendo DSi Points)
It’s time to put your thinking cap on and see how many of the hundreds of puzzles you can solve in Mega Words. With Mega Words you can play three classic puzzlers - Word Scrambler, Anagram Hunt and Hangman - all included in this puzzle pack. No need for erasers here. These portable editions feature extensive dictionaries to challenge both the novice and expert player. See how fast you can unscramble words, sharpen your vocabulary, and stretch your mind today with Mega Words.
Nintendo DSiWare – Puffins: Let's Race!
(Other Ocean Interactive, 500 Nintendo DSi Points)
Get ready to challenge the speediest puffins on the island for the title of Fastest Flyer in PUFFINS: LET’S RACE. Go head to head with your opponents in a battle to the finish line or alone against the clock. You can race through four different game modes on eight different tracks to prove your flight skill or challenge up to three of your friends in local wireless play. Do you have what it takes to become the race champion of Puffin Island or will you be left behind with the rest of the flock?
As the Wii Shop Channel and Nintendo DSi Shop are continually updated with exciting and refreshing games and applications, make sure you keep checking the Nintendo Channel, Wii Shop Channel and Nintendo DSi Shop for all the latest news and releases on already available and upcoming Virtual Console, WiiWare and Nintendo DSiWare titles.
Be sure to also check out Nintendo of Europe's WiiWare portal, which functions as the main hub for the latest WiiWare news and game sites, while at the same time providing the perfect entry point for newcomers to the service. Weekly and all-time Top 10 lists show which WiiWare titles the UK Club Nintendo members are currently downloading most, and which are the most popular of all time.
The portal also provides step-by-step tutorials explaining how to connect the Wii console to the Internet and how to download WiiWare games, as well as a video showing how to use Nintendo Points. Visit www.wiiware.co.uk for all the details. Downloaded games can be saved to Wii's internal memory or SD card and added to the console's Wii Menu or SD Card Menu for anytime easy access.
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July 28th, 2010, 16:29 Posted By: wraggster
Psai®, Periscope Studio Hamburg’s unique interactive audio middleware for videogames, is being premiered with its first ‘TECHLAB’ live-action video.
Available to view via the Psai® website www.homeofpsai.com, the premier video shows the dynamism, intelligence and simplicity of the Psai® interactive audio middleware in action.
The ‘Lightsaber’ video stars Periscope Art Director Finn Seliger demonstrating a ‘virtual sword fight’ with the use of a Nintendo Remote, illustrating through aggressive and passive hand movements, the music score instantly and seamlessly adapting to his actions.
Finn explains, “We wanted to capture Psai’s®, capabilities, its reaction times to different playing styles, its immersive qualities and above all, its simplicity and beauty. In this case, we’re showing off the ‘Action’ mode and our Lightsaber demonstration captures this perfectly. It’s fun to watch!”
Periscope Studio Hamburg stated that this will be the first of a number of TECHLAB videos focused on Psai® culminating in a yet-to-be-announced videogame demo scheduled for Gamescom 2010 in Cologne.
Finn concludes, “With Psai®, players will be controlling – almost conducting – their own soundtrack. Every style of gameplay and genre is supported; from FPS’s to Racing games, RPG’s to Adventure, everything is covered. Psai® simply means that each and every player will have a gameplay experience which is unique.”
To view this ground breaking technology in action, go to www.homeofpsai.com
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July 27th, 2010, 23:43 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...74ff2d5e54a096
thatotherdev Version 1.1 offers "Revolt Of The Binary Couriers"For the Wii , following his RPG Pineapple Apocalypse RPG.
Heres a year to update Revolt Of The Binary Couriers (the sequel to Apocalypse Pineapple RPG) .
First of all ITS gotten all of the same That I Improvements Made in the recent update to ITS Predecessor . frame rate Improved , classic controller support , bug fixes , repositioned text boxes , background Music (once again by Nanodrone Aeroplanes ) and a Slightly Improved home menu .
Also I fixed it up in a few " Other Ways . The pause menu now Has an option to start a new game . You Can Bring up the pause menu has "any time now ( although the battle Even DURING option to save is disabled DURING fights). There Are Also a few " new enemies.
http://thatotherdev.wordpress.com/20...3-wii-windows/
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July 27th, 2010, 23:42 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...74ff2d5e54a096
Spinal proposes a new homebrew for the DS , "Sensitive DS" puzzle game where you have to remove all the orange boxes and green box to reach the exit .
This is a very great puzzle game for the Nintendo DS, the gameplay IS simple, yet very addictive !
Please note this if for FAT cards only ( If this FAT No , You Will not Be Able to save your progress or save "any custom levels) and Must Be DLDI patched to work ( You Should not Need to worry about this as most, if Will not all cards Automatically patch it while loading ).
Sensitive Will create a folder on your card Called ' sensitive 'for Storing ITS data. Please do not delete this ( UNLESS you no longer play SensitiveDS ) .
SensitiveDS IS compatible with DSMotion Card and Neoflash R6Gold , so you can tilt your way around this fun puzzler Extremely . Just insert the card motion is the main title screen and a logo Will apear on the top screen to show You Have inserted it correctly.
In EACH level you must move the disk over Every orange and green tile to get the exit Then . If you fall off, you must start over.
http://spinalcode.co.uk/ds/sensitive-ds/
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July 27th, 2010, 23:35 Posted By: wraggster
News/release from Ant512
WoopsiGfx is a C++ 2D graphics library for the Nintendo DS, derived from the Woopsi GUI framework. It allows the developer to create and manipulate bitmaps using a comprehensive set of drawing tools. It includes an extensible font system for drawing text to bitmaps, and features support for packed monochrome and 16-bit fonts out of the box.
WoopsiGfx can also be used to draw directly to the DS' VRAM. This is useful when the DS is in MODE_FB0 or MODE_5_2D.
Features
- Extensible font system that supports compressed proportional and fixed-width
fonts (monochrome and 16-bit);
- Animation class with support for variable framerates and standard/pingpong
looping;
- Bitmap class for 16-bit bitmap image manipulation;
- Graphics class providing clipped, DMA-accelerated drawing functions:
- Pixels;
- Lines;
- Filled and unfilled rectangles;
- Filled and unfilled ellipses;
- XOR horizontal/vertical lines, pixels, rectangles and filled rectangles;
- Bitmap blitting;
- Bitmap blitting with transparent colour key;
- Bitmap blitting in greyscale;
- Flood fill;
- Region scrolling;
- Region copying;
- Region dimming;
- Region conversion to greyscale;
- Text rendering.
- Dynamic array container and iterator classes.
- Object-orientated design for easy integration into other C++ software;
- Simple API;
- Unicode strings encoded with UTF-8;
- Compatible with Woopsi font tools.
You can download a demo here:
http://bitbucket.org/ant512/woopsigf...-demo-1.00.zip
The source is available as a zip here:
http://bitbucket.org/ant512/woopsigf...x-src-1.00.zip
Alternatively, you can pull down the Mercurial sourcecode repository from here:
http://bitbucket.org/ant512/woopsigfx
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