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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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January 8th, 2012, 23:12 Posted By: wraggster
davebaol continues the development of version 8 of its cIOS and therefore provides a new beta version of it. Various bugs reported by users, particularly in regard to the stealth mode and emulation of NAND, have been corrected. The installation requires to decompress files d2x beta R40 V8 in the same directory as the d2x cIOS Installer 3.1. Being a beta, it may be buggy or less stable, install and use it knowingly. Changelog Quote:
LIB:
- Minor changes.
ES:
- Fixed return to channel failure when the system menu is not installed on emu
nand.
- Plugin moved forward in memory in order.
- Code clean up.
FAT:
- Disabled file sharing control to overcome a stupid issue made by developers in
The Beatles Rock Band. See issue 11 .
- Minor changes.
FS:
- Fixed black screen in partial emulation when starting a game never launched
before on real nand. See issue 14 .
- Increased 'exe' region size a bit.
- Minor changes and code clean up.
http://wii.gx-mod.com/modules/news/a...p?storyid=3095
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January 8th, 2012, 23:09 Posted By: wraggster
A new CPLD upgrade pack for the N64 Myth flashcart has been released!
Changelog:
[1] nothing change,just re-compile the CPLD core,because the previous V6 core have something wrong with the save part when we compile it
You can read up more info by clicking here
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January 8th, 2012, 23:05 Posted By: wraggster
via http://retroactionmagazine.com/retro...leased-on-nes/
It’s not often we get to play much in the way of NES homebrew games at Retroaction. However, Zooming Secretary is one game we simply couldn’t ignore. Developed by Shiru in collaboration with PinWizz, the game has the player in control of a new secretary who must make it through a week’s trial without getting fired. This involves answering telephone calls, filing and the usual avoidance of the office gossip. Great visuals, gameplay and full of witty observational scenes and dialogue, Zooming Secretary is a class act all the way.
The game’s archive package, which includes the NES ROM, instruction manual, notes and NES/Famicom label images can be freely downloaded from Shiru’s website. While there, why not check out his fantastic back catalogue of games? Also be sure to check out the fantastic review on RGCD (where I first heard about this game) and also this YouTube clip of the game in action. Enjoy.
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January 8th, 2012, 23:04 Posted By: wraggster
Finally, after nearly 10 long years since I started this project, Glory of Heracles: Snap Story translation is finished and completely in English. Snap Story is the Gameboy entry in the series, but it’s still quite fun… If you’re into old-school Dragon Quest clones. The game’s graphics are quite similar to Glory of Heracles II, but instead of gaining permanent party members ala II, you can enlist the aid of various gods as you level up. The gods act as party members that you can choose to use on a round by round basis.
All in all, it’s definitely worth a play if you’re a fan of the series or a fan of old-school Japanese RPGs.
I even went old-school and built an a RPGClassics shrine for the game while I was at it, just in case anybody needs a little help while playing the game. Enjoy. =)
RHDN Project Page
Relevant Link: (http://hti.rpgclassics.com)
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January 8th, 2012, 23:02 Posted By: wraggster
After literally years of development, Super Mario Unlimited has finally been released!
This elaborate hack of the original Super Mario Bros features: - 40 all new levels
- Tons of new secrets
- New power ups and items
- Updated graphics
- And new music added by Dr. Floppy!
Super Mario Unlimited is intended for everyone from the casual Mario fan to the hardcore SMB addict.
See the project page or relevant link to download
RHDN Project Page
Relevant Link: (http://www.romhacking.net/for...m/index.php/topic,4882.0.html)
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January 8th, 2012, 21:55 Posted By: wraggster
UAE is a famous Amiga emulator ported to the Wii. UAE Wii can be found on googlecode at uae-wii.googlecode.com, and is based on the source code of E-UAE. It allows you to play Stunt car racer, Turrican, Midwinter and the other good old Amiga games on your Wii. The port uses SDL Wii.
Changelog
Version 8
Added rumble support
Added configurable aspect ratio
Reduced font size of list file menu
Utf8 font support
http://uae-wii.googlecode.com/
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January 7th, 2012, 23:59 Posted By: wraggster
Wedbush Securities analyst Michael Pachter has damned Nintendo for its design decisions with Wii U's unique tablet controller, which he says ultimately guarantees "limited third party launch support".
"Nintendo has to simply stop living in the past in 2012," he told Industry Gamers. "They had a great deal of success since 1985 by making proprietary hardware and supporting it with proprietary software. They attracted third party support based upon the large installed base they generated for their hardware."They appear to me to be confident that 'if they build it, third parties will support it', but I don't think that is the case for Wii U," he added.
Pachter takes issue with Nintendo's decision to adopt an alternative approach to its controller design - as it has done for all of its home consoles. "By trying to be 'different' with the tablet controller, they have complicated game design for developers, who can't figure out if the Wii U will ultimately support only one or multiple controllers."
He has a point there; Nintendo has 'confirmed' that, as originally reported by CVG, the console will only ship with - and be limited to compatibility with - a single tablet controller, blaming cost issues for the limitation. But conflicting reports have since emerged.
Pachter adds: "Nintendo made the device sufficiently different that they are all but assured of limited third party launch support, which ultimately will lead to modest hardware sales."
He goes on to suggest that Nintendo needs to improve its operations "in the areas of digital downloads, a user-friendly online interface and multiplayer gaming".
http://www.computerandvideogames.com...-past-pachter/
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January 7th, 2012, 23:27 Posted By: wraggster
While it sadly didn't make it into our top ten list for 2011, Rayman Origins is arguably one of the most beautiful games of 2011, if not ever. And now our starved-for-visuals friends across the pond with 3DSes get to experience it before us.
Well, okay, we only assume they'll get first crack -- Ubisoft has yet to comment on a North American launch date, instead affixing a vague Q1 2012 time-frame to the title. Rayman Origins will launch on the 3DS on March 16 across Europe,Official Nintendo Magazine confirms. Xbox 360, PS3 and Wii versions have been available in the region since back in November.
We've contacted Ubisoft to see when Rayman Origins 3DS will launch in North America and will update this post accordingly.
http://www.joystiq.com/2012/01/06/ra...h-16-still-no/
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January 7th, 2012, 01:18 Posted By: wraggster
The first issue of Nintendo Gamer has arrived on shelves.
The unofficial Nintendo magazine – formarly NGamer – is available in both print and on iPad. The cover price has been cut from £4.99 to £4.50.
A new website, www.nintendo-gamer.net, will also go live in February, complemented by a strong social media presence.
“With 3DS taking a strong foothold in the market and Wii U on the horizon, the Nintendo sector should be a more vibrant place in 2012,” said Lee Nutter, publisher for Future’s Nintendo portfolio.
“We’ve positioned Nintendo Gamer to deliver that excitement across print, web and iPad, in its own inimitable way.”
http://www.mcvuk.com/news/read/futur...agazine/089437
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January 7th, 2012, 01:14 Posted By: wraggster
Think the 3DS is a flop? Think Again. Nintendo’s handheld has just set a brand new monthly sales record in Japan.
Andriasang reports that Nintendo sold a total of 1,492,931 units in December. That’s the best performance of any console since Enterbrain started tracking sales in 1997.
The console has been the best selling console in Japan now for seven months in a row.
The second best selling machine in December was PlayStation Vita, which sold a total of 402,794 units following its launch on December 17th.
http://www.mcvuk.com/news/read/3ds-s...records/089440
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January 7th, 2012, 01:07 Posted By: wraggster
Shigeru Miyamoto has revealed that he is working on a new original title along with his already revealed Wii U Pikmin 3 and 3DS Luigi's Mansion 2 projects.
"People have come to expect a lot from me," he said during an interview with Zoomin Games (below).
"This certainly makes me feel some pressure. But if you ask me, 'Is it too much pressure to try to come out with something new?' I have to say no, I'm enjoying myself.
"When I make something I always try to do my best."
During the interview, Miyamoto also expressed surprise and flattery at the public reaction to comments made during a Wired interview that suggested he intended to retire.
http://www.next-gen.biz/news/miyamot...iginal-project
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January 7th, 2012, 01:00 Posted By: wraggster
London-based Icon Games has claimed that Nintendo asked it to remove WiiWare sales figures published on the developer's blog.
Icon had listed figures across all the formats it develops for, including Nintendo's console, but was forced to take down digital Wii transactions.
"Yesterday Nintendo got in touch to ask us to remove the figures for the WiiWare titles from the blog," reads an explanatory post on the same blog. "Apparently they don't allow developers to publish the sales numbers of their self-published titles.
"As to why, I can't really be sure - are they scared to reveal how their online services perform or do they just dislike developers being able to run effective businesses? It is a tricky one - and incredibly unfair and damaging to indie developers publishing on Nintendo stores.
"I don't believe Nintendo are necessary alone in this policy, but I believe they are by far the most draconian in enforcing it. I have seen many different reports from developers for games on XBLA, PSN, Steam and so on with details of sales figures, but never anything for a Nintendo store."
Icon's Richard Hill-Whittall then goes on to explain why he feels such a policy is potentially damaging for Wii Ware developers, pointing to the difficulty of maintaining effective business and financial planning, pitching to investors and lenders, and assuring staff of their job security.
http://www.next-gen.biz/news/nintend...ing-sales-data
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January 6th, 2012, 01:35 Posted By: wraggster
A demo for forthcoming 3DS survival horror Resident Evil: Revelations is on its way, publisher Capcom has announced.The sampler has already been made available in Japan, but Capcom USA VP Christian Svensson has now confirmed it's coming to Europe and the US too.Speaking in a forum post on the Capcom Unity blog, Svensson wouldn't confirm a date, though seeing as the game is due on shelves from 27th January, it can't be far off."In the case of NA, we're awaiting our date confirmation and code approval from NOA (we have a tentative from them, but I'll have to keep you in suspense)," he wrote."When we have something more concrete to share, you won't be able to miss it on the Capcom-Unity blog."It might not be the first taste the Resident Evil faithful have had of Revelations. A brief demo of the game was also included with The Mercenaries 3D last Summer.For more on how the first traditional entry in the series since 2009's Resident Evil 5 is shaping up, take a look at Eurogamer's Resident Evil: Revelations preview.
http://www.eurogamer.net/articles/20...demo-announced
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January 6th, 2012, 01:21 Posted By: wraggster
Today on WiiWare, you can experience a pitched battle against zombies, in which you pitch objects with a slingshot. Oh, and it's called Zombii Attack.Because it's on the Wii. And there are zombies. (See?)
UFO Interactive's Samurai Sword Destiny, a side-scrolling action game starring a samurai in search of her missing elder brother, is the next original release on the 3DS eShop. Said samurai seems to think he's hiding behind a single-file line of several thousand enemies.
http://www.joystiq.com/2012/01/05/ni...zombii-attack/
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January 6th, 2012, 00:07 Posted By: wraggster
[Moser] is looking to build a quadrocopter sometime in the future, without plunking down a good chunk of change for a kit model. Looking for a good place to start he figured why not work on the control system. Thinking that the balance of the flying platform of doom would be similar to working out a self balancing robot he spent a couple days and made his self balancing robot.
Armed with a plan, and a logic analyzer, he went out and got a Wii Motion Plus, which is an inexpensive three axis gyroscope, and a nunchuck which features an accelerometer which both can be found in just about any strip mall. After fiddling for a day getting the Wii nunchuck and motion plus to play nice all it took was a little more time to code up the self balancing routines.
And while its not perfect, all its going to take is a little tweaking and maybe some faster servo motors to get things up to top notch.
http://hackaday.com/2012/01/05/self-...ith-wii-parts/
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January 5th, 2012, 23:59 Posted By: wraggster
We all knew it was coming, but Warner Bros has confirmed that Batman will once again get the LEGO treatment this year.
As was previously leaked, this time the Dark Knight will be joined by other DC Comics superheroes including Superman, Wonder Woman and Green Lantern.
The game will feature the usual co-op gameplay that LEGO games are known for and an all-new storyline that sees Gotham City besieged by the Joker and Lex Luthor.
The original LEGO Batman was released in 2008 and has sold more than 11m units worldwide.
"LEGO Batman 2: DC Super Heroes builds upon the action and cooperative gameplay experience established in our best-selling LEGO video game to date," said TT Games MD Tom Stone.
LEGO Batman 2 will be released this summer for Xbox 360, PS3, Wii, PC, DS, 3DS and Vita.
http://www.mcvuk.com/news/read/lego-...nounced/089378
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January 5th, 2012, 01:00 Posted By: wraggster
Just bought a 3DS? A lot of people did over the Christmas break. How about some lovely 3DS Lite rumours, then? Yeah, thought you'd like it.
Japanese magazine Nikkei Trendy has speculated that Nintendo will release a thinner '3DS Lite' in 2012 to help expand the console's user base."To increase the 3DS's install base, there's a possibility for a lighter version that addresses the handheld's weak points, the thickness and the battery life," says the magazine, according to Kotaku translations.
This it puts under the header of 'Spring', placing the release of a revised 3DS at just a few months away.
Calm down though. The key word here is 'speculate' - the magazine isn't reporting a rumour from any given source, just taking an educated guess based on the current lay of the land and previous trends.
The original DS released in Japan in December 2004 and was followed less than a year-and-a-half later by the DS Lite in March 2006. 3DS launched in Japan in February 2011, and in EU and US in March.
So, given that timeline, we'd be buying thinner 3DS units in June. But Nintendo has already previously said that it built the 3DS to be "fully packed right from the start," and thus "we don't have any short-term plans for creating a more compact version of 3DS like we did with DS Lite."
Take that as you will.
http://www.computerandvideogames.com...s-year-report/
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January 5th, 2012, 00:54 Posted By: wraggster
The Nintendo 3DS has "turned the corner" following a shaky launch and early price cut, so says games industry analyst Michael Pachter.Following news earlier this week that the system has passed the four million sales mark in the US faster than the Wii did, the Wedbush Morgan mouthpiece told Eurogamer that, though he was surprised the system didn't take off at its original pricepoint, sales are now well and truly back on track."It's very successful, but ran into a headwind given its relatively high price - which I incorrectly thought was the right price - and lack of third party software support," said Pachter."Now that we are seeing more first party titles at a lower price point, sales have increased. It's definitely turned the corner.""I was surprised that it sold so few at the $249 price point, and its sales to date are exactly what I originally forecasted at that price," he added.EEDAR VP Jesse Divnich agreed that Nintendo's handheld has ridden out the early storm, though added a note of caution for the future."With the strong rebound in 3DS sales, I think Nintendo is clear of the woods for now," he said."Going forward, however, we will closely be paying attention to software attach rates. Selling hardware is great, but it is only the first step. The health of any hardware is directly correlated to the amount of software consumers buy."The 3DS's slow start surprised us all, but once they announced the steep price cut we had little concerns that they would rebound," he added. "At such a great price, backed by strong first-party content, it shouldn't be of any surprise they were able to turn the corner."Screen Digest's Piers Harding-Rolls also warned the platform holder against complacency following its bumper festive period."2012 will be crucial for the platform, as its sales momentum will decide how third-party investment in content development will be prioritised," he said."We expect the 3DS to continue selling, but Nintendo faces an increasingly competitive landscape and the hurdle of convincing third-parties to invest in the platform."All three agreed that it's unlikely the system will manage to catch the DS's lifetime total, which currently sits at around 150 million worldwide."I think anything catching the Nintendo DS will be incredibly difficult," opined Divnich."The key to catching the Nintendo DS would be appealing to the ultra-casual consumers, those who originally bought the Nintendo DS for games like Brain Age and Sudoku, which are now prevalent and cheaper on other platforms - tablets and mobile."But I don't believe topping DS sales is Nintendo's goal for the 3DS. Their goal, however, is to create a sustainable and healthy third-party environment which, as I alluded to earlier, means having high software attach rates that are generally driven by the core audience."Pachter agreed that the rise of the smartphone makes emulating the phenomenal success of the DS a tall order."The emergence of smartphone games is eroding the casual market's support for dedicated gaming devices, and I'd guess that 30 per cent or more of DS sales were to casual gamers. That makes it tough to compete," he said."At the high end, we have renewed competition from Sony with PS Vita, so they should nibble away at the hard core, leaving Nintendo an addressable market for 3DS that is around 60 per cent as big as the addressable market for DS."When asked, in the run up to the Western launch of the Vita, what lessons Sony can take away from the 3DS's rollercoaster first 10 months on shelves, Harding-Rolls replied:"It's important to launch with a strong set of games, strong connectivity functionality, familiar social features and well integrated online platform, and at an aggressive price point."Under current economic conditions and taking into account competition from other types of portable/mobile devices, my own feeling is that PS Vita pricing will be the biggest sticking point for the platform in the post launch period months."Pachter echoed those concerns over the Vita's £229 price tag."Sony is probably learning the hard way that pricing handhelds at the same level as the company's core console makes it hard to gain traction," he said."The 3DS tried and failed, and PS Vita is trying the same thing. We'll see if it works this time."My bet is that Sony will NOT lower the price right away - as Nintendo did - mostly because the 3DS had a pretty healthy profit margin at $249, and I think that the Vita is selling for only slightly above its cost to manufacture at that price."I don't see Sony taking losses to drive market share, so I don't expect them to cut price in 2012."
http://www.eurogamer.net/articles/20...ned-the-corner
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