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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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March 25th, 2012, 23:23 Posted By: wraggster
via http://gbatemp.net/index.php
Filou HB has released Pong for the DS, a new homebrew version based on the famous classic of the same name. Give the game a whirl and check out some video game action, 1972 style.
QUOTE: Release Notes 03/20/12)
•Hello!
I had some free time this weekend, so I decided to make a Pong! Well yes, why not? After all, it's still the first video game was becoming famous. Feel free to review and especially tell me if there are bugs.
http://translate.google.com/translat...26prmd%3Dimvns
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March 25th, 2012, 23:22 Posted By: wraggster
via http://gbatemp.net/index.php
NightFox has updated SpiritsDS, his homebrew based on the 1987 platformer Spirits, originally released for MSX, Spectrum, and Amstrad. No change log was included, only an optimistic note from the author that the game is now completely playable. Check out the video above for some gameplay action, and for more information visit the project's page linked below.
QUOTE: Release Notes 03/14/12
•All right!
Finally we have a totally playable version!
http://www.nightfoxandco.com/index.p...eta-2/?lang=en
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March 25th, 2012, 23:16 Posted By: wraggster
OpenBOR is a continuation of the Beats Of Rage 2D game, which was originally
created by the wonderful folks over at http://www.senileteam.com
This release is for the Dreamcast, PSP, Wii Wiz, GP2x and Dingoo:
Heres whats new;
r3673 | utunnels | 2012-03-23 02:07:29 -0400 (Fri, 23 Mar 2012) | 2 lines
Changed paths:
M /engine/openbor.c
M /engine/openborscript.c
M /engine/openborscript.h
Add current_branch to openborvariant to get the branch name current level belongs to.
Fix in game player select icon palette.
http://lavalit.com:8080/OpenBOR/download.php
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March 25th, 2012, 21:40 Posted By: wraggster
Yabause Wii is the Wii version of Yabause, a Sega Saturn emulator, and is the first for Wii to emulate the complex processes of the Sega Saturn. The Wii port is not released officially. Some unofficial versions have been released. Note that the Wii port is in testable status, and won't be officially supported until a later date.You must not ask the Yabause Team about unofficial versions.
Unofficial r2858 beta24 - Mar. 25, 2012 - compile with devkitPPC r25 and recent libogc (support new remote plus)
- based on the original yabause r2858 (including mainly improvements of VIDSOFT & SCSP drivers)
- branch software video driver to two drivers: old one and new one
- some minor fixes and changes
http://www.mediafire.com/download.php?2epase9aataswf6
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March 25th, 2012, 21:39 Posted By: wraggster
Ctr-Gcs : DacoTaco Edition 0.2b released by DacoTaco
Ctr-Gcs : DacoTaco Edition is a tool built to create or restore full, raw memory card backups and GCI save files just like the GC application Ctr-gcs did. These dumps can be saved to restore later or be used in emulators like Dolphin-emu. Unlike ctr-gcs however, this utility can read or write to unofficial memory cards; no matter what its size is.
The program will read & write the dump to the SD card (in the ctr-gcs folder) as MemoryCardA.raw or MemoryCardB.raw
Also please note that if you restore a corrupt dump to a memory card, or if the program shows an error while creating or restoring a dump, you may end up with a corrupted memory card.
0.2b (match 25th 2012) - fixed a few looping errors
- fixed DSI crash before restoring a raw image
[h=3]0.2 (march 23th 2012)[/h]- made program loop instead of 1 operation per time
- fixed minor bugs
- renamed raw dump file. its changed to MemoryCardA.raw or MemoryCardB.raw
- made the save file (on memcard and CGI list) scrollable incase you have more then 29 entries
http://dacotaco.com/releases/ctr-gcs...itionv0_2b.zip
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March 25th, 2012, 21:37 Posted By: wraggster
As stated above, Marshallh has released an upgrade for the 64drive menu with the following changes.BUGFIXES:- Controller deadzone fixed. This was causing jumpy scrolling for controllers with nearly new analog sticks.
FEATURES:- Automatic region select. Reads the image header to determine the expected region and sets accordingly.
The update can be downloaded directly from retroactive's website, here.
Or from the review of the 64drive here on this very site.
http://www.64scener.com/
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March 25th, 2012, 21:36 Posted By: wraggster
Krikzz has released an update for the Everdrive64, the OS is now upgraded to version 1.23 with the following changes.- Fixed problem with sram version of DK64
- Fixed bugs in FAT system.
The file can be downloaded here
or from the Everdrive64 review here on this very site :-)
http://www.64scener.com/
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March 25th, 2012, 19:01 Posted By: wraggster
Darksiders 2 is set to launch on the PC, Xbox 360 and PS3 on June 26. The Wii U is slated to launch sometime around the "year-end season." When Nintendo unleashes its newest system on the world, Darksiders 2 will be there.
Word comes from Hayden Dalton, lead designer at Vigil Games, who revealed the info in an interview with Digital Spy. "That's been very interesting to see what those guys are doing, and they're making efforts to make sure we do use it in more than a slapdash way," Dalton said in regards to how Darksiders 2 will use the Wii U's unique controller. "It's basically the core game, but then with added abilities to do certain things that you can't do on the other consoles."
"We're not basically heavily changing the core game to support the control system, but the control system will be an enhancement of the core game," Dalton said. One example he provided was possibly being able to switch equipment on the fly -- as the player is running, they can tap on the controller and instantly change equipment, rather than having to pause and navigate through a menu. "That's huge, it's not breaking up the game in a way, I'm not going into a menu and assigning it, I'm literally just tapping as I'm playing."
http://www.joystiq.com/2012/03/23/da...-launch-title/
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March 25th, 2012, 00:08 Posted By: wraggster
During all the Epic Mickey 2: The Power of Two pre-announcement kerfuffle this week, we caught wind of a supposed 3DS versionthat, until now, has gone unmentioned by Disney Interactive. While we've still yet to receive an official announcement, Disney Epic Mickey: Power of Illusion has appeared on the cover of the April issue of Nintendo Power, which is close enough for us.
Dreamrift, the studio formed by Henry Hatsworth alumni that brought us Monster Tale, is listed as Power of Illusion's developerin an online preview of the cover story. The article also lists the game's release window as Fall 2012, indicating a concurrent launch with The Power of Two. Nothing else is currently known, but we're hoping Power of Illusion gets some adorable accessories like its console cousin.
http://www.joystiq.com/2012/03/24/di...-3ds-by-ninte/
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March 25th, 2012, 00:05 Posted By: wraggster
This is going to sound pretty weird, because it involves clues to something you likely don't remember or know. The short version: Nintendo Power's table of contents reveals a game called "Unchained Blades" for 3DS, as a download.
The long version: this is the reveal of something publisher XSEED was cryptically teasing yesterday, with a series of images on Twitter including aTyrannosaurus Rex, a blade of grass, and a still from Ghost's famous pottery wheel scene. And now you're confused.
It's now clear that the clues refer to the dungeon crawler released in Japan asUnchainBlades Rexx. (get it: "Unchained" Melody plus "blade" of grass plus T. "Rex.") It was a retail game over there, but being in Nintendo Power's "Download" section suggests that XSEED is improving the distribution method along with the name.
http://www.joystiq.com/2012/03/24/un...hop-via-xseed/
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March 23rd, 2012, 23:49 Posted By: wraggster
Following the phenomenal success of Nintendo DS was always going to be a tall order.
The handheld has sold 13m units in the UK alone since its 2004 debut, making it the largest-selling games machine to hit the market.
One year ago this coming Sunday (March 25th), Nintendo’s answer to the insurmountable pressure of succeeding this powerhouse arrived on shelves: the Nintendo 3DS.
Undeniably, 3DS got off to a shakier start than expected. But 12 months on, Nintendo is keen to remind people that its newest handheld has come a long way.
“Industry expectations around the launch of the 3DS were high,” says Nintendo marketing manager James Honeywell. “3DS was the fastest-selling Nintendo handheld device ever and the sales are comparable to DS sales within a similar timeframe.”
Matthew Castle, associate editor at Future Publishing magazine Nintendo Gamer, suggests the hype for 3DS escalated out of control: “After dominating E3 2010, we expected something bigger from 3DS. What looked like one of the strongest launch line-ups of all time became one of the most disappointing.
“Even the most die-hard Nintendo fan can’t survive on N64 ports for six months. Thankfully, Nintendo got its act together in time for Christmas: finally charging the right price and releasing the games that caused such a stir the year before.”
The software line-up was one disappointment shared by Nintendo fans and the press, but the 3DS’ shortcomings were arguably blown out of proportion.
MEDIA WOES
Within days of its launch, The Sun and other outlets plastered their pages with talk of headaches induced by the 3D effect. Some games publications were also critical, comparing slow Japanese 3DS sales to the market-leading PSP.
“I think some went out of their way to find fault – although that didn’t stop them from taking a big chunk of Nintendo’s advertising budget,” observes Jason Brooks, HMV’s senior games buyer.
Castle adds: “Labelling 3DS a ‘headache machine’ was textbook scaremongering. The real problems Nintendo needs to learn from were the ludicrous pricing and the confusion between DS and 3DS. 3DS followed four iterations of DS – it was all too easy to mistake it for a fifth. No wonder we hear rumblings about regional Nintendo offices wanting to change Wii U’s name.”
Brand confusion was one lesson the platform holder learned and acted upon. By the end of 2011, PR campaigns had been drawn up around the message of ‘This is not DS. This is Nintendo 3DS’.
Nintendo continues to increase its efforts marketing the broader functions of 3DS: downloadable eShop titles, new SpotPass content and videos from Aardman Animation to name a few.
However, critics are quick to remind Nintendo not make the same mistake and lose focus on software.
“Does anyone need low resolution videos of Eurosport? Nope,” says Castle. “Nintendo wants what it had with DS: a mammoth games library.”
THE PRICE IS RIGHT
A major shot in the arm for the 3DS was Nintendo’s decision to cut the trade price by a third last August. This saw retailers bringing the handheld down from the £230 mark to the much more appealing sub-£150 region. And that turned more than a few heads.
“The price cut was intended to help expand the gaming population and maintain the momentum achieved at launch,” says Honeywell.
Within months, 3DS received another boost in the form of its Christmas line-up, headlined by smash hits Super Mario 3D Land and Mario Kart 7.
From its slow launch, the 3DS stormed into 2012 with millions of unit sales under its belt.
More big games arrived this year. Resident Evil: Revelations and Metal Gear Solid 3D are already with us, while Nintendo’s next flagship title – Kid Icarus: Uprising – is out today (Friday, March 23rd). Still to come are Luigi’s Mansion 2, Mario Tennis Open, Animal Crossing and a new Layton – not to mention guaranteed system sellers.
Castle adds: “Dr Kawashima turned DS fortunes around and New Super Mario Bros is a proven money-spinner. Both are heading to 3DS in the next financial year.”
Brooks adds: “It would be great to see Nintendo build on the base it has created by getting its value price message more strongly out there and supporting it with some more top titles.”
http://www.mcvuk.com/news/read/analy...year-on/093295
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March 23rd, 2012, 03:06 Posted By: wraggster
This week's new Nintendo downloads list doesn't have any games you'll go mental for.
It does, however, have a game staring a "samurai guitarist" who apparently lives in a future filled with zombies, which all sounds a bit mad.It also has a bunch of filler just to make sure the list isn't one game long.
Here it is:
Nintendo eShop
Zombie Slayer Diox - Zombie Slayer Diox is a rhythm-action game with a side-scrolling twist. Don the jeans and leather boots of a samurai guitarist living in a future time when zombies have taken over most of the world. (For Nintendo 3DS)
Nintendo Video
"Sabotage" by Wale - Wale kicks off a run of 3D music videos from Nintendo Video with the video for his track "Sabotage," off his sophomore album Ambition. Be sure to check it out and stay tuned for more 3D music video premieres from other top artists coming soon! (For Nintendo 3DS)
Nintendo eShop and Nintendo DSiWare
1st Class Poker & BlackJack - This collection offers many varieties of poker, blackjack and video poker, including Texas Hold'em, Double Flop Hold'em, Omaha and Pineapple. Play solo or try the local multiplayer mode. (For Nintendo 3DS / Nintendo DSi)
Nintendo eShop
Meet Nintendo Spokesdog Uggie - For a limited time, Nintendo 3DS owners who have installed the free Swapnote application can receive a special Swapnote inspired by Uggie, the acclaimed canine actor who recently signed on to become Nintendo's spokesdog. And if you haven't already, visit the Nintendo eShop to watch a video of Uggie's first day of training to spread the word about the nintendogs + cats game. You'll also find a demo version of nintendogs + cats available to download at no cost. (For Nintendo 3DS)
Also new this week:
- Carmen Sandiego Adventures in Math: The Island of Diamonds (WiiWare)
http://www.computerandvideogames.com...les-and-poker/
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March 23rd, 2012, 03:04 Posted By: wraggster
3DS strategy role-player Fire Emblem: Awakening will make full use of the handheld's wireless features to provide new content.StreetPass and SpotPass functions are supported, Andriasang reports, for interaction between players and access to new downloadable content.StreetPass will be used to collect your friends' characters, allowing them to join your army's ranks.Awakening's SpotPass features will allow Nintendo to release bonus side-mission maps for you to download.Players will also be able to team up for local co-operative battles, each featuring three participants apiece.Fire Emblem: Awakening is the latest in Nintendo's long-running strategy series and is due for release in Japan next month. A European launch is on the cards sometime later this year.
http://www.eurogamer.net/articles/20...etpass-details
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March 23rd, 2012, 03:01 Posted By: wraggster
It looks like Ubisoft's Your Shape franchise will be jogging its way over to Wii U, according to a song licensing arrangement spotted by GoNintendo. Independent music publisher and licensor Royalty Network states that the song "Evacuate the Dance Floor" was requested for use in a game titled Your Shape Wii U.
Given that Your Shape is already available on the Wii, it's not too surprising to see it heading to Wii U. Our only concern is how the Wiipad will be able to support our body weight. And you can forget about multiplayer.
http://www.joystiq.com/2012/03/22/yo...sing-suggests/
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March 23rd, 2012, 02:40 Posted By: wraggster
Also predicts lower price point for next Xbox console
[h=3]Nintendo[/h]www.nintendo-europe.com
Analyst Cowen and Company has shed doubt on the ability of Nintendo's next console, the Wii U, to significantly impact publisher shares.
"We note that while the WiiU will launch later this year, we do not view it as a likely driver of third party publisher shares given their historically low exposure to Nintendo platforms," said the report authored by Doug Creutz.
This is in contrast to the effect of new consoles from other hardware manufacturers like Microsoft.
"Although not yet confirmed by Microsoft, we believe the next generation Xbox console could launch in the fall of 2013. In past console cycles, the video game publisher stocks outperformed the S&P 500 for the 12 months leading up to the key console launch of that generation by an average of plus 57 per cent."
http://www.gamesindustry.biz/article...blisher-shares
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March 22nd, 2012, 23:53 Posted By: wraggster
Square Enix has confirmed that it will publish 3DS rhythm gameTheatrhythm Final Fantasy in Europe.
Due this summer, Theatrhythm features more than 70 pieces of music from the Final Fantasy series, which this year celebrates its 25th anniversary. As the below video shows, it's no regular music game: there are RPG elements too, with players choosing a party of four, taking them into battle and levelling up.
No firm release date was set, with Square Enix saying the game will launch this summer in Europe and PAL territories. Theatrhythmperformed reasonably well in Japan on its release last month,selling 67,000 copies in its first week on shelves.
http://www.edge-online.com/news/thea...nfirmed-europe
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March 22nd, 2012, 13:07 Posted By: wraggster
Today sees the release of a new flash cart for the Snes, what makes it different to other Snes carts is the fact you it uses Micro SD Cards and needs no messing with additonal software, just burn and go.
heres all the details:
Product Features of Superufo Pro 8 Superdrive:
- Rom Cartridge Emulator for SNES / SFC with 32Mbit memory (battery backed up)
- Backup your cartridge
- 2Mbit for firmware updates (actual V9.0 installed)
- Cheat code function
- Real-time save (infinitive replay) - USB port for file transfer
What's inside the box of Pro 8 Superdrive:
* Pro8 superdrive x 1
* micro SD to SD Card adapter x1
* Driver CD x 1
* USB cable x 1
* Manual x 1
More Description of Pro 8 Superdrive
Pro8 superdrive is a Game Cartridge emulator for your SNES / SFC Console . It allows you to play your favourite backup game on your SNES console via Pro 8. Besides the game cartridge emulation function, it has more features as below : 1. Game Cartridge emulator 2. Game save function 3. Real-time game save function. 4. Firmware flash rom ( firmware updatable ) 5. Memory card support SD, HC-SD, TF and MMC 6. USB support for files transfer 7. Cheat code function ( Thousands of cheatcodes build-in ) 8. Multi game files format support ( UFO , 078, SMC, FIG and Bin ) 9. Regional Protection Patch function ( auto patch and play ) : allows you to play imported games from different country 10. Original game cartridge back up function. ( backup your existing game cartridge).
The price is 89 Euros making it significantly cheaper than the Neoflash offering and a damn sight easier too.
Those interested should head on over to The FlashLinker Shop
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March 22nd, 2012, 00:19 Posted By: wraggster
Nintendo Video, the bizarrely unpredictable passive-delivery video service for 3DS, is getting an infusion of new music. If you've left SpotPass on, your system is likely already downloading music videos including the 3D video for The Shins' "The Rifle's Spiral," as well as Wale's "Sabotage" and B.o.B.'s "So Good."
Future releases include OKGo's "Skyscrapers," Skrillex's "Breakn' a Sweat," Death Cab for Cutie's "Underneath the Sycamore" and "Save World Get Girl" by chiptune/rock band I Fight Dragons.
We were just wondering what bands did with the expensive music videos they were still producing in 2012 for some reason. The answer, it turns out is YouTube and Nintendo Video.
http://www.joystiq.com/2012/03/21/mo...-to-3ds-today/
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March 22nd, 2012, 00:18 Posted By: wraggster
Yes, there's a sequel to Disney Epic Mickey. A tweet from Geoff Keighley first confirmed the title (of a game his show will reveal on TV as a "world premiere") as Disney Epic Mickey (2): The Power of Two. Then a piece from the AP went ahead and confirmed everything else.
It's coming out for Wii, PS3, and Xbox 360, and features drop-in, drop-out co-op play with Mickey Mouse and Oswald the Lucky Rabbit. Oswald is AI-controlled when another person is not around, and can be controlled at any time by a second player, who then wields Oswald's "remote" ability to control electricity.
Other new developments for this now-official game include full voice acting, including the first voice work for Oswald in Disney history. That voice acting will be used to make the game a for-real musical. "I'm such a geek about musicals," Junction Point studio head Warren Spector told the AP. "I love the co-op and next-gen stuff, but for me, when a character breaks into song, which they do on a regular basis in this game, it's magic."
http://www.joystiq.com/2012/03/21/di...o-wii-ps3-and/
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