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October 4th, 2012, 01:34 Posted By: wraggster
If you live in Japan and aren't already red-shelling on a Pokémon or risqué edition 3DS XL, maybe one of these three new bundles will inspire you. For the minimalists: the Monster Hunter Tri G bundle complete with all-black 3DS XL (known as the LL in Japan), releasing November 1st for 21,800 yen (approximately $280). Following one week later (on the 8th) is the Animal Crossing: Jump Out bundle with white and pattern handheld, setting you back 22,800 yen (approximately $290). And, for the same price, the pièce de résistance of the trio -- a New Super Mario Bros. 2 bundle with black and embellished red XL, expected November 15th. If you're the importing type, or just want to see how good the Japanese got it, then check out the gallery below and pick your favorite.
http://www.engadget.com/2012/10/03/n...ds-xl-bundles/
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October 3rd, 2012, 11:43 Posted By: wraggster
With Pokémon Black 2 and Pokémon White 2, developer Game Freak has finally decided to stop beating around the bush and give us a "true" sequel instead of a Pokémon Platinum-esque expansion pack. The series is better for it too, even if the much touted emphasis on storytelling remains largely superfluous.
Set two years after the events of the original Pokémon Black and White, it features a new silent protagonist, a new rival, and a handful of new gym leaders. More importantly, there are new Pokémon – or should I say, old Pokémon. Unova is now rife with Pokémon from previous generations – a welcome sight for fans of the series. It makes the world of Pokémon feel bigger and more connected than it already is, and makes the Unova Pokémon feel like they're "part of the family."
Disappointingly, the returning Pokémon aren't the only familiar component. As usual, Black 2 and White 2 rigorously follows the badge/Elite 4 formula that has long since worn out its welcome but will never go away. What a pity that Game Freak didn't use this opportunity to experiment a bit with the formula and trim down the usual rote badge quest (or make it entirely optional). As a franchise, Pokémon can be at once really smart and innovative, and annoyingly set in its ways.
http://www.joystiq.com/2012/10/02/po...hite-2-review/
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October 3rd, 2012, 11:37 Posted By: wraggster
New Super Mario Bros. 2 owners in US will get their share of the new Coin Rush download content this Thursday, October 4.
So confirms Nintendo of America as EU customers sink their teeth into the new DLCreleased in the region today.The first add-on, the Gold Rush Pack, tasks players with collecting upto 30,000 coins. The second, Coin Challenge Pack A, is aimed at high score players with rankings planned to appear on the official NSMB2 website.
The third pack, the Nerve-Wrack Pack, is billed as the game's "toughest challenge yet" with difficulty ramped up. It really looks like Asshole Mario.
The first three packs are priced at £6.00 GBP / 7.50 EUR or £2.00 GBP / 2.50 EUR individually. They're $2.50 each in US.
http://www.computerandvideogames.com...-on-october-4/
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October 3rd, 2012, 11:34 Posted By: wraggster
Chasing Aurora developer Martin Pichlmair says that Nintendo is working hard to make the Wii U eShop friendly and open for independent developers.
"I cannot talk about the new eShop in detail. What I do know is that Nintendo is doing everything to make this console much more open, social and indie-friendly than the Wii ever was," he told the Official Nintendo Magazine.
"There are people at Nintendo who know where innovative games come from. And if you look at the launch lineup you can clearly see that those people have had a say in it. At the same time, the Wii U with its various controller configurations calls for experimental games of all kinds and Nintendo is always eager to have games make good use of its console's innovations," Pichlmair added.
The games on the Wii U eShop augment the system's impressive launch day line-up of 23 titles.
http://www.gamesindustry.biz/article...endly-than-wii
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October 3rd, 2012, 11:33 Posted By: wraggster
Social network is a "paradigm shift" that consumers need to experience to fully understand
[h=3]Nintendo[/h]nintendo-europe.com
Ninetndo's Reggie Fils-Aime has pointed to the Wii U's social networking function, MiiVerse, as the console's killer app.
MiiVerse will appear on the Wii U's home-screen. Friends in your social network will be represented as their Mii avatars, with bubbles displaying their updates, messages and even pictures in real-time. Eventually, it will be accessible from any mobile device.
"As the network grows and the installed base grows, it will prove to be a true killer application for the system, and I say this loving what we have done with Nintendo TVii and loving all the games," Fils-Aime told AllThingsD.
"Until you try it and experience it, you may not totally understand it."
According to Fils-Aime, MiiVerse will be a "key differentiator" for Nintendo against its competitors in the gaming market. Facebook is a social network first and foremost, mobile platforms have Game Centers, and Xbox Live has a limited set of social features, but MiiVerse is the first social network to be constructed around gaming.
"People have to leave the current paradigm behind to understand what we are trying to do. Miiverse is going to be embedded right on the game platform, so literally some of the activity will be able to happen immediately as people experience it."
The Wii U goes on sale worldwide in November this year, with the cheapest version selling for $299 (£250 / ¥26,250). Nintendo has forecast 10 million unit sales by the end of the year, and retailers have already used up their pre-order allocations. However, Fils-Aime does not want a repeat of the supply shortages in the Wii's early days.
"We are looking to max out production as quickly as possible," he said.
http://www.gamesindustry.biz/article...-us-killer-app
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October 3rd, 2012, 02:28 Posted By: wraggster
This Nintendo light gun, aka Zapper, looks like a stock device. But a peek inside shows that the circuit board has been replaced. [CNLohr] that let him write his own games for that use the classic controller.
After cracking open the case he measured the shape of the circuit board so that he could recreate it exactly. This let him design his own board that would drop right into the same plastic support pieces as the original. His circuit uses an ATmega8u2 to provide a USB connection and read the attached sensors. One interesting aspect is the group of four long traces that act as an expandable i2c bus. [CNLohr] went with this so that he could use daughter boards to add in sensors later. In the demonstration seen after the video he’s using a photodiode as a color sensor. It allowed him to write the color-based game seen above where you shoot a different color of target in each round.
http://hackaday.com/2012/10/02/ninte...r-based-games/
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October 2nd, 2012, 23:31 Posted By: wraggster
Nintendo and the BFI, both committed to finding and nurturing the best new British film talent, are thrilled to announce Nicholas Pratt as the winner of A Vision in 3D, a nation-wide competition, inviting emerging filmmakers to submit a short 3D film, using the wide range of filming modes on the Nintendo 3DS or Nintendo 3DS XL.
Supported by Ridley Scott and focused around the theme of ‘British Summer 2012’, the winning short filmwill bepremiered before the Nintendo Gala UK Premiere of The Sapphires on Monday 15 October, 6pm, at Odeon West End at the BFI London Film Festival (10 – 21 October 2012) in partnership with American Express®. Feel-good comedy The Sapphirescharts the fortunes of a larger than life female soul band, and stars Chris O’Dowd (Bridesmaids).
20 year-old Nicholas Pratt, a student of Japanese at London’s SOAS says, “I’m really excited to have this opportunity to get involved in the film industry! It will be incredible to watch the film on the big screen with an audience and walk the red carpet – I’m pinching myself here!“
Pratt has been mentored by AV innovator Stuart Warren-Hill and directorAsif Kapadia and following his winning submission, has been shooting his new short film for screening at the Nintendo Gala on location in London, in collaboration with Warren-Hill and a professional crew. Director of Photography Malcolm Hadley who has worked on Tim Burton’s Corpse Brideand upcoming 3D opus Frankenweenie, (the BFI London Film Festival’s Opening Night Gala supported by American Express), has also been on hand to wave his magic wand over the stop-motion process.
The 3 runners-up in the competition are Tom Rule, Jamie Mitchell and Charlie Doran. Each receives a pair of tickets to the BFI London Film Festival and a BFI Membership for one year.
All four films can be viewed on the Nintendo 3DS XL pods at the BFI Southbank from early October and will be available to watch on Nintendo 3DS XL consoles from 31st October - 21st November.
Nintendo 3DS XL and the BFI present A Vision in 3D offers an incredible introduction to the film industry for the next generation of UK film talent.
Award-winning director, Ridley Scott said: “Digital and 3D filmmaking is within the grasp of everyone these days. I’m excited by all the skill and talent that’s emerging in the UK, telling stories in different ways and it’s vital that it gets our support. This competition launched by the BFI and Nintendo opens up a big opportunity for emerging filmmakers to make their mark and they should grab it with both hands. I can’t wait to see the results.”
Clare Stewart, BFI London Film Festival Director and Head of Exhibitionadded, “The BFI London Film Festival is thrilled to be working with Nintendo on this innovative new partnership that provides an opportunity for emerging filmmaking talent to be mentored in 3D filmmaking and we look forward to showcasing the winning film at the festival this October.”
A Vision in 3D is supported by competition figurehead Ridley Scott(Prometheus, Blade Runner, Gladiator) and entries were judged by an expert panel that included competition mentors Stuart Warren-Hill – an AV artist and innovator in the field of electronic music and visual media, founder of Hexstatic, Holotronica and co-founder of the Big Chill - and Asif Kapadia,director of hit documentary Senna.
In addition to this competition and as part of their wider cultural partnership,Nintendo and the BFI are working together on a number of new 3D content projects, details of which will continue to be announced.
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October 2nd, 2012, 14:21 Posted By: wraggster
Today, Ubisoft® announced that Just Dance 4, the brand new iteration of the most popular dance video-game, is now available in the UK, on the Wii™ system from Nintendo, Microsoft Kinect™ for Xbox 360® and Sony PlayStation® Move for PlayStation® 3 computer entertainment system. The game will also be available on the Wii U™ system from Nintendo during the Wii U™ launch window.
Since its launch in 2009, the Just Dance series has totally renewed the dance video-game genre, putting the accessibility and the fun at the core of the experience. Friends, families, kids, teens or adults, people from all over the globe have already enjoyed moving their bodies to new chart-toppers and all time-classics. More than a simple video-game brand, Just Dance has become a worldwide pop culture phenomenon and the launch of the brand new opus will push it one step further.
Just Dance 4 features more than 40 new tracks, ranging from chart-topping billboard hits to classic dance party tunes, including:
· Bill Medley & Jennifer Warnes – “(I've Had) The Time of My Life”
· Justin Bieber feat. Nicki Minaj – “Beauty and a Beat”
· Carly Rae Jepsen – “Call Me Maybe”
· Boys Town Gang – “Can't Take My Eyes Off You”
· Rihanna – “Disturbia”
· Flo Rida – “Good Feeling”
· Elvis Presley – “Jailhouse Rock”
· Ricky Martin – “Livin' la Vida Loca”
· Selena Gomez and the Scene – “Love You Like A Love Song”
· Sergio Mendes & The Black Eyed Peas – “Mas Que Nada”
· Maroon 5 ft. Christina Aguilera – “Moves Like Jagger”
· Jennifer Lopez feat. Pitbull – “On The Floor”
· The Girly Team – “Oops!... I Dit It Again”
· P!nk – “So What”
· Nicki Minaj – “Super Bass”
· Stevie Wonder – “Superstition”
· Hit The Electro Beat – “We No Speak Americano”
· One Direction – “What Makes You Beautiful”
· Will Smith – “Wild Wild West”
· Barry White – “You're The First, The Last, My Everything”
Just Dance 4 also includes an array of fresh new features and game modes, including:
§ Battle Mode: In the all-new Battle Mode, friends go head to head with each other in six rounds of dance battles. During the battle, the choreography and music changes in real time, depending on who is currently winning or losing. The ultimate winner gets bragging rights until the next dance battle!
§ Alternate Choreographies: Players have the chance to unlock alternative dance routines for some of their favorite tracks. They can opt for a more challenging, faster-paced routine or more outlandish choreography, depending on their mood.
§ Expanded Just Sweat Mode: The popular Just Sweat mode gets a major upgrade with new workout sessions, personalized programs and a calorie counter to track your workout intensity. With Just Sweat, players stay fit while having fun – it’s exercise in disguise!
§ Nintendo Wii U-exclusive Features: The Wii U version introduces up to 5-player gameplay with an exclusive Puppet Master Mode. The Puppet Master Mode allows the player operating the new Wii U GamePad™ to switch dance routines that are being performed by the four other players in real-time. In this mode, the operator has the power to create choreographies and choose playlists for the other players to follow. In addition, the operator also has the ability to write on-screen live dedications and take pictures and videos of the best dance moments to share online!
Exclusive Uplay challenges in Just Dance 4 for Xbox® 360, PlayStation® 3 and Wii U™
Uplay is a platform designed to enhance the gaming experience by rewarding players with a wide range of exclusive services and free content. In Just Dance 4, players can complete 4 different challenges to earn Uplay units.
§ Play your first song (10 units)
§ Complete 5 Dance Quests (20 units)
§ Play your first Sweat program (30 units)
§ Get 5 stars on a Song (40 units)
These Uplay units can be used on all Ubisoft titles whatever the format. More specifically, on Just Dance 4, players can get 4 exclusive bonuses:
§ A New Title screen on Wii U (10 units) // A new X360 Theme on Xbox360 (10 units) // A new Wallpaper on PS3 (10 units)
§ The Mash-up version of “Good feeling” (20 units)
§ The Mash-up version of “Beauty and a beat” (30 units)
§ The alternate version of “Call me maybe” (40 units)
YouTube:
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October 2nd, 2012, 14:17 Posted By: wraggster
http://kck.st/OoM67L - Pure Nintendo is proud to announce new rewards and a brand new video for their Pure Nintendo Magazine Kickstarter. The new rewards include exclusive P-Wing stickers, Pure Nintendo hoodies, and Pure Nintendo t-shirts as well as a full year's subscription to Pure Nintendo Magazine:
- Pledge $10 or more: For $10, you'll get a Pure Nintendo P-wing logo sticker and the satisfaction that you helped us make this possible!
- Pledge $20 or more: We'll give any of our $20 backers a full year (that's 6 tasty issues) of Pure Nintendo Magazine!
- Pledge $50 or more: For backers that give $50, we'll give you a personal shout-out in an issue of Pure Nintendo Magazine! You'll also get 1 year of PMN and a Pure Nintendo polo!
- Pledge $100 or more: For backers who give $100, you'll get BOTH a Pure Nintendo hoodie AND a Pure Nintendo T-Shirt, along with 1 year of Pure Nintendo Magazine.
- Pledge $200 or more: For backers who give $200, you'll get BOTH a Pure Nintendo hoodie AND a Pure Nintendo polo, along with 1 year of Pure Nintendo Magazine.
- Pledge $300 or more: For backers who give $300 or more, you'll get a P-wing sticker, along with a Pure Nintendo hoodie, polo, and t-shirt. You'll also receive 1 year of Pure Nintendo Magazine.
- Pledge $350 or more: For backers that give $350 or more, you can expect a FULL PAGE ad in PNM! A Pure Nintendo hoodie and ALL Items from $20 and $50 levels!
*** International backers: please add $15.00 to your pledge amount so we can share our awesomeness with you wherever you are!
Just visit http://www.kickstarter.com/projects/...tendo-magazine to view the full video and show your support.
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October 1st, 2012, 23:50 Posted By: wraggster
Nintendo of America is offering NES classic Donkey Kong: Original Edition as an incentive to coax gamers into choosing the eShop as its purchasing avenue for two new games released today.
Art Academy: Lessons for Everyone! and Crosswords Plus released today for 3DS. They cost $29.99 each whether you buy them at retail or digitally via the eShop, but get the eShop version of either game and register it via Club Nintendo and you'll get a code to download Donkey Kong: Original Edition for free.According to Nintendo, Donkey Kong: Original Edition "is a special version of Donkey Kong with content never before seen in the U.S. and is not available for purchase."
That 'content' would be the evasive Cement Factory level, which has been left out most console versions of the arcade original, and will make its debut in US with this offer (DK: Original Edition was included pre-installed on 25th Anniversary EU region red Wii systems).
http://www.computerandvideogames.com...sswords-games/
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October 1st, 2012, 13:21 Posted By: wraggster
In preparation of the game's official launch date, November 6 in North America, Brad Keselowski, the driver of the #2 Miller Lite Dodge for Penske Racing has joined with Charlotte Motor Speedway to offer fans a chance to win a head-to-head duel with the Sprint Cup Series star.
NASCAR The Game: Inside Line, developed by UK based independent driving game developer, Eutechnyx and published by Activision, will be played on a 200ft mega-screen at the track. Eight lucky fans will compete in a bracket tournament to crown a fan champion. The winner will then compete in a head-to-head battle against Brad Keselowski on the 200ft TV. The event begins at 11:30am EST.
NASCAR The Game: Inside Line is the newest release in the NASCAR The Game franchise, officially licensed by NASCAR.
NASCAR The Game: Inside Line will be released November 6, 2012 on the Nintendo Wii, Sony PlayStation 3, and Microsoft Xbox 360.
Keep track of the latest NASCAR The Game: Inside Line developments onNASCARTheGame.com or; Facebook (http://www.facebook.com/NASCARthegame) and Twitter (http://twitter.com/NASCARTheGame)
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September 30th, 2012, 23:58 Posted By: wraggster
According to some returns, the new update is deployed by Nintendo for the 3DS could be very wrong in the world of linkers.
According to information provided by the Supercard team, it seems that this new system update adds an additional check at a backup chip in this DS/3DS games, most linkers do not integrate chip memory, they would therefore simply blocked. Currently only DSTwo seems to work on this new version 4.4.0-10. If you use a linker and want to continue to use it, be careful not to perform this update! hamato6 Thanks for the info
http://mobiles.gx-mod.com/modules/ne...p?storyid=9834
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September 30th, 2012, 21:19 Posted By: wraggster
Nintendo have a way with consoles. Specifically, that way involves announcing an exciting new format with a metric ton of potential, and then hiding it behind a Wizard Of Oz-style curtain, leaving everyone guessing for months of end. While we seem to know a bit more about Ninty's latest platform than we did about the 3DS - and Wii U's iPad-like controller is certainly easier to describe to another person than glasses-free 3D - we're still in the dark to an alarming degree.
How powerful is it? When's it going to launch? And how does it compare to PS3 and Xbox 360? It seems that every other headline involves some industry bigwig claiming that it's more, less or equally powerful to the established HD formats.
Annoying these headlines may be, but you can see why they persist. Wii's technical shortcomings have been keenly felt over the last few years, as Other Format games grow better and better looking, and as Nintendo's stake in multi-format releases plummets like a Branson-powered balloon. We want top-tier third-party games like Call Of Duty, Assassin's Creed or GTA, and not hobbled, feature-cut versions either. That's going to depend on how Wii U compares to Sony and Microsoft's platforms - and how it weighs up against their next-gen iterations, which are expected to be announced at next year's E3.[h=3]BATTERING RAM[/h]So, how powerful is Wii U? We're not going to give you a full set of technical specs here, mainly because one hasn't been released, but the prevailing consensus - based on leaked documents and consultations with Derek Acorah and his 'spirit guide' Sam - is that it will have at least three times as much RAM as the current crop of HD consoles.
1.5Gb of RAM would offer a significant performance advantage over PS3 and Xbox 360, so we fully expect Wii U versions of multi-format titles to equal the 360 ones or even surpass them, if developers get to grips with the new architecture in time. For the first time in a long while, Nintendo may gain a substantial lead in the (groan) 'console war', which should put gamers' fears about a lack of third-party support safely to rest.
http://www.computerandvideogames.com...st-gamble-yet/
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September 29th, 2012, 02:50 Posted By: wraggster
Nintendo has revealed that it has three DLC releases planned for 3DS title New Super Mario Bros 2.
Polygon reports that the downloads were revealed by Nintendo boss Saturo Iwata in a video presentation.
The first DLC is called the ‘Gold Mario Go! Go! Pack’ and offers three new Coin Rush stages, offering 30,000 coins. The second includes three time-limited high-score challenge levels that include online leaderboards. The final DLC is the ‘Survival Panic Pack’ and is understood to be the toughest.
All three are scheduled for release in japan on October 2nd. Each will cost ¥200, which translates to a little under £1.60.
It’s not yet known when or if the DLC will be released in the West.
http://www.mcvuk.com/news/read/three...bros-2/0103684
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September 29th, 2012, 02:44 Posted By: wraggster
An article at Nintendo Gamer highlights how Electronic Arts put almost no work into the latest Wii release of their FIFA soccer game franchise, but didn't hesitate to push it out the door anyway. Side-by-side screenshots show the Wii version of FIFA 12 got some minor graphical tweaks — a different splash screen, slightly modified logos, different colored socks on the players — before being re-released as FIFA 13. From the article:"This is something that needs to be highlighted, because while it would be easy to pass it off and say 'meh, it’s just the Wii version,' the fact remains that this game does still sell relatively well. This isn’t guesswork – as journalists we receive confidential sales figures and though we’re legally bound not to reveal those figures, we can at least say with confidence that FIFA 12 did pretty well for a Wii game this close to the console’s death. The Wii U version of FIFA 13 will no doubt be a fantastic game, since it’ll share a lot (if not all) of the Xbox 360 and PS3 versions’ features. The 3DS version is a solid improvement over last year’s effort, and worth a look if you’re into some handheld football action. This, however – a £30 roster update – is unacceptable."
http://games.slashdot.org/story/12/0...-it-as-fifa-13
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September 28th, 2012, 23:25 Posted By: wraggster
It’s time to take flight as Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI) announced that the Angry Birds Trilogy video game is available today at retail outlets nationwide. Built from the ground up in stunning HD graphics, gamers can experience Angry Birds like never before with the ultimate collector’s edition, a compilation of three award-winning titles: Angry Birds,Angry Birds Seasons and Angry Birds Rio. Angry Birds Trilogy is available now for the Xbox 360® video game and entertainment system from Microsoft with Kinect™ for Xbox 360® compatibility, the PlayStation®3 computer entertainment system with full PlayStation®Move support, and the Nintendo 3DS™ hand-held system.
With 150 hours of addictive gameplay, fans of all ages will fall in love withAngry Birds Trilogy. This grand combination has all-new animated cut scenes and interactive backgrounds – all tailor-made in 1080p HD graphics with surround sound support. The new collection of bird biographies, concept art and character sketches, and extra bonus content reinforces the striking look and feel of the Angry Birds franchise and gives gamers additional challenges as they climb the high-score leaderboards.
Angry Birds Trilogy is a great new way to jump into awesome Angry Birdsaction. Easy-to-learn controls allow gamers of all ages to get together in the comfort of their living room and fling these birds into the air with the push of a button. Kinect for Xbox 360 and PlayStation Move support offers an all-new experience as gamers launch these iconic characters with simple hand-waving gestures. Additionally, Angry Birds comes to life in Stereoscopic 3D and allows for on-the-go challenges in StreetPass™ mode on the Nintendo 3DS™ system.
Angry Birds Trilogy is now available for Xbox 360® and PlayStation®3 system and available for the Nintendo 3DS™ system and is rated PEGI 3+.
For more information, please visit www.activision.com.
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