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September 13th, 2012, 23:33 Posted By: wraggster
Nintendo's next-gen console to launch in Europe one week before Japan
Nintendo has reveal that its next games console the Wii U will be released in the UK and Europe on November 30th.
That’s one week before the Japanese release date in December, which was announced earlier this morning.
As with the Japanese launch, there will be two SKUs of Wii U available on day one. The white Basic pack will include a 8GB Wii U console, one GamePad and Stylus and an AC adapter.
The black Premium pack meanwhile will contain a 32GB Wii U, one GamePad, all the accessories featured in the Basic pack, plus extras, such as a charging stand and Premium subscription for discounted download games – same as the Japanese bundle.
However, European consumers that pick up the Premium pack will also get a copy of NintendoLand and a Wii Sensor Bar.
http://www.develop-online.net/news/4...-date-revealed
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September 13th, 2012, 21:02 Posted By: Shrygue
via Eurogamer
Back in May, it seemed like Bayonetta 2 was dead in the water. The original attracted critical praise aplenty, but failed to make much of a dent in the charts and the only statement that developer Platinum Games would make was that they'd love to make a sequel, but only when the time was right.
Well, it turns out that the time was right all along, and Bayonetta 2 will not only be a Wii U exclusive but will be published by Nintendo, perhaps the most unlikely saviour for a series with such a strong emphasis on violence and sexuality. The first game was of course published by Nintendo's old sparring partner, Sega.
The reveal of Bayonetta 2 as a Wii U exclusive was arguably the highlight of Nintendo's video announcement today, with a brief flash of footage and the promise that Yusuke Hashimoto of Platinum Games is once again at the helm. Will the game make use of the Wii U's unique touchscreen gamepad, or has it been designed with the more familiar Pro Controller joypad in mind? We'll have to wait and see. For now, let's just be happy that one of the great action games has been given a new lease of life.
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September 13th, 2012, 11:45 Posted By: wraggster
Update - Now on preorder at amazon uk --> http://www.amazon.co.uk/Nintendo-Wii...7567880&sr=1-1
Nintendo have today finally revealed the release date for the WiiU Console, the 8th December is to be the Japanese Launch date, with the console to come in 2 versions a Basic version that comes in a white colour and has 8GB of internal memory, the Premium version comes in Black and has 32 GB of internal Memory and comes with stand and docks that you dont get with the basic version. Both ship with an HDMI Cable.
All exisiting Wii accessories will work with the WiiU and the new Tablet Gamepad is to ship at a price that converts to £100. Nunchucks will come in 3 different colours.
Nintendo claim that the WiiU is 20 times more powerful than the Nintendo Wii, supports 1080p grahics out of the box and has 1GB of System Memory and the same for Game memory.
If you buy the premium version youll get free access to the new loyalty programme which gives back 10% on digital purchases.
The price of the Basic converted to pounds works at £210 and the Premium at £250. New Super Mario Bros. U and Nintendo Land will launch on release day.
Nintendo are due to release the Euro price and release date later today
Heres the press release:
Nintendo Co., Ltd. (Headquarters: Kyoto, Minami-ku, President: Satoru Iwata) is pleased to announce that the launch in Japan on December 8, 2012, "Wii U" new game console.
This time, selected according to your playing style retail price of ¥ 31,500 / ¥ 30,000 (tax included) and (tax), "Wii U" is "(Wii U Premium Set) Wii U PREMIUM SET" as available "Wii U will be provided a set of two (excluding tax) / ¥ 25,000 (including tax) 26,250 yen retail price (Wii U Basic Set) "BASIC SET.
Suggested retail price 31,500 yen (tax included)
30,000 yen (excluding tax)
Suggested retail price ¥ 26,250 (tax included)
25,000 yen (excluding tax)
Body Wii U (kuro) one (32GB memory storage unit) Wii U body units (shiro) 1
(8GB memory storage unit)
Wii U GamePad units (kuro) 1 Wii U GamePad units (shiro) 1
Wii U GamePad
Stylus (kuro) one Wii U GamePad
Stylus (shiro) one
Wii U GamePad
One charging stand
This 1 HDMI cable
1 AC adapter body pieces Wii U
1 Wii U GamePad AC adapter (s)
Wii U GamePad
One play stand
Stand (kuro) 1 set body upright Wii U
This 1 HDMI cable
1 AC adapter body pieces Wii U
1 Wii U GamePad AC adapter (s)
※ Only "kuro" body color of the "Wii U PREMIUM SET", and only "shiro" body color of the "Wii U BASIC SET".
On the same day as the body release Wii U soft retail price of 5,985 yen "New Super Mario Bros. U" corresponds yen / 5,700 yen (tax included) 4,935 suggested retail price "Nintendo Land" and (excluding tax) / ¥ 4,700 (tax included) Company tax ( will be released).
In addition, the release date and price in regard outside of Japan, will be announced separately from the Company's international subsidiaries.
It should be noted that, from 23:00 today (September 13), entitled "Nintendo Direct Wii U Preview" in the Internet, the content (including the simultaneous release of soft body other than the above) will be released in the software from our company and software makers For, I will tell.
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September 13th, 2012, 01:51 Posted By: wraggster
Is it secret? Is it safe? Gandalf can rest easy on the second count, but Lego Lord of the Rings just got a lot less secretive as Warner Bros has started trumpeting about the new gameplay features included in the game, the thirteenth in the hugely successful series of brick-based adventures.
1/6 Papa's got a brand new Baggins.
PreviousNextView all
Top of the list, the game will allow players to "explore all of the open-world of Middle-earth" although it's not clear at this point whether this means free-roaming interconnected areas, as in Lego Harry Potter, or a true openworld environment, as introduced in the sprawling Gotham City hub of Lego Batman 2.The game will also introduce a new feature, in the shape of crafting. Blacksmith shops will enable you to combine and create items using the magical, mystical metal Mithril. Mmm.Enemies will include such Tolkien favourites as orcs, Uruk-hai, the Balrog and the Witch-king. You'll also be able to use the One Ring to enter the creepy, misty netherworld of the Ringwraiths. 80 characters will be available to unlock, so best start brushing up on your obscure Elvish cameos.Lego Lord of the Rings will set out from the Shire this Autumn.
http://www.eurogamer.net/articles/20...d-middle-earth
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September 13th, 2012, 01:48 Posted By: wraggster
According to early info out of Famitsu magazine (reported by Siliconera),Professor Layton vs. Ace Attorney will be out in Japan on November 29, allowing Japanese gamers – and those outside of Japan with sufficient language skills and Japanese 3DS systems – to spend the holiday season solving puzzles and finding contradictions, while the rest of us seethe in jealousy.
There has still been no announcement of a localized version for the West. Every Professor Layton game to be released on DS and 3DS has made it to the West so far (or is on the way), but the same has not been true for Ace Attorney.
http://www.joystiq.com/2012/09/11/pr...r-29-in-japan/
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September 13th, 2012, 01:41 Posted By: wraggster
One of the most important consoles in Nintendo's garlanded history is mere weeks away from launch, and tomorrow the final pieces of the puzzle will come together.
Across Japan, Europe and the US, Nintendo will host three separate press conferences to reveal the Wii U release dates and price and we'll be providing up to date coverage.
With the new system almost certain to compete at Christmas, the Wii U price is considered the most crucial element in Nintendo's launch plan.
CVG spoke to five leading consultants and analysts in the games industry to examine which price point Nintendo can afford to take, and the pressures that will determine the company's decisions
[h=4]"Closer to $249"[/h]by N'Gai Croal, Consultant, Hit detection
My feeling is that Nintendo is in an interesting position with regards to pricing, and it's a position which is also challenging.
Theoretically, with a year-long head-start against the new hardware from their competitors [Microsoft and Sony], Nintendo could theoretically price the Wii U somewhere that's a little high for them, somewhere between $299 and $349. But that may not happen due to other reasons.
The fact is, Nintendo is probably going to be supply constrained at launch, even though they don't appear to be going into this launch with the same amount of hype as the original Wii.
I think that there was more scepticism about the Wii U coming out of E3 than there about the original Wii. I recall one CNN report that presumed that the Wii U was a tablet add-on, which shows there is a real messaging challenge for Nintendo.
The device does work really well, but the question remains: Has Nintendo sufficiently informed consumers so they can take a chance on going above their more traditional $249 price point?
There's also Sony and Microsoft to bear in mind, who still have room to make hardware price cuts on the PS3 and Xbox 360. I think there is also a question of whether the Wii U can differentiate itself from the current gen machines in terms of hardware power, and that will also have an affect on the RRP.
My guess is, coming off the back of the experience Nintendo had with the 3DS - when it decided it needed to slash the price fairly quickly - I think we'll see the Wii U priced somewhere closer to $249 just so the perception out of the gate is as positive as possible.
http://www.computerandvideogames.com...-will-it-cost/
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September 13th, 2012, 01:21 Posted By: wraggster
It's been quiet on the Wii U front since E3, but tomorrow, finally, Nintendo will reveal all.
The platform holder has confirmed - via a tweet sent by Nintendo president Satoru Iwata – that tomorrow's Nintendo Direct announcement will include the price, release date and 'other information'.
The firm is currently readying internet broadcasts for Japan, North America and Europe. The release date and pricing are the big details that the trade is eager to hear, but we will hopefully get a better idea of what the console's launch software line-up might be, as well.
Meanwhile, we might also see some more third-party titles from leading publishers who are working on Wii U titles, but have yet to announce them.
http://www.mcvuk.com/news/read/wii-u...morrow/0102755
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September 12th, 2012, 01:22 Posted By: wraggster
Nintendo will reveal details of the Wii U's European launch in two days' time, according to a tweet on the company's official Twitter feed.
The tweet comes from Nintendo of Europe president Satoru Shibata, who will divulged the information during a Nintendo Direct conference on Thursday September 13 at 3pm BST (4pm CEST).
Initial reports of Nintendo's Wii U launch event came about after Nintendo Spain released, then promptly removed, the information. Shibata's tweet followed a few hours later.
The conference will coincide with a New York-based Wii U event set to reveal details on the console's North American release.
There's no mention of the Japanese release date as of yet, but with Tokyo Game Show coming up later this month, it would make sense for Nintendo to hold that back.
It's also unclear whether a final price for the hardware will be announced - Nintendo's European 3DS launch reveal included no such figures, but a simultaneous New York event confirmed a US RRP - or if we'll learn whether or not the console will come packaged with a game. In the meantime, here's our wishlist of games that we'd like to see on the console.
You'll be able to watch the conference yourself, here.
http://www.edge-online.com/news/wii-...-revealed-week
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September 10th, 2012, 22:04 Posted By: wraggster
NES classic Zelda 2: The Adventure of Link will arrive on the 3DS eShop this Thursday.The second adventure in Nintendo's Legend of Zelda series will cost £4.50. Players in the 3DS Ambassadors programme received the game for free last year.Another week brings more Final Fantasy: Theatrhythm DLC. This week's offerings include Somnus (FFC-FMS), Gustaberg (FF11 - FMS), The Battle for Freedom (FF12 - BMS) and Final Battle (FF10 - BMS). Each costs 90p.Meanwhile, Metal Slug X arrives on the Wii Shop Channel's Virtual Console. The NeoGeo shooter costs 900 Points (about £6.30).
http://www.eurogamer.net/articles/20...p-release-date
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September 10th, 2012, 21:59 Posted By: wraggster
Nintendo is set to host a Wii U-focused press event this Thursday, September 13th, in New York City.
The platform holder has promised to reveal "more about how the Wii U will change the future of gaming and entertainment," and we expect to finally get an answer to the many burning questions surrounding its next-gen console.
Here are the key facts you should expect will be addressed at the New York press event.
[h=3]Release date: December for Europe, November for US[/h]First up is the obvious; when's it coming out? CVG sources have suggested a European Wii U release date in early December, although non-North American release info may not come out of this week's event.Despite Europe seemingly slipping past the key November release period thanks to rumoured manufacturing issues, US residents could still expect the Nintendo console to arrive alongside the game-ageddon that is the 11th month of the year. Indeed, CVG's own sources have indicated the platform holder is determined to release the system in the US before the lucrative Thanksgiving holiday.
http://www.computerandvideogames.com...s-press-event/
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September 10th, 2012, 21:31 Posted By: wraggster
Nintendo is bringing the Pokemon series all the way into the modern era of gaming, with free launch DLC for this October's Pokemon Black and White Version 2. Of course, you can guess as to the nature of the content, as these are still Pokemon games.
Playing the DS sequels between the Oct. 12 launch and Nov. 12 allows you to get the "Mythical" Pokemon Genesect through the Nintendo Wi-Fi connection in the US. Genesect is a Bug/Steel-type Pokemon supposedly discovered as a fossil. It appears happy to be alive.
Along with this news, Nintendo released screens of the "Black Tower" and "White Treehollow," areas exclusive to their color-coded counterparts, where players can battle high-level Pokemon in randomized maps.
http://www.joystiq.com/2012/09/10/ge...hite-2-buyers/
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September 10th, 2012, 21:24 Posted By: wraggster
Price and date for the Wii U launch are expected this week, but will Nintendo's press event be overshadowed by Apple?
[h=3]Apple Inc[/h]
[h=3]Nintendo[/h]nintendo-europe.com
Nintendo has a very important holiday season ahead of it with the launch of the Wii U, its next-generation console. Current console sales are lagging badly (August hardware sales in the US were 39 per cent lower than last year), and Nintendo's Wii is performing worst of all, as consumers anticipate the launch of the Wii U. After the lackluster launch of the 3DS, the industry is wondering if Nintendo's Wii U launch will be the success that so many are hoping for.
Nintendo has scheduled a major press event for September 13 in New York City, where it's anticipated it will reveal the launch date and pricing for the Wii U. On September 12, Apple is announcing the new iPhone in San Francisco. Rumors suggest Apple will introduce the iPad Mini (an iPad with a 7.85 inch screen) in October, which may be around the same price point as the Wii U.
Did Nintendo make a huge PR mistake by scheduling its event the day after Apple's? As you might expect, most PR professionals in the game industry prefer not to be named when talking about a major game manufacturer that's not their employer or their client. Some declined to to comment on the issue at all, but others provided some insight to GamesIndustry International about Nintendo's PR efforts.
"Nintendo has a bigger PR problem than the date of its press conference. The biggest issue Nintendo has is the lack of anticipation or confidence"
PR veteran
One PR veteran feels that Nintendo has more to worry about than this event. "My main thought is that Nintendo has a bigger PR problem than the date of its press conference. The biggest issue Nintendo has is the lack of anticipation or confidence. They have not created enough excitement and confidence among both consumers and developers, nor has their quiet given people the sense that a delightful surprise awaits. There seems to be a cloud hanging above them of 'concern.' They did not do a great job after E3 of bridging toward the fall. If they want this press conference to succeed, making people believe that there will be a surprise or prrof of a big flagship title may help. Highlighting their focus on third party or any other innovations would also help."
The veteran exec continued, "It seems that Nintendo does not think of Apple as a true competitor, and they seem to be relying on the fact that their intense focus and disregard of the rest of the market will prevail again. It's interesting Nintendo is doing their press event in New York; that feels like a statement of appealing to the mainstream press, the mass market (as opposed to Silicon Valley or the game developers). But Apple is already mainstream and doesn't really need that, of course. It's possible Nintendo believes reporters who cover interactive, games and tech will simply cover both events, and since they don't seem to really think they are in the same business as Apple, they may be surprised."
The exec was clear about what Nintendo needs to do next: "From here on out they need to really close the gap, make a statement and gain consumer confidence for the retail launch."
Meelad Sadat, PR director at [a]list games, notes that the calendar doesn't have a lot of room for PR events at this time of year. "When it comes to organizing a big launch event you try to avoid conflicts, but eventually you have to pull the trigger. Here both products are coming out this fall for the holidays and there's key info still missing on both - with the Wii U, it's the price point. In about a month, press bandwidth is going to be eaten up with one holiday product push after another. So there's not much room to dilly dally."
The Wii U may be debuting the day after a new iPhone, but Sadat feels it may not be that much of problem. "This might be a case of different vibes for different tribes. The iPhone launch will surely get coverage on game sites, but at the end of the day it's a smartphone. It'll get launch coverage and a follow up piece or two to have its hardware dissected. With the Wii U, we're getting the first next gen console. I think with game press and for the people who religiously follow game news, they'll get their fill of Wii U coverage."
"Unfortunately Nintendo has introduced a piece of hardware that's only raised questions since it was announced"
Meelad Sadat
Sadat feels that Nintendo shouldn't change their timing as this point. "Whether this was an orchestrated showdown at high noon or a couple of gunslingers who bumped up against each other at the bar, neither should blink. That's my advice. Can you imagine the headlines? 'Apple's new iPhone sends Nintendo running for cover.' Maybe as a headline that needs an edit, but you get my point."
Nintendo's got some work to do to make the most of this press event, Sadat notes. "As for impact, unfortunately Nintendo's introduced a piece of hardware that's only raised questions since it was announced. There are questions around the system's capabilities compared to this generation, GamePad issues and how it might slow down game performance, and of course price point. The latter comes down to what it costs to take the system home with two controllers, whether that's a GamePad and Wiimote, and a game. If that's climbing towards $400-$500, look out. If I'm a hardcore gamer, do I spend that money or wait to see what powerhouse next-gen console Sony and Microsoft are planning?"
Sadat continued, "If I'm looking at making this the kids' best Christmas ever, is it with this pricey, cumbersome looking game console or an iPad (or even the iPad mini, which very well could be on deck for Apple's upcoming event)? Nintendo's event needs to be a wonderfully orchestrated, entertaining affair that answers troubling questions. I think I just talked myself into catching the live stream."
Scott Steinberg, head of business consulting firm TechSavvy, argues that Nintendo's event scheduling is not optimal, but that's not the whole story. "Few times are ever optimal in the fall/holiday corridor, but heightened media noise levels certainly won't help efforts here. Which is to say that going head-to-head with other firms, especially Apple - the 10-ton gorilla of the technology world - is always ill-advised. Timing here is unfortunate, and will almost certainly lead to dampened attendance and news pickup. However, actual traction is going to depend on just what information Nintendo has to reveal, and how emphatically it plans to go about promoting it. Don't underestimate interest in the new generation of consoles, though - while it may not receive as much media attention as it would have had conferencing timing been more spaced out, Nintendo's announcements will still be newsworthy, and should receive considerable pickup."
"During the event, it's quite simple - stick to steak and potatoes, but serve up a special surprise for dessert"
Scott Steinberg
Will Nintendo's Wii U PR get lost in the noise over a new iPhone launch? Steinberg thinks the answer is obvious. "That depends on just what Nintendo has to reveal. However, let's put it this way: should the world's best-known technology company choose to reveal a new edition of one of the globe's most-beloved technology products, it's safe to say that it will command the lion's share of ink, and front-page headlines."
Would moving the date of Nintendo's event still be a good idea even at this late point? What would be your advice? "As veteran publicists and meeting planners might reveal, moving dates and key events is often an extremely difficult proposition, even in the best of circumstances, and one few organizations would opt to voluntarily undertake. At this point, I'd counsel letting key information points leak a couple of days early to providing better spacing between announcements and capitalize on lulls in news coverage before the press catches Apple fever and public speculation hits its high. Saving a few surprises for the event will of course be necessary, but the vital information points - pricing, release date - should be communicated and publicized strategically before potential windows of opportunity tighten or shrink."
What would you advise Nintendo do during the event in order to get the most impact during an increasingly noisy time period? "During the event, it's quite simple - stick to steak and potatoes, but serve up a special surprise for dessert. Which is to say it's time to talk turkey: to grab the most media attention, it's time to address consumer and media's key questions, showcase standout titles and reveal a major unforeseen announcement or two that the company's been keeping up its sleeve. Simply announcing new features, development partners and retail info alone won't be enough: This close to launch, it's time to see just what the machine has to offer and why we all can't afford not to be queueing up to buy it on day one."
It's clear from previous statements by Nintendo's CEO Satoru Iwata that Nintendo doesn't perceive itself in competition with Apple, and so it seems logical that Nintendo wouldn't care at all when Apple might be scheduling a press event (the approximate date of Apple's event has been rumored since July). For Nintendo to change the date now, that would be admitting that Apple products and what Apple does might have an effect on Nintendo's business. Nintendo's pride will make it assume that the gaming media will cover the Wii U in detail, while Apple's products will only get a cursory mention.
That's probably true as far as the gaming media goes, but for the mass media, Apple's products are clearly more important. It is, after all, the most valuable company in the world. Analysts expect Apple's iPhones to sell in the range of 30 million units in the last three months of 2012, which is at least 10 times as many units as Nintendo will be selling of the Wii U in that time frame. The timing of the two events will certainly reduce Nintendo's coverage in mainstream press outlets, and Nintendo's PR team in the US has probably informed management of that, to no avail.
A recent example shows clearly how much (or how little) the Nintendo of America team can influence Nintendo headquarters. At Nintendo's E3 press event, Nintendo of America president Reggie Fils-Aime ended the show with a statement to the effect that the crowd would get one more walk through NintendoLand. Naturally, the assembled press expected perhaps something exciting or interesting, maybe a reveal of more NintendoLand gameplay. Instead, the big screen showing NintendoLand displayed a fireworks display inside of the software. People stared around in puzzlement, still expecting something interesting... then the fireworks ended, and everyone shuffled out, still wondering what was going on.
This made no sense unless you know that to most Japanese fireworks are something very special indeed, and they'll drop everything to pay attention to them. So from the Japanese perspective, a fireworks display would be a thrilling way to end a press event. Undoubtedly Nintendo of America would have said something to Nintendo Japan about this idea not meaning much to the US audience. Yet, the press event ended with the fireworks... showing just how much Nintendo allows Nintendo of America to influence events.
"Nintendo, the world will be watching... if they can tear themselves away from ordering their new iPhone, that is"
Ultimately even if Nintendo's press event is lackluster, they may still be able to orchestrate a strong launch performance. If the hardware (and whatever it comes with) is seen as a great value, success will follow. That value proposition will need some compelling software, though. As Bing Gordon noted, Shigeru Miyamoto has created software worth at least $200 or more - since people bought consoles just to play some of his software titles. Super Mario Bros. for the NES, Zelda: A Link to the Past for the SNES, or Super Mario 64 for the N64; those are all titles that sold hardware. So far, none of Nintendo's launch titles for the Wii U seem up to that level; we may have to wait months for those killer pieces of software (as we did with the 3DS).
It's worth remembering that Nintendo has well over $10 billion in the bank, plus billions more in hard assets. It can well afford several years of losing half a billion dollars or so. The damage caused by a lackluster launch would be more to the third-party developers, who certainly wouldn't want to wait to see significant sales from Wii U games. A slow start for the Wii U would mean less investment by third-party developers into Wii U games, which in turn would mean fewer reasons to buy a Wii U.
Nintendo has a lot riding on this press event, and the entire industry will be watching to see how much excitement Nintendo can generate over the Wii U. Microsoft and Sony will definitely be watching closely, judging just how much excitement Nintendo is creating, so they can determine what (if any) moves they may make in response. How will we know what Sony and Microsoft really think about the Wii U? Watch what they do over the next month. If we see price cuts on consoles or significant added value bundles, that's a sign that Sony or Microsoft feel they need extra help to sell hardware this holiday season.
As for Nintendo, time is growing short before the hardware hits the market. It will need to generate some saturation marketing to create awareness and build demand for the Wii U, along with some excitement in the media and compelling launch titles. The excitement generated by its press event will be a good indicator of how well the Wii U will sell this Christmas. Nintendo, the world will be watching... if they can tear themselves away from ordering their new iPhone, that is.
http://www.gamesindustry.biz/article...ntendo-pr-fail
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September 9th, 2012, 22:43 Posted By: wraggster
via http://www.emucr.com/
DeSmuME SVN r4395 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog:
r4395
default jit to disabled, i think
http://www.mediafire.com/?8zrmllx9pl2671e
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September 9th, 2012, 22:41 Posted By: wraggster
via http://www.emucr.com/
Fceux SVN r2658 is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux SVN changelog:
r2654
* Debugger: fixed Symbolic Debugging (Names and Comments display)
* Debugger: special strings (NMI/IRQ/etc) can be also used in "Seek To" field and Bookmarks
* updated docs
r2658
Added "Use Custom Palette" checkbox to Palette config
http://www.mediafire.com/?hppurd2aad971dc
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September 9th, 2012, 22:40 Posted By: wraggster
via http://www.emucr.com/
Dolphin Git 3.0-766 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.
Dolphin Git changelog:
* Revert merges of aram-dma-fixes and memcard-delay
These merges, while in theory improving emulation accuracy, cause issues
in other parts of the emulator based on invalid assumptions. memcard-delay
fixed some of these issues in the EXI memcard code, but several other
problems still exist and I don't have the time to debug that right now.
http://www.mediafire.com/?17s536cw5iqc6uz
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September 9th, 2012, 22:35 Posted By: wraggster
via http://www.emucr.com/
VisualBoyAdvance-M SVN r1120 is compiled. VisualBoyAdvance-M(VBA-M) is a [Super] Game Boy [Color / Advance] emulator for Windows, Linux & Mac. Here you can get information about the latest development build of the Windows version and download it while you're at it.
VisualBoyAdvance-M SVN changelog:
r1118
prewx is no longer required since we have both mfc and wx building from trunk (just no Wx project files yet)
r1119
>.> Shuffle2 was wrong.
that happens alot.
/mp switch enables the use of multiple cl.exe processes during assembling process, this cuts building vba-m times down by a nearly 3/4.
r1120
would help if i commit the file with /mp enabled instead of the one where i removed /mp from the advanced command line (don't need it on both pages)
http://www.mediafire.com/?zg7e4dpo8fxu93o
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