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July 31st, 2013, 21:49 Posted By: wraggster
Publisher Ubisoft is spending big on what it sees as the most ambitious Splinter Cell yet.
The game is the first title by Ubisoft’s Toronto studio. And the firm is backing it with sampling events, a countdown partnership with IGN, posters in Underground stations and a major TV campaign, which kicks off next month.
“Splinter Cell: Blacklist is the biggest and most ambitious game in the series. It has been built with player choice at its core. So whether you’re looking for a true stealth game, or a more action-oriented experience, you can approach the game your way,” said brand manager Louise Marchant.
“Blacklist features unrivaled scope and variety for fans of the series, but it’s also a great standalone title for fans of action games who haven’t tried Splinter Cell before.”
Splinter Cell: Blacklist launches on PS3, 360, Wii U and PC on August 23rd.
http://www.mcvuk.com/news/read/ubiso...ll-yet/0119434
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July 31st, 2013, 21:46 Posted By: wraggster
It’s out now, but Nintendo expects Pikmin 3 to be a Wii U system-seller right up until Christmas.
The company told MCV that it is already planning a post-launch campaign that will run during Q4, accompanying other blockbuster titles such as Super Mario 3D World and Donkey Kong Country: Tropical Freeze.
“Pikmin 3 will continue to be a focus throughout the year and there’ll be a re-promotion campaign during peak season to keep it going,” said Nintendo product manager Dani Robinson.
Pikmin 3’s launch campaign is already well underway, with a series of outdoor events and stands. Consumers who visit South Bank and Brick Lane during the game’s launch weekend will be able to play the game and win prizes.
This is on-top of a two-week TV campaign, and video-on-demand activity, which will target the series’ core 16 to 34 year-old audience.
http://www.mcvuk.com/news/read/peak-...kmin-3/0119436
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July 31st, 2013, 21:45 Posted By: wraggster
A major moment in the life of 3DS happened on May 11th this year.
The Sun wrote an article that called Nintendo’s portable the best games console ever. That’s not what they were saying 48 months ago. In fact, they slammed the console for causing ‘headaches, dizziness and even nausea’.
It was a horrible time for Nintendo. Its new console was floundering commercially and critically. But that was then. Today, the man in charge of promoting the 3DS is all smiles.
“We loved seeing that piece in The Sun,” says James Honeywell. “Our developers have worked so hard creating fantastic new games. We have been able to bring those together over the last few months, and it had made it – as The Sun says – the format to have.”
In a period where the market is depressed, and with Xbox One and PS4 dominating the headlines, it’s easy to overlook 3DS achievements right now. For the past six weeks, it has been outselling all other consoles, and it’s the only console that’s sold more games this year than it did last year.
“Sometimes handheld gets overshadowed by home consoles,” says Honeywell. “We seem to have loads of momentum now. We’ve had a fantastic line-up – Donkey Kong, Fire Emblem, Animal Crossing, Luigi’s Mansion, LEGO City – and these are just titles that we’ve released over the last three months. I think sometimes people are surprised to hear that 3DS is currently the No.1 selling format in the UK.”
Nintendo has to take the plaudits for rescuing 3DS. All of the games that have helped boost sales in recent months were published by Nintendo.
“We’d always like things to do better. But in
context where the industry is, we are really
happy, and we think we are going to go into
Christmas with a lot of momentum." James Honeywell - head of consumer marketing, Nintendo UK
The firm’s marketing for Animal Crossing is one of the biggest and most expensive ad campaigns of the year. And its development teams are proving to be as talented as ever: Animal Crossing, Luigi’s Mansion and Fire Emblem all have Metacritic ratings of over 85.
But with such acclaim and marketing spend, shouldn’t 3DS be doing even better?
“We’d always like things to do better,” says Honeywell. “But in context where the industry is, we are really happy, and we think we are going to go into Christmas with a lot of momentum. Pokémon X and Y is coming. That is already pre-ordering really strongly, ahead of other titles in the series. We think it is going great guns and is going to just get better from here on.”
That’s the crux of the situation. For all of 3DS recent successes, it is how the rest of the year pans out that will define the console’s 2013.
As of this week, Nintendo is starting to ramp up its Wii U release schedule. Wii U is a console in desperate need of some sales. Does that mean 3DS will take a backseat as its big brother takes the limelight? Honeywell says no.
“We have always done well keeping focus on both our home consoles and our handheld. We had a great Wii U showing at E3, and as we bring those games to market, yes we will do a lot more advertising around them. But that won’t be to the detriment of 3DS. We have a massive community out there, a lot of people we have brought in with our games over the last couple of months. And we want to make sure we can continue to deliver new games and promotions. Our focus won’t shift.”
There’s good reason why 3DS activity won’t soften as we head into the peak season. There’s a new Professor Layton, the aforementioned return of Pokémon, plus a brand new Zelda.
And Nintendo aren’t finished with the likes of Animal Crossing either.
“As a marketing team, one of the things we pride ourselves on is the ability to create long-tail sales. We are pretty much on TV continuously through the summer and we will be re-promoting over Christmas. Animal Crossing will still get a lot of focus. But as we move into peak, Pokémon is probably our biggest new launch. It will be as big a launch as Animal Crossing, if not bigger.”
But it’s not all about physical games. Nintendo has booked online space to push its eShop offerings, too.
“We still tend to focus as a team on the big store launches. But the eShop is just growing and growing.
“The ability to buy games in store and on the eShop really seems to be working. But on top of that you have all these new indie and first-party titles. Even we are surprised by the volume of stuff that comes out every Thursday. We are trying to get people to pick up on the fact that Thursday is eShop Thursday.”
3DS has been a success story for Nintendo in a time where success has been hard to come by for the platform holder. But 3DS still got a long way to go if it wants to repeat the success of the original DS. DS brought in a broad gaming audience, something 3DS has yet to manage. But that’s changing, says Honeywell.
“Layton has always been one of those fantastic bridging titles, it really helped us take people from Brain Training over to a more classic-style of gameplay. And that audience of older female players has stuck with us. Last year’s Layton for 3DS still did tremendously well.
"Animal Crossing will still get a lot of focus.
But as we move into peak, Pokémon is
probably our biggest new launch. It will be as
big a launch as Animal Crossing, if not bigger.” James Honeywell - head of consumer marketing, Nintendo UK
“We think Animal Crossing can work for an expanded audience. Our community manager is traditionally in contact with typical gamers, but recently he met up with women who were 50 or older, who all play Animal Crossing almost book club-style. We haven’t explored fully the potential some of our titles have with that expanded audience. We will be bringing new titles to them, like Layton. But part of our drive from now through to Christmas, is taking those existing titles to a wider audience.”
Based on the 3DS’ current performance and its Q4 line-up, the optimism at Nintendo makes sense. After a wobbly start, 3DS has won over critics, consumers and now retail, too. It’s turned it around. “Software sells hardware,” says Honeywell plainly, which is why the company remains optimistic that it can do the same for Wii U.
Yet if we look beyond Christmas, 3DS’ future is less certain. Almost all of Nintendo’s big titles will have been released by the end of this year for 3DS. Surely 2014 can’t be another year of growth?
“We have a lot of support coming,” concludes Honeywell. “We haven’t made a lot of announcements. But we have started to talk about some things like Super Smash Bros coming to 3DS and Wii U next year. And that will help keep 3DS flying. But our focus at the moment is about getting through the summer, bringing out more titles for Christmas and just expanding that audience. We will deal with 2014 when it gets here.”
http://www.mcvuk.com/news/read/here-...he-3ds/0119437
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July 31st, 2013, 21:12 Posted By: wraggster
Through gritted teeth, Nintendo confirmed some dismal Wii U hardware sales figures this morning – just 160,000 Wii U consoles sold worldwide in the last three months. The home console’s problems are well documented – it is lacking software, and, well, a reason to exist. One can remain hopeful that a price cut and a sudden influx of games can help revive interest in the format – as ever for Nintendo, Christmas and the arrival of Mario and Zelda games will prove pivotal.You’ll read plenty of criticism of Nintendo this morning, but let’s not confuse the wider company’s fortunes with those of its home console.The Kyoto creator’s profits are up; one can certainly point out its failure to sell home consoles, but never question Nintendo’s laser-focus on making good money. Nintendo made a net profit of 8.6 billion Yen in the last three months, led by 3DS’ continued success. It sold 1.4 million units worldwide and just over 11 million software units in the same period, pushing lifetime hardware and software sales to just under 32.5 million and 106 million respectively.These are healthy figures for a handheld games console facing such competition from mobile gaming. Apple and Samsung can claim ubiquity and an enormous library of games, but they cannot boast software as engaging as Animal Crossing, or hardware designed purely for play. A run of well-received games including Luigi’s Mansion 2 and Animal Crossing: New Leaf aided its cause, and with Pokémon to come, Nintendo’s handheld remains the undisputed leader in its category. It’s important to remember that although Vita has plenty of goodwill, that certainly hasn’t translated into sales.Even Wii continues to sell well considering its age – more than its successor Wii U, in fact. In shifting 210,000 units in the past three months, it has just pushed past the 100 million mark. Over 873 million Wii games have been sold since the console launched in November 2006 – another incredible achievement for the former phenomenon.But Nintendo can’t continue to live off former glories in the home console market. 3DS will continue to dominate its market, but Wii U desperately needs a price cut and a string of compelling games. It wouldn’t be a great surprise to see Nintendo effectively relaunching Wii U ahead of Christmas – preferably with the explicit intention of selling the console to the platform holder’s heartland, families and younger players.
http://www.edge-online.com/news/dont...r-wii-u-sales/
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July 31st, 2013, 21:00 Posted By: wraggster
Nintendo reports £58 million in profit thanks to hardware and software sales for the 3DS
The Wii U sold just 160,000 units worldwide during the three months ending June 30th.
During that same period, the firm reported software sales of just over one million.
Wii sales for the last quarter meanwhile were at 210,000, with software sales hitting 3.67m.
Nintendo pinpointed lack of Wii U sales on the dearth of first-party titles, which it felt otherwise would have “strongly” driven hardware sales.
It said that overall, Wii U hardware sales were still having a negative impact on its profits.
http://www.develop-online.net/news/4...e-last-quarter
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July 31st, 2013, 01:29 Posted By: wraggster
Dreamfall Chapters: The Longest Journey will be coming to Wii U, Red Thread Games confirmed to Edge. The game was a resounding success on Kickstarter, hauling in over $1.5 million in March 2013. While the crowdfunding project didn't have a stretch goal related to Wii U development, Creative Director Ragnar Tornquist said Nintendo approached the developer in late autumn last year about porting the game to Wii U, and were the first console holder to do so.
"At that point, however, we weren't ready to make any commitments regarding engine and platforms, so we decided to wait," Tornquist said. "We got back in touch with Nintendo in late May of this year, and they were very interested in working with us."
Red Thread Games hasn't indicated when Dreamfall Chapters will come to Wii U, but it is slated to launch on PC, Mac and Linux in November 2014.
http://www.joystiq.com/2013/07/30/dr...rney-to-wii-u/
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July 31st, 2013, 01:20 Posted By: wraggster
If you've ever played a Pikmin game, you'll probably be aware of that sharp pang of guilt you get when night falls and you realise you haven't managed to get all of your colourful little helpers back to the onion safely. Now you can take a little solace, at least: it turns out that Shigeru Miyamoto, the series' creator, knows exactly how you feel."I would love to [save them], but it's not possible with my skill," Miyamoto explained this week in an interview with Eurogamer. "So I have given up. But there are some staff who actually accomplished [this]. Personally, I like challenging myself to beat my own score in the mission mode."Speaking of the missions, Miyamoto isn't ruling out possible DLC for the game - if there's the demand for it. "Nothing has been decided yet," he explained, "but Pikmin 3 puts importance on the player replaying and re-challenging himself, an element that makes the game more and more fun as users play it many times. If we hear players' desire to play more with add-on content, we would love to consider the possibilities."
http://www.eurogamer.net/articles/20...his-own-pikmin
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July 31st, 2013, 01:15 Posted By: wraggster
Pikmin 3 will not release for 3DS or DS due to difficulties adapting the game's seamless control interface to a handheld device, according to Shigeru Miyamoto.
Speaking to 4Gamer, Miyamoto has explained why the popular strategy series has never been adapted for the Nintendo DS or 3DS.
"The truth is we were doing prototype tests of Pikmin for the DS and 3DS but it turned into unit management with only the touch pen and no matter what it just didn't seem like Pikmin," Miyamoto said.
"We concluded that Pikmin is a game that revolves around action based on its controls and the strategy sits on top of that. Although there are elements that are built on the strategy, there are other overall things that have to be well considered. This complete experience is an important element of Pikmin."
Miyamoto said that the goal for the original GameCube Pikmin was to create the "easiest to control 3D game around," describing it as a "carefree, easy action game."
"This game may seem difficult on first glance but once you try the controls, it's easy. Even if you find using the pointer difficult, there is a control method using the GamePad similar to the previous GameCube titles that we'd like people to ultilise."
Pikmin 3 releases this week for the Wii U. It has so far been lavished with critical praise, with CVG's Andy Robinson calling it "Nintendo's best HD game to date".
http://www.computerandvideogames.com...rols-miyamoto/
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July 31st, 2013, 00:45 Posted By: wraggster
Looking for a (slightly) less conspicuous take on the 3DS XL? If you live in the US or Canada, you'll get it when the all-black version of Nintendo's giant handheld reaches those countries on August 11th. Don't expect any bonuses with the subtler color, though. The darker-hued 3DS XL costs the same $200 as before, and it's virtually identical to the Japanese version that launched last fall. It's shipping at the same time as Mario & Luigi: Dream Team, however, which makes it a decent consolation prize for gamers who can't get a Luigi edition 3DS LL to call their own.
http://www.engadget.com/2013/07/30/n...north-america/
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July 30th, 2013, 01:45 Posted By: wraggster
It's emerged the Ace Attorney: Dual Destinies DLC Capcom recently confirmedfor the west is missing one component from the Japanese version. Capcom Unity's Chris Antista took to the comments section of the DLC's announcement post to clarify that, while the case and costume content is confirmed, the 'quiz' DLC isn't coming to western versions because it "requires an in-depth knowledge of Japanese culture."
As Siliconera reports, the Japan-only content features a "deduction quiz" set at the Wright Anything Agency office, with three pieces of DLC dated for August 1, 8, and 15 priced ¥150 (around $1.50). Given the price, it seems a fairly insubstantial amount of content, although we're sure our in-depth investigations of Tokyo would make the quiz a cinch (coughonest).
As for the western versions, there are no further clues regards the price of the DLC that is coming. We suspect the matter will remain adjourned until a bit nearer the 3DS game's appearance on the eShop, scheduled for sometime later this year.
http://www.joystiq.com/2013/07/29/ac...t-headed-west/
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July 30th, 2013, 01:45 Posted By: wraggster
The cross between Wii U and 3DS seems like a good business idea for just about any Nintendo game, but it also seems like a natural gameplay fit for the garden-based strategy of Pikmin 3, which has you tossing wee Pikmin hither, thither, and yon. As Shigeru MIyamoto laid it down for 4Gamer, using the stylus worked well enough as a control method, but the resulting game just plain didn't feel like Pikmin.
"The truth is we were doing prototype tests of Pikmin for the DS and 3DS but it turned into unit management with only the touch pen and no matter what it just didn't seem like Pikmin. We concluded that Pikmin is a game that revolves around action based on its controls and the strategy sits on top that. Although there are elements that are built on the strategy, there are other overall things that have to be well considered. This complete experience is an important elements of Pikmin."
All of which is more than a little vague, but it seems like while Pikmin 3 could've technically worked with the hardware and touch controls, the end result was too far from Miyamoto's vision for the game. Perhaps a portable Pikmin 3would've required a bit more skill than Miyamoto really wanted for Pikmin 3, which he wants to be considered "a carefree, easy action game."
While other, luckier parts of the world already have Pikmin 3, it won't be released to North America until August 4.
http://www.joystiq.com/2013/07/29/pi...in-on-the-3ds/
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July 29th, 2013, 22:08 Posted By: wraggster
Nintendo has revealed its plan to make 3DS this year’s biggest games console.
As disclosed by MCV last week, 3DS sales for the year are closing in on PS3 and 360. It has been the best-selling UK console for almost six weeks, and more 3DS titles have been sold for the first half of 2013 than over the same period in 2012.
The sales boost has been caused by a string of game launches, including Luigi’s Mansion, Fire Emblem and Animal Crossing.
Nintendo’s head of consumer marketing James Honeywell told MCV that although there will be a big focus on Wii U over Q4, this won’t be ‘to the detriment of 3DS’. And that Nintendo plans to spend big on major marketing campaigns for new Pokémon, Professor Layton and Zelda games, which are all due this year.
“People are surprised to hear the 3DS is currently the No.1 selling format in the UK,” Honeywell said. “We’re going into Xmas with a lot of momentum and with new titles coming, like Pokémon, it is going to just get better from here on.
“As we move into peak, Pokémon X and Y is our big launch. They’re already doing fantastically well. It will be as big a launch as Animal Crossing, if not bigger.”
http://www.mcvuk.com/news/read/3ds-t...e-year/0119303
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July 29th, 2013, 22:06 Posted By: wraggster
A new trademark filed by Nintendo seems to suggest that a digital release for GameCube cult classic Eternal Darkness.
As spotted by Siliconera, a new US trademark for the game differs from an older one only in that it now includes "downloadable electronic game programs" and "downloadable electronic game software".
The site speculates that this could indicate a possible future release on Virtual Console for the game on Wii U.
The game remains a favourite amongst Nintendo fans and was even the subject of an attempted “spiritual successor”at the hands of Precursor Games and former Silicon Knights president Denis Dyack in the form of Shadow of the Eternals.
That project was later cancelled after missing its crowdfunding targets and attracting a significant amount of controversy. Shadow of the Eternals was then relaunched on Kickstarter last week.
http://www.mcvuk.com/news/read/trade...elease/0119308
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July 29th, 2013, 22:04 Posted By: wraggster
Grocery giant Asda dropped Wii U from its shelves in order to support more successful consoles, including 3DS.
The supermarket firm called MCV to say that, contrary to reports, it had never stocked Wii U in its 555 stores, and in fact the console was only available in around 100 outlets.
It also firmly denied that it was dropping 3DS, and has in fact increased its support for the handheld.
The company's games boss told us that Wii U will continue to play a part in its online offering, despite being currently unavailable. The machine is temporarily unavailable on Asda Direct because of a £100 price cut, which has caused the console to sell out, he says.
It's still a blow to Wii U. But Asda has reiterated its support for Nintendo and hopes sales will improve, although has no plans to stock Wii U again this year.
3DS current online unavailability is also due to a recent price promotion, the supermarket claims.
Asda added that consumers can still order Wii U online and pick it up in store via the firm's Click and Collect service.
http://www.mcvuk.com/news/read/asda-...u-drop/0119311
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July 29th, 2013, 22:03 Posted By: wraggster
Walmart owned UK supermarket Asda has decided it no longer has space for Nintendo’s Wii U on its shelves.
That’s according to CVG, which reports that the machine has been dropped from all 555 of its stores. Last week’s release Pikmin 3 was not stocked either.
A limited number of Wii U products will continue to be available through the Asda Direct website.
The retailer had previously cut the price of the machine to just £149.99 for the Basic 8GB SKU.
"Asda continues to offer customers a selection of Wii U games and accessories through Asda Direct, but these ranges are currently not on offer in Asda shops," an official statement from the retailer confirmed.”
This of course leaves the door open for a possible return in the future.
Nintendo would not comment on the situation specifically, simply stating: "Nintendo UK does not comment on specific business practices with individual retailers. However, as we have seen with Nintendo 3DS, software sells hardware, and with titles such as Wonderful 101, Legend of Zelda: The Wind Waker HD and Super Mario 3D World already announced for this year as well as the recently released Pikmin 3 and New Super Luigi U having reached number 2 and number 6 in this week's chart respectively, we are looking forward to the year ahead on Wii U."
http://www.mcvuk.com/news/read/asda-...stores/0119309
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July 29th, 2013, 16:55 Posted By: wraggster
OpenTTD is an open source reimplementation of the Microprose game "Transport Tycoon Deluxe". As president of a start-up transportation company in 1950, you have a choice of building rail, road, air and maritime transportation routes to build up your transportation empire. Outsmart your competition by beating them to attractive passenger and commodities routes to become the game's highest-ranking transport company by the year 2050.
July 29, 2013 - Updates for 1.3.2 release.
http://files.extremscorner.org/wii/a...d/20130729.zip
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July 29th, 2013, 16:54 Posted By: wraggster
CleanRip is a Gamecube and Wii optical disc backup tool for the Nintendo Wii.
The "Clean" in CleanRip comes from the fact that this tool does not require nor utilize any custom IOS (cIOS). It simply requires that you have the latest Homebrew Channel (HBC) installed. Also, if it finds that IOS58 is installed, you will be able to rip discs at USB 2.0 speeds.
2.0.0 (July 28th, 2013)
- GameCube version integrated into one codebase
- GX GUI
- Fix disc dumping on Wii U (Wii discs only of course)
- Fix ETA calculation on non GC discs
- Fix fatUnmount
- Stop larger than 4GB chunks on FAT FS
- Fix potential issue when read error occurs
http://code.google.com/p/cleanrip/downloads/list
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July 29th, 2013, 16:43 Posted By: wraggster
via http://pdroms.de/nintendoentertainme...-2013-nes-misc
Conway’s Life Simulator in a variant for the NES by NovaSquirrel. Source code is available!
Release notes:
Instead of trying to see how Video Life manages to be fast, I figured I would see how fast I could make a Life simulator by just using repetitive, fast code and using unofficial opcodes. It’s pretty bare-bones so far and all you can do is move a cursor around to toggle cells and start/stop simulation, but I’m hoping to add onto it and have an option for a bigger grid because 32×32 isn’t even big enough for the Gosper glider gun. SNES mouse support would also be cool, but I would require an emulator that both supports the mouse and doesn’t choke on unofficial opcodes first.
http://forums.nesdev.com/viewtopic.php?f=22&t=10326
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