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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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August 8th, 2013, 01:09 Posted By: wraggster
Mario maker confirms it is still recording a loss for each unit of hardware sold
[h=3]Nintendo[/h]nintendo-europe.com
Those holding out hope for a Wii U price cut to combat system launches from Microsoft and Sony may want to brace for disappointment. A Nintendo representative confirmed for GamesIndustry International today that the company's hardware is still being sold at a loss.
Earlier this week, Nintendo's annual report cited Wii U hardware sales as a major factor in the company's 36.4 billion yen ($387 million) operating loss. In the same document, Nintendo president Satoru Iwata promised investors the company will "strive to regain 'Nintendo-like' profits" in the current fiscal year.
Selling hardware at a loss is a decidedly un-Nintendo-like practice. Iwata made headlines last October when he first revealed the company would be losing money on each Wii U sold. However, the following month Nintendo of America president Reggie Fils-Aime downplayed the significance of the profit shortfall, saying "as soon as we get the consumer to buy one piece of software, then that entire transaction becomes profit positive."
The Wii U launched in November with a white $250 basic set as well as a black $300 deluxe bundle. However the basic set has largely been dropped, with retailers like Best Buy, Walmart, and Target only stocking the more expensive version of the hardware in their online storefronts. Nintendo disputed reports in June that the basic set was being recalled.
http://www.gamesindustry.biz/article...ii-u-at-a-loss
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August 7th, 2013, 22:12 Posted By: wraggster
Those skittish about buying an Xbox 360 in the wake of its coming replacement can go a little more future-proof with Nintendo's 2012 console. The drawback of the Wii U, though, is that the software lineup is distressingly thin, and third parties aren't doing much to thicken it up. At least the long-awaited Pikmin 3 is out now, and reinforcements are on the way. Most Wii U games (but not Pikmin 3) are $50 or less, so the gift card should help you kickstart your library. It's also worth noting that the console comes with Nintendo Land.
http://www.bestbuy.com/site/Nintendo...99208400050000
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August 7th, 2013, 21:28 Posted By: wraggster
Nintendo has been praised by new partner Platinum games over its partnership to bring Bayonetta 2 to Wii U.
“Working with Nintendo, one thing that comes out of that is that we're not able to cover up weaknesses in the core gameplay by making the graphics prettier or adding cutscenes, or whatever,” Platinum producer Atsushi Inaba told Gamasutra.
“The concern, first and foremost, is the core of the game and the quality of the gameplay. They really have our back in that sense. And that's actually a little bit unnerving, working with people who are such perfectionists in that sense.
“They know a lot about games, and they've been really great to work with. Our relationship so far with Nintendo hasn't been very long, but so far it's been a great experience. Not to say that we won't have some serious fights over things later, but so far it's been good.”
Platinum Games director Yusuke Hashimoto added that Nintendo has involved itself in the game’s development, but not in a way that hindered the studio’s vision.
“In certain terms, there have been instances where there's been feedback Nintendo brought to the game – where we come up with something and they'll be able to play it and provide it with feedback that we've been able to use,” he insisted.
“You tend to get tunnel vision when you're working on a game, so when suddenly this volley of advice lands from the outside, honestly, it's refreshing. And all of the things we want to do in the game, they're not standing in our way, in that sense.
“But it's almost as if they are a very critical player that can sit back and give us great advice on how we're creating the game. Really, Nintendo has been more as an observer, and really good to just let us do our work, but to point out some minor things throughout the course of development.”
Bayonetta 2 was revealed as a surprise Wii U exclusive back in September 2012. Inaba later stated that the game would not exist at all were it not for Nintendo’s involvement.
http://www.mcvuk.com/news/read/plati...ership/0119780
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August 7th, 2013, 21:18 Posted By: wraggster
Nintendo has at last confirmed a European release for Professor Layton vs Phoenix Wright on 3DS.
No firm release date was given other than early 2014.
A few other details were also confirmed in the Nintendo Direct broadcast this afternoon, a highlight of which was a European release date of October 4th for The Legend of Zelda: Wind Waker HD.
Also revealed was a fresh promotion for 3DS owners called ‘Welcome a Friend’. Running in Europe between now and September 7th, those who register a copy of Animal Crossing: New Leaf will be able to gift a free download of the game to any of their friends who register a 3DS.
Speaking of Animal Crossing – available now on Wii U is something called Animal Crossing Plaza, a free download that allows users to import photos and QR codes created in the 3DS game and share them with others.
Pokemon Rumble U and Sonic Lost World have been given a European release dates, too – August 15th and October 18th respectively. The Pokemon title is also getting 18 NFC figures released in the US exclusively via GameStop.
There were some 3DS confirmations, too. A digital version of cult platformer Super Mario Bros 2 is available now, as is Wild West steampunk outing SteamWorld Dig: A Fistful of Dirt. The Korg M01D synthesiser will be released some time this autumn.
http://www.mcvuk.com/news/read/profe...-dated/0119785
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August 7th, 2013, 20:47 Posted By: wraggster
Console firm reorganises hardware and software divisions as it adapts to HD development
Nintendo is striving to make a return to “Nintendo-like” profits by the end of March 2014.
In the its annual report, company president Satoru Iwata said the firm had reorganised its development divisions to improvement efficiency in hardware and software creation.
The firm has previously admitted that it was struggling to adapt to HD game development for the Wii U, causing a number of delays to its release slate.
He also said Nintendo was increasingly looking at join development with external studios.
Iwata highlighted other initiatives including the Nintendo Web Framework for Wii U development and the expansion of its digital business as part of its plans to strengthen its competitiveness in the medium-to-long term.
http://www.develop-online.net/news/4...-by-March-2014
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August 7th, 2013, 01:53 Posted By: wraggster
Wii U owners hoping for a little Bethesda-brand steampunk/open world/pseudo-historical/massively multiplayer whatever may want to start grazing other pastures, as Nintendo's console is nowhere to be seen on the publisher's horizon.
"None of the game's we've announced are being developed for the Wii U, so it's guaranteed that none of those games are coming to Wii U," Bethesda VP of PR and marketing Pete Hines told us at QuakeCon, with regards to The Elder Scrolls Online, Wolfenstein: The New Order and The Evil Within. "Will any future ones come out? I can't say for sure, in our near-term focus it's not on our radar."
"It's largely a hardware thing," Hines said, explaining that Bethesda's mantra is to "make the games that we want to make, on whatever platforms will support them as developed." Giving an example, he said that The Elder Scrolls Online"likely would have" been released on Xbox 360, but that it "just wasn't possible" due to hardware limitations. Specifically referencing future announcements for the Wii U, Hines said that "it remains to be seen what the future holds."
This differs from the Wii U publishing reservations we've heard of from other companies, in that Bethesda's decision is based on hardware limitations, rather than the Wii U's lackluster performance at retail. EA, for instance, isn't bringing this year's installments of FIFA or Madden to Nintendo's platform due to the limited size of the console's installed user base. Similarly, Ubisoft was so confident that the Wii U would be unable to support the kind of sales it needed for Rayman Legends, that it delayed the game's release and extended its availability to other platforms.
http://www.joystiq.com/2013/08/06/wi...rt-term-radar/
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August 7th, 2013, 01:23 Posted By: wraggster
For others who may never have had the pleasure, the stage you see below is from the legendary SNES game Pilotwings, specifically the third island in the game and the first time you get to try out the hang glider.
Here's the really exciting bit, though - that screenshot wasn't taken in Pilotwings. You can sort of tell, the island's more detailed than the blocky Mode 7 island in the SNES game.
No, this screenshot was taken from the upcoming fourth Super Smash Bros game, coming to Wii U and 3DS.
The screen was posted on the official Smash Bros site today with no further explanation. It was also posted on Miiverse with game director Masahiro Sakurai commenting: "This island looks familiar."
Too right it does, mate. Too right it does.
http://www.computerandvideogames.com...-smash-bros-4/
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August 7th, 2013, 01:18 Posted By: wraggster
Nintendo is to host a Nintendo Direct broadcast this Wednesday, August 7.
The company says global president Satoru Iwata and European boss Satoru Shibata will use the livestreamed event to provide updates on Wii U and 3DS software for 2013.
The Nintendo Direct broadcast will be streamed from the Nintendo Direct website tomorrow at 3pm UK Time (4pm CEST / 7am PT).
Last week, Nintendo announced that worldwide Wii U sales totalled just 160,000 units in the first financial quarter ended June 30, with software sales coming in at just over one million.
Notable first party Wii U titles set for release in the remainder 2013 include The Wonderful 101, The Legend of Zelda: The Wind Waker HD, Wii Party U, Donkey Kong Country: Tropical Freeze, Wii Fit U and Super Mario 3D World.
3DS performed better in Nintendo's last quarter, moving 1.4 million units and just over 11 million software units.
Nintendo's major 3DS titles still scheduled for release this year include Pokemon X & Y and The Legend of Zelda: A Link Between Worlds.
http://www.computerandvideogames.com...his-wednesday/
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August 7th, 2013, 01:16 Posted By: wraggster
Nintendo president Satoru Iwata says the firm will bounce back from a tumultuous early 2013 with "Nintendo-like profits" by the end of its current fiscal year.
Nintendo has struggled with Wii U's underperformance at retail globally, which it blamed on "the release of few key first-party titles ... to strongly drive the hardware sales".
In the firm's latest annual report, Iwata says the firm is "striving" to return to strong profits by the end of its current fiscal year ending March 2014 by way of its impending line-up of strong software releases.
"Nintendo posted an operating loss for the fiscal year ended March 31, 2013," admitted Iwata. "However, we strive to regain 'Nintendo-like' profits for the fiscal year ending March 31, 2014 by providing many people with fascinating games and services."
He went on, "We continue to make brand-new and unique proposals, and make efforts for the growth of the home entertainment industry with a mission that is to pleasantly surprise people and put smiles on the faces of everyone Nintendo touches."
While Wii U sales during Nintendo's first financial quarter (ending June 30) totalled just 160,000 units worldwide, software sales in the quarter came in at just over one million, taking lifetime software sales for the console to 14.44 million. That means the current Wii U attach rate is at about four games for each console - an encouraging sign, and one which suggests the Wii U install base is predominantly core gamers.
Nintendo's financial performance was also encouraging, with net profits of 8.6 billion yen (£57m / $88m), thanks largely to the strong performance of Nintendo 3DS. Hit that link for full details.
http://www.computerandvideogames.com...by-march-2014/
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August 7th, 2013, 01:02 Posted By: wraggster
Though StreetPass has proven to be extremely popular, you're much less likely to directly cross a fellow Nintendo 3DS user stateside than in the console's home country of Japan. But thanks to a new update, you'll now be able to pick up Mii avatar buddies via StreetPass Relay. When a 3DS user crosses a Nintendo Zone hotspot, their data is automatically stored and passed on to another 3DS owner who hits the same relay point. You'll find them in North America at Best Buy, Simon malls, Future Shop and AT&T WiFi hotpots located in Starbucks, McDonald's and Barnes & Noble. That'll help you scoop up friends to play new Mii Plaza games Mii Force, Flower Town, Warrior's Way and Monster Manor. They sold to the tune of $4 million in their first month, meaning you should have more potential players than ever hanging around your gate.
http://www.engadget.com/2013/08/06/n...eetpass-relay/
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August 7th, 2013, 00:15 Posted By: wraggster
Moshi Monsters will return to retail this October in a reinvention of its hit DS titles.
Katsuma Unleashed for 3DS and DS focuses on a single Moshi Monsters character, and abandons the mini-game formula for platforming action. It is being developed by UK studio Sumo Digital.
Mind Candy believes the game’s new direction will broaden the Moshi Monsters audience beyond its core nine to 12 year-old demographic.
“Moshi Monsters is the No.1 licensed brand in the UK and Katsuma is one of our most popular characters,” head of marketing Andy Matjaszek told MCV.
“We’ve completely moved away from the previous two titles and we’re excited to have Sumo Digital on board with the development. “This isn’t necessarily your younger brother’s Moshi Monsters game: it’s an adventure so big that we have needed to add the third dimension.
“We hope our fans fall in love with Katsuma Unleashed and that it performs as well, if not better than our previous offerings.”
http://www.mcvuk.com/news/read/mind-...l-game/0119709
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August 6th, 2013, 23:53 Posted By: wraggster
654.12m. That amazingly high figure is the number of consoles that Nintendo has sold in the last 30 years.
That number breaks down into two parts, GoNintendoreports.
Firstly, Nintendo has sold 268.97m home consoles – that includes sales of the NES (Famicom), SNES (Super Famicom), N64, GameCube, Wii and Wii U.
Secondly, Nintendo has sold 385.15m handheld consoles – that includes all variants of the Game Boy, Game Boy Advance, DS and 3DS.
In addition, Nintendo has sold 2.195bn console games and 1.907bn handheld games.
The figures come as part of a financial release from the company that included a personal pledge from Nintendo president Saturo Iwata promising a return to form for the company.
“Nintendo posted an operating loss for the fiscal year ended March 31st 2013,” he stated. “However, we strive to regain ‘Nintendo-like’ profits for the fiscal year ending March 31st 2014 by providing many people with fascinating games and services.
“We continue to make brand-new and unique proposals and make efforts for the growth of the home entertainment industry with a mission that is to pleasantly surprise people and put smiles on the faces of everyone Nintendo touches.”
http://www.mcvuk.com/news/read/ninte...-years/0119717
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August 5th, 2013, 21:39 Posted By: wraggster
Nintendo has detailed this week's UK eShop releases for Wii U and 3DS.
Highlights include Spin the Bottle: Bumpie's Party on Wii U, and Galaga on the system's Virtual Console.
[h=3]New releases[/h] - Spin the Bottle: Bumpie's Party (Knapnok Games) Wii U, (Download) Nintendo eShop from 8/8/13 €6.99 (£5.99)
Game Description: Spin the Bottle: Bumpie's Party is a cute, addictively fun game that puts an innocent modern spin on a party classic as players sit in a circle around the Wii U GamePad, taking turns to spin the virtual bottle and pair up for a series of innovative physical micro-challenges! Can you and a friend press the A Button and B Button on the Wii Remote without using your hands? Or how about holding your Wii Remote behind your friend's back while you both jump together in sync? If it sounds easy, it isn't!
- Romance of the three Kingdoms IV Wall of Fire (KOEI) Wii U, (Virtual Console - Super Nintendo) Nintendo eShop from 8/8/13 €7.99 (£5.49)
Game Description: Romance of the Three Kingdoms IV is a gripping strategy simulation set in ancient China. Devise strategies against foreign rulers and take control of their cities to grow your own empire. Build armies and move your troops across the map, before plunging into the fray. To be a successful ruler you will need not only great warriors but also farmers and scientists; growing crops to keep your people well-fed, and developing new weapons to aid you in battle. But watch out for unexpected events like plagues, floods or swarms of locusts! This is the US version of the game.
- Galaga (Namco Bandai Games) Wii U, (Virtual Console - NES) Nintendo eShop from 8/8/13 €4.99 (£3.49)
Game Description: Classic arcade shoot 'em up Galaga was faithfully recreated for the home in this acclaimed NES version. Galaga became an instant classic with its innovative fighter combination system and varied enemy attack patterns. Control your fighter and shoot down the waves of invading aliens; and win bonuses in challenging stages by not missing a single enemy. If your fighter gets captured by an enemy, free it from the tractor beam and combine with it to form a dual fighter with twice the firepower! This is the US version of the game.
- SteamWorld Dig (Image & Form) Nintendo 3DS, (Download) Nintendo eShop from 8/8/13 €8.99 (£7.99)
Game Description: SteamWorld Dig is a platform mining adventure. Take the role as Rusty, a lone mining steambot, as he arrives to an old mining town in great need. Dig your way through the old earth, gaining riches while uncovering the ancient threat that lurks below...
- Tangram Style (Moving Player), Nintendo 3DS (Download) Nintendo eShop from 8/8/13 €5.99 (£5.39)
Game Description: Through an incredible journey in the tropical jungle, resolve the mysteries of the "forgotten tangrams" and retrieve all the lost idols of the ancient Maya civilization. In Tangram Style, resolve more than 600 tangrams though 4 different game modes and collect the many trophies hidden in the forgotten temples' ruins.
- Deer Drive Legends (Maximum Games) Nintendo 3DS (Download) Nintendo eShop from 8/8/13 €4.99 (£4.49)
- Game Description: Featuring more than 30 elusive animals including woolly rhinos, white-tailed deer, wolves and Irish elk, Deer Drive Legends 3DS takes you to the far corners of the earth to hunt some of the wildest animals rarely seen by the human eye - several even believed to be extinct. Captured in rich 3D environments, these animals are quick, deadly, and eager to turn you into dinner! Engage in vicious boss battles against the feared T-Rex, saber-toothed cats, and Gastornis. With diverse weapons to choose from like sniper rifles, crossbows, and high-powered shotguns, Deer Drive Legends 3DS is the ultimate hunting game you've been waiting for!
[h=3]Special offers[/h] - escapeVektor (Nnooo), Nintendo 3DS (Download), €5.00 (£4.49) until 22/8/13, 23:59 local time. Was €10.00 (£8.99). Nintendo eShop from 8/8/13
- Crash City Mayhem (Ghostlight) Nintendo 3DS (Card/Download) €9.99 (£8.99) until 22/8/13, 23:59 local time. Was €19.99 (£17.99). Nintendo eShop from 8/8/13
- Rising Board 3D (odenis studio), Nintendo 3DS (Download), €1.49 (£1.29) until 22/8/13, 23:59 local time. Was €1.99 (£1.79). Nintendo eShop from 8/8/13
http://www.computerandvideogames.com...bottle-galaga/
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August 5th, 2013, 21:37 Posted By: wraggster
Splinter Cell: Blacklist producer Liu Jun, has revealed that the Wii U version will not include an offline co-op mode.
During an interview with Nintendo Life, Jun confirmed that the team were unable "to delve into this feature", as they wanted to release the PS3, Xbox 360 and Wii U titles at the same time.
Despite lacking offline co-op, Jun believes that "Nintendo gamers will be really excited to get the game at the same time as other consoles."
Jun goes on to say that the Wii U version is the only one that allows you to truly experience first-hand how OPSAT works for Sam. The GamePad acts as the player's version of Sam's OPSAT, allowing you to see "how it feels to actually operate it."
The Wii U version will receive all DLC that the PS3 and Xbox 360 versions get, Jun also confirmed.
A video showing the first 15-minutes of Splinter Cell: Blacklist was released last week, ahead of the Splinter Cell: Blacklist release date of August 20 in North America, August 22 in EMEA territories and August 23 in the UK.
In our most recent Splinter Cell: Blacklist preview we said: "Some missions see you steadily creep through a darkened dock like old Sam, while some let you rampage through a Middle-Eastern village in broad daylight. Crucially, both Sam's feel true to Splinter Cell."
http://www.computerandvideogames.com...offline-co-op/
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August 5th, 2013, 21:35 Posted By: wraggster
The Wii U eShop is expected to play home to an additional 20-30 indie games by the end of 2013, according to Nintendo of America's indie outreach specialist.
Speaking to Joystiq, NOA business development manager Dan Adelman discussed the steps Nintendo is taking to ensure more indie developers release games on the Wii U eShop.
"Historically, Nintendo has seemed kind of hard to approach, kind of like there's a closed system where if a developer already knows somebody at Nintendo or has some kind of 'in' they're in, but otherwise there's no way to interface with the company," he said.
"I think we're putting a lot of effort into changing that and making ourselves more accessible, so I really want to make sure that people realise that it's actually pretty easy now - and we're trying to make it easier - to work with us and release games on our systems."
During the Wii's lifespan Nintendo was regularly criticised by indie developers for being too difficult to work with. Nintendo placed a 40MB cap on WiiWare games, a restriction labelled "horrible" by Super Meat Boy studio Team Meat.
For Wii U, Nintendo has revised its policies to make developing for the system easier, Adelman said. "Our guiding philosophy is that if you're able to make games on Nintendo platforms, we want to help make sure that you can do that on our systems.
"Our primary consideration is an ability to make a game. You don't have to have a record of published titles, or have to have worked at a large company in the past. If you're actively working on a game, that should be sufficient."
Last November, Trine studio Frozenbyte said Wii U was "more indie friendly" than PS3 and Xbox 360 thanks to the flexibility it offers developers in terms of pricing and free patches.
And this June, Nathan Vella, president of Sword & Sworcery studio Capybara Games, said Nintendo was attempting to make up for lost time by reaching out to smaller developers.
http://www.computerandvideogames.com...wii-u-in-2013/
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August 4th, 2013, 23:25 Posted By: wraggster
via http://www.emucr.com/
DS-Rom Organizer v5.6.0.0 is released. DS-Rom Organizer is a tool for Windows that is designed for making management and organization of your Nintendo DS Games easier. It allows you to easily store your games in the application, view all of its information, organize the way you want, and even get them transferred over to your “Device” with the press of 1 button.
To make management easy, many different features have been implemented into DS Rom Organizer to enhance your experience:
- Flexible Layout. Create it your own way.
- CD / DVD / HD / ISO Burning
- Black List
- Custom Favorites
- Auto Save Queue
- Multi Threaded
- Auto program updater.
- Skins
- Organize your game lists the way you want in as many lists desired
- Sort or filter based on game data (such as name, number, size, country, etc)
- Multi Select
- Auto Website checker
- Supports nds, zip, 7z and rar
- Ability to view game information
- Official game database updated Daily
- Verify your games to make sure they will work properly
- Game Trimming to get rid of empty space in your games
- Save Game backup for your precious save files
- All Kinds of Device options.
- Multi Language
- Import / Edit games that are not recognized by the official game database
- Import Covers/Images/Info files straight into the Database. No more 1000’s of files all over the place
- And much more!
DS-Rom Organizer v5.6.0.0 Changelog:
Fixed - Images and NFO for NDS and 3DS files.
http://www.sendspace.com/file/rgiyv2
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August 4th, 2013, 23:21 Posted By: wraggster
via http://www.emucr.com/
DeSmuME SVN r4699 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog:
r4699
winport: - upgrade SVN utils to 1.8.1.24570 (SubWCRev);
---------------------
r4698
new boot: - fix command "get secure area" from DS card to RAM;
http://www.sendspace.com/file/tak5wb
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August 4th, 2013, 23:04 Posted By: wraggster
via http://www.emucr.com/
WinDS PRO 2013.8 is released. WinDS PRO is a Nintendo DS & GameBoy Advance emulator package. This have NO$Zoomer, NO$GBA, NO$MOOZ, NOZ, myZOOM, NGZoom, NO$GBA 2X, iDeaS, DeSmuME, VBA Link & VBA-M.
WinDS PRO 2013.8 Changelog:
- DeSmuME JIT 4699 x64
- DeSmuME JIT 4699 x86
- USRCHEAT.dat 07-22-2013
- WinDS PRO Apps 1.6.1
http://www.sendspace.com/file/j1qi8o
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August 4th, 2013, 22:30 Posted By: wraggster
via http://www.emucr.com/
Nestopia Git (2013/08/01) is compiled. This project is a fork of the original Nestopia source code, plus the Linux port. The purpose of the project is to enhance the original, and ensure it continues to work on modern operating systems.
Nestopia Supported Platforms:
* Windows
* Linux
* FreeBSD
* OpenBSD
* NetBSD
* libretro
Nestopia Git changelog:
* Added Overscan Masking (unix)
http://www.sendspace.com/file/8a6za0
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