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March 5th, 2005, 01:23 Posted By: wraggster
According to retail sources, Nintendo will soon announce a new DS game produced by Japanese multimedia artist Toshio Iwai, best known for his Famicom music game, Otocky (1987). Called Electroplankton, the game is slated for release in Japan on April 7 at the price of 4,800 yen ($46). [br][br][br]Electroplankton is categorized as a "touchable media art" game that presents the player with "soothing music" and graphics on the DS's two screens. The game features 10 "digital planktons" that respond to gamers when they touch the screen or use the microphone. The planktons react by making different gestures and sounds of their own. The game also takes advantage of the DS's microphone by recording and playing back sounds and voices as tunes. [br][br]While details on gameplay are scarce, it's known that Electroplankton will include a number of classic 8-bit Famicom melodies, including those from Super Mario Bros. [br][br]The game will also have an "audience mode" in which it creates new musical tunes on its own. Electroplankton is slated to come bundled with a pair of headphones.
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March 5th, 2005, 01:20 Posted By: wraggster
IGN has an article discussing an interview in which Nintendo President Satoru Iwata talked about the possibility that the Nintendo Revolution's fundamental difference from other offerings may alienate third party developers. From the article: "If the next generation platforms are going to create even more gorgeous looking games using further enhanced functionality, and if that next-gen market can still expand the games industry, then I'm afraid that third-parties may not support Nintendo" Refreshing to hear such an honest assessment from company president
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March 4th, 2005, 22:13 Posted By: wraggster
Nintendo has lit the DS touchpaper, and the handheld's about to launch on these shores.[br]Over 650,000 DS units will be winging their way into over 30,000 shops across Europe, with over 2.5 million pieces of software alongside them. Nintendo has been churning the little babies out on a specially-installed production line we're told can spew out 144,000 units of software a day.[br][br]And as a special treat we've even got some candid photos of that same production line for you to enjoy. Look at all those games seductively shining their glossy covers at you, and those dirty DS boxes offering a snatch of their internal stash. Sexy or what?[br][br]Impressive numbers, but the ones that matter the most to gamers are £99 and 149 Euro. That's how much you'll be able to pick up a DS complete with PictoChat and a demo of Metroid Prime: Hunters for on March 11. Games will set you back between £19 and £29.[br]But you don't necessarily have to wait until next Friday - if you live in London you can pop down to the Virgin Megastore on Oxford Street at 11am on Wednesday March 9 you'll get the chance to meet The Bear from Bo Selecta and try out a DS.[br][br]Likewise, if you're desperate to get your DS before everyone else, Virgin Megastores in London, Liverpool, Glasgow, Birmingham and Cardiff will all be opening at midnight on Thursday March 10. Best of all, lucky punters in the London queue will get the chance to win a trip to Japan and meet Mr. Mario himself, Shigeru Miyamoto. Not bad, eh?
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March 4th, 2005, 08:39 Posted By: Frankenkilla
This topic has been moved to [link=http://www.dcemu.co.uk/cgi-bin/yabb/YaBB.pl?board=deleted;action=display;num=110992903 3;start=0]Deleted Posts[/link] by souLLy.
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March 3rd, 2005, 17:32 Posted By: wraggster
Stephen Stair has now publically released his GBA (GameBoy Advance) emulator for windows, heres the news from this release:[br][br] Ok, I've finally decided to release something for a change. As development has been slowed on this project considerably, I'm releasing a Work In Progress build, so people who want to can play with it. This version requires a gba bios file for full functionality, the bios should be named gba.rom and put in the same directory as the emulator. [br]Bugs that I know about already include items listed on the compatibility pages as not being done, and:[br][br]Sprites don't flip yet, rotation/scaling sprites not supported. [br]There is a bug that causes pc to move to an odd-numbered location (probably when returning to thumb mode) - the cause of this is presently unknown, and prevents several commercial games from running [br]A few instructions are still unimplemented, specificly the memory SWP instructions in the arm core. (used in practically nothing though [br]The memory loading/storing doesn't mimic the gba for unaligned writes. [br]There are probably other small problems, but I don't remember/feel like listing them [br][br]Download from HERE [br][br]Download Public Domain GBA Roms Pack from Here
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March 3rd, 2005, 17:16 Posted By: newuser
Hi,
Just wanted to make sure that it's possible to play USA games on a UK Nintendo DS before I buy.
Thanks
;D
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March 3rd, 2005, 17:11 Posted By: wraggster
According to retail sources, Konami will release Bomberman for the Nintendo DS on May 26 in Japan. The game will be priced at 5,040 yen ($48). [br][br]Bomberman for the DS will feature 10 areas that contain a total of 100 stages. Each area comes with a powerful boss for you to challenge. Gamers can control items they obtain by using the touch screen. [br][br]With the DS's Wi-Fi connection and game-sharing capabilities, up to eight players can enjoy versus mode on Bomberman with just one cartridge. The versus mode features three game modes: the normal mode, where the objective is to beat opponents by bombing them; crown mode, where the first person to pick up the crown wins; and panel mode, where gamers bomb tiles in the floor to flip them to match their team's color.
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March 3rd, 2005, 01:29 Posted By: wraggster
The Gameboy advance/ Nintendo DS WIP emulator for windows has seen another update, heres the news from this release:[br][br] With immense thanks to gladius, I now have a new tiled-mode renderer for the GPU. I managed to track down the source of all the breakages; turns out to be in my poorly-coded sprite code. That means I can't have sprites for the moment, but I can have multiple backgrounds. And that means Tetris.DS can render fully on the main screen. Take a look at the screenshots for a picture.[br][br]On the CVS side, I've managed to check all the code in; anonymous checkout access is currently being set up server-side. When it's all set up, you'll see more news here. [br][br]Download Here [br][br]Heres some Nintendo DS public domain roms Here
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March 3rd, 2005, 00:12 Posted By: wraggster
News from Lik Sang [br][br] We guessed it right in the past issue of our Weekly Gaming Update, the Pepsi NDS from Suntori was the avant-premiere for a complete new line of Nintendo DS flavors to come out. In just a few weeks from now, on March 24th, Nintendo of Japan will launch two additional colors of Nintendo DS Systems in the land of the Rising Sun, Pure White and long time rumored Graphite Black.[br][br]Nintendo DS (Pure White) 110V[br]Nintendo DS (Graphite Black) 110V[br][br]One month later, on April 21st, two more special editions will be launched. The Turquoise Blue edition will trigger some memories for those of you who had Nike Air Max sneakers in the same style during the nineties, while the Candy Pink edition will save male lives when it will come to use the last 200 US$ of the monthly budget either in a Nintendo DS system or to buy a cool gift for the girlfriend for a special celebration. Nintendo comes up with a solution for such dilemmas with this girly pink DS. The latter might very well sound as a joke to you, but I can tell you for fact that our sales curves for the Gameboy Advance SP Pearl Pink Edition does indeed show some jumps both around the 24th of December (Christmas) and in the couple of weeks ahead of February 14th (Valentine's Day).[br][br]Nintendo DS (Turquoise Blue) 110V[br]Nintendo DS (Candy Pink) 110V [br][br]More information at Lik Sang
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March 3rd, 2005, 00:03 Posted By: wraggster
News from Lik Sang [br][br] The Nintendo GameCube is definitely becoming a serious platform for Music&Rhythm gaming enthusiasts. On March 17th, the third installment of the massively popular Donkey Konga series will see its Japanese release. The official name, Tabe-houdai! Haru Mogitate 50 Kyoku, hints at a real feast of music game action, the huge songlist counting 50 hot tunes now! Donkey Konga 2: Hit Song Parade, the game's first expansion, featured less than 30 songs, so Donkey Konga 3 should make for an enormous update for those looking to use their bongos once more. For Japanese-capable importers, Nintendo has just recently posted the songlist of Donkey Konga 3 on their dedicated site; go there and have a look at how much content there will be this time![br][br]New to the series? Here's the gist of it: Donkey Konga offers a videogame experience similar to the Taiko no Tatsujin line of games where you follow and try to match the in-game music. Although you can use a standard controller to navigate the on-screen rythm frenzy, it's best enjoyed with the official Tarukonga Controller, representing a Bongos peripheral that features a microphone for picking up clapping sounds along with your drum beats. Donkey Konga 3 will be perfect for any music game and Donkey Kong fan alike. Please view the official Japanese trailer here (Windows Media Player):[br][br]• Donkey Konga 3 TVCM[br][br]In this latest incarnation, Nintendo icons Donkey Kong and Diddy Kong will be joined by none other than Funky Kong! Spinning conga beats are all the rage now, so Funky says goodbye to his travel service and accompanies his mates Donkey and Diddy, who all love to indulge in hip melodies. In addition, Funky will star in a couple of the included mini-games himself. Visually, the title orients itself somewhat closely to earlier Donkey Konga releases, which will help loyal followers of the series to jump right back into the action again. Typical for a Nintendo game, players having their very first go at the franchise with Donkey Konga 3, will find it easy to get going as well. [br][br]If you can't wait to expand your songlist with Donkey Konga and need some new material to bang your bongos to, then Donkey Konga 3 will certainly deliver, absolutely being the ultimate edition released so far. Secure your copy and preorder now for only US$ 59.90, this title is of course eligible for our Free Worldwide Shipping promotion. Grab the official Tarukonga Bongos Controller in addition, if you still lack one, to dig Donkey Konga 3 the way it was meant to be played.[br][br]It's just fantastic that GameCube owners get showered with so much Bemani game goodness all of a sudden, since apart from the fantastic and innovative Donkey Konga department, there are also some other titles worth mentioning:[br][br]Featuring the big ape himself as well, Donkey Kong Jungle Beat is basically a platform title which is played entirely with the DK Bongo controller. Guide Donkey Kong through wild jungle environments dealing with a myriad of enemies and challenging obstacles by tapping the bongos, doing a drum roll or controlling him by clapping! Battle enormous beasts this way or get into boxing matches with rivals. Furthermore, you can ride animals and vehicles in a jungle gone wild![br][br]While being big, hairy and a banana addict isn't everything, the announcement of Dance Dance Revolution with MARIO sent noticeable ripples through the entire Bemani community. Finally we'll get a full-blown DDR game for GameCube! It's on preorder already for only US$ 59.90, with a release expected in the first quarter of this year. Dance along with your favorite characters of the Mushroom Kingdom, treat yourself to a decent workout with 2 player versus mode or simply have fun with several unique mini-games included. [br][br]For fans of the oversized monkey that originated as the kidnapper of Mario's girlfriend in arcades of gaming yesteryear, we even carry a number of current games for the GameBoy Advance and have more still on preorder. And that's not all: additionally there are some cool toys you should definitely check out as well, which feature Donkey Kong in a R/C cart, by himself and in a group of other famous Nintendo characters in dedicated Capsule Toy form.
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March 2nd, 2005, 23:59 Posted By: wraggster
News from Lik Sang [br][br] Another Code for the Nintendo DS is the systems first true fantasy title, and with such a review, they couldn't ask for a better start. Playing as a thirteen-year old named Ashley Mizuki Robbins, you must uncover the mystery of what happened to your parents after their device named "Another" went wrong during development in a secret government lab. The game opens you up to a detailed and lush looking 3D world, complete with many puzzles that make use of the touch ability. [br][br]A 3D birds-eye view takes the bottom screen, while you use either the d-pad or stylus to move around. Many NDS players find the stylus a poor substitute for an analogue stick, but in Another Code at least, it actually works surprisingly well and bodes great for future adventure games. At the same time, the top screen displays beautifully pre-rendered shots of the location you're in, and points of particular interest. The title is now shipping, while the US version awaits a release date for sometime later this year.
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March 2nd, 2005, 03:39 Posted By: DaMadFiddler
The Internet abounds with reviews of games and other software, and even of hardware platforms themselves. However, when you're looking for something simpler, like a good case or screen protector, you're quite often left to take your chances alone. Therefore, as an owner of a number of random game accessories, I've decided to start reviewing some of the ones people are more likely to consider. Today's entry: the Pelican starter kit for Nintendo DS.
The Pelican kit for DS looks like a good deal right from the start--for $15-$20 (depending on where you purchase), it provides just about every accessory you can think of out of the box. It includes 2 extra stylii, 2 multi-game "armored" carrying cases, a car adaptor, headphones, screen protectors, and a carrying bag.
Pelican has a bit of a reputation for pushing products to market and then not offering any customer support to back them up...but things like these generally do not need tech. support--and besides, Pelican is responsible for my favorite GameBoy accessory: a very comfortable, rubberized, snap-on battery & ergonomic backplate for the original-model GBA.
Back information about the company aside, let's take a look at the individual components of the kit:
Car Power Adaptor
This is probably the main reason most people would buy the kit to begin with. The plug unit is very small and compact (especially when compared with the behemoth that is Nintendo's first-party version), and comes in a straight black design that will fit just fine with your DS or SP. The 6-foot cord should be long enough to fit most needs, so long as you're not trying to play from the back seat of a minivan. Though there is nothing remarkable about the unit, the build quality seems fine, and there were no problems getting it to plug in and work immediately and reliably. As an additional plus, the fuse is also removeable, so the unit is not worthless if your DS suffers a power surge.
Headphones
To be honest, I have never been a particular fan of "earbud" style headphones, and generally just end up using the traditional-styled headphones that came packed in with my Sony Discman. The sound quality is passable--I've certainly heard worse, but they still leave something to be desired (especially in the bass range). The cord is roughly 5 feet long, which should be more than adequate either for playing games, or for using the DS as a music player from your pocket (via Play-Yan or GBA Movie Player).
Headphone Bag
This is a small, black nylon bag with a clasped drawstring and the Pelican logo emblazoned across the front. Designed for carrying the earbuds (why?), it almost seems like an afterthought thrown in for the sole purpose of upping the number Pelican could advertise as "items included" in the kit. The bag is too small to hold anything other than the headphones or an assortment of game cartridges (roughly 4-5 GBA carts, or a small handful of DS games). However, since the clasp is made out of a very cheap plastic, I'm not sure I'd entrust my games to this bag...and stowing the earbuds in here hardly seems worthwhile. This is probably the most useless item in the lot.
Stylus
As I mentioned earlier, the kit comes with 2 extra stylii for your DS. These are notably longer and slightly thicker than the first-party DS stylus, and thus much easier to hold and manipulate. They also have a more pointed tip (making it easier to see what exactly you're pointing to onscreen), and a top clip for latching onto a pocket or other edge. The entire unit is very lightweight, and made out of a single, solid piece of plastic. These would actually be far preferable to the pack-in ones, were it not for the fact that they do not actually fit into the DS. They are too wide to fit into the stylus slot on the back of the DS, and thus must either be carried separately, or clipped precariously onto the outside of the unit. I ended up using these as extras for my Tapwave Zodiac, and keeping the factory originals with my DS.
Game Case
Cartridge cases have been a very frequent and popular addition to the GameBoy market, ever since Nintendo stopped including first-party clamshells after the end of the original generation. The two "ESL" multi-cartridge cases included will do a great job of protecting your games from the elements, and are a great idea for camping trips or other outings where unwanted substances may take a shot at your games. The outside is a very thick, durable plastic, and the inside is lined with removable rubberized holders. One side of each case holds three GBA games, and the other holds three DS cards and has an additional slot for one of the included stylii (see above). However, since these inserts are removable, you could very easily modify them to have one all-DS case and one all-GBA case if you so choose. Games snap right in and are held very snugly--perhaps even too much so. Your games will most certainly be secure, but are somewhat of a pain to get back out again, because of how tightly they are gripped by the case.
Screen Protectors
The other big draw to the kit is that it comes with a set of adhesive screen protectors. There is one "top" and one "bottom" sheet included. Simply remove the protective backing, and apply the sheet to your screen. The top protector is very smooth and glossy, and contains the same black border as the screen it covers. The glue on this screen is concentrated around this border, so the edges are what stick. This creates a slight problem, as you cannot get the entire sheet pressed flush against the screen (resulting in bubbles). The best strategy is just to apply pressure to the edges where the glue is, and keep the center part from touching the screen. However, you will inevitably end up touching or tapping the screen by mistake, and creating bubbles in the screen. The bottom protector does not suffer this problem; it has a much thinner coat of adhesive, evenly distributed across its surface. The bottom protector is very durable, and does not scratch easily...or even show fingerprints. Of course, this will slightly lower the sensitivity of your touch screen, but most of the time this is not even noticeable. The texture is markedly different, though--where the screen itself is very smooth and easy to glide your finger across, the protector has more of a "Scotch tape" feel to it, which makes using the thumb-shoe in games like Mario 64 and Metroid Prime feel just a little bit odd. Also of note is the fact that this sheet does not seem quite large enough; it leaves about a millimeter of the screen exposed around the edges. One must wonder why Pelican did this, as it is very important to have a flat, consistent surface across a touchscreen. Both screens are removable and reusable, but (much to my disgust) I found that the "top" sheet left some residue behind. If you're planning to put these on, apply them carefully, work in a dust-free environment, and it's a good idea to leave them on.
Cleaning Cloth
Also included is a micro-fiber cleaning cloth. This is very similar to what you might find with a pair of glasses, or in a monitor/TV care kit. It does its job well, and does not leave any discernable marks or scratches behind.
All in all, the kit contains a number of mildly useful accessories, though the only one you're sure to get much use from in the long run is the car adaptor. There are many good ideas here, but unfortunately, most of them are poorly realized. This kit would be great if the screen protectors were designed a little more carefully, the game cases given a little more thumb room, and the stylii shaved down a little so that they could fit into the DS' carrying slot. If you were planning on picking up one or more of these items separately, it may still be worht your while, though--first-party screen sheets and a car adaptor alone are $10 each. As it stands, this is a frustratingly grand collection of almost-useful items.
OVERALL RATING: C+
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March 1st, 2005, 19:19 Posted By: ptr.exe
Just wondering what DS games you would like to see released? maybe N64 remakes or just series that you think would work well on DS or perhaps games you've thought of.
I'd love to see Mario Paint, i think that the touch screen would be perfect for this type of game. Also that Japanese surgeory game looks so cool but i doubt it will come out over here. if not i'll import and wade through the crazy language I'd also like to see a remake of OoT as it was such an amazing game that its crying out for a remake with added features/dungeons and not the re-hash master quest.
What would you like to see?
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March 1st, 2005, 18:42 Posted By: wraggster
A third version of Nintendo's Game Boy Advance may be shown off at this year's E3, according to a report from American Technology Research analyst P.J. McNealy, with an "SP" style revision of the existing hardware on the cards.[br][br]Meanwhile, Nintendo has distanced itself from a frenzied wave of Internet speculation claiming that the Japanese giant will be launching a next generation Game Boy later this year, saying that the rumours were "pulled out of the air".[br][br]A spokesman for Nintendo of Europe told GamesIndustry.biz this morning: "There is always speculation on what the next Game Boy will be, however, at this time there are no announcements about a new Game Boy SP product."[br][br]However, unofficially the Kyoto-based firm is expected to unveil a remodelled Game Boy Advance based on the existing technology at its traditional pre-E3 event. [br][br]At this stage no concrete details exist on what enhancements Nintendo will be making to the GBA, but it's expected that some of the add-ons released over the past year or so will be integrated into the remodelled console; namely the PlayYan multimedia capabilities that enable users to watch movies and listen to music on their GBA, as well as other obvious improvements such as the much missed headphone jack and, of course, wireless connectivity.[br][br]And it's on the latter point where things get potentially interesting, with the potential for Nintendo to extend its wireless download plans to the GBA, as well as include the GBA in its long-mooted online gaming plans. All of this remains in the realms of speculation, but the way is clear for Nintendo to truly extend the GBA lifespan well beyond what it otherwise might have been had it chosen to focus solely on the DS going forward.[br][br]To put the wild speculation about a next gen Game Boy console into context, the story was initially based upon a report released yesterday by American Technology Research analyst P.J. McNealy which pontificated on the likelihood of a new GBA SP being released in time for Christmas.[br][br]The report looked at the share performance of THQ and Activision, and the likely effect on trading a new GBA SP would have on them. [br][br]In turn, the report went on to list four bullet points why - in his opinion - Nintendo is likely to launch a new GBA SP, reasoning that Nintendo has averaged a new version of the GBA every two years, that the DS has not cannibalised GBA sales, that piracy concerns in Asia Pacific required a more secure version of GBA, and that - somewhat curiously - that a new GBA SP would be a "fun, new device while Sony focuses on the PSP and the expected launch of the Xbox 2".[br][br]McNealy guessed that the new GBA would be priced at around $99, fitting snugly between the DS at $149 and the old GBA SP at $49.[br][br]But nowhere in the report does McNealy suggest that Nintendo was readying a next generation Game Boy console - as, indeed, launching a next gen Game Boy having just enjoyed a successful DS launch worldwide would be a truly bizarre business decision for the Japanese giant.[br][br]Reports elsewhere talk of a "PR nightmare" for Nintendo, but it appears in this case that the only nightmare for Nintendo right now is having to deal with spurious stories "pulled out of the air" and the resulting deluge of phone calls from media outlets seeking some clarity on the issue. [br][br]The spokesman for Nintendo told us today: "It's a case of looking at this McNealy report and someone putting two and two together and coming up with five. McNealy's report is him putting two and two together and coming up with four. It's just his opinion, and not endorsed by Nintendo in any way."[br][br]An official Nintendo statement reacting to the reports also emerged this morning: "Game Boy Advance continues to be a shining star in the video game industry with more than 65.7 million units sold worldwide.[br][br]"In 2004 alone we sold 4 million Game Boy Advance SPs in Europe. [br][br]"Our newest hand-held game system, the Nintendo DS, has done extremely well since it launched in Japan and the US and similar success is expected when it launches on 11th March in Europe. Nintendo DS is on target to ship 6 million worldwide by March 31," the spokesman added.
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March 1st, 2005, 18:34 Posted By: wraggster
The DS will introduce a whole new generation of people to videogames, regardless of their age, gender and previous gaming experience. It's a statement we've heard before, but this time Nintendo's president Satoru Iwata has gone on record claiming that the touchscreen handheld will redefine gaming.[br]And when Iwata-san talks, we listen. Speaking to Japanese game website Hobo Nichi and translated by GameScience, Iwata-san discussed the development of upcoming DS title Jam With the Band (also known as Band Brothers) and stated that games of this type will change the way people look at videogaming.[br][br]He went on to mention several new DS titles that would stimulate players in new ways and "increase the brain's activity". Alongside the Tamagotchi-style dog training game Nintendogs, Iwata-san also mentioned unspecified games that would us an electronic dictionary (sounds, um, riveting) and games that would concentrate on the player interacting with light and sound.[br]In Jam With the Band multiple DS users can join together to form a rhythm action performance group using the handheld's wireless networking and Game Sharing, which lets multiple users play from one game card. Each player chooses and instrument and must play it at the right time to make the tune come to life. We've had a go and it's ruddy brilliant.[br][br]Similarly, Nintendogs lets you interact with three ridiculously cute wee dogs simply through touch. You can pet them, chuck balls and Frisbees for them to fetch, or make the little buggers skip a rope. You'll even be able to teach the dogs to react to your voice and teach them vocal commands like 'sit'.[br][br]Iwata-san spoke of how games like this transcended any knowledge of videogaming conventions and made the necessity for gaming experience redundant.[br][br]Iwata-san's comments come hot on the heels of speculation that Nintendo are planning to launch the successor to GBA before the end of this year. Check here for the rumours and rebuttals.[br][br]As the European launch of DS on March 11 looms ever closer we can't wait to see if British gamers agree with Iwata-san's views. And while opening up the videogaming citadel to those without knowledge or experience of games is a noble business, we hope Nintendo don't forget the hardcore gamers who've been buying their consoles for years.[br][br]Lots more DS coverage coming real soon.
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March 1st, 2005, 12:33 Posted By: DrWu
Hey
New poster here, i hope someone can help me!
I've recently bought Mario golf advance tour, but I'm having trouble - I can't seem to load saved data.
I can save a game whilst playing the story mode - and when I quit I get the full menu, like story, quick game etc.
But if I turn off the GBA and turn it back on, I don't get any option to load a saved game or have a quick start as one of the characters. Am I being stupid and missing something obvious? It's a right pain as it asks me to create a character and go through the story mode every time I turn it on!
Any ideas?
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February 28th, 2005, 18:43 Posted By: wraggster
The new Nintendo DS handheld has had the most successful hardware launch ever in the Australian market, where it launched last Thursday ahead of its planned European roll-out on Friday, March 11th.[br][br]"The retail and consumer feedback from Thursday's Nintendo DS launch has been astounding," according to Nintendo Australia's sales and marketing director Rose Lappin. "We are eagerly awaiting the official market sales figures this week to fully solidify our place in the Australian marketplace as the most successful current hardware launch ever."[br][br]Official figures for the launch are expected to be revealed on Wednesday by market research firm GfK, with Nintendo's current claim - that sales in the first 12 hours have been the highest ever for a new hardware platform in the region - based entirely on retailer feedback.[br][br]The DS launches in Europe on March 11th, priced at UKP 99 / 149 Euro, the last major territory to receive the hardware after hugely successful launches in Japan and North America before Christmas.[br][br]The platform is already a huge success despite strong market anticipation for Sony's PlayStation Portable - whose European launch was recently pushed back indefinitely due to stock shortages.[br][br]Over 2.8 million units of the DS were sold through in North America and Japan by mid-January, and the company is believed to be on track to meet its aggressive target of selling five million units worldwide by the end of its financial year on March 31st.
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February 27th, 2005, 11:22 Posted By: wraggster
You can tell that the Euro/UK release is coming in a few weeks time when major import companys like GBAX.com reduce the price of the Nintendo DS to £89.99 and the console with Mario DS to £109.89. [br][br]More Nintendo DS news Here
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February 27th, 2005, 02:34 Posted By: wraggster
Flubba has released a new version of his PC Engine emulator for the GBA and also Nintendo DS and Gamecube Gameboy Player called PCEAdvance. [br][br]Heres whats new:[br][br] [br] Optimized screen rendering some more.[br] Better SCD emulation when no extra memory found.[br] Fixed manual scroll when screen [br][br]Download Here
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February 26th, 2005, 13:04 Posted By: wraggster
When the DS was first unveiled, much was made of how its wireless networking capabilities would allow for the downloading of games. However, Nintendo hasn't made much of it since, offering no sort of service for downloading of content of any kind. [br][br][br]That is, until now. According to a page on its official Japanese-language Web site, Nintendo today began a nation-wide test of its forthcoming game service. A rough translation of the site says DS owners will be able to wirelessly download demos and bonus content from special kiosks at selected stores across the island nation.While the site has basic information about how the system works, including helpful pictograms (pictured), the [br][br]According to the site, demos will remain on DS units "until power is turned off." The one exception is some additional music for Jam with the Band (called "Daigasso! Band Brothers" in Japan). "After turning off power, the [Jam with the Band] data remains," read the instructions on the site. [br][br]Nintendo will continue the DS download test until March 21. No date for the final launch of the download service was posted for the Web site.
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