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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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October 16th, 2009, 22:00 Posted By: wraggster
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October 16th, 2009, 03:23 Posted By: wraggster
Warpfish has released Smashing! 2.0
Smashing! Is a rather posh 3D arcade shooter by Warpfish for the Wii.
For more information on this and future releases please visit http://www.warpfish.co.uk
Changelog
Version 2.0
4 new areas
Original Game modes re-vamped
Now a total of 7 Single player game modes
Now a total of 9 Multi-player game modes
New songs
Nunchuk Reload
Online Scoreboard
Crosshair animation and roll
Updated menu
Supports both NTSC and PAL correctly (we think)
Obeys Wii video shift settings
Song select
In game restart
Instructions updated
More accurate target hit detection
Get Ready, Shoot and Finished stages with sounds
Some environmental effects
Target colours now consistent across areas and modes
More sensitive reload
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October 16th, 2009, 03:21 Posted By: wraggster
DacoTaco has released a modified version of Preloader 0.30
This project is a modded version of preloader for the official (discontinued) version or here for other third party modifications.
Changelog
stuff on top off 0.30:
-added autoboot Bootmii IOS
-added Bootmii IOS booting option to menu
-let preloader remount sd on alot of occasions
-try and boot the HAXX Homebrew channel Title ID if JODI isn't found
-various file access bug fixes.
http://wiibrew.org/wiki/Preloader/Th..._Mods/DacoTaco
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October 15th, 2009, 20:52 Posted By: wraggster
News via http://www.nintendomax.com/
Wisen realized "Dice Roller DS"A dice simulator for the DS.
Quote:
Y's who?
- Seven types of dice: D4, D6, D8, D10, D12, D20, D100
- Ability to run from 1 to 99 dice
- Added bonus (1 to 99)
- Details of each roll
How it works?
- L / R: cursor Main
- Cross directional: moving cursors secondary
- A: choosing a number or a die
- B: run!
- 10 + button allows you to enter numbers above 9. A cross, the red number and blue for the Bonus, appears when this mode is activated 10 +.
http://www.dev-fr.org/index.php?topic=4437.new#new
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October 15th, 2009, 20:50 Posted By: wraggster
News via http://www.nintendomax.com/
blabla offers "Pokemon Mini-Game"A Lua homebrew coded which includes 10 mini-games on the theme of Pokemon. Game that requires Nano Lua DS or Micro Lua DS to operate.
The game contains 10 mini-games including 3 secrets to discover (SVP, Start direct shell.lua!)
So you start with 7 mini-games.
Here are the 7 mini-games:
Pika Quiz answers 5 questions!
Pika Dash: Pass your opponent!
Pikboutton: Press 10 times to win!
Cons Pikachu Mew Mew Battle (thank you for Quent lib rpg!)
SpaceShipDash: Do not leave the screen!
Shoot Bomber: Destroy the bombs!
Get Pokeball: Collect the 8-ball poke in 10 seconds!
http://microlua.xooit.fr/t403-Pokemo...Game.htm#p5190
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October 15th, 2009, 20:37 Posted By: wraggster
Euro boss Laurent Fischer adds that retail remains Nintendo’s core business
Nintendo has denied suggestions that its push into the digital download market has a negative impact on physical retail.
On the contrary; Nintendo's European boss Laurent Fischer gave our sister site Develop two main reasons why WiiWare benefits retailers.
In an interview published today he said:
“The first is having more people being able to play games. We know from all our experience that what people enjoy on the services makes their appetites for playing games far bigger. That’s the first benefit to retail.”
Said Fischer: “The other way is that WiiWare is a laboratory. What we know is that some of the games that are – you could say ‘tested’ through this platform – they may one day get access to the normal retail channels. That’s because the developers have managed to polish their software through the WiiWare experience. That is going to provide sales.”
Fischer went on to claim that retail remains the company’s core business.
“Other download services are complementary,” he said. “They just provide something that can’t exist alone in the retail system.”
http://www.mcvuk.com/news/36124/Nint...enefits-retail
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October 15th, 2009, 18:50 Posted By: wraggster
A lawsuit has been filed by Capcom, Nintendo and 53 other DS software manufacturers against four companies importing and selling R4 Revolution for DS devices.
Filed with the Tokyo District Court, the companies are seeking an injunction to prevent distribution of the piracy enabling devices, and compensation for their losses as well.
In February, the court ruled in favour of the game companies and made it illegal to import and sell the R4. However, in an official statement Capcom said there had been no sign of their disappearance from the market.
Despite repeated warnings requesting their discontinuation, the publisher noted that in many cases vendors were ignoring requests, forcing the renewed legal action.
"We are expecting the entire society, including users, to recognise that our company and other software manufacturers have extremely sustained damages from proliferation of illegal instruments such as the Game Copying Devices," Capcom said in the statement.
"The computer industries have sustained serious damages because of those vendors, and we expect to influence the society to eliminate such illegal instruments from the market."
http://www.gamesindustry.biz/article...nst-r4-sellers
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October 15th, 2009, 01:22 Posted By: wraggster
Newly released today:
Two of the most beloved icons in the world, Marion and Sonic, are joining forces to star in Mario & Sonic at the Olympic Games.
This momentous agreement marks the first time these two renowned stars have appeared together in a game.
Featuring an all-star cast of characters from the amazing worlds of both Mario and Sonic, players will be able to compete as or against a range of familar characters including Marion, Sonic, Luigi, Knuckles, Yoshi, Tails and more.
Innovative usage of the DS control systems to maneuver your favorite character will allow players to race the likes of Mario and Sonic down the 100m track, leap over the high jump or churn water in a swimming heat, all while competing for the much-sought-after gold medal. With up to four players on the DS, the stage is set to catch the fever this holiday with Mario and Sonic.
http://www.play-asia.com/SOap-23-83-...j-70-3ddn.html
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October 15th, 2009, 01:20 Posted By: wraggster
Newly released today:
Two of the most beloved icons in the world, Marion and Sonic, are joining forces to star in Mario & Sonic at the Olympic Games.
This momentous agreement marks the first time these two renowned stars have appeared together in a game.
Featuring an all-star cast of characters from the amazing worlds of both Mario and Sonic, players will be able to compete as or against a range of familar characters including Marion, Sonic, Luigi, Knuckles, Yoshi, Tails and more.
Innovative usage of the Wii control systems to maneuver your favorite character will allow players to race the likes of Mario and Sonic down the 100m track, leap over the high jump or churn water in a swimming heat, all while competing for the much-sought-after gold medal. With up to four players on the Wii, the stage is set to catch the fever this holiday with Mario and Sonic.
http://www.play-asia.com/SOap-23-83-...j-70-3dgc.html
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October 14th, 2009, 22:24 Posted By: Shrygue
via Eurogamer
In the latest edition of Iwata Asks, Nintendo boss and wannabe chat-show host Satoru Iwata interviewed his most famous employee, Shigeru Miyamoto, about Wii Fit Plus. Miyamoto told his superior that he regarded the new fitness title as an "enhanced version", not a sequel.
"We began developing Wii Fit Plus with a kind of typical game developer's way of thinking: since the first one has sold well, we should come up with a sequel," he confessed.
But, although there are some 20-odd new exercises and mini-games, and a new method of combining physical and mental exercises, Miyamoto felt it was more important to improve the "convenience factor" of the Wii Fit so players wouldn't stop using it after a while.
He focused work on streamlining the interface and including personalised training routines in the My Wii Fit Plus menu. The usability of the latter so obsessed him he remade it four times, which seemed to alarm the man who signs his timesheets. "Really? You remade it four times?" Iwata said.
"As we'd managed to come up with such a solid core, I personally felt that we should get this on the market quickly with the intention of saying to Wii Fit users: 'Use this to get an enhanced version of Wii Fit!'" Miyamoto said. "It's not number two! It's not what you'd call a sequel with a regular game - it's actually an enhanced version of the software."
This worried Iwata, the executive confessed. "The more I heard you talk about it, the more I felt that it was an enhanced version which was the same as new versions of operating systems or business software. That's why, if I'm being perfectly honest, I was rather worried at the start about how Nintendo would handle this kind of software, as it's not something we've ever dealt with before."
The pair also had great fun discussing the new feature of Wii Fit Plus - presumably top of Peter Molyneux's wish-list for the game - which allows you to weigh your dog.
Known dog-lover Miyamoto expressed his disappointment at getting this into the first game. "I did go through a period when I regretted the fact that users couldn't weigh their dogs. Dogs are the classic pet, after all," he said.
"On the title screen for the original Wii Fit, all of the Mii characters from the users' family gather together briefly. I thought of this scene as somehow being the Wii "home", so of course it was somewhat sad not to have any pets included."
He was so sad he made a Mii of his dog so that it wasn't left out, and insisted designers came up with representations of dogs and cats, and a method of weighting them, for Wii Fit Plus.
He also revealed, in news that will surprise Miyamoto-watchers everywhere, that he has just got a cat himself. "From now on, I will also be showing consideration for cat lovers."
To his boss's evident puzzlement, Miyamoto goes on to insist that users could have "a lot of fun" weighing everyday objects with Wii Fit Plus - and revealed a curious fact about himself.
"I've always enjoyed guessing the lengths of objects, which is why I carry a measuring tape around with me," Miyamoto said.
"For instance, I might guess that the table in front of us is about 1.2 metres long. Then I'd actually measure it with the measuring tape to check. If I got it right, I'd think: 'I'm on form today!' But if I missed the mark by a long way, I'd think: 'I've been slipping a bit recently!'" said the world's most revered games designer.
Iwata, amazed, said that he did not know this about his star employee. "I've realised today how much I still don't know about you!" the executive said.
"Well, I love measuring things," said the creator of Mario. "Iwata-san, why don't you try carrying a tape measure around with you?"
"I'm the type of person who'd prefer to have machines automatically measuring and recording things, so I don't think I'm cut out to be a fellow measurement-obsessive!" said his boss.
"You're missing out! It's a lot of fun, I'm telling you!"
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October 14th, 2009, 21:11 Posted By: wraggster
News via http://www.nintendomax.com/
Giovannini offers version 2.7 of its utility updated cheats code, "UsrCheatUp. Utility that allows to update your database cheat code from your DS and Wi-Fi.
Quote:
What's new:
* Fixed issue with DSone and M3i not previously self-dected
* Added program update system: press X to check UsrCheatUp if an update is available, then press start to update or B to go back
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October 14th, 2009, 21:09 Posted By: wraggster
News via http://www.nintendomax.com/
BALROG proposes a new version of its game coded in Lua for the DS, "CarPaying. In which you must dodge cars that will darken it.
Quote:
Major news for users:
-Slight reduction in maximum speed of enemies.
-Adding sound and a background (this is very basic: the VRAM is full so I added an image).
-Small change the appearance of enemies.
-Improved collision, which suffered from some flaws in the previous version.
Reduced-size mask vehicle collision: thus, we can now brush enemies.
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October 14th, 2009, 20:47 Posted By: wraggster
Minishlink has updated the MLlib to 1.1.5b, compatible with the new devkitPPC r18 and libogc 1.8.0.
The MLlib (or Minishlink's Library) is a simple library to develop on Nintendo Wii. Technically, it's a wrapper of libogc and others librairies. Coding with this lib on Wii is way easier and faster now ! :-) I created this because I needed a library with I could code with easy functions. It uses GX for drawing, libpng for handling PNG, and libs of libogc...
1.1.5b - October 14, 2009
Now compatible with DevkitPPC r18 and libogc 1.8.0. Go update them !
added: ML_GetFPS()
added: ML_AnimateSpriteEx2(ML_Sprite *sprite, bool enabled, u8 waitForXRefreshBetweenFrames, u8 from, u8 to, u8 timesLooped)
fixed: bug when you had more than one Wiimote
fixed: bug when using ML_Cursor with animated or tiled sprite
fixed: ML_AnimateSpriteEx wasn't doing his job properly, skipping one frame.
http://wiibrew.org/wiki/MLlib
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October 14th, 2009, 20:39 Posted By: wraggster
Michelinux has released FlyingSaucers v0.1
FlyingSaucers is a simple 2D space shooting game.
Usage
Point at the flying saucers with wiimote and shoot at them pressing B
Avoid being hit by their missiles moving left-right with nunchuk
Changelog
0.1 very first release with poor graphics and no sound. Feel free to send me better images or sounds if you are clever than me :-P
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October 14th, 2009, 20:37 Posted By: wraggster
BlackAce83 and TiMeBoMb have released StartPatch v4.2.2K.
StartPatch is a homebrew application that patches your System Menu v4.0, v4.1, or v4.2 in a similar fashion as StarFall. It is based upon Menu Patcher by Isaac356.
Features Of v4.2.x
Disable HAXX, DVDX, RZDx Checks - Disables the System Menu from blocking Homebrew.
Block Disc Updates - Blocks updates, which have been embedded in Discs.
Block Online Updates - Prevents online updates being installed.
Force WiFi Connection Test Error - Forces a WiFi Connection Test Error.
Region Free Channels - Allow installation of any region Channels.
Region Free GC Games No VM Patch - Removes region restrictions on Gamecube games.
Remove NoCopy Protection (Need To Install ALL Five) - Removes the Save File Copy Protection, which prevents Save Files from being copied to SD Cards.
Move Disc Channel - Enables the Disc Channel to be moved.
No Menu BG Music - Removes the System Menu's background music.
Recovery Mode 4th GC DPad UP (Need To Install BOTH) - Allows you to enter the Wii's Recovery Mode easily.
Remove Diag Disc Check (Not In KOR Version) - Remove Diagnostic Disc check.
Auto-Press A At Health Screen - Automatically presses "A" for you at the Health Screen.
Replace Health Screen With Black - Instead of seeing the Health Screen, it shows a black screen.
Force Disc To Use IOS249 - Forces Discs to use IOS249.
http://wiibrew.org/wiki/StartPatch
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