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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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October 19th, 2009, 22:40 Posted By: wraggster
chris has updated Yahtzwii to version 2.0
It's Yahtzee for the Wii.
Changelog
v2.0 19/10/2009
Includes Painted Yahtzee game.
Added music.
More attractive background for Scandinavian rules.
Slightly enhanced intro and outro.
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October 19th, 2009, 22:34 Posted By: wraggster
BHSPitMonkey has updated Briickout to version 0.2:
Briickout is a very simple Breakout clone, using some simple physics to make the paddle controls a bit more interesting. There is very little special functionality as of now.
Changelog
0.2:
Sexy new graphics
Visual ball spin effect
Pause functionality
Ball waits for user input before appearing
Code cleanup
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October 19th, 2009, 22:19 Posted By: wraggster
News via http://www.aep-emu.de/
The SNES emulator Snes9x v1.51 rerecording, which is based on SNES9x, has been updated.
Quote:
r92
win32: improved Edit action of Lua console. it tries to open a script by other ways if there is no association with "edit" action.
r91
win32: Lua Console: ShellExecute now opens a script with "edit" rather than "open"
r90
Lua: add/replace print, tostring, addressof, and copytable.
r89
adapt gens style lua console (only style, it still runs with single instance, and the output console does nothing yet); it somehow works well.
r88
separated Lua dialog code to luaconsole.cpp, for future enhancement.
r87
add line comment ´// 1bit flag, how should lua engine handle it?´ (emulation flag)
r86
Lua: separate emulation flag from register ´p´
r85
pack flags into register on every frame, P register value fixed. 1.43: memory.registerexec callback now returns instruction size.
http://code.google.com/p/snes9x-rr/
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October 19th, 2009, 22:14 Posted By: wraggster
News via http://emu-russia.net/en/
SNES emulator has been updated recently. Changes:
After a half-dozen hours of installing and compiling various combinations of MinGW and Qt, I've finally found a combination that once again allows for profile-guided optimizations: MinGW GCC 4.3.3 and Qt 4.6.0-beta 1. Though Qt 4.4 still has broken PGO, the latest Qt beta no longer has the process freeze issue upon termination.
This release is essentially the same as v053, but it's now at least as fast as v052 was, and ~10% faster than v053, which lacked profiling.
I did add in two quick changes, however: first, when starting in fullscreen mode, the video output size was being incorrectly set to the windowed size; second, by requiring save states to match the CRC32 of games, it made debugging with them impossible, so I've turned off the CRC32 matching.
News source: http://byuu.org
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October 19th, 2009, 20:03 Posted By: wraggster
Newly released today:
features
Travel to 6 different bakery environments including the Jurassic Period, Medieval England and the Future. Each environment has its own unique cake styles
Customize Jill's bakeries with 50 unique kitchen upgrades: Ovens, Shoes, Frosters, Display Stands, Microwaves, TVs, Toppers and Frosterators. New upgrades include the Fridge and Hot Drink Machine!
Serve 30 new demanding customers, from Medieval Wizards to Ancient Egyptian Mummies
Unlock three different mini games, including Servo-Rama, Cakey-Makey and Match Cakes
Receive trophies for completing specific tasks and follow your accomplishments in the Trophy Room
description
As Jill Evans nervously prepares for her big wedding day, disaster strikes when a mysterious ‘timebender' crashes to the floor. As her friends and family rush to pick up the shattered pieces, her loved ones suddenly vanish. Now, in order to rescue them and get back before the ceremony begins, Jill must travel through time and work her cake-making magic on everyone she meets in this all-new adventure.
http://www.play-asia.com/SOap-23-83-...j-70-3ia4.html
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October 19th, 2009, 20:03 Posted By: wraggster
Newly released today:
features
Charges the battery (included), without having to remove the silicon shell or Wii MotionPlus™ from the Wii Remote™
Power supply through the Wii™ console –charges even if it is switched off
Two status lights indicate the charging process
Separate on/off switch at the rear end of the wireless charger
Rechargeable Li-Ion battery with 600mAh (suitable for the original WiiRemote™)
description
Here is something convenient for you. As you can see, quite a lot of cool games are coming out on Nintendo Wii and there will be a great chance for your batteries to run out. Slipping the cover off and resetting the remote controls can be a real fuss especially if you have to do it at a regular basis.
Make use of this charger, you don't have to remove the Motion Plus or the silicon shell during the charge. Simply plugging one end to the remote and the Wii console, you will have your batteries charged. There are lights that indicate the status of your batteries, switch the charger off once you are done.
http://www.play-asia.com/SOap-23-83-...j-70-3ik6.html
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October 19th, 2009, 20:00 Posted By: wraggster
Newly released today:
features
Command your forces into one of several formations, each with its own strengths and weaknesses
Collect all the Vaettir Arms (180+ Arms to find!) scattered throughout the game and strike fear into the hearts of your foes with the awesome power of the Valhalla Break!
Using the power of ad-hoc wireless connectivity you can trade items with your friends, rent out your heroes to aid friends in need, or battle them for fame and glory!
Equip different weapons to change the class, abilities, and appearance of your soldiers! Choose wisely to unlock the legendary secret class!
description
The Story So Far…
When a strange girl hands Ernesto, the young prince of Valencia, a mysterious sword and tells him to save his friends, he thinks nothing of using the magical blade to fight off an undead attack. Little does he know that such a small choice will spark a war that will rage across the continent of Yulamecca and beyond…
“Hero’s Saga Laevatein Tactics really brings back the spirit of SRPGs of old,” said Frank “Bo” deWindt II, Project Lead, Aksys Games. “You can definitely see bits and pieces of many SRPGs, like Ogre Battle and Tactics Ogre, lending their influence to help inspire a stellar game.”
http://www.play-asia.com/SOap-23-83-...j-70-3g1o.html
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October 19th, 2009, 19:48 Posted By: wraggster
New from Divineo China
More realistic, more fun, more exciting and more amazing! Improve comfort and grip performance on games with it. It can be used in the air, mounted onto the table top stand. Automatic centering the steering wheel and centers itself for real driving simulation. Secure suction mounts table attachment. Adjustable steering angel with customize angle lock, multi-angle X, Y, Z axis, Left, Right, Upward, Downward tilt movement. Lock mechanism can be engaged to allow players to custom set and lock their racing angle to their own performance.
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October 19th, 2009, 19:39 Posted By: wraggster
via engadget
Looks like our old friend, Matthias -- the developer of the USB SNES cart reader -- is back on the scene, and this time he's going commercial. His newest project, Snega2USB, adds Sega Genesis, read and write for battery-backed SNES games, open source firmware, and up to four gamepads to the homebrew fave of classic gaming fanatics world o'er. This is a work-in-progress, but all the pieces are in place to have all orders met on the December, 2009 street date. Pre-orders will be taken until October 31 for $90 in the United States or €75 in Europe.
http://www.snega2usb.com/wordpress/
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October 19th, 2009, 17:11 Posted By: wraggster
Hold onto your smelly socks, because Mario voice actor Charles Martinet has a bombshell. Nintendo is, are you ready, making, wait for it, another, braces, Mario game.
Unbelievable, huh? The voice actor tweets, "Awesome new Mario Game! And it's not NSMB Wii, and it's not Galaxy 2, but it's going to be crazy fun!" And it's going to be from Nintendo! And you'll be voicing acting it! And we'll all buy it!
Kotaku is happy to hear Nintendo is work on a new Mario game — though, that fact alone is hardly surprising. If Nintendo wasn't working on one, then we'd heave reason for alarm.
But you know what else is unbelievable? As of posting, Charlie Martinet doesn't follow anyone on Twitter. Somebody tell him he's doing it wrong. STAT!
http://kotaku.com/5384658/nintendo-i...new-mario-game
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October 18th, 2009, 23:13 Posted By: wraggster
FS Toolbox is a NAND browser that can dump files from the nand to sd card and write files from sd card to the nand, with this you can edit files on the nand to test stuff out and to have backups of your files if something ever goes wrong.
You can set the pointer onto a TMD file in the selected title id and then press 2, you will be able to select the IOS version the channel uses and fakesign it after that.
NEW FUNCTION : Dump the full nand fs to your SD! Just press 1 and it will start
0.4 - October 18, 2009
GC controller support
Access rights warnings
Display the file ids and permissons
Various small changes and fixes
http://wiibrew.org/wiki/FSToolbox
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October 18th, 2009, 23:06 Posted By: wraggster
CashMan has released Wii Home 1.3.1
Wii Home is a "plugin" for Preloader
Wii Home is a homebrew which launches at startup of the Wii. You can, on the menu, select if you want go to the System Menu or to the HBC. You can also customize Wii Home with a theme of your choice.
Changelog
1.3.1
Compiled with DevKitPPC r18 and libOGC 1.8.0
Now compatible with Homebrew Channel => 1.0.5
1.3
Changed default font
Added UTF-8 characters support with the new font
Better English translation
Better French translation
Better Spanish translation
Using Dollz 3.0 to have a little size (943 ko -> 559 ko : 384 ko earned)
http://wiibrew.org/wiki/Wii_Home
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October 18th, 2009, 21:08 Posted By: wraggster
News via http://www.nintendomax.com/
BALROG offers a small update of its "Pong like" Lua-coded for the DS "PingPong". You will need the interpreter Nano Lua to execute.
Quote:
Version 1.95:
Fixed problem with sound.
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October 18th, 2009, 20:04 Posted By: wraggster
Michelinux has released FlyingSaucers 0.2:
FlyingSaucers is a simple 2D space shooting game.
Usage
Point at the flying saucers with wiimote and shoot at them pressing B
Avoid being hit by their missiles moving left-right with nunchuk
Changelog
0.2 3 game levels, little graphics improvements, code cleanup
0.1 very first release with poor graphics and no sound. Feel free to send me better images or sounds if you are clever than me :-P
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October 18th, 2009, 20:01 Posted By: wraggster
GeeXboX is a media center program built on Wii Linux. It uses MPlayer with a graphical front end. It can play videos and music (with visualization) and display photo slideshows.
Specially added features in the Wii port are: bluetooth (remote control, obex file push, networking and audio partially working), USB storage, USB Ethernet, http/telnet/ftp server, netstreaming, image viewer, goom visuals for audio playback, .... Most of added features are fully or partially tested, some are not, yet.
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October 18th, 2009, 19:56 Posted By: wraggster
BHSPitMonkey has released Helii 0.2
Helii is a game in which you steer a helicopter through a tunnel. As the game progresses, the tunnel varies in size/shape, and obstacles are introduced.
Changelog
0.2
First public release
Added obstacles
Cave shape is now unique to each play
Added flaming death animation
Added outro sequence
Improved smoke trail
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