|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
October 21st, 2009, 00:44 Posted By: wraggster
News via http://www.wii-addict.fr/forum/Pimp-Wii-13-t15662.html&
Pimp My Wii is being developed by Attila and now in version 1.2. This is a homebrew that will install the securities that are missing or outdated on your console.
I quote:
QUOTE
Version 1.3:
- New menu option "Downgrade IOS 15. You choose the IOS to use to downgrade the IOS just 15 that will restore the trucha bug in it.
- Now when you pass a simple test there is no initialization Internet / sd / usb and no longer proposes to downgrade the IOS in some cases.
- When no IOS has been found useful, it now takes the place of IOS 36 if present, otherwise the 28 or 33 or 55 or 30 and if the IOS used by the System Menu. It avoids the problem -1035 on IOS 70 on Wii 4.2 When the downgrade.
- Added a mode info "who writes on the SD card info on the tracks installed. It displays the status of the bug Trucha, function ES_Identify, the possibility of downgrade (version check) and check stub for the IOS. For all securities it also displays if an original title or not.
- If pimp my wii detects a former MIOS and that you have not installed the original (ie a cMIOS), he tells you he will be replaced by a normal MIOS.
- Displays the navigation keys.
- Provides installation of the EULA in install mode manually.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2009, 23:44 Posted By: wraggster
Newly released today:
features
One Super Sized story and 6 action-packed campaigns featuring Wolverine, Hulk, Thor, Iron Man, Silver Surfer and Falcon
Team up with a friend to electrocute enemies, wrap them in webs, and save Super Hero City
2 bonus unlockable campaigns featuring Spider-Man and Dr. Doom
Choose from over 20 Marvel characters from the X-Men, Fantastic Four, and Avengers series and use their unique super powers to smash, bash, and zap your enemies
Create your own combo attacks to takedown the competition with unique character powers
Go head-to-head with your friends and fight as your favorite Super Hero or Villain
description
Welcome to Super Hero City! Assemble your squad and fight your way to victory to save the citizens of Super Hero City from the evil schemes of the super villains in this multi-player adventure game inspired by the action-packed animated Marvel TV series.
Fight through campaigns full of adventure or wage an all-out battle in the streets of dynamic environments as you mix and match heroes and villains with their own unique powers and abilities.
Hero up! Pick your battle–fight for good, fight for evil or just fight for fun!
http://www.play-asia.com/SOap-23-83-...j-70-3g27.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2009, 19:07 Posted By: wraggster
It sounds like Nintendo's plans for the next console are going to continue largely in the direction they've always been going (you know, the one that has resulted in millions of dollars). Shigeru Miyamoto told Popular Mechanics that, despite not having a solid plan yet for upcoming hardware, motion controls are likely to stick around.
"With both the Wii remote itself and Wii MotionPlus, what we've been able to do is introduce an interface that is both I think appealing and at the right price for a broad audience," Miyamoto said. "And while we don't have any concrete plans for what we'll be doing with hardware in the future, what I can say is that, my guess is that because we found this interface to be so interesting, I think it would be likely that we would try to make that same functionality perhaps more compact and perhaps even more cost-efficient."
This could result in a single unit that combines the base Wiimote functionality with the extra accelerometer of the MotionPlus, which makes sense. Or, more excitingly, Miyamoto could be talking about the system being more "compact" and "cost-efficient." Either way, it's starting to look less and less likely that the Wii 2 will be just like its competitors, but with Mario games on it.
In much more important news, Miyamoto said that he'd never heard of The Wizard. Bill Trinen's got a night of translating horrible Fred Savage dialogue ahead of him!
http://www.joystiq.com/2009/10/20/mi...n-controls-in/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2009, 19:01 Posted By: wraggster
r-win & Giantpune have released GeckoReader and libgeck
GeckoReader is a program to be run under Windows that will open a command prompt and output what it reads from a USB gecko. You must have the USB gecko installed, set up the COM drivers, and have .NET 2.0 for this to work properly. Then whatever buffer is sent from the Wii/Gamecube should pop up on the screen.
libgeck
Also included is libgeck. It is a very small lib that you can link your programs with that should aid in debugging. Just link this in the makefile with -lgeck and put the .a and .h files in their directories in your devkit folder. Since this is a wrapper for the libogc functions, you need to link that as well. Or you can just copy the .c and .h files to your project and #include them. The gecko must be in slot B.
First use
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2009, 16:30 Posted By: hotelsinus
Hi there.
We are close to th first test release of TonesythDS,
Matrix Synth for ds.
- Patterns and preset save not working at the moment.
- 4 Waveforms implemented
- OSC MOD Amplitude (ring) modulation is working and really fun, the others didn't.
- REAL ADSRH is working 100% and realtime display the results.
- Sound generating is about 7-8sec when you hit the OK button in "generate" section.
- Filter section not working
- Sequencer is wait for the previous patter before the next is coming.
- Play and start working
- X is clear the actual pattern
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2009, 15:43 Posted By: wraggster
Nintendo has announced the black SKU of the Wii console will be available in the UK and Ireland from November 6.
The limited edition SKU will hit the rest of Europe from November 20, and come complete with black Remote, Wii MotionPlus, Nunchuck, and both Wii Sports games.
Nintendo will also sell a black version of the Classic Controller Pro and individual MotionPlus, Remote and Nunchuks separately from November 20
http://www.gamesindustry.biz/article...rom-november-6
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2009, 11:20 Posted By: wraggster
Bloomberg predicts that platform holder may have to cut its profit forecast for the first time in six years
Falling sales of the Wii and the decreasing value of the yen could force Nintendo to lower its profit forecasts for the first time in six years – that’s the warning from US news agency Bloomberg.
The predictions are that the platform holder’s net income is set to fall by around 11 per cent to $2.7bn.
“Nintendo may cut its profit projection about 30 per cent because of sluggish sales in the first half, the price cut for the Wii and currency-related impact,” Deutsche Bank AG analyst Satoru Kikuchi explained.
“Investors are expecting the company to fully reflect its business environment in its forecast.”
http://www.mcvuk.com/news/36183/Nint...s-under-threat
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2009, 01:49 Posted By: wraggster
Nintendo UK seems to have gone tin crazy of late -- first announcing a Limited Tin Edition of New Super Mario Bros. Wii, exclusive to GAME, and now offering a similar package for The Legend of Zelda: Spirit Tracks. This is, of course, wonderful news for people just starting their tin game box collections.
Retailer Gamestation is taking pre-orders on the Spirit Tracks: Limited Tin Edition for £39.99. However, Nintendo told CVG that the box is actually a pre-order bonus, and will be available from Gamestation's parent company, GAME, with early purchases of the regular £29.99 game. So, basically, don't buy this thing from Gamestation just yet!
While the box doesn't seem to be designed to hold coins like the Mario one, it is designed to hold the two figurines that will be included. We're really hoping (and almost certain) this is a mockup, and that it doesn't come with oddly flat figurines and a game box that tells you to "Pre-order your copy today!"
http://www.joystiq.com/2009/10/19/uk...ollectors-tin/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2009, 01:16 Posted By: wraggster
News/release from Hero2
ContactsDS is a contacts organizer for the NDS. It is a WIP, has the simplest of features at the moment, and is insufficient. Nevertheless, I will be updating the app very often, so check for updates in this thread.
Update 0.02:
Minor Bug Fixes
Update 0.01:
Minor Bug Fixes
Installation:
Copy "ContactsDS.nds" and "contacts.list" to the root of your card and run normally. (NOTE: some cards require that you DLDI patch ContactsDS first)
Scrolling the cursor:
Use the D-Pad Up button to scroll up and D-Pad Down button to scroll down
Adding a contact:
To add a contact to the list, just press the R trigger. ContactsDS for ask for the contact's name. Use the On-Screen-Keyboard (OSK) to type in the name and tap "Rtrn" to continue. ContactsDS will now ask for the contact's home phone number. To skip this, enter "0" and tap "Rtrn", this will be fixed in the next release. ContactsDS will now ask for the contact's cell phone number. You can skip this in the same way as the home phone number by entering "0" and tapping "Rtrn". The contact will now be added to the list and show up each time you use ContactsDS.
Removing a contact:
Removing a contact is as simple as scrolling the cursor down (or up), next to the contact's name and pressing the L trigger.
Viewing contact information:
To view a contact's information, scroll the cursor til the cursor is next to the contact's name and press the A button. The contact's information will be displayed. To return to the list of contacts, press the B button.
Hints:
You can exit the "Add Contact" mode by pressing the B button at anytime.
Any reviews are welcome as well as ways inwhich the app could be improved. Thank you.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2009, 01:12 Posted By: wraggster
News/release from Jamesarney
I said that i would do xp But i have decided to change my mind so im now doing microdos Vista ds here is waht i haver got so far
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2009, 01:10 Posted By: wraggster
News/release from best_guitar
It's my first game, it's a vertical shoot'em up, the controls are D-Pad to direction and X to shooting. I hope the game will funny for you!
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2009, 01:01 Posted By: wraggster
News/release from RyouArashi
Hexxagon DS is a remake of an old DOS board game played on a hexagonal board.
Each turn a player can move one of his own pieces by duplicating it onto an adjacent tile or simply
jumping one tile further. All enemy pieces next to the piece just moved will change color and
turn into the player's pieces. Once the board becomes full, the player with most pieces wins.
Click a piece to select it an show all possible moves for this piece.
Click on a highlighted tile to move or re-click the piece to deselect.
For green outlines to piece will duplicate, for yellow outlines it will jump.
Note:
This is a preview release an does not contain all features of the final version.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 20th, 2009, 00:48 Posted By: wraggster
News via http://www.nintendomax.com/
Kuwanger proposes a new version "Goomba Paletted"Game Boy emulator monochrome Game Boy Color for the GBA / NDS. The strength of this modified version of Goomba is the ability to recolor the game by changing their color palette.
Quote:
2009-10-18 - Changed border format to support more tiles. Borders Adds Super Game Boy, dumped by Asaki.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 19th, 2009, 23:06 Posted By: wraggster
FluBBa has updated his Master System and GameGear emu for DS
Just a small fix for S8DS.
*After loading game GUI is automatically closed.
*Added internal Bios (for Ace of Aces & Shadow Dancer).
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 19th, 2009, 22:50 Posted By: wraggster
News via http://www.wii-addict.fr/forum/Unoff...il-t15628.html
Molokai presents his backup converter to Wii64. This allows you to use your backups N64 with Wii64
QUOTE
OK, so while I was trying to test some bug EmulateMii for the team, I needed a completed save file. However, I did not want to go through the trouble of manually swapping the whole endian 97KB completed save file (for Majora's Mask), so I wrote my own save converter. After extensive debugging, it should work with any 32-bit Windows installation now (64-bit is as yet untested). I do not have it set up for either Mac or linux (and mac is not likely, since I can not test it, and some of the commands I use are platform specific), but if anyone wants to convert the code for themselves, by all means, I'll upload the source for you (it's really not all that fancy, so I do not really care).
Just to let you guys know, as far as I know, only. Fla and. Sra files need to be converted (. Eep might need some garbage data at the end, but I have not tested that yet. If it does, I 'll add that into my converter and make another release.. eep's do not need to be endian swapped, however). And this only takes those files, as well as certain file sizes.
This converter is strictly drag and drop, but it can take a dropped file from anywhere to convert it, and preserves the original save while saving the converted one in the Wii64 Saves subfolder.
Also, if your converted save does not work, make sure it's got a (U) / (E), etc., on the end of it (or, to make it easy, look at what makes Wii64 have the save file name and copy that).
Let me know what you guys think (and team EmulateMii, I hope I'm not overstepping my bounds by releasing this).
And I'm sure, once EmulateMii release the beta 2 with their converter, mine will become obsolete ... But since we do not know when that will happen, until then, enjoy mine!
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 19th, 2009, 22:43 Posted By: wraggster
chris has released a port of robotfindskitten:
robotfindskitten is a port of the ASCII zen simulation robotfindskitten to the Wii.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
next » |
|
|