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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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October 29th, 2009, 22:51 Posted By: wraggster
Michelinux has updated FlyingSaucers v0.4
FlyingSaucers is a simple 2D space shooting game
Changelog
0.4
Added clouds in the sky
Solved issue with TVs cutting edges of the image
Menu improvements
Explosions position corrected
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October 29th, 2009, 22:47 Posted By: wraggster
Vquicksilver has updated WiiToo!
WiiToo! is a minimal precompiled stage4 made to let you run Gentoo on your Wii using MIKE and Mini. It provides all the basic software required to compile and install new programs on it, and some other software ready to be used. The kernel used is plain vanilla-sources & Wii-Linux patches, so expect WiFi working out of the box.
Download Here
http://wiibrew.org/wiki/WiiToo!
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October 29th, 2009, 22:45 Posted By: wraggster
News via http://www.ps3news.com/Nintendo-Wii/...oming-in-2010/
According to Artik of French site Logic-sunrise.com, the Nintendo Wii 2 is allegedly set to arrive in 2010 and include Blu-ray and 1080p support.
This rumor appears to stem from an internal source of the marketing department at Nintendo France, however, little information is available to substantiate it unfortunately.
To quote from Ripten (linked above): "It could be that it wasn’t posted on the French site itself although that wouldn’t make much sense.
All in all, the rumored “leak” states that Nintendo is working on a Wii sequel with the following:
• The Wii2 system will feature a Blu-Ray drive with a secondary aim of stopping piracy.
• 1080P and lower resolutions will be supported, for blu-ray movies and games.
• The release date is scheduled for third quarter of 2010.
• The release will be worldwide and on the same day for all countries.
• A scheme will be available in which it is possible to trade in the original Wii for a cheaper price on the new Wii 2."
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October 29th, 2009, 22:33 Posted By: wraggster
News via http://wii.gx-mod.com/modules/news/a...p?storyid=2542
Ac_KOur member prodigy, already publishes an update of his application, which allows for reminders to extract different data or manipulate the dump made with your console BootMii.
News / Corrections:
- Added support for raw-nand and nand-cut
- Added the opening of the nand-key.bin KEYS.BIN at all or to open a nand-nand-cut or raw
- Added version detection of boot1 (only dump BootMii yet)
- Extract the decrypted boot1
The next version should allow the total extraction and navigation of the file system.
http://gueux-forum.net/index.php?showtopic=224645
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October 29th, 2009, 22:11 Posted By: wraggster
News/release from iainprice
Hi,
Just thought I'd put my last version of my game up if people are interested but work will not be continuing on this project due to too many problems with the code...... I can't get streaming sound without killing sound effects.... the ad hoc multiplayer isn't fast enough, I havent made the master chief model or animated the other models, the textures are too basic, the collision detection with the ground is too poor..... i dunno, just seems still far too much to do and i have run out of steam.
I was going to try to pretend it was an offical release by bungie but it is just the next step from my renegade game.....
Anyway here it is.....
http://www.filefactory.com/file/a0728hg/n/HaloDS_nds
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October 29th, 2009, 21:57 Posted By: wraggster
News via http://www.nintendomax.com/index.php...61&format=news
New beta version available for the puzzle game "Holy Hell" from genecyst.
Quote:
change log:
- Blocks movement now works perfectly
- Added support bar which charges by absorbing atom bomb blocks
- When load bar is full you can release with R Which atom bomb delete blocks at any screen of the same color of you without breaking chain count
- Chain shooting always count increase at the same color blocks, using absorbing ability and reach for bombs blocks that you can not shoot.
chain reached 100 it reset itself and add 1000 pt. at the score.
- No. of colors you can choose grows up any 10 levels (you start with the only possibility of switching between green and cyan, after ten levels you switch cyan-green-red and so on ...)
- Smooth animation
- Reduced drastically slow down
- General big optimization
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October 29th, 2009, 18:18 Posted By: wraggster
“We didn’t release strong software continually [for the Wii] and let the good mood cool down,” said Satoru Iwata, President of Nintendo, in an earnings press conference.
In Japan, Nintendo started the year with New Play Control: Mario Power Tennis and other New Play Control titles. This strategy allowed Nintendo to release roughly one first party game a month. Unfortunately, their made for Wii titles such as Takt of Magic and Another Code R weren’t blockbuster hits.
Nintendo of America and Nintendo of Europe only published a portion of Japan’s line up so games were spread out more overseas.
Take a look at Nintendo of Japan’s line up and decide if it was weak, strong or needs key franchises like Pokemon to keep the Wii growing.
January
New Play Control: Mario Tennis
February
Another Code R
New Play Control: Metroid Prime
March
New Play Control: Pikmin 2
May
Takt of Magic
June
New Play Control: Chibi-Robo
New Play Control: Metroid Prime 2
Wii Sports Resort
July
Punch-Out!!
September
Endless Ocean 2
October
Wii Fit Plus
Sin & Punishment 2
November
Mario & Sonic at the Vancouver Olympics
December
New Super Mario Bros. Wii
PokePark Wii: Pikachu’s Big Adventure
http://www.siliconera.com/2009/10/29...ty-wii-lineup/
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October 29th, 2009, 17:57 Posted By: wraggster
Nintendo has announced a new DSi redesign, dubbed DSi LL. How does it stack up to the DSi and the DS Lite? Let's compare.
Screen Size
• DSi LL: 4.2 inches
• DSi: 3.2 inches
• DS Lite: 3 inches
Hardware Size
• DSi LL (across): 161mm
• DSi (across): 137mm
• DS Lite (across): 133mm
• DSi LL (front to back): 94.4mm
• DSi (front to back): 74.9mm
• DS Lite (front to back): 73.9mm
• DSi LL (thickness): 21.2mm
• DSi (thickness): 18.9mm
• DS Lite: 21.5mm
Touch Pen Size
• DSi LL (short pen): 96mm
DSi LL (long pen): 129.3mm
• DSi: 92mm
• DS Lite: 87.5mm
Weight
• DSi LL (including Battery Pack, short Touch Pen): 314g
• DSi (including Battery Pack, Touch Pen): 214g
• DS Lite (including Battery Pack, Touch Pen, GBA Cover): 218g
Charging Time
• DSi LL: 3 hours
• DSi: 2 hours 30 mins.
• DS Lite: 3 hours
Battery Life
• DSi LL (Lowest Brightness): 13~17 hours
• DSi (Lowest Brightness): 9~14 hours
• DS Lite (Lowest Brightness): 15~19 hours
• DSi LL (Second Lowest Brightness): 11~14 hours
• DSi (Second Lowest Brightness): 8~12 hours
• DS Lite (Second Lowest Brightness): 10~15 hours
• DSi LL (Middle Brightness): 9~11 hours
• DSi (Middle Brightness): 6~9 hours
• DS Lite (Middle Brightness): Not setting such exists on DS Lite
• DSi LL (Second Highest Brightness): 6~8 hours
• DSi (Second Highest Brightness): 4~6 hours
• DS Lite (Second Highest Brightness): 7~11 hours
• DSi LL (Highest Brightness): 4~5 hours
• DSi (Highest Brightness): 3~5 hours
• DS Lite (Highest Brightness): 5~8 hours
Supported Software
• DSi LL: Nintendo DS, DSi, DSiWare
• DSi: Nintendo DS, DSi, DSiWare
• DS Lite: Nintendo DS, Game Boy Advance
Input Outport Slots
• DSi LL: DS Card Slot, SD Memory Card Slot, AC Adaptor, Headphones, Mic
• DSi: DS Card Slot, SD Memory Card Slot, AC Adaptor, Headphones, Mic
• DS Lite: DS Card Slot, Game Boy Advance Slot, AC Adaptor, Headphones, Mic
http://kotaku.com/5392444/how-does-t...si-and-ds-lite
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October 29th, 2009, 17:55 Posted By: wraggster
The title says it all. Nintendo announced new life-to-date numbers for both the Nintendo DS and the Nintendo Wii.
In the last six month period ending in September, Nintendo sold 11.70 million DS units and reached life-to-date sales of 113.48 million units — both numbers are worldwide. Worldwide DS software sales for the period were 71.15 million.
Regarding the Wii, Nintendo sold 5.75 million units worldwide during the last period, marking life-to-date worldwide sales of 56.14 million units. Software sales during the period were 76.21 million.
http://kotaku.com/5392508/nintendo-d...les-56-million
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October 29th, 2009, 17:55 Posted By: wraggster
The title says it all. Nintendo announced new life-to-date numbers for both the Nintendo DS and the Nintendo Wii.
In the last six month period ending in September, Nintendo sold 11.70 million DS units and reached life-to-date sales of 113.48 million units — both numbers are worldwide. Worldwide DS software sales for the period were 71.15 million.
Regarding the Wii, Nintendo sold 5.75 million units worldwide during the last period, marking life-to-date worldwide sales of 56.14 million units. Software sales during the period were 76.21 million.
http://kotaku.com/5392508/nintendo-d...les-56-million
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October 29th, 2009, 17:54 Posted By: wraggster
Remember that wacky zoom lens attachment for Nintendo's DSi that was launched back in January? Amazingly, the product design team convinced everyone else in the company to move ahead with plans for production, and now it's making its way out to cold, steel shelves. $24.99 buys you a hard shell case for your handheld along with a detachable optical zoom lens, which supposedly gets your sensor eight times closer to a given subject than Nintendo ever intended. You'll also be mocked eternally if you're ever caught using this in public, but hey, maybe you're thick-skinned.
http://www.engadget.com/2009/10/28/n...totally-needs/
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October 29th, 2009, 16:26 Posted By: wraggster
Nintendo has confirmed that the new DSi will launch in Europe in the first quarter of 2010.
The system was announced today in Japan, where it will be known as the DSi LL, and will feature 4.2 inch screens when released in November.
"Nintendo today confirms that a new Nintendo DSi XL console is launching in Europe in the first quarter of 2010," said the company in a statement.
"The retail price of the Nintendo DSi XL is expected to be higher than that of the Nintendo DSi. Further details will be released soon."
The console will retail in Japan for JPY 20,000 ($220 / £134).
http://www.gamesindustry.biz/article...ope-in-q1-2010
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October 29th, 2009, 16:26 Posted By: wraggster
Nintendo has confirmed it is to release a new version of the DSi with larger screens in Japan on November 21.
Rumoured earlier in the week, the company officially announced the console at a press event held in Tokyo.
The console will feature two 4.2 inch screens – a 93 per cent increase on the screen size of the DS Lite - reports Kotaku.
It will be targeted at gamers who want to use their console for browsing the internet and display reading intensive software in a bigger font and retail at JPY 20,000 (USD 220), compared to the current DSi's price of JPY 18,900 (USD 208).
The DSi LL will come bundled with two touch pens and three pre-installed DSi Ware titles – two brain training games and the DS Easy Dictionary. It will come in dark brown, wine red and natural white colours.
Nintendo has confirmed the console will launch in Europe during the first quarter of 2010.
http://www.gamesindustry.biz/article...n-dsi-hardware
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October 29th, 2009, 16:23 Posted By: wraggster
Nintendo has cut its full-year profit forecasts as sales of its Wii home console fall, with net income expected to be JPY 230 billion (USD 2.53 billion) for the year ending March 2010 - down from the JPY 300 billion (USD 3.30 billion) of previous forecasts.
For the six months to September 2009, Nintendo reported a JPY 69.5 billion (USD 772 million) profit, down 52 per cent from JPY 144.8 billion (USD 1.59 billion) a year earlier.
First half sales fell to JPY 548 billion (USD 6.1 billion), a drop of 34.5 per cent. The company has blamed a Wii price cut and the strength of the yen on the lowered performance.
For the six months to September, sales of Wii home consoles were 5.75 million, compared to 10 million for the first six months of the previous year. It expects to sell 20 million Wii consoles by the end of March 2010.
"There were fewer [Wii] software titles that briskly drove hardware sales this six-month period versus the same period a year ago,” said Nintendo in a statement.
Worldwide unit sales of Nintendo DS consoles – including the DSi launched in April in Europe – were 11.7 million during the six months, bringing life-to-date sales to 113.48 million.
While the most recent Pokemon titles performed well, the company admitted that "there were few noteworthy titles released overseas" with game sales for the handhelds reaching 71.15 million units during the period.
http://www.gamesindustry.biz/article...i-demand-falls
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October 29th, 2009, 16:23 Posted By: wraggster
Nintendo has cut its full-year profit forecasts as sales of its Wii home console fall, with net income expected to be JPY 230 billion (USD 2.53 billion) for the year ending March 2010 - down from the JPY 300 billion (USD 3.30 billion) of previous forecasts.
For the six months to September 2009, Nintendo reported a JPY 69.5 billion (USD 772 million) profit, down 52 per cent from JPY 144.8 billion (USD 1.59 billion) a year earlier.
First half sales fell to JPY 548 billion (USD 6.1 billion), a drop of 34.5 per cent. The company has blamed a Wii price cut and the strength of the yen on the lowered performance.
For the six months to September, sales of Wii home consoles were 5.75 million, compared to 10 million for the first six months of the previous year. It expects to sell 20 million Wii consoles by the end of March 2010.
"There were fewer [Wii] software titles that briskly drove hardware sales this six-month period versus the same period a year ago,” said Nintendo in a statement.
Worldwide unit sales of Nintendo DS consoles – including the DSi launched in April in Europe – were 11.7 million during the six months, bringing life-to-date sales to 113.48 million.
While the most recent Pokemon titles performed well, the company admitted that "there were few noteworthy titles released overseas" with game sales for the handhelds reaching 71.15 million units during the period.
http://www.gamesindustry.biz/article...i-demand-falls
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October 28th, 2009, 23:59 Posted By: wraggster
News/release from ppiimm123
this is my first game named TanksDS
its a version of wii play tanks for the DS
this is version 0.000000000000001
controls in main menu
just touch
ya cant use options menu
controls ingame
D-Pad + stylus to move pointer
havent done collision(Need help with that)
controls in multyplayer menu
touch if you want to be the host or join
multiplayer doesn't work (need help how to connect to a socket)
BYE
PS. if someone can help me with collision or connecting to a socket i like to hear
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October 28th, 2009, 23:53 Posted By: wraggster
News via http://www.nintendomax.com/index.php...58&format=news
The Headsoft Team, which has recently developed Warhawk DS, Just put online version of 1.00 "Manic Miner The Lost Levels DS"Remake of the game platform Manic Miner (ZX Spectrum, 1983). To improve the compatibility with linkers, 2 versions are available .
Quote:
Installation
We recommend the EFS version for most people. For people exeriencing problems with the safe-show EFS should try the FAT version. This game requires a patch DLDI compatible card to play.
* EFS Version - Just copy the included ManicMinerLL.nds file to your backup card and play.
* FAT Version - MMLL Copy the folder included in the archive to the root of your sd card. Copy the ManicMinerLL.nds to anywhere on your card.
* DSTT Cards - There may be some problems with this card. We are not 100% sure why but this card does not seem to like. Nds binaries that are larger than 2.7 MB. We may release a new version in the near future with all music from loading EFS / ATF to make a smaller and binary compatible DSTT. Sorry for the inconvenience!
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October 28th, 2009, 23:28 Posted By: wraggster
Tantric has released DOSBox Wii 1.1 :
DOSBox Wii is a port of DOSBox to the Wii using SDL Wii. It also features a Home menu powered by libwiigui.
1.1 - October 27, 2009
Fixed "black screen" issue with numerous games
Minor optimizations and bug fixes
Updated to latest DOSBox SVN
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October 28th, 2009, 23:24 Posted By: wraggster
On a recent episode of Attack of the Show, Morgan Webb and Blair Herter discussed Ratchet and Clank Future: A Crack in Time. The two eventually moved on to the topic of A Crack in Time being one of the very few action-platformers available on the market. Webb felt that in some ways, Super Mario Galaxy may be a bit like an action-platformer, but also stated that the game “feels like its aimed so much for kids.” She went on, implying that it’s sort of insulting to play Galaxy as an adult.
“…And let’s be honest, there are no other action-platformers out there…This is it, this is it…This is the only game out there for people who like action-platformers. I mean, I guess Mario Galaxy, but Mario Galaxy feels like its aimed so much for kids. Whereas this is like for everyone, but you feel like you’re not being insulted when playing it as an adult.
Personally, I don’t believe Galaxy (nor Rachet and Clank) is the least bit insulting, regardless of one’s age. Obviously children have played the game, but so have plenty of adults.
http://www.nintendoeverything.com/?p=26686
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