|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
October 9th, 2011, 23:00 Posted By: wraggster
via http://emu-russia.net/en/
NES emulator has been updated. Changes:
- implemented mappers 56, 121, 132, 133, 136, 137, 138, 139, 141, 142, 143, 145, 146, 147, 149, 156, 171, 172, 173, 175, 184, 185, 189, 208.
News source: http://nesdev.parodius.com
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 9th, 2011, 21:36 Posted By: wraggster
Heres a new release of Openbor for the PSP, Dreamcast, Wii, GP2x, Wiz and Dingoo from the Lavalit team at http://lavalit.com:8080/
Beats of Rage is a customisable video game engine made by Senile Team and inspired by Sega's classic Streets of Rage series. With Beats of Rage, users can create their own beat 'em up games - no programming experience required!
Beats of Rage was first released for DOS in November 2003. It was not advertised in any way other than by word of mouth, yet it soon gained enormous popularity. Ports to many other systems (e.g. Dreamcast, Linux, Windows, GP32, GP2X, etc) soon followed
r3517 | utunnels | 2011-10-08 05:33:20 -0400 (Sat, 08 Oct 2011) | 1 line
Changed paths:
M /engine/openbor.c
y + 4 when use screen related spawn/summon to neutralize default gfx_y_offset.
Download Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 9th, 2011, 19:53 Posted By: wraggster
[Brian Knoll] still uses his Super Nintendo with relative frequency, and he just can’t get enough Super Scope action. If you never owned one, the Super Scope can be a ton of fun, but it’s also an incredible battery hog. It eats through AA batteries by the caseful, so [Brian] wanted to make the switch to rechargeable cells. Since NIMH AA batteries just don’t cut it in the Super Scope, he put together a rechargeable solution of his own.
He started off by calculating what sort of battery he would need for 8 hours of game play, then he started work on designing his circuit. The board he built contains both a DC/DC converter to provide the 9V required by the Super Scope, as well as built-in LiPo charger. He had his board made by BatchPCB, and after working through a small production error, he put everything together and gave his revamped scope a shot.
Things worked great, and while he says that he really should have built a low-voltage shutoff into his circuit, he is very happy with the results.
http://hackaday.com/2011/10/09/upgra...d-super-scope/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 9th, 2011, 19:41 Posted By: wraggster
Playstats updated to v1.1 by chris
Playstats is a utility to analyse the play history on the Wii (shown under Today's Accomplishments on the Wii Message Board). It shows such stats for each game/channel, including total time played, total number of times played, average time played, first and last time played.
Recent updates to the Nintendo Channel now allow it to do much the same thing, often with more stability. However, unlike Playstats it does not display all third party titles and does not give you as much analysis.
http://www.toxicbreakfast.com/cgi-bi...=playstats.zip
http://www.toxicbreakfast.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 8th, 2011, 23:52 Posted By: wraggster
Why is everyone being such a dick to Link?
Zelda, her father -- heck, just about everyone in Link's hometown (this time) of Skyloft was giving him crap. The townspeoples' attitude painted a very specific picture for me: The Legend of Zelda: Skyward Sword's Link is apparently the Spicoli of Skyloft.
You can imagine my surprise, considering how many Legend of Zelda games I've played (which would be just about all of them, CD-i games notwithstanding). It's like nobody in Skyloft expected much of Link beyond sleeping in, even today, when his chance to become a knight-in-training rests on flying (and winning) in the big race.
Suddenly, I felt more invested in Link that I had in my entire life. I wanted to prove all of these jerks wrong -- and I did, competing (and winning) in the big race. My prize was a one-on-one rap session with Zelda and a homemade parachute in the game, but the more important prize was my attachment to Skyward Sword. From this moment on, I was hooked.
http://www.joystiq.com/2011/10/08/th...sword-preview/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 8th, 2011, 00:44 Posted By: wraggster
Indie darling VVVVVV is headed to the 3DS eShop, publisher Nicalis has announced.
The puzzle-platformer, developed by Terry Cavanagh, will sport 3D visuals, six new levels, and a map on the bottom screen.
"I'm VVVVVVery excited about it," Cavanagh said. "This is the first time anything I've made has been on a console."
"Brutal and rather short, VVVVVV’s also devious and darkly funny," we said in our eight out of ten review last year. "It’s a pedantic classic, and a game for watch-makers as much as speed-runners."
No price release date was set, but the game is due on the eShop before the end of the year.
http://www.next-gen.biz/news/vvvvvv-announced-3ds
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 7th, 2011, 23:46 Posted By: wraggster
With gaming on tablets, the visual experience is often top-notch, but the controls are unfamiliar at best -- even inadequate at times. But adding a traditional joystick is impractical, especially when aesthetics is a key selling point for manufacturers. Chicago-based Knowles Electronics has a fairly practical solution, however, and hopes that some manufacturers will adopt its Mems Joystick. At just 1.6mm tall, the joystick is slim enough for a device to maintain a svelte profile, and the 400 microamps it consumes during normal operation is relatively negligible, according to company reps. Tablets are just the start -- Knowles built a series of prototypes to demonstrate a variety of potential applications.
We took the joystick for a spin on a Samsung Galaxy Tab 10.1, Motorola Atrix, Nintendo 3DS and a pair of laptops. All of the joystick prototypes connected using Bluetooth or USB, and were designed specifically for this CEATEC demonstration -- sadly they won't be available for purchase, though manufacturers could implement the controller into similar products. It took only a few seconds to get accustomed to the pair of joysticks mounted to the back of the Tab. Controlling gameplay felt natural, and we definitely preferred playing with a clear view of the display. We also navigated through Google Maps, and scrolled a web page -- both experiences felt superior to moving around the touchscreen. The 3DS joystick functioned similarly to the native controller included with that device, though Knowles reps noted that it's significantly smaller, and uses less power -- and without compromise, it seems.
Jump past the break for a walkthrough of the devices we saw today, but try not to fall in love -- you won't be able to use the Joystick anytime soon, if manufacturers decide to implement them at all.
http://www.engadget.com/2011/10/07/k...xy-tab-ninten/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 7th, 2011, 00:13 Posted By: wraggster
Nintendo has unveiled the Ice White 3DS, the fifth colour model of its glasses-free 3D handheld.
The new model, pictured below, goes on sale in Japan on November 3. The Misty Pink model, announced last month, will be on shelves on October 20. There's no news on a European release, but the Metallic Red model launched last Friday.
http://www.next-gen.biz/news/ice-white-3ds-revealed
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 6th, 2011, 01:20 Posted By: wraggster
A new entry in Marvelous Entertainment's long-running farm sim Harvest Moon is heading to the 3DS next year, the publisher has announced.
Titled Harvest Moon: Hajimari no Daichi, whichAndriasang claims translates roughly as First Earth, it's due on Japanese shelves in early 2012.
Customisation seems to be the focus this time around, with players able to deck out their own farm and tweak away at their avatar to their heart's content. Sounds groundbreaking.
It won't be the first Harvest Moon game to grace Nintendo's new handheld. Harvest Moon: The Tale of Two Towns launches in the US next week, with an as-yet-unscheduled European launch to follow.
http://www.eurogamer.net/articles/20...ounced-for-3ds
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 6th, 2011, 00:22 Posted By: wraggster
Capcom legend Keiji Inafune has announced Kaio, an action-RPG for 3DS from his new studio Intercept.
Andriasang reports that Kaio - which translates as Sea King - has multiplayer support and a pirate setting, though the main character is a penguin. Its western name is King Of Pirates.
The game is being developed by Intercept in collaboration with Marvelous AQL, the newly formed company comprising Marvelous Entertainment, AQ Interactive and Liveware, and will be released in Japan next year.
Kai-Oh is the first console game Inafune has announced since his departure from Capcom almost a year ago. In April, he announced he had started up two new companies: game developer Comcept, and cross-media studio Intercept. He announced The Island Of Dr Momo, a social game for the Gree platform, and JJ Rockets for Mobage, in July.
http://www.next-gen.biz/news/inafune-announces-3ds-game
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 5th, 2011, 00:23 Posted By: wraggster
Nintendo has praised a ruling in France that has seen six companies found guilty of importing and selling R4 cartridges and other copying devices.
The companies have been fined more than 460,000, ordered to pay damages to Nintendo of more than 4.8 million and in some cases given suspended prison sentences.
"Nintendo supported this criminal action not only for the company's sake, but for the interests of its game developer partners who spend time and money legitimately developing software for Nintendo's game platforms, and customers who expect the highest standards and integrity from products bearing the Nintendo name," commented Stephan Bole, MD of Nintendo France.
http://www.gamesindustry.biz/article...-piracy-ruling
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 4th, 2011, 00:01 Posted By: wraggster
Time-rewinding Game Boy platformer Catrap, wordy puzzler Extreme Hangman 2 and Trenches: Generals arrive on the Nintendo eShop this Thursday.
After last week's Mario and Zelda-filled update, the latest offerings are a little more obscure.
Catrap, also known as Pitman, was released on the Game Boy in 1990. It arrives on 3DS this week via the handheld's Virtual Console.
A puzzle-solving platformer, Catrap is credited as being the first title to use time-rewinding gameplay, later found in games such as Blinx and Prince of Persia.
Extreme Hangman 2 for DSiWare boasts over 3000 words in 14 new categories, and we really can't find anything more to say about it.
Trenches: Generals meanwhile is a tower defence title for WiiWare. It's an update of the iOS original, where players must help the British Army beat the Germans.
It released in the USA last month for 700 Wii Points (about £4.50) and has apparently avoided the same naming problems that temporarily scuppered the release of Double Fine's Trenched.
http://www.eurogamer.net/articles/20...pdate-06-10-11
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 3rd, 2011, 23:44 Posted By: wraggster
There's a new Daytona USA game on the way, judging by a Sega tease that went earlier live today.
A post on Sega's US blog asks readers to take a look at a video teasing a classic franchise that's about to get the reboot treatment, then take a guess at the name of the game. 10 randomly picked winners will receive a PlayStation 3 copy of the game when it launches. It'll be a digital download version, suggesting the game won't be a full disc release.
Given that the vid in question, which you can see below, features Daytona USA's immortal "Rolling start!" theme, we'd say a revival of Sega's 1993 classic arcade racer seems a safe bet.
The promotion ends on 10th October, so look out for a formal reveal some time around then.
http://www.eurogamer.net/articles/20...ew-daytona-usa
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 3rd, 2011, 20:57 Posted By: wraggster
Almost four years after first police raids, Parisian appeals court awards Nintendo €4.8 million in damages.
The sale of flash cards used for playing pirated games on Nintendo's DS handheld has finally been ruled illegal in France.
The decision last week by the Court Of Appeals in Paris, the second-highest tier of the French legal system, brings down the curtain on a legal battle stretching back for almost four years.
Divineo Sarl and five other companies were found guilty of the import, sale and distribution of flash cards - known in France as linkers - fined over €460,000 (£398,658) and told to pay damages in excess of €4.8 million (£4.2 million) to Nintendo.
Stephan Bole, managing director of Nintendo France, said: "Nintendo supported this criminal action not only for the company's sake, but for the interests of its game developer partners who expect the highest standards and integrity from products bearing the Nintendo name."
The case began in December 2007 when French police raided premises across the country and seized several thousand DS flash cards. In December 2009, a French court backed Divineo, ruling that Nintendo was "illegally" protecting its system by locking out would-be developers who should be allowed to create their own homebrew applications for the console without censure.
Nintendo appealed the decision, citing a Hong Kong court in 2008 which ruled against Divineo and ordered it to pay Nintendo €44.6 million in damages. That appeal has finally succeeded, and Nintendo notes that it brings France into line with the likes of Germany, Italy, the UK, Netherlands and Belgium, which have also declared the devices illegal.
Divineo was also found guilty of trafficking mod chips and software that enabled piracy on PlayStation 2, and was fined $9.5 million by a California court in 2006.
http://www.next-gen.biz/news/french-...-cards-illegal
Not good for the Homebrew Community
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
October 3rd, 2011, 01:49 Posted By: wraggster
GameBoy Online (2011/09/28) is released. GameBoy Online is a Game Boy and GameBoy Color emulator written in Javascript. It strives to be efficient and try to have a perfect compatibility. Currently the execution speed is not optimal even on browsers. For example on Chrome, which is nevertheless deemed to run Javascript faster on a PC running Windows 7 64-bit version with a double heart 2 CPUs at 2.2 GHz, games run at normal speed but almost skipping some frames.
The sound production is still experimental and rather poor quality. The video portion is by HTML5 or by creating images with BMP string URI. State backups are implemented using the object window.localStorage and are serialized / deserialized JSON. Ditto for backup SRAM.
http://www.emucr.com/2011/09/gameboy...-20110928.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
next » |
|
|