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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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August 31st, 2011, 11:54 Posted By: wraggster
via http://gbatemp.net/t306953-flashcarthelper-v0-6
ron975 has updated FlashcartHelper to version 0.6. The application is a Windows utility for helping set up your flashcart with ease. It supports a wide variety of popular carts, including Acekard, Cyclo, DSTT, iSmartMM, R4 and clones, M3, and Supercard DStwo. For more information about this project, join the on-going discussion linked below.
QUOTE(Change Log 08/30/11)
•Fixed txt deletion at start
•Added R4 Clones support
•Added EZ5(i) Support
•Added M3 support
•Fixed Credits error
•Added DSi Firmware fix download option
•Added Decompile parameter, to grab source quickly, run FlashcartHelper with -d parameter.
changes from v0.5.6 08/27/11
•Fixed txt deletion at start
•Improved Update feature
•Added NDSTokyoTrim
•Now uses start /wait for all external commands
•Now says "Invalid Choice" when an invalid choice is given.
•Asks user if he/she is using Windows 7 or XP
•Supports iSmartMM
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August 31st, 2011, 11:49 Posted By: wraggster
The Lavalit guys have released a new of their Beatem Up for the Dreamcast, PSP, Wiz, Wii, GP2x and Dingoo:
penBOR is a continuation of the Beats Of Rage 2D game engine, which was originally
created by the wonderful folks over at http://www.senileteam.com.
History
----------------------
In 2004, Senile Team released Beats of Rage, a free beat-'em-up for DOS inspired
by SEGA's Streets of Rage series and using sprites from SNK Playmore's King of
Fighters series. The spread only by word of mouth, but it nonetheless
amassed popularity very quickly. Senile Team soon released an edit pack allowing
anyone interested to create a mod for the BOR engine.
In 2005, Kirby2000 asked Senile Team to open the source code to BOR. They
agreed, and OpenBOR was born. Development on the engine was continued by the
community, and still is to this day.
Available Platforms
----------------------
OpenBOR has a very modular and portable design inherited from Beats of Rage. Ports
to the following platforms are currently supported:
* Windows
* Linux
* Mac OS X
* Wii
* PSP
* Dreamcast
* GP2X
* GP2X Wiz
* Dingoo a320
In addition to the above, the original Beats of Rage engine (downloadable from
the Senile Team website) is available for the following platforms:
* DOS
* Playstation 2
* Xbox
* GP32
* Palmtop
r3400 | utunnels | 2011-08-30 21:34:43 -0400 (Tue, 30 Aug 2011) | 8 lines
Changed paths:
M /engine/openbor.c
M /engine/openbor.h
M /engine/source/gamelib/commands.c
M /engine/source/gamelib/commands.h
New script:
data\scripts\loading.c
Called in loading screen update loop.
Randomize the movement of an AI controlled entity if its path has been blocked for many times. It's a temporarily solution, I shall refine the wall checking code in the future.
Expand attack## to 99.
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August 31st, 2011, 02:29 Posted By: wraggster
Nintendo believes its upcoming Wii U console will be better suited to hardcore gamers. The company admitted its current Wii was widely categorised as "a casual machine aimed towards families".
Nintendo boss Satoru Iwata, speaking in a newIwata Asks interview, said he hoped the expanded features of the Wii U, notably HD graphics, would keep the new console from being labelled as "casual" too.
"Shortly after the Wii console was released, people in the gaming media and game enthusiasts started recognising the Wii console as a casual machine aimed toward families, and placed game consoles by Microsoft and Sony in a very similar light with each other, saying these are machines aimed towards those who passionately play games," Iwata explained.
"It was a categorisation between games that were aimed towards core, and casual."
Iwata said he believed the Wii failed to satisfy enough "core" gamers.
"I certainly do not think that Wii was able to cater to every gamer's needs, so that's also something I wanted to resolve," he said. "The general public's impression that Nintendo was casual grew as time went by."
Nintendo designer Shigeru Miyamoto said he blamed this largely on the decision for the Wii not to support HD, something that allowed the Xbox 360 and PS3 to immediately be seen as superior.
"One of the key reasons that such things as the core and the casual exist today is that we decided not to adopt HD on the Wii console," Miyamoto explained. "Of course, besides that there are things like issues with the controller and the challenges that it brings, network functionalities and many other things, but I think HD was the biggest factor that everyone was able to clearly understand the difference."
Iwata said he believed the Wii U will change public opinion towards Nintendo being for casual gamers - a distinction he perceives to be merely psychological.
"The barrier that separated the two genres [core and casual] was only something psychological, just an impression that people had about them. For example, The Legend of Zelda games were something geared towards the toughest audience, and it has been so from the beginning," he said.
"So it's not like at Nintendo we don't have it in us."
http://www.eurogamer.net/articles/20...appeal-to-core
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August 31st, 2011, 02:23 Posted By: wraggster
Keep in mind that we're talking about the process by which you receive 20 free games (and thus temper your rage), but you're kind of not going to believe the process through which qualified 3DS owners will acquire the "Ambassador Program" games starting September 1.
Nintendo posted a how-to on its support page, and ... a lot of people are going to need it. In order to get your free games, you'll have to open up the eShop (cool so far), then ... go into the "Settings/Other" menu there, scroll to "Account Activity," and then click to "redownload" each game, even though you're actually downloading them for the first time.
Sounds kind of crazy, but our guess is that Nintendo has opted to add the games to everyone's accounts as already having been purchased, rather than generate codes for specific games. We're not even sure it's possible to distribute a download code for a 3DS game.
But it gets crazier! In order to keep up with news related to the program, Nintendo will offer the "Ambassador Certificate" for download -- which is actually a video. You'll be able to tap icons during the video for updates about when games will be available.
http://www.joystiq.com/2011/08/30/ps...s-complicated/
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August 31st, 2011, 00:50 Posted By: wraggster
Nintendo has confirmed the full list of 10 free NES games that early 3DS adopters will be getting on September 1.
The newly confirmed games are: Metroid, Open Tournament Golf, Wrecking Crew, Yoshi and Zelda II: The Adventure of Link. They join the previously confirmed titles: Super Mario Bros., Donkey Kong Jr., Balloon Fight, Ice Climber and The Legend of Zelda.
Awesome.
Those games will be available to download free from September 1 for 3DS Ambassadors; that is everyone who bought a 3DS before the price drop and logged into the eShop before August 12 (although failing that, there are other ways to prove your eligibility).
Nintendo will later this year give eligible Ambassadors 10 free Game Boy Advance games, seven which have been confirmed as: Yoshi's Island: Super Mario Advance 3, Mario Kart: Super Circuit, Metroid Fusion, WarioWare, Inc.: Minigame Mania, Mario vs. Donkey Kong, Super Mario Advance 4: Super Mario Bros. 3 and Kirby & the Amazing Mirror.
The 10 free NES games will go on sale to the general public later this year, but Nintendo says it has 'no plan' to ever sell the 10 GBA games. That makes them hot exclusives, innit.http://www.computerandvideogames.com/317235/3ds-ambassadors-all-10-nes-games-named/
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August 31st, 2011, 00:33 Posted By: wraggster
The Ambassador Programme - Nintendo's way of compensating early adopters for the 3DS price drop - begins on September 1. We're yet to receive a final list of the games on offer to European gamers, and have sought confirmation, but in the meantime Nintendo has announced the ten NES games that will be available to Japanese users: Super Mario Bros, Donkey Kong Jr, Balloon Fight, Ice Climber, The Legend Of Zelda, Wrecking Crew, Mario Open Golf, Mario & Yoshi, Metroid, and The Legend Of Zelda II.
http://www.next-gen.biz/news/nintend...assador-lineup
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August 30th, 2011, 13:17 Posted By: wraggster
Breaking story directly from the latest issue of Nintendo Power. Atari and n-Space have decided to bring the Rollercoaster Tycoon series to the Nintendo 3DS. It's a very popular theme park creation sim previously released for PC's. This is an original entry in the series, not a port. The game will be in full 3D and you can apparently ride the rides in first person (in 3D of course). The details we know are as follows-
- published by Atari
- developed by n-Space
- 3D view for coasters
- uses touchscreen controls
- original game built from the ground up for 3DS using new assets
- several coaster design options including suspended, hydraulic, wooden, steel and inverted
- monorails, prebuilt kiddie rides, carousels and county fair-style attractions
- you can visually theme your parks (like give it a haunted house style)
- handle ride construction and park maintenance
- hire and manage staff (janitors, mechanics and more)
- multiple modes such as Coaster Creator and Sandbox
- built-in tutorials
- Coaster Story mode teaches you how to do everything through a series of scenarios and tutorials
- in-game adviser will hep identify in-part objectives and show players their progress
- March 2012 release
http://gonintendo.com/?mode=viewstory&id=160032
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August 30th, 2011, 12:56 Posted By: wraggster
via http://filetrip.net/f26084-Cards-Of-...tion-0-5d.html
Cards Of Incantation, formally known as WagicDS, is a strategy Magic card game for the NDS. Please see the change log for more information about this update.
Restarts the draft set of Magic cards for our NDS. Because of the problems it was causing her previous name (WagicDS), I decided to rename it so you can follow it without problems, to avoid possible accusations of plagiarism, use of "fame" and others.
I'm using the letters of the 11th edition. I want to add more but to start using the latest (or at least the last of which I have knowledge).
Use libraries NigthFox (nflib), so you will have to have to run your flashcard updated to run homebrews using these libraries or throw the tool hbmenu.
QUOTE(Change Log (Google Translated))- The icons of the phases of the turn and run, turning red when you press for a short period of time (so let's not inadvertently phase).
- Same press time improvement on the deck.
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August 30th, 2011, 12:46 Posted By: wraggster
via http://gbatemp.net/t306873-2600tris-8-28-11
I have been working on a game called 2600tris. I want to make this game as good as possible, so I need criticism/complements, just any feedback would be appreciated. At the title screen, press the right difficulty switch to A to activate a 2-player mode.
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August 30th, 2011, 12:43 Posted By: wraggster
via http://gbatemp.net/t306871-without-escape-v1-2
Without Escape is a Spanish language point-and-click "escape the room" type adventure game. The game has support for other languages and the developer is looking for someone to translate the script into English. For more information on this project and to get involved check the on-going discussion link below.
QUOTE(Change Log)- Some funds have been improved
- Added support for recording and loading the game
- Less flickering when loading funds
- Added the Italian language.
http://pacochan.tales-tra.com/
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August 29th, 2011, 22:31 Posted By: wraggster
This week's Nintendo Download includes the following featured content:
Nintendo eShop
GARGOYLE'S QUEST – The Ghoul Realm is threatened once again. As the gargoyle Firebrand, you are destined to become the Red Blaze – the same powerful force that fought back the Destroyers so long ago. (For Nintendo 3DS™)
Nintendo Video™
Blue Man Group, "Upgrade Your Life" – Ding Dong! It's the Upgrade Your Life Kit via special delivery for Blue Man Group! Hit the red button to change your world and upgrade to 3D with a flip of a switch! Available Aug. 26 at 3 p.m. PT.
(For Nintendo 3DS)
Moving Still – No surprises at the starting point, no surprises at the point of arrival. To feel the monotony of a recurring journey made too many times. Available Aug. 30 at 3 p.m. PT. (For Nintendo 3DS)
Virtual Console™
The Ignition Factor™ – Take control of a brave firefighter as he battles to save people from towering infernos and flame-filled factories. Can you keep your cool and save everyone in a constantly changing environment? (For Wii™)
Also new this week:
• Let's Create! Pottery (Nintendo eShop / Nintendo DSiWare™)
• Magical Whip: Wizards of Phantasmal Forest (Nintendo eShop / Nintendo DSiWare)
• Calculator (Nintendo eShop / Nintendo DSiWare)
• Kyotokei (demo version) (WiiWare™)
To view this week's Nintendo Download in its full graphical version, please visit: http://www.news2know.net/nintendo/download2tH8kS2a.php
In addition to video games available at retail stores, Nintendo also offers a variety of content that people can download directly to their systems. Nintendo adds new titles to the Nintendo eShop for the Nintendo 3DS™ system, to the Nintendo DSi™ Shop for the Nintendo DSi system and to the Wii™ Shop Channel for the Wii console at 9 a.m. Pacific time on Thursdays.
The Nintendo eShop is a cash-based service and features games, applications and videos in both 2D and 3D. Users can add money to their virtual wallets using a credit card or by purchasing a Nintendo 3DS Prepaid Card at a retail store and entering the code from the card.
The Wii Shop Channel offers games and applications and uses Wii Points™, which can be purchased via the Wii Shop Channel. The Nintendo DSi Shop offers games and applications and uses Nintendo DSi Points™, which can be purchased in the Nintendo DSi Shop. A Nintendo Points Card™ can be purchased at retail locations. All points from one Nintendo Points Card must be redeemed in either the Wii Shop Channel or the Nintendo DSi Shop. They are not transferable and cannot be divided between the two systems.
Remember that Wii, Nintendo 3DS and Nintendo DSi feature parental controls that let adults manage some of the content their children can access. For more information about this and other features, visithttp://www.nintendo.com/wii, http://www.nintendo.com/3ds orhttp://www.nintendo.com/ds/systems/dsi.
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August 29th, 2011, 21:51 Posted By: wraggster
It's hard to believe Link (read: you) has been saving Hyrule and the kidnap-prone Zelda for 25 long years. To commemorate this video gaming milestone, and its upcoming Skyward Sword installment, Nintendo's issuing a limited edition Fabergé egg. Alright, we kid, it's actually the golden Wii Remote Plus we told you about back at E3, except now we've got a release date and pricing. Hitting retailers' shelves on November 20th, gamers can opt for the golden remote bundle at $69.99, or the standalone game for $49.99. Although the swanky controller won't be sold separately, all initial units of both offerings will come with a gratis The Legend of Zelda 25th Anniversary Symphony Concert music CD. You can head past the break to check out the Big N's official presser.
http://www.engadget.com/2011/08/29/n...n-wiimote-hea/
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August 29th, 2011, 20:07 Posted By: wraggster
via http://www.emucr.com/
1964mod v1.4.4 Final is released. 1964mod is a N64 emulator using the codes from original 1964 by Schibo & Rice. It is not created as a replacement to the original 1964 emulator. Hopefully, its enhancement will benefit people who loves the original 1964. 1964mod is currently at an early stage of experimentation & development. It is used as a learning platform to improve my programming knowledge and skills.
1964mod v1.4.4 Final Changlog:
Core Changes & Fixes
Implement new menu option & hotkey for "Savestate Fastload" (enh)
- find the latest savestate and load it (F8)
Fix wrong savestate / loadstate slot being selected using hotkey (random) (bugfix)
- use LOWORD for wParam
- enhance set state slot codes
Enable menu pause feature for opengl plugin (disabled in 1964) (enh)
- tested on 1964mod & MyGlide64 with reset and screen mode switch (working)
Fix the emu Reset (F2) gfx bug (bugfix)
- tested on Glide64 & MyGlide64 - windowed & fullscreen mode (working)
- replace old reset bypass codes
- remove old bugfix code for Jet Force Gemini (clear 1 area and working well)
Implement datetime for savestate & loadstate slot (enh)
Improve message handling codes (enh/bugfix)
- refactor TimerProc msg loop into main msg loop codes
- enhance filtering / processing of valid message in the queue
- minor speedup
Plugin Changes & Fixes
Incorporate official Glide64 fixes till r247
Other Changes & Fixes
The following issues are found on Glide64 / MyGlide64 on 1964 / 1964mod :
Fix Smash Brothers hang / black toolbar & status bar when switching between windowed & fullscreen mode
Fix intro / in-game hang that need 1964Audio "Sync speed to audio" to bypass problem
- All-Star Baseball 2000 in-game hang
- Indy Racing 2000 intro hang
Fix sudden drop in VI/s to half its full speed affecting sound for certain intro scene for :
- Star Wars Episode 1 - Racer
- Star Wars - Shadows of the Empire
Download: 1964mod v1.4.4 Final
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August 29th, 2011, 19:04 Posted By: wraggster
via http://www.emucr.com/
Fceux SVN r2220 is released. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux SVN changelog:
r2220
win32: fix context menus to use rightclicks in context menus correctly
Download: Fceux SVN r2220
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