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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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November 13th, 2011, 21:12 Posted By: wraggster
via http://www.scummvm.org/news/20111111/
It has been over 10 years. We are here thanks to the work of 131 developers. 49,124 commits were made just to the ScummVM tree and those turned into a massive 1,085,714 lines of code (excluding comments) and of course over 7.6 million downloads from the main site alone. I would say those were a great ten years.
The outcome is ScummVM 1.4.0 which we are releasing today, 11/11/11 11:11:11.11.
More games are supported: Lands of Lore: The Throne of Chaos <SMALL>(based on the same engine as Kyrandia)</SMALL>, the kids' game Blue's Birthday Adventure, and the science fiction game Ringworld: Revenge of the Patriarch. On top of that, practically all supported Sierra SCI games now have their Amiga versions working. Our musically inclined users will notice PC speaker support in Monkey Island 2: LeChuck's Revenge and Indiana Jones and the Fate of Atlantis, CMS support in Loom, The Secret of Monkey Island and Indiana Jones and the Last Crusade, fixed MIDI in the DOS versions of the Elvira series, and even sound in Winnie the Pooh in the Hundred Acre Wood!
As always, there are many more new features; you can find the full list in our release notes and the release itself on our downloads page.
Enjoy!
1.4.0 Release binaries
For a list of changes since the previous version, read the release notes.
1.4.0 is also apt-get'able from Debian unstable (sid).
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November 13th, 2011, 00:40 Posted By: wraggster
Apparently 3DS sales aren't so bad. Or, more accurately, 3DS sales are not great, but DS sales were also pretty bad at first. It's all relative. The company said today that the 3DS is "poised" to sell more 3DS systems in its first year than the DS did. The 3DS system is over 1.65 million units sold in the US, and the DS sold 2.37 million in its first year, "with approximately 50 percent of those sales occurring in the holiday time frame."
It's worth remembering that the DS was pretty bad in that first year, and didn't become a sales sensation until early 2006 with the introduction of the DS Lite. So that's not the most impressive milestone. In fact, we would hope a 3DS with both a (good!) Mario game and Mario Kart will be able to outsell a system that had neither.
Nintendo reported "more than 250,000" 3DS systems sold in the US in October, along with "nearly 180,000" DS units and "nearly 250,000" Wiis. Of course, all those numbers, along with every other game system's sales numbers, will go up significantly in the next two months. We'll have more NPD information this evening.
http://www.joystiq.com/2011/11/11/ni...r-sales-in-us/
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November 13th, 2011, 00:08 Posted By: wraggster
First 3DS sales were great, then notsomuch, and now things seem to be evening out somewhere around "normal." According to numbers released by Nintendo, the fledgling handheld is poised to break the original DS' first year sales numbers -- closing out its 8th month with 1.65 million units sold, or roughly 69 percent of its predecessor's 2.37 million first year sales. Noting that half of the old DS' year one sales were made during the holiday season, Nintendo is confident the 3DS will surpass its predecessor's numbers before hitting the one year mark. We'll let you make your own predictions -- Nintendo's press release is after the break, if you want to compare notes.
http://www.engadget.com/2011/11/12/3...-killing-blow/
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November 12th, 2011, 01:23 Posted By: wraggster
Tecmo Koei says Ninja Gaiden 3: Razor’s Edge will be a launch title for Nintendo’s upcoming Wii U console next year.
The publisher made the announcement at an earnings presentation yesterday, where it said it will actively support new games platforms, as well as current consoles, handhelds, smartphones and PC.
It also expects Dynasty Warriors Next and Ninja Gaiden to arrive on PlayStation Vita around the handheld’s launch, reportsAndriasang.
Tecmo Koei recently posted net profit of YEN 412m and sales of YEN 13.6bn for its six-month midterm results. Plus, it revealed that 3DS’ Dead or Alive Dimensions has sold 310,000 copies worldwide, while Dynasty Warriors 7 Xtreme Legends on PS3 has sold 160,000 units to date in Japan.
Ninja Gaiden 3 will also be released on Xbox 360 and PS3 in Q1 2012 (pictured).
The Wii U is expected to launch sometime next year. Ninja Gaiden will join Killer Freaks which Ubisoft has confirmed as a launch title.
http://www.mcvuk.com/news/read/ninja...h-title/087298
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November 12th, 2011, 01:17 Posted By: wraggster
With Zelda’s next epic chapter due in shops next Friday (November 18th), the producer of Skyward Sword has hinted at an exciting new 3D future for the series.
And furthermore, none other than Mario and Zelda creator Shigeru Miyamoto is fronting the project.
“Mr. Miyamoto himself has been talking recently about going back to the 2D Zelda games," Eiji Aonuma told GamesRadar. "In particular the ones that were designed with multiple levels to the world like A Link to the Past, and taking those 2D graphics and recreating them in 3D so that you could get a sense for the depth of those worlds.
“That's something that might be interesting to do, so I would say there might be a possibility of something like that in the future."
One thing that might work against the plan, however, is Nintendo’s emerging strategy of avoiding the use of 3D in its 3DS marketing. What that means for the use of the tech in future Nintendo releases remains to be seen.
http://www.mcvuk.com/news/read/miyam...s-in-3d/087302
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November 11th, 2011, 23:33 Posted By: wraggster
During a panel at the London Games Conference yesterday David DeMartini, senior VP of global E-commerce at EA, said Nintendo could recover from a miserable year which has left it forecasting itsfirst annual loss in over 30 years.
Asked if Nintendo should pull out of the hardware market altogether, he said: "Lots of us here have been in a similar situation. Lots of people have had that experience and pulled themselves out before. It would be premature to rule anyone out: even Apple was down for a while.
"There are an awful lot of smart people at Nintendo with a tonne of experience on hardware. That story may yet to be told."
DeMartini's position isn't that surprising - after all, his employer washit with a loss of $340 million (£212 million) in the three months to September 30, and has been loss-making in eight of the last 12 fiscal quarters - but his tone was markedly different to the others on the panel.
PopCap's David Bishop said Nintendo should have quit the hardware race "about 18 months ago"; GOG.com's Guillaume Rambourg agreed. But one of the biggest laughs of the night was reserved for John Clark, UK MD of Sega.
"On November 18," he said, "Mario And Sonic At The London Olympics will be released for the Wii and we hope to have a fantastic Christmas."
http://www.next-gen.biz/news/lgc-201...do-can-recover
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November 11th, 2011, 01:45 Posted By: wraggster
Gamesbrief analyst Nicholas Lovell believes dedicated handhelds are doomed and that PlayStation Home is the games sector’s ‘unsung hero’ in an entertaining and at times controversial speech at London Games Conference.
In his talk he attempted to persuade the audience which company’s were going to survive the digital transition (or heroes) and which ones wouldn’t (zeros).
He persuaded 82 per cent of attendees that handheld consoles are doomed. He believes dedicated handhelds cannot compete smartphones, and that it only takes a small number of users to stop buying dedicated portables to kill the sector.
“If you are about to launch PlayStation Vita, that’s quite scary,” he said.
But he wasn’t totally down on PlayStation, and believes free-to-play games on PS Home makes it a potential goldmine for the platform holder.
But the audience was not convinced, with 59 per cent of attendees believe Home won’t survive the transition.
“Right now it is unloved and frankly laughed at,” said Lovell. “They’ve just launched a free-to-play FPS in Home. It will be big for the Free-to-play market.”
Lovell also believes Zynga is a zero. He says the company needs to drastically improve its ‘cynical marketing’, where it keeps moving customers to other games until they start spending money. It was an argument that convinced the gaming audience.
Other zeros named by Lovell included subscription MMOs, which he believes is just too risky unless you can match Warcraft numbers. “I don’t think we will see anymore subscription MMOs after The Old Republic,” he said.
He also believes THQ is a zero. He says the big is getting bigger and doesn’t see THQ as having the right brands to compete with the bug guns.
In terms of heroes, Lovell named Gaikai’s business mode ‘better than OnLive’s’ and called Amazon a hero because of Kindle, which 95 per cent of the audience agreed with.
http://www.mcvuk.com/news/read/handh...-doomed/087276
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November 11th, 2011, 01:31 Posted By: wraggster
Ninja Gaiden 3: Razor's Edge will launch alongside the Wii U some time next year, publisher Tecmo Koei has announced.The news comes out of documentation released with the publisher's quarterly financial report released today, as reported by Andriasang.There's still no word on whether the Wii U version will differ in any meaningful way from the PlayStation 3 and Xbox 360 version of the game, due for release on 4th February.A few sales figures were also included in the earnings report - 3DS scrapper Dead or Alive Dimensions has shifted 310,000 units worldwide since launch, while button masher Dynasty Warriors 7 Xtreme Legends sold 160,000 in Japan.
http://www.eurogamer.net/articles/20...u-launch-title
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November 11th, 2011, 01:26 Posted By: wraggster
If you missed the recent Zelda concerts because of their unfortunate non-Texan location, take heart (containers) because Nintendo is kicking off its touring series of symphonies next year in Dallas on January 10.
Tickets are available directly through the Dallas Symphony, with a 15% discount available through Club Nintendo. To get that code, just sign into Club Nintendo and look for the special offer on the front page.
This is only the first concert in the tour; Nintendo will hold more performances for the "The Legend of Zelda: Symphony of the Goddesses" concert throughout 2012, with dates and locations to be announced. You'll have plenty of time to buy something nice to wear. It's the symphony, after all.
http://www.joystiq.com/2011/11/09/ze...as-january-10/
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November 11th, 2011, 00:38 Posted By: wraggster
Nintendo Of America president Reggie Fils-Aime has admitted that the 3DS has struggled due to its lack of quality software and the belated arrival of the eShop download store, and said that the company has learned valuable lessons ahead of the Wii U's launch next year.
Speaking to Brazilian website UOL Jogos, Fils-Aime said: "The launch of 3DS was very interesting: it caused a great impression at E3 in 2010, had excellent pre-orders and sold more in the first week of release than any other handheld. So, we had many successes with the 3DS.
"But in terms of lessons learned, we need to ensure we have a strong lineup of games when we release hardware - especially titles from Nintendo. Looking back, maybe we did not have the best lineup of games on 3DS. It is also important that the digital resources are available right away. With 3DS, these came after.
"And that's why sales were not so good, which forced us to make some drastic decisions and reduce the price. Since we did it...our sales have been very good. And we have high expectations for the 3DS this Christmas."
Fils-Aime's comments chime with those of Yves Guillemot, who told us last week that games, not price, remain the most important factor in 3DS's recovery. Nintendo is pinning its hopes on a strong end to the year, and the first signs of a strong Q4 software lineup bearing fruit came from Japan yesterday. Super Mario 3D Land sold almost 350,000 copies in its first week on sale, with hardware sales more than doubling week on week.
http://www.next-gen.biz/news/fils-ai...oftware-lineup
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November 10th, 2011, 01:05 Posted By: wraggster
After the stunning Ocarina of Time 3D, you may be hoping for Nintendo to release Majora's Mask rezzed-up on 3DS, but the platform holder has other far more exiting ideas in mind.
Speaking with GamesRadar recently, Zelda producer Eiji Aonuma revealed that there have been talks within Nintendo on the possibility remaking a 2D Zelda game in full 3D.A Link to the Past - one of the best games in the series - immediately springs to our minds and, it seems, the minds of Nintendo internally too.
"Well actually, even Mr. Miyamoto himself has been talking recently about going back to the 2D Zelda games," Aonuma told GR. "In particular, the ones that were designed with multiple levels to the world like A Link to the Past, and taking those 2D graphics and recreating them in 3D so that you could get a sense for the depth of those worlds," he added.
"That's something that might be interesting to do, so I would say there might be a possibility of something like that in the future."
Nintendo, just do it and take all our monies.
http://www.computerandvideogames.com...he-past-in-3d/
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November 10th, 2011, 00:10 Posted By: wraggster
For the early portions of Super Mario 3D Land, I was under the dual misconceptions that I didn't like it very much, and I wasn't doing the review. Both of those assumptions proved false after I found myself playing through about half the game in a single, nonstop session. It became clear that I liked it much more than I thought I did -- and I had inadvertently gotten well ahead of our assigned reviewer during my Mario fugue state, hence the duty shifted to me.
I also spent that first half of the game thinking this was the easiest Mario platformer I'd ever played. That turned out not to be the case at all.
http://www.joystiq.com/2011/11/09/su...d-land-review/
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November 9th, 2011, 23:57 Posted By: wraggster
The 3DS was the best-selling system in Japan last month, with 304,000 units sold, but its continuing lack of quality to software was reflected in software sales of 122,000 - just 40 per cent of the hardware figure.
Sony's PSP topped the software charts with combined sales of almost 1.3 million, due in no small part to last week's number one,Final Fantasy Type-0. Square Enix's PSP exclusive sold 503,000 copies during the month, according to Enterbrain data passed along by Andriasang.
3DS has now been the best-selling hardware for five consecutive months, but its games are a rare sight in the Japanese all-formats top ten. Nintendo is hoping for a strong end to the year after itshighly disappointing financial results, its hopes pinned on the release in Japan of Super Mario 3D Land last week.
http://www.next-gen.biz/news/japan-3...ftware-two-one
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November 9th, 2011, 23:54 Posted By: wraggster
Nintendo is hard at work on adding support for multiple controllers to Wii U, according to reports.
Sources close to Develop claim that supporting two of the Wii Utablet-style controllers is one of three things Nintendo is working on as it moves towards finalising the new console's specs ahead of its launch next year. RAM and processor speed are said to be the other concerns.
Shortly after company president Satoru Iwata unveiled Wii U at E3in June, Shigeru Miyamoto admitted that Nintendo's desire to release the system at a palatable price point meant that compromises may have to be made on the device's capabilities.
It was then claimed that the controller would only be available with the console, and not sold separately, with multiplayer games requiring the use of Wii remotes, with which Wii U is backwards compatible.
"Nintendo now know they absolutely need to support two tablets," the source said. "At E3 they didn't commit to this, but they know how important it is to make it technically feasible to support two screens.
"Even if that affects framerate, as a developer and player, I don't care. It needs to work. Developers will design appropriate games for this. If you're building a quiz game, you're not going to give a shit about the framerate."
Nintendo intends to show off the final version of Wii U at next year's E3.
http://www.next-gen.biz/news/report-...-wii-u-support
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November 9th, 2011, 23:46 Posted By: wraggster
If you look closely, you’ll see that Pikachu isn’t sporting a pair of funky throwing stars, but is actually suspended between there. Our furry friend is just putting a happy face on this carpet roving robot called the Carpet Monkey V5. It’s been in the works for years, and this is just one more stop in the prototyping process as the development of version 6 is already under way.
The project is a testament to what can be accomplished using all of the design tools at your disposal. The motive mechanism was conceived as a cross between the qualities of legs and the ease of using wheels. Each of the appendages are covered with strategically placed points meant to grab onto carpet, and allow the ‘wheel’ to grip objects as the machine vaults over them. You can see that each has a spring mechanism to further facilitate gripping with each turn of the axle. This seems to go far beyond what usually comes out of hobby robotics, and we think that’s a great thing!
After the break there’s a video showing how all the parts of these grippers are assembled. See the bot cruising around the room at about 3 minutes in.
http://hackaday.com/2011/11/09/pikac...lly-on-carpet/
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November 9th, 2011, 23:27 Posted By: wraggster
If you miss the unbridled delight of messing around in Mario Paint, then the days of waiting for a modern solution may be over, thanks to Ubisoft's new Drawsome tablet for Wii. Unless, of course, you already picked up the THQ uDraw last year. On paper, it doesn't appear to be too dissimilar from THQ's offering -- you get a 6.5 x 5-inch drawing area and a stylus (unwired this time). Younger players can use the transparency layer to hold pictures of the teen-idol of choice for tracing -- masterpieces can then be transferred to an SD card. You'll also get two games: Drawsome Artist (where you can learn how to doodle Smurfs) and Sketch Quest, a four-player platformer where you build bridges to help the characters complete quests. No word on pricing (we don't expect it to cost more than the $70 uDraw) but it'll arrive in stores on December 6th, just in time for holiday shoppers to snatch them from the shelves. Catch the tablet in action after the break.
http://www.engadget.com/2011/11/09/u...art-lessons-p/
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November 9th, 2011, 01:19 Posted By: wraggster
Ubisoft CEO Yves Guillemot is optimistic about Nintendo's upcoming Wii U console, revealing that the company has plans to support it with both "casual" and "high-end" games.But Ubisoft is unsure whether the Wii U will end up appealing more to a casual or core gamers."Now to [what audience] will it be addressed? We don't exactly know yet," Guillemot toldGamasutra.While casual series such as Just Dance remain evergreen on Wii, Guillemot explained the Wii U will also see high-end multiplatform titles with extra tablet controls for Nintendo's machine."We are big believers in the Wii U, on two subjects," he said. "One is for high-end games, where we'll be able to do a game for the Wii U, but also for other [high-definition] machines, but also with specific use of [Wii U's] tablet. Two, is we like the Wii U for all the [potential of] casual games."The company is confident of repeating the sales success it had with Wii software, which still makes up 45 per cent of Ubisoft's business, Guillemot said."We are supporting the machine because we believe Nintendo is going to push it to another level. We think [Wii U] will be successful."
http://www.eurogamer.net/articles/20...ii-u-potential
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November 9th, 2011, 01:16 Posted By: wraggster
Japan doesn't appear to be bowled over by PlayStation Vita and Wii U.Just 10 per cent of 1083 people surveyed do want to buy either machine, according to goo Research data reported by IndustryGamers.Alarmingly, more than half the participants weren't at all interested in either PlayStation Vita or Wii U.A third don't want to buy Wii U or Vita, but at least have some interest in them.The survey was conducted in October and consisted of a roughly equal male-female split, and of participants spread relatively evenly across five age brackets: teen, twenties, thirties, forties and fifties.Just under two thirds of participants had a games console. Most owned DS (62 per cent), followed by PS2 (53 per cent), PSP (34 per cent), PS3 (28 per cent) and Wii (6 per cent).Wii U apathy could be attributed to the device carrying an 'after April 2012' release date, which probably means Christmas 2012 at best. Plus, there are still a lot of questions unanswered about the device.But the indifference to PlayStation Vita is worrying. The handheld launches in Japan on 17th December - under six weeks away. And if any region could be expected to be excited about PS Vita, it should be Japan - Sony's most lucrative PSP market.Has the lack of a true Vita Monster Hunter game, besides the adapted PSP game Monster Hunter Portable 3rd, hurt Vita's early Japanese chances?
http://www.eurogamer.net/articles/20...-in-wii-u-vita
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November 9th, 2011, 00:17 Posted By: wraggster
The "Project Intouch" tablet seen in a leaked Ubisoft video is now an official Ubisoft product. The Drawsome Tablet will be released on Wii (only in the US, for some reason) on December 6, packed with two games.
Drawsome Artist is your basic drawing program, with the addition of both art tutorials and Smurfs. It features SD card saving for easy sharing of your creations. Drawsome Sketch Quest has up to four players draw missing parts of the environment to "help a variety of cute animals race through their world."
As for the tablet itself, it includes a 6.5x5-inch drawing surface and a wireless stylus -- the competing uDraw is wired. Speaking of the competition, how irritated do you think Ubisoft was that THQ already took the "uDraw" name?
http://www.joystiq.com/2011/11/08/ub...on-december-6/
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