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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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May 5th, 2013, 21:50 Posted By: wraggster
Nintendo has yet to announce a release date for Earthbound in North America or Europe, but did say the game is definitely on its way to the Wii U Virtual Console this year. That process is progressing, with a listing on the Australian Classification system direct from Nintendo. Earthbound is rated M in Australia for crude humor and sexual references. Ness, you've grown up so fast.
Earthbound never made it to the Wii's Virtual Console, even though Nintendo promised an appearance. Earthbound's existence on the Wii U satisfies our nostalgia – considering it actually launches this time – though we recognize the hilarity in using an 18-year-old game as a system seller. Only Nintendo.
http://www.joystiq.com/2013/05/05/ea...-in-australia/
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May 4th, 2013, 23:19 Posted By: wraggster
This year's Madden NFL game will not release on the Nintendo Wii U, EA has confirmed. It is the first year since 1991 that a Madden game has failed to launch on a Nintendo console.In a statement confirming the decision EA insisted it maintained a "strong partnership" with Nintendo despite the snub."We will not be releasing a Wii U version of Madden NFL in 2013," EA said. "However, we have a strong partnership with Nintendo and will continue to evaluate opportunities for delivering additional Madden NFL products for Nintendo fans in the future."Madden is the latest EA-published multiplatform game not to release on Wii U. Earlier this year Crytek's Crysis 3 failed to come out on Nintendo's home console - despite the port being close to launch."We did have Crysis 3 running on the Wii U. We were very close to launching it," Crytek boss Cevat Yerli said. "But there was a lack of business support between Nintendo and EA on that."Since we as a company couldn't launch on the Wii U ourselves - we don't have a publishing license - Crysis 3 on Wii U had to die."Earlier this year DICE told Eurogamer Battlefield 4, due out later this year, won't launch on the Wii U because its Frostbite game engine doesn't support the console."The reason for that is it takes development time," executive producer Patrick Bach explained. "What should we focus on to create the best possible Battlefield experience? We are now focused on PC and the current-gen platforms, and then there might be other platforms in the future that we can't talk about..."We could potentially make a Battlefield port for the Vita. But what would that game be? Is it something we could scale down from what you saw in the gameplay video, or would it have to be a complete redesign of the whole game?"It's about, where do you put your focus? And the Wii U is not a part of our focus right now."
http://www.eurogamer.net/articles/20...ow-for-fifa-14
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May 4th, 2013, 23:17 Posted By: wraggster
The latest DLC to Fire Emblem: Awakening, Summer Scramble, has arrived in North America and Europe, but it seems to have a curious omission.Look closely at Tharja and you'll see that her sparkles are gone. Oh, and there's a giant curtain covering her rear.Original.
Censored.
This semi-nudity obscuring cloth was not in the original Japanese version according toNeoGAF (via IGN). Amusingly, the curtain mostly just obscures her skivvies leaving her offending bits still as exposed as ever. By mostly obscuring the clothing, the censored picture actually looks more suggestive than before.
http://www.eurogamer.net/articles/20...ed-in-the-west
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May 4th, 2013, 14:24 Posted By: wraggster
Nintendo is internally lining up a string of high profile releases for the second half of 2013 as part of a major new bid to recover from Wii U's stuttering start. Following a strong launch, Wii U sales have fallen sharplyDiscussions with retail chains at executive level paint Nintendo's 2013 release strategy as extensive, with the headline draw being a new 3D Mario game released on Wii U by October.Internal discussions have helped restore retailers' faith in the console, which has been hit by errors since launch. Global Wii U saleshave fallen two million units short of Nintendo's original forecast.The firm's current focus on 3DS, coupled with the relatively hushed PR and promotional campaign for the Wii U in the first half of 2013, had left some retailers questioning the platform holder's commitment to its new console.However, one person close to the matter has said Nintendo's executive circle was not comfortable fully promoting Wii U until the release of the system's spring update. In January, Nintendo said two updates would arrive before the summer is over.The first update, which launched in April (details), appears to have halved waiting times on various system loading screens.The underpinning theory is that word-of-mouth discussion about Wii U has not been particularly positive so far, with many users complaining about system performance. However, it is hoped that the recent firmware patch (along with an apparent second one releasing this summer) will improve the user experience and help stimulate positive responses.Now with many of the Wii U's launch issues behind it, CVG understands Nintendo is preparing a significant global Wii U marketing campaign. Nintendo will overhaul Wii U issues with second system updateFurther to this, it was claimed by one source that Nintendo is intentionally holding back the release of some games - from Pikmin 3 to The Wonderful 101 and Wii Fit U - in order to bolster the second-half release list. However, a second source familiar with Nintendo's plans had denied the company is intentionally delaying game releases.In April, Nintendo president Satoru Iwata said the corporation initially intended to release "a few" Wii U games in the first half of 2013, but they were delayed because the company underestimated the development resources required to complete them on time.A number of blockbuster Wii U games will be released from summer until the end of the year, one of which is a new 3D Mario title. Although CVG is not yet able to confirm what the others will be, a new Mario Kart will debut in playable form at E3.The marketing campaign will commence at the Los Angeles event (although some claim sooner), where the 3D Mario game will also be playable on the show floor. The title will be released before October, pending development delays.Shelly Pearce, the PR director at Nintendo UK, told CVG: "From July onwards we will launch a succession of Wii U titles and we will promote these extensively until the end of the year. Marketing activity will include TV, print, online and PR as well as comprehensive experiential and social media campaigns".She added: "We have a strong line up planned for Wii U in the second half of 2013 including the likes of Pikmin 3, Wonderful 101, The Legend of Zelda: The Wind Waker HD Wii U."We are looking forward to launching these in the UK and for the opportunity to showcase the full potential of Wii U."
http://www.computerandvideogames.com...io-by-october/
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May 4th, 2013, 14:20 Posted By: wraggster
Following the release of a teaser trailer earlier today, developer Precursor Games has served up the first details for its Eternal Darkness sequel, Shadow of the Eternals. In development for Wii U and PC, the game will infold over 12 chapters starring Detective Paul Becker, who is called in to tackle a deadly clash between two rival cults, Precursor confirmed to IGN.The previously-reported crowd funding campaign due to commence on Monday, May 6, will seek $1.5 million, with stretch goals beyond that which will include "future episodes, additional characters, additional platforms and in-game perks"."We are overwhelmed by the level of interest for Shadow of the Eternals," said a Precursor rep.Here's the official story blurb:"When Detective Paul Becker is called to one of the bloodiest gang massacres in Louisiana state history, only two survivors remain from a brutal conflict between two rival cults. As Becker begins his interrogations of the suspects, their combined recollections will uncover the truth about the 'Eternals'."Featuring an ensemble cast of heroes and villains, Shadow of the Eternals will span over 2500 years of history throughout Egypt, England, Hungary, and the United States. Players will question the perception of reality as they try to balance the mechanics of combat, magick, and sanity events to progress through the adventure."Shadow of the Eternals will take players on a memorable journey throughout time; weaving historical fact with disturbing fiction to create an experience unlike any other."
http://www.computerandvideogames.com...first-details/
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May 3rd, 2013, 21:22 Posted By: wraggster
The Wii U is not underpowered, the president of Nintendo has argued.
That’s despite the fact that it about matches current gen machines Xbox 360 and PS3 but will trail far behind PS4 (and Xbox 720) upon their release later this year.
"It is a fact that some software development companies assume that Wii U is not powerful enough," Iwata told investors, as reported by GameSpot. "On the contrary, some developers say in interviews that Wii U has a different architecture from other consoles and that, when utilized in the right way, it can perform well.
“At the moment, there is a great deal of contradictory information."
Presumably, this includes reports suggesting that the Wii U’s 1.2GHz CPU is reworked from the Wii’s Broadway chip which itself was an overclock of Gamecube’s 2002 Gekko processor.
"Nintendo is required to make more efforts to dispel such a misconception," Iwata continued. "In fact, some software companies are actively supporting Wii U and others are not. It is important to have supportive companies enjoy successful sales of a game and feel that their decision to develop something for Wii U was correct.
"We understand that this cannot possibly be achieved overnight and it may sound unconvincing under the current slow sales of Wii U. We would like to work to revitalize the Wii U market and show you favourable results for third-party software from this summer."
Of course, how much graphical clout counts for in the current day and age is another debate entirely…
http://www.mcvuk.com/news/read/iwata...-oomph/0115020
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May 2nd, 2013, 01:21 Posted By: wraggster
Capcom has taken part in an ongoing observation of Mega Man's 25th anniversary with statues, soundtrack releases, USB drives, and even anofficially promoted fan game. As we stretch into year two of the 25th anniversary celebration, Capcom is producing a Mega Man-themed case for 3DS and 3DS XL.
At first blush, outfitting a 3DS in Mega Man garb seems like a cruel tease, after the death of Mega Man Legends 3. But Capcom is releasing all of the NES Mega Mans on the handheld's Virtual Console (it's up to 4 now), making an NES-style Mega Man motif appropriate.
The case will be on sale at Comic-Con, as well as at Capcom's online store.
http://www.joystiq.com/2013/05/01/ca...mega-man-look/
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May 2nd, 2013, 00:44 Posted By: wraggster
Japanese 3DS owners will be able to download the original Mario Bros. game via the 3DS eShop from next week. The iconic old-school platformer has been given the 3DS Virtual Console treatment and will be released in Japan on May 8 for 500 Yen, according to Siliconera translations.While there's no word on a Western release, its arrival on the Japanese 3Shop certainly signals its imminent arrival in other regions.The Virtual Console service - which allows the download and play of classic games - recently launched for Wii U with a small selection of NES and Super NES titles including F-Zero and Punch-Out!!.
http://www.computerandvideogames.com...ese-3ds-eshop/
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May 2nd, 2013, 00:29 Posted By: wraggster
Restaurant chain operator Monteroza has filed a copyright claim against Nintendo, Japanese media reported yesterday.Monteroza says that Wii U’s WaraWara Hiroba, known as WaraWara Plaza in the west, is too similar to that of its Wara-wara chain of izakaya (Japanese-style pubs). It has filed a request with the Patent Office to have Nintendo’s trademark registration revoked.Kyodo News and other outlets report that Monteroza filed its claim on 22 March. The company operates some 300 restaurants in Japan and around Asia, and is reportedly undertaking similar claims against Nintendo in several other countries, including around Europe and America.Nintendo insists that it registered the trademark without issue from the Patent Office and that it was unaware of the izakaya chain. The two write the word “warawara” – a common phrase that means “laugh laugh” – in different ways. Nintendo uses hiragana, the most basic Japanese phonetic alphabet, while Monteroza spells it with two of the kanji (Chinese characters) for the word “laugh”.Monteroza trademarked its name in romanised English as WARAWARA in 2009. Nintendo itself romanises the word as “WaraWara” and trademarked it as such last year.Monteroza has reportedly also accused Nintendo of decreasing the brand value of its chain, hijacking its shared demographic of customers and piggybacking on its positive image.
http://www.edge-online.com/news/copy...arawara-plaza/
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May 2nd, 2013, 00:19 Posted By: wraggster
Wiikey collective stakes claim to 'next-gen' hack through tweaked optical drive software
Pirated games can now be played on the Wii U, a group of modders have claimed.
Eurogamer reports that Wiikey, the collective that first cracked the now widely pirated Wii, said in a statement on its site: "Yes, its real. We have now completely reversed the WiiU drive authentification, disk encryption, file system, and everything else needed for this next generation K3y. Stay tuned for updates.”
The crack is believed to be based on the altering of the console’s optical drive software – the same technique used to break the security measures found in Xbox 360 and PS3.
http://www.develop-online.net/news/4...e-broken-Wii-U
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May 2nd, 2013, 00:03 Posted By: wraggster
The global phenomenon that is Moshi Monsters celebrates its fifth year with 80 million registered users and $250 million total gross retail sales.
Moshi Monsters is an online platform where children can create and nurture virtual pets and make their way around Monstro City to play games and communicate with friends in a safe environment.
Developed in 2008 by Mind Candy, the game has over 80 million users worldwide. The brand has expanded into offline products such as books, toys, magazines and music.
The game has also extended into the technology market, with Moshi Monsters branded tablets, cameras, headsets and phone accessories.
Mind Candy’s CEO Michael Acton Smith revealed recently that the firm will test out its next Moshi Monster properties on tablets rather than web browsers, stating: "If it’s successful on tablets, then we will make the bigger bounce into toys, cartoons, films and everything else.”
Speaking about the game’s fifth birthday, Smith commented: “Many people assume Moshi is a Japanese or American success story, but we’re very proud to say it’s a homegrown British phenomenon. The last five years have been an extraordinary journey. We’d like to say a huge thank you to the millions of children and parents that have adopted a monster and played within the weird and wonderful Moshi world.”
http://www.pcr-online.biz/news/read/...irthday/030860
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May 1st, 2013, 14:16 Posted By: wraggster
UPDATE: Nintendo has said that it is aware of the Wiikey group's attempts to hack Wii U security but believes the console's systems that block pirated games currently remain secure."Nintendo is aware that a hacking group claims to have compromised Wii U security," a spokesperson told Eurogamer. "However, we have no reports of illegal Wii U games nor unauthorized applications playable on the system while in Wii U mode."Nintendo continuously monitors all threats to its products' security and will use technology and will take the necessary legal steps to prevent the facilitation of piracy."ORIGINAL STORY: The group responsible for the first Wii mod chip has claimed to have hacked the Wii U so it can play copied games."Yes, its real," reads an announcement on the Wiikey website. "We have now completely reversed the WiiU drive authentification, disk encryption, file system, and everything else needed for this next generation K3y. Stay tuned for updates!"The WiikeU, as it's called, is described as the first optical drive emulator to enable users to play Wii U games from any USB media.The group claims it's compatible with all Wii U models from all regions. However, it is important to note that the group is yet to publish evidence to back up its claim. And it appears WiikeU does not enable homebrew, region-free gaming or let anyone cheat in a game.However, if WiikeU is the real deal, it's bad news for Nintendo, which battled against piracy throughout the Wii's lifecycle.Digital Foundry's Richard Leadbetter said Nintendo is capable of combating the WiikeU with a new firmware update - and will be keen to do so as soon as possible."This looks like a variation on the optical drive emulators that appeared first on Xbox 360 - where the drive firmware was easily decrypted - and then latterly on PS3, which was much more of an effort to reverse-engineer," Leadbetter said."The fact that the comms traffic between the Wii U and the drive has been hacked so quickly is a major concern for Nintendo."In theory, the firmware on the drive can be rewritten with a new, secured version via a Wii U system update and thus nullify the device, but the question is how the Wiikey team reverse-engineered the system in the first place. Unless Nintendo re-secures whatever exploit was used, the pirates could issue a system update for their own hardware and the piracy will continue with barely a pause."
http://www.eurogamer.net/articles/20...y-copied-games
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May 1st, 2013, 11:05 Posted By: wraggster
Nintendo has released a new Wii U Virtual Console trailer teasing a number of upcoming releases. Games planned for release on the newly launched Wii U Virtual Console include NES titles Xevious, Super Mario Bros. and the original Donkey Kong, plus SNES classics The Legend Of Zelda: A Link to the Past, Street Fighter 2, Super Metroid and Super Ghouls N Ghosts.The trailer doesn't feature any Game Boy Advance titles, while we're still waiting for the first N64 game to be confirmed.
http://www.computerandvideogames.com...ming-releases/
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May 1st, 2013, 11:04 Posted By: wraggster
Nintendo's Hiro Yamada has told ONM that the platform holder hopes to reveal Retro Studios' next game soon. Yamada, who is supervising Monster Games as it works on a 3DS remake of Retro's Donkey Kong Country Returns, teased: "I wonder what kind of game it is? I hope to introduce it to you in the not so distant future."Last September, Nintendo of America bossReggie Fils-Aime said that the Metroid Prime studio is working on a "fantastic project" for Wii U.And in December 2011, Nintendo's Shigeru Miyamoto said of Retro, which most recently worked with the platform holder on Mario Kart 7: "As you know, we have already collaborated with Retro for the Metroid Prime series in the past. And I think when we talk about any other franchise, Zelda might be a possible franchise for that collaboration."
http://www.computerandvideogames.com...istant-future/
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May 1st, 2013, 10:59 Posted By: wraggster
A team of console hackers, previously responsible for a custom chip that circumvents security protocols on Wii, have claimed they are able to design a similar key for Wii U. Update: Nintendo has told CVG that it's aware of the hackers' claims, and is ready combat any possible threat of piracy. "Nintendo is aware that a hacking group claims to have compromised Wii U security; however, we have no reports of illegal Wii U games nor unauthorized applications playable on the system while in Wii U mode," the company said in a statement. "Nintendo continuously monitors all threats to its products' security and will use technology and will take the necessary legal steps to prevent the facilitation of piracy.Original report continues:The hackers say they have "completely reversed the Wii U drive authentication, disk encryption, file system, and everything else needed for this next generation key".Though it appears that the group has designed a hardware chip, the complexities of modding a console raises questions about the claim that it has fully hacked the Wii U.Other questions, such as whether the mod will survive an official system update, or if the modded system could run back-up games, remain unanswered.The group, which CVG has decided against identifying, has yet to provide verifiable evidence that it has hacked the Wii U, though it is responsible for one of the many Wii mod keys available.Hacks of this nature could test Nintendo's expertise and will in overcoming piracy.The legal issues surrounding modding consoles are particularly complex due to differences in international law.In the modern age, console manufacturers tend to battle piracy by offering valuable online services that hacked systems tend to be stranded from. The capacity of Wii U discs - at 25 gigs per layer - is also a deterrent for piracy.CVG has contacted Nintendo for comment.
http://www.computerandvideogames.com...-breakthrough/
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May 1st, 2013, 01:46 Posted By: wraggster
Nintendo is looking into bringing some familiar digital business models for its Wii U and 3DS hardware, CEO Satoru Iwata has told investors.
Shacknews reports the company head explained, during a Q&A with investors, the possibility of including free-to-play titles and games with monthly subscription fees on the eShop.
"We might have many other types of business models in addition to packaged software,” Iwata said. “For example, we might see more games that are similar to free-to-play games, games that cost much less or games that require a monthly subscription fee."
"Nintendo 3DS and Wii U have flexible systems to handle such trends, so it is now a question of putting these ideas into action."
Iwata concluded that no matter what avenues Nintendo decides to pursue, the firm will provide some new form of digital offerings beyond downloadable versions of retail releases.
"I can definitely say that Nintendo will make new offers that go well beyond simply replacing packaged software with digital software."
http://www.mcvuk.com/news/read/ninte...-games/0114910
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May 1st, 2013, 01:45 Posted By: wraggster
Nintendo president Satoru Iwata has defended his management of the company in a financial results briefing, explaining the Wii U’s sparse release schedule to investors.When asked whether the delays were down to poor resource management, Iwata contended: “It is a fact that Wii U currently has lost momentum owing to longer-than-expected intervals between software releases.”“We were faced with the alternatives of taking time to refine our products or launching them without too many intervals, and after careful consideration, we selected the first option because we believe that from a mid-and-long term perspective it is more important to improve customer satisfaction with each game. Development always bears many uncertainties and a delay in release is not necessarily a consequence of insufficient management of development teams.”Iwata did, however, admit that the Wii U’s launch titles took up far greater resources than expected. “The reason for the delayed release of our first-party titles was the fact that completing the games released at the same time as the launch of Wii U required more development resources than expected, so some staff members from development teams working on other titles had to help complete them,” he said. “In short, the development teams of Pikmin 3 and other future games were understaffed during that period.”He went on to state the importance of expanding the range of developers creating games for Wii U, particularly on eShop. Iwata believes that opening up its platform to welcome developers working with HTML 5, JavaScript and Unity will help Nintendo achieve that goal.“The number of developers who can use versatile web technologies such as HTML5 and JavaScript is probably more than 100 times larger than that of the current software developers for dedicated gaming machines. We would like them to create software for our console.”“The other thing we announced was that developers can now use Unity, a cross-platform video game engine, for Wii U development, and we have started offering it to the developers,” he added. “There are over a million Unity developers, including many in developing countries where the business of dedicated gaming machines is not prosperous. We would like to create opportunities for these developers to have their games available for Wii U.”
http://www.edge-online.com/news/nint...s-game-delays/
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May 1st, 2013, 01:04 Posted By: wraggster
Games such as Pikmin 3 delayed and understaffed as developers shifted attentions to priority titles
Nintendo miscalculated the development resources required for its Wii U launch titles, the company’s president has admitted.
Speaking in a financial briefing Q&A, Satoru Iwata said development of some of its titles had required more resources than it had previously expected, and it was then forced to take developers working on other projects in an effort to complete them in time for the console’s launch.
He added that as a result, development of titles such as Pikmin 3 and other titles to be released in future were “understaffed” during this period as the company rushed to finish its games in time for the Wii U’s launch, causing subsequent delays.
To date, Nintendo has developed titles such as Super Mario Bros. U and Nintendo Land the Wii U, as well as a number of 3DS titles in the past year such as Animal Crossing: New Leaf and Super Mario Bros 2.
“The reason for the delayed release of our first-party titles was the fact that completing the games released at the same time as the launch of Wii U required more development resources than expected, so some staff members from development teams working on other titles had to help complete them,” said Iwata.
http://www.develop-online.net/news/4...r-Wii-U-launch
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May 1st, 2013, 01:03 Posted By: wraggster
Console giant looks to browser game and Unity developers to expand Wii U software range
Nintendo is betting on its HTML5 development framework to help greatly expand the roster of games for the Wii U.
Speaking in a financial briefing Q&A, Nintendo president Satoru Iwata said the number of developers who can use web technologies such as HTML5 and Javascript was 100 times larger than the range of developers for dedicated consoles.
Iwata claimed that since its GDC reveal of the web framework, the company had already received hundreds of inquiries from developers interested in using the web framework. He added that a small development team would update the tech constantly, and that it had enabled the console giant to “significantly reduce development challenges”.
It is hoped that widely available tools for relatively easy game development will help improve the number of titles released on the Wii U as Nintendo continues its hunt for third-party support and also tries to allocate sufficient resources to its own projects, which Iwata admitted it has struggled to do.
“The number of developers who can use versatile web technologies such as HTML5 and JavaScript is probably more than 100 times larger than that of the current software developers for dedicated gaming machines,” he said.
http://www.develop-online.net/news/4...ML5-and-indies
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April 30th, 2013, 14:46 Posted By: wraggster
Nintendo has booked a TV and online campaign to push Donkey Kong’s 3DS debut.
Donkey Kong Country Returns 3D, a new version of the 2010 Wii hit, is released on May 24th and is backed by social activity and online ads on gaming and kids sites.
Nintendo has also booked TV ads around kids and housewives programming. These ads will run after the game's launch to drive longer tail sales.
There will also be continued advertising in print and online.
“We want to make sure that everyone knows that Donkey Kong is back.” said Nintendo UK product manager, Roger Langford.
"Donkey Kong Country Returns 3D is yet another huge release in 2013 for Nintendo 3DS. Retro Studios has done an incredible job of replicating the classic gameplay of previous Donkey Kong titles on SUper Nintendo, whilst at the same time bringing them up to date and adding many new twists and turns.
"Donkey Kong titles have always been enjoyed by all ages for generations and we expect this one to be no different."
http://www.mcvuk.com/news/read/donke...v-push/0114894
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