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May 13th, 2013, 21:31 Posted By: wraggster
Nintendo has confirmed that it will release NES classic Super Mario Bros. 2 for the US Wii U Virtual Console on May 16. The game has appeared in the 'Coming Soon' section of the North American Wii U eShop, confirming the release date along with a short trailer (below).In the most recent US eShop update, Nintendo added NES games Xevious and Solomon's Key to the small but slowly growing list of classic games on the Wii U Virtual Console service.NES games downloaded via the eShop typically cost $4.99.
http://www.computerandvideogames.com...rtual-console/
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May 13th, 2013, 20:52 Posted By: wraggster
Software remains the key to saving Nintendo’s struggling home hardware, according to a leading indie dev.
Q-Games Dylan Cuthbert, best known for his once PS3 exclusive PixelJunk series, clearly believes that Nintendo has what it takes to reverse Wii U’s market struggles.
“If they are going to win they are going to have to figure out the games,” he told Siliconera. “They probably need like new super IP, a special IP that makes people really interested. But they always come up with something. They are always very innovative.
“Even with the DS when it first came out people said that’s not very good and it’s not going to do very well, but it sold hundreds of millions and had lots of innovative titles. I think they will find something that will sell a lot. Who would have known Wii Fit would have sold like 15m units?”
Cuthbert is less convinced, however, that Microsoft has any significant chance of reversing the Xbox brand’s poor fortunes in Japan.
“It’s very difficult,” he added. “There are a few people in the office at Q-Games who are Japanese that do play on the Xbox 360 and play on the Kinect, as well. But, I think it’s quite small, the market there.
“I think they need to reinvent themselves a bit. Their image is too corporate and big. They aren’t geared towards aesthetics and art and I think that’s a big problem. I think Sony is more in that direction. Nintendo is cute and has their own style, which is fine as well. It’s great for the younger market in Japan. I think that kind of outlook makes a big difference to the games you select and games that you sell.”
http://www.mcvuk.com/news/read/cuthb...-wii-u/0115467
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May 13th, 2013, 20:47 Posted By: wraggster
Tomodachi Collection: New Life marked the first time in the series that Nintendo had permitted same-sex relationships in one of its titles. Or so it seemed.
It was revealed last week that the Japanese 3DS title allowed male Mii characters to marry other male Miis, as well as subsequently have and raise children.
Note that female same-sex marriage is not permitted.
Kotaku reports that the feature generated plenty of positive noise in Japan, with users proudly posting pictures of the married avatars and some consumers even pledging to buy the game because of it.
However, Nintendo is seemingly less happy about what it now describes as a “bug” in the game. The platform holder says a patch is on the way that will, amongst other things, address “human relations that become strange” – that’s according to Kotaku’s translation.
Some users are now publically pledging not to download the patch in an effort to promote gay relationships.
http://www.mcvuk.com/news/read/ninte...ection/0115469
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May 13th, 2013, 20:46 Posted By: wraggster
Nintendo’s 3DS has grown to become the best console ever released, according to UK national The Sun.
“In the space of a few months, the Wii U’s little brother, the handheld 3DS, has become my favourite gaming console,” a story posted online today reads.
“I don’t mean favourite handheld console, I mean favourite console full stop.
Derided for the best part of its first year as a gimmicky cash-in, it is now emerging as an essential piece of gaming hardware.
“It’s in the eShop — the 3DS equivalent of the Apple App Store — that the machine is making its biggest strides. Full-price titles such as Fire Emblem (my 2013 game of the year), Luigi’s Mansion (excellent) and Monster Hunter sit beside brilliant budget games like Fallblox (best game ever for a fiver), Mario Minis On The Move, VVVVVV and HarmoKnight — starting at a fiver.
“None of the games are of the throwaway 69p variety on your phone. They’re proper pieces of software worthy of your attention. I now have more than 20 sitting on the homescreen of my 3DS I can play at any time. And there’s ample space for 40 more with a 32GB SanDisk SD card, which can be picked up for a tenner.
“After fairly pants sales in 2012, the 3DS is now a million ahead of the DS at the same point. That’s something Sony’s Vita can’t say about its predecessor PSP.”
However, as much as The Sun’s praise will be welcomed by Nintendo UK it still issued a damning assessment of the handheld’s stable mate the Wii U.
“So here’s the bad news for Nintendo — I am the only person I know who has a Wii U,” it added. “Even the most ardent Nintendo fan would have to confess that it’s been a pretty duff six months since the launch.
“So for what it’s worth, here’s my advice to Nintendo — wind down the home console stuff.”
The paper’s attitude to 3DS marks a quite remarkable turnaround from just two years ago. In April 2011 The Sun falsely claimed that the 3DS was experiencing “record return levels” due to its 3D features inducing headaches.
This was followed a day later by a report in which an 'experiment' looked to prove the machine’s painful effects.
http://www.mcvuk.com/news/read/the-s...e-ever/0115470
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May 13th, 2013, 20:39 Posted By: wraggster
Long absent from our screens, Edge favourite Phoenix Wright is set to make a return to the West, in the game previously announced as Ace Attorney 5, now called Dual Destinies.The Wright Anything Agency team will reform, facing off against the dastardly Gaspen Payne, younger sibling of series antagonist Winston Payne, as they defend innocents of all sizes and stripes. It seems that Phoenix-placeholder Apollo Justice will return, alongside new associate attorney Athena Cykes. Cykes’ ‘Mood Matrix’ computer wizardry will help players judge the state of mind of witnesses, for yet more complex contradiction-mining.This time around the game will be in true 3D. We’ll withhold judgement until we’ve actually played the game, but if the trailer is in-game footage then the art style is certainly a huge step up. (The HD trailer, however, is entirely too high-resolution to be running on 3DS.)Phoenix Wright: Ace Attorney – Dual Destinies will release Winter 2013 on Nintendo 3DS.
http://www.edge-online.com/news/edge...stern-release/
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May 12th, 2013, 00:44 Posted By: wraggster
Those who don't hang out at Japanese arcades (who doesn't?) have missed out onPokemon Tretta, which has players building virtual Pokemon collections through real tokens they win in battle. It's not always easy to visit the local gaming den, however -- so Nintendo, Marvelous AQL and Takara Tomy Arts are releasing Pokemon Tretta Labto use those creature libraries elsewhere. The add-on for the 3DS and 3DS LL combines a downloadable game with a dual-token scanner that can be used to fight other players, practice against AI or simply study new critters. Pokemon Tretta Lab ships to Japan on August 10th for ¥3,800 ($38), and it may be tempting to newcomers when tokens for Eevee, Lucario and Mewtwo are in the box. Unfortunately, the rest of the world will likely have to watch from afar. While it's easy for a Pikachu handheld to cross borders, Tretta Lab's dependence on a healthy arcade market all but rules out a similar trip.
http://www.engadget.com/2013/05/10/p...-your-psyduck/
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May 12th, 2013, 00:36 Posted By: wraggster
The system's slow start and small installed base seems to be driving more and more developers away
[h=3]Avalanche Studios[/h]avalanchestudios.se
Avalanche Studios, developer behind Just Cause 2, has revealed that the company wanted to have a presence on Nintendo's console, but Wii U sales have just been too low for the company to commit any resources to developing for the platform.
Avalanche founder Christofer Sundberg commented to Pressfire (via Escapist), "We actually had some development kits that just collected dust. It's a bit sad, because we wanted to do something. I think it is a cool platform, but right now it's not just up to us. We want the game to reach as many as possible."
Sundberg also complained that communication with Nintendo has been difficult, whereas Sony has proactively been reaching out to independent developers. "Nintendo have from our point of view has always been difficult to reach. You never quite know who to contact," he said.
Nintendo went into its Wii U launch stressing that third-party support would be different this time, but the low installed base, and in some cases, the underpowered hardware itself, has raised serious flags. Epic can't run Unreal Engine 4 on Wii U, EA just confirmed that no Frostbite 3 games will come to Wii U (and the company previously said the next Madden is skipping Wii U), and as of yet, the "next-gen" Call of Duty: Ghosts has no Wii U SKU.
http://www.gamesindustry.biz/article...lanche-studios
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May 11th, 2013, 16:00 Posted By: wraggster
It has been confirmed that the new Star Wars games coming from EA studios DICE and Visceral won’t be available on Wii U.
That’s because both are being built using EA’s Frostbite 3 engine – tech that has not been ported to Nintendo’s machine.
"Frostbite 3 has never been running on Wii U," DICE technical director Johan Andersson said on Twitter. "We did some tests with not too promising results with Frostbite 2 and chose not to go down that path."
Battlefield producer Patrick Bach has previously stated that the publisher wants to move away from “low-spec machines”.
The implications for Wii U go wider than simply Star Wars, however. Eurogamer adds that 15 games are currently in development using the Frostbite 3 engine.
These include Battlefield 4, the new Mass Effect, Dragon Age 3, a new Need for Speed and a number of unannounced projects.
http://www.mcvuk.com/news/read/wii-u...-games/0115341
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May 8th, 2013, 23:58 Posted By: wraggster
EA's Frostbite 3 engine, which underpins many of the company's next generation titles, looks like it won't support Nintendo's Wii U. Johan Andersson, Technical Director of the Frostbite project at EA DICE, says the company tested Frostbite 2 on the console and found the results to be "not too promising," to the point where it "chose not to go down [the] path" of porting the next version. Leaked slides from earlier this year revealed that EA has approximately 15 games in development that use Frostbite 3, the implication being that Wii U gamers are going to miss out on some fairly big titles, including Battlefield 4, Star Wars, the next Mass Effect and, as Joystiq pointed out last week, this year's version of Madden NFL. It all adds up to a notable loss of support for the new console -- but hey, EA-style gaming was hardly a core part of the Nintendo experience in the first place.
http://www.engadget.com/2013/05/08/e...intendo-wii-u/
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May 8th, 2013, 23:50 Posted By: wraggster
Capcom reports annual sales up 15%, cites Wii U as reason for Japanese game market's return to growth
[h=3]Capcom[/h]capcom-europe.com
Capcom today released financial results for the year ended March 31, reporting that its Resident Evil 6 sold 4.9 million units (enough to be the fourth best-seller in company history), but still managed to disappoint.
The publisher said that the game initially sold "at a brisk pace" when it was launched last October. However, Resident Evil 6 sales "subsequently plateaued. As a result, it did not meet with our projection and thus was not able to play a role in leading the segment's sales growth." (Capcom hadoriginally projected the game to sell 7 million copies.)
Despite that disappointment, Capcom still managed to return to sales growth after an off year. Company-wide revenues were up 15 percent year-over-year to ¥94.08 billion ($952 million), while the digital contents division that Capcom calls its core competence was up a more modest 6 percent to ¥63.64 billion ($645 million).
Capcom credited the growth to a variety of factors, including the unanticipated success of Dragon's Dogma in Japan, and a general rebound for the Japanese economy. The publisher also noted that the Japanese game market grew for the first time in five years, attributing the surge to Nintendo's launch of the Wii U. As for other Capcom projects, the publisher reported "solid sales" for DmC Devil May Cry, and called Monster Hunter 3 Ultimate for Wii U a "smash hit," even though sales for the packaged version of the game were soft.
Despite the boost in revenues, Capcom actually saw profits reduced for the year. The company reported net income of ¥2.97 billion ($30 million), down from ¥6.72 billion ($68 million) for the prior year.
While Capcom expects "scant new product releases" as the industry transitions to a new generation of consoles, it still expects to grow sales and profits in the current fiscal year. As for what games will help realize that ambition, the publisher said it will take an aggressive stance to promote Monster Hunter 4 on the 3DS and Lost Planet 3 on PlayStation 3 and Xbox 360. Elsewhere in the industry, the company suggested that soaring development costs will likely lead to a jump in business alliances and consolidations.
http://www.gamesindustry.biz/article...on-disappoints
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May 8th, 2013, 23:49 Posted By: wraggster
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May 8th, 2013, 15:37 Posted By: wraggster
EA DICE technical director Johan Andersson revealed that the developer'sFrostbite 3 engine, which powers Battlefield 4 and the next entries in the Dragon Age and Mass Effect franchises, does not run on Nintendo's Wii U.
Responding to fan questions on Twitter, Andersson explained that DICE's Wii U experiments with Frostbite 2 had "not too promising" results, leading to the company abandoning efforts to get Frostbite 3 up and running on Nintendo's latest console.
During the Game Developers Conference in March, Epic Games' Mark Reinnoted that Unreal Engine 4 does not currently run on the Wii U. Rein later clarified, explaining that licensed developers could potentially port Unreal Engine 4-powered games to the Wii U, at their discretion.
http://www.joystiq.com/2013/05/07/wi...ising-results/
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May 8th, 2013, 15:31 Posted By: wraggster
The recently announced Wii U version of Splinter Cell: Blacklist is not being handled by Ubisoft Toronto, the developer of the core version, and is instead being handled by Ubisoft's Shanghai studio.Producers at Ubisoft Toronto couldn't shed much light on the Wii U version during a recent press event, although they pointed towards why Ubisoft remains one of the Wii U's strongest third-party supporters. "We have amazing brands, and if we make great games on all the platforms people will be happy," said Splinter Cell Blacklist creative director Maxime Beland. "As long as the quality's there and the game is fun it's going to work or have a chance of working."Ubisoft Shanghai has history with the Splinter Cell series, having made Pandora Tomorrow before lending its hand to Double Agent. It's also working on the co-op modes across all versions of Splinter Cell: Blacklist."What I like about what we're doing with the Wii U is that Splinter Cell's always about gadgets, and with the controller it's a natural extension," said Beland. "It's interesting on that side for sure, because we didn't have to invent new ways of interacting with the game to support the hardware. It just makes sense."Beland went on to say how the approach to the Wii U's hardware mirrors what's being done with the Xbox 360 version within Ubisoft Toronto. "It's just like what we're doing on Kinect - it's a microphone. You've got the back button to whistle and call enemies - with Kinect you just shout 'hey you' and it just works."I'm a big fan of supporting technology when it's a natural extension of the gameplay," Beland continued. "I'm less excited when it's unnatural. For example, we've got Kinect which means we've got voice recognition. Do we want players in their living room to say 'reload'. To me, Sam doesn't say 'reload', so I don't want the player to say 'reload'. We're using voice for different things. I just wanted our Kinect integration to be a natural evolution of what Sam would do."When asked why it's only Kinect that supports voice control when the Xbox 360 isn't the only console to have a microphone, Beland's response was frank and honest. "That's a good question - and I don't have the answer."Splinter Cell: Blacklist is heading to Xbox 360, PlayStation 3, PC and Wii U this August, and Ubisoft is done announcing new platforms for the time being - although Beland wouldn't explicitly rule out next-gen versions. "I don't know - but right now we're saying Xbox 360, Wii U and PC."
http://www.eurogamer.net/articles/20...isoft-shanghai
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May 8th, 2013, 00:05 Posted By: wraggster
Nintendo will host a hands-on event at its E3 booth on Tuesday June 11, the platform holder has confirmed.In an invite sent to press, it said: “We’re giving you the chance to get closer to the games through a unique hands-on experience at our booth before the show opens.”The showcase will begin at 10:30 on Tuesday June 11 and feature half an hour of opening remarks from Shigeru Miyamoto and Reggie Fils-Aime, and then lead into a gameplay and Q&A session at 11:00am.Nintendo recently confirmed that its ‘traditional’ E3 presentation would not be taking place, as the company has chosen to host several smaller events.
http://www.edge-online.com/news/nint...he-show-floor/
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May 6th, 2013, 23:45 Posted By: wraggster
Console maker offering conversion software to app creators in effort to boost catalog
[h=3]Nintendo[/h]nintendo-europe.com
Nintendo is looking to power-up its third-party software support by reaching out to a new group of creators. According to The Japan Times, Nintendo is looking to bring smartphone developers to the Wii U.
Citing sources within Nintendo, the report said Nintendo is offering "professional-use conversion software" to app developers so they can bring their smartphone games to the Wii U. The system could benefit from a boost in software, as Nintendo last month reported weak Wii U sales as a prime reason for only posting half its projected full-year profits. The Wii U has sold 3.45 million systems to date. Nintendo had anticipated selling 4 million of the console.
While Mario has yet to show up on the App Store, Nintendo has acknowledged the increasing importance of mobile devices in the industry. Nintendo subsidiary The Pokemon Company has released a pair of Pokemon apps since 2011, with last November's iOS Pokedex app charging ¥170 for the initial app, and ¥500 for add-ons with new Pokemon.
http://www.gamesindustry.biz/article...-devs-to-wii-u
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May 5th, 2013, 23:05 Posted By: wraggster
via http://wololo.net/2013/05/03/wii-u-h...responds-back/
Famous Wii modding team ‘WiiKey’ announced recently that they have hacked the Wii U and have reversed the disk authentication and encryption. Which according to them allows you to play Wii and Wii U games from a USB storage.
Now before you get all excited, there has been no videos, pictures, or any real evidence. However, these claims shouldn’t be brushed off being as the WiiKey team are notorious for their work on the Wii, being the first to create a mod chip for the console a few years ago. It allowed you to play backups, just like the Wii U mod chip can do…. Supposedly.
They announced it on their website, WiiKey.com in the news section. Their first, petite post saying what they have done is pretty simple:
WiikeÜ - Its True!
[2013.05.01] Yes, its real – we have now completely reversed the Wii U drive authentification, disk encryption, file system, and everything else needed for this next generation K3y. Stay tuned for updates!
This little update means a lot though, like I said there isn’t any proof, but it still doesn’t mean you can write it off. If Total_Noob said ‘I have a kernel exploit’ would you believe him?
Since the post, the WiiKey team have posted something else, referring to a quote from Nintendo replying on the matter that ‘a hacking team has compromised security’. Here it is:
A few lines of code…
“Nintendo is aware that a hacking group claims to have compromised Wii U security,” a spokesperson told Eurogamer. “However, we have no reports of illegal Wii U games nor unauthorized applications playable on the system while in Wii U mode.” 57 55 50 2D 50 2D 41 52 50 50 2D 30 30 2D 31 30 31 45 55 52 2D 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
This is clearly a reply to ‘we have no reports of illegal Wii U games nor unauthorized applications playable on the system’ they haven’t said what it means, but with a bit of poking around by translating it into ASCII, I was greeted with ‘WUP-P-ARPP-00-101EUR-2′ Upon shoving that into google, it’s first, most accurate link description was here, a post on ps3hax forums, which shows that it’s probably the game New Super Mario Bro’s Wii U.
Nintendo: Nothing wrong had been done to our console, people can’t play pirated games
WiiKey: New Super Mario Bro’s Wii U.
The WiiKey products page has a description of the upcoming WiiKeÜ’s features:
•Play your WiiU and Wii games from any USB media!
•Compatible with all WiiU models and regions
•User friendly intuitive interface
•No soldering required
•Multi-language support
•Supports most popular file systems, including EXT4/3/2, Max OS X, and NTFS
•Powerful embedded Linux system
•High-speed USB2 interface
•Firmware and FPGA fully in-system updatable from USB media
•Recovery mode – it is always possible to recover from a bad flash
•Stylish USB remote with powered USB hub and charger function
•Bulletproof high quality hardware (not manufactured in China!)
With its ‘bullet-proof high quality design’ it’s a good thing it’s bullet proof, you don’t want your WiiKeÜ to get shot now, do we?
Like I said in the title, Nintendo have responded, and in response to the hacking claims, they said this:
“Nintendo is aware that a hacking group claims to have compromised Wii U security, however, we have no reports of illegal Wii U games nor unauthorized applications playable on the system while in Wii U mode.
Nintendo continuously monitors all threats to its products’ security and will use technology and will take the necessary legal steps to prevent the facilitation of piracy.
Behind a hack always comes great controversy, some people like it, some people despise it. People want hacks to bring more to their console, just like my how iDevice is jailbroken, I did it because of the ‘tweaks’ and features doing such a thing can bring. A full hack, will always bring more console sales, but game sales may dip, unfortunately. Like any bit of tech, and although I don’t own one I still want it to succeed. The Wii U is a great console, and it isn’t getting the recognition it deserves, it’s sales aren’t the best, and it is being put in the same category as the Vita in terms of unit sales. Which is bad for both consoles.
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May 5th, 2013, 22:22 Posted By: wraggster
You do see some weird stuff being sold on Ebay but this one really does take the biscuit, We are used to seeing Mario in video games since the days of the Nes on every Nintendo console up to the WiiU, well today you can actually buy a Mario Cooker.
From the Ebay Auction:This is a Super Mario World Super Mario Bros. 4 Twin Cooker. It is in good used condition. It makes grilled cheese sandwiches with Peach and Mario faces. This was bought in Japan. It has been used and has some signs of prior usage. The sticker on handle has some wear. There is a scorch mark on the handle. The box and instructions are included and may have some bends or creases. This is a very rare item and a neat way to make grilled cheese. Please see pictures of the exact item you will receive. It is a heavier item made of cast iron and weighs over 2 pounds with shipping material and packing. I'm selling a lot of items this week so please check out my other auctions for them as I combine shipping to save you money! All of my items come from a smoke-free home. Please ask for an invoice if you are buying additional items so I can combine shipping before you pay. Payment is due within 3 days of auction's end. Thanks for looking!
Check it out and bid youself here --> http://www.ebay.co.uk/itm/Super-Mari...-/190832220386
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