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THE LATEST NEWS BELOW

ScummVM Wii 1.6.0-test candidate beta3

January 14th, 2014, 12:05

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Brut Press Shoshinkai 1994 Virtual Boy report

January 14th, 2014, 12:01

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TailTale 1.0.0.5 released

January 14th, 2014, 11:57

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GCMM 1.4c released

January 14th, 2014, 11:56

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Wii-Tac-Toe 0.8 released

January 14th, 2014, 11:56

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Pokemon Gold Beta/Alpha REVIVAL 1.3 IS OUT!

January 14th, 2014, 11:50

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New Hacks Added

January 14th, 2014, 11:48

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RockNES 5.12

January 14th, 2014, 11:45

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John GBC/Lite/John NES/Lite 2.16

January 14th, 2014, 11:45

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UAE Wii 10

January 14th, 2014, 11:44

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puNES 0.78

January 14th, 2014, 11:43

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New NES dumps by CaH4e3

January 14th, 2014, 11:43

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FCEUltra Win32 mappers modified (12.01.14)

January 14th, 2014, 11:40

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Christian-themed shooter Super Noah's Ark 3D returns to SNES

January 14th, 2014, 01:21

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Zelda: A Link Between Worlds $30 at Fry's through Thursday

January 14th, 2014, 01:18

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Early Wii U hardware underpowered and suffered from a poor tool chain, claims dev

January 13th, 2014, 22:23

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SuperJarioES Released

January 13th, 2014, 01:19

I have released the initial version of my snes emulator SuperJarioES which is based off of the higan/bsnes emulator. I have also released a newer version of my older Jario64 N64 emulator. Both of these emulators, along with my other emulators are built using a Fractal Component Architecture.

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Bgb 1.4.3

January 13th, 2014, 01:18

1.4.2 - fixed a large number of small problems and bugs including: direct3d now works on secondary monitors, some accuracy fixes (including sagaia problem), added some features including: mono sound output and an exception break if making bad accesses during an OAM DMA transfer. tested to work on windows 8.

1.4.3 - fixed: loading/saving save files for roms with unicode filenames was broken if a save dir is not set. this was broken in 1.4.2.

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DeSmuME 0.9.10

January 13th, 2014, 01:16

In this version, we have focused on trying to clean up some complexities in the user experience and emulator internals. Pretty unglamorous stuff, but some games are newly compatible.

General/Core:
enh: break savestate back-compatibility
bug: improve save size autodetection for some games
bug: cpu: fix many basic jit cpu bugs
bug: 3d: tweak softrasterizer edge marking
bug: 3d: fix stale 4x4 texture palettes
bug: fix some GPU sprite blending scenarios
bug: fix bios HLE BitUnPack, UnCompHuffman
enh: modular slot-1 device system, emulate GC bus more faithfully
enh: support NAND slot-1 device
enh: auto-detect appropriate slot-1 and slot-2 device
enh: many revisions to firmware boot process for more authenticity. iQue and FlashME versions function, .dfc rewritten.
enh: support streaming NDS file from disk (like an ISO, to avoid long initial load time)
enh: run .dsv directly on disk, to save long flushing times. should speed backup operations.
enh: spu synch mode and method on commandline

Windows:
bug: fixes to advanscene DB import
bug: save opengl display method filter option
bug: general bugfixes to various screen layout modes
enh: add option to stop non-integer scaling during fullscreen or maximize
enh: improvements to save import dialog
enh: improved memory viewer tool
enh: operate better when run, against our advice, from a zipfile
enh: add slot-1 Nitro Filesystem viewer tool

Cocoa:
bug: fix slot1-R4 path saving
bug: fix bug with mic samples < 16khz
bug: fix bugs and enhancements in multi display windows
bug: fix handling of some joystick analog inputs
enh: save display windows configuration and emulation speed on app exit

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M64Py 0.1.9 (bugfixes)

January 13th, 2014, 01:04

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