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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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November 25th, 2004, 11:23 Posted By: wraggster
The price point and release date for the forthcoming Nintendo DS handheld console in Europe won't be unveiled until early in the New Year, according to comments made by Nintendo UK general manager David Yarnton last night.[br][br]Speaking at an event held in London to introduce the console to the media following its launch in North America, Yarnton told the assembled press to look forward to an announcement of launch details in early January.[br][br]Speculation about the price point for the DS has pegged it at around UKP 129.99, which has not been commented on by Nintendo but has attracted criticism from some quarters for being significantly more expensive than the US price point.[br][br]Software prices for the unit, meanwhile, are expected to come in at around UKP 25 at launch - significantly lower than the price of Game Boy Advance titles, and notably, also lower than any of the price points being discussed by Sony for PSP software.[br][br]In his speech last night, Yarnton acknowledged that "there's a bit more competition in the market this time around," but alluded to Nintendo's history in the handheld console market, which has seen the company successfully repelling almost ten serious challenges on its dominance of the sector. [br][br]He also couldn't resist taking a veiled swipe at the PlayStation Portable's widely reported battery life problems - commenting that not only is the Nintendo DS ideal for train journeys, but that its battery will actually last for an entire journey as well.[br][br]Nintendo DS launched in North America earlier this week, and will appear in Japan next week, with over three million pre-orders thought to have been placed by customers in those territories. The firm expects to sell through four million units of the DS by the end of its financial year in March 2005.
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November 25th, 2004, 11:17 Posted By: wraggster
Honestly, it couldn't mount the tension more if it tried. Actually, it is trying isn't it? The scallywags. Anyway, at a press event yesterday, Nintendo refused to name a price and launch date for the sparkling DS handheld, but said all would finally be revealed at an early January press unveiling. Oh well. At least it did confirm it was definitely "on track" for a Q1 release. Which is comforting.[br]"I'm not going to disclose the two points you're all desperate to know - the UK price and release date," said a tight-lipped Nintendo UK boss David Yarnton, acknowledging the PSP rival as the reason behind the waylaying of information. "I can confirm, however, that we're on track for our Q1 release, and that the DS will launch with a host of great titles [Rayman DS!!!] most importantly, a competitive price." Which is also comforting.[br][br]At least we managed to get our grubby hands on an American edition of the DS, which we have to say, lives up to the hype rather impressively. Initial sales of the console in America also seem to be rather impressive too, with the manufacturer raising its annual profit and sales forecasts from 84billion Yen to 90billion Yen as a consequence. [br][br]However one analyst, speaking to the International Herald Tribune, warned: "This is the honeymoon period for the DS. Sony will take a significant and notable market share from Nintendo over the next 12 months."[br][br]We don't know which crystal ball he's been gazing into, but on the handheld score, let battle commence...
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November 25th, 2004, 11:16 Posted By: wraggster
'Nintendo' and 'online' are rarely two words you'll find together in the same sentence, not unless they contain the phrase 'not going to be', anyway. Well, alas, rejoice ye bored, bedroom-bound lonesters, for the DS looks like breaking the trend.[br]Speaking to respected Japanese games mag Famitsu recently, Nintendo's gaming messiah Shigeru Miyamoto prophetically revealed that the DS could feature online play "sooner than we all think" and that both his company and Japanese publisher Square Enix are currently collaborating on the matter.[br][br]Just think of the possibilities - Mario Kart DS races with your best mate from France; global multiplayer battles in Advance Wars DS; um...online stylus-enabled surgical operations with new-found friends in Finland (you really are taking this surgery obsession too far - Ed)... [br][br]Rumours of the DS's online intentions are not entirely new, but Miyamoto-san's revelation is the most concrete proof yet. The interview also quoted him as saying that "online gaming would become mainstream in the next three to four years, and this is the direction Nintendo would take." Exciting stuff, considering Nintendo's past reluctance to join Microsoft and Sony in the online arena.[br][br]Also disclosed in the interview was that Mario 128 was still definitely in development for the GameCube, and not the code-named Revolution follow-up as some reports had speculated. [br][br]Plus, a new GameCube Pokémon game is also in the works too, apparently with "strong allies" onboard. By that, we're assuming he means name developers as opposed to any major military force. We hope...
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November 25th, 2004, 11:15 Posted By: wraggster
Nothing much to explain here, as it's all pretty obvious. There's this popular American sport called Baseball, and a popular videogame character called Mario.[br]The thinking is that if you combine the two, you'll hit a home run. Nintendo is the home of genius. Bowser just rules. Luigi sucks, but his last game was cool so that's okay. Mario can do what he likes because he's Mario, okay.[br][br]Enjoy the screenshots, while we start drawing up a wish list for unlockable characters...[br][br]  [br][br]Thanks to C&VG for the news.
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November 24th, 2004, 17:15 Posted By: wraggster
Very interesting news for the Gamecube Homebrew scene from a report on Xbox Scene [br][br] Viper GC is the world's first amateur coding module for NGC. The onboard flash memory allows users to boot Homebrew applications, loaders or BIOS'.[br]A high speed parallel port programmer is provided along with the FFC cable to connect to the Viper GC main module. An intuitive PC application has been authored to facilitate easy transfer of BIOS', loaders or Homebrew applications to the flash memory.[br]Viper Gc is based around the Actel ProAsic Plus FPGA, providing flexibility and security to ensure that the user gets the product they ordered, not a cheap clone.[br]The viper GC's tailored PC application will enable users to transfer code via their PC Parallel port to the module's flash memory.[br]We're sure that the recent Homebrew developments (like Linux) on GC will take advantage of the Viper GC's ability to run code directly from flash memory, instead of the current BroadBand Adaptor/Phantasy Star Online + Loader solution, leading to rapid development of the GC Scene.[br]The Viper GC has just 4 wires to solder and two connectors which could assume control of the lid sensor switch, should the appropriate commands be included in a third party BIOS release.[br]Viper GC is more than a BIOS replacement, it offers the unique possibility through special hardware commands, to run the original BIOS after the user's loader or Homebrew BIOS has been executed.[br]The Viper GC programmer includes a logic I.C. to increase transfer speeds and a DIP switch to enable or disable the module. We're sure that the GC scene will now explode into action with a plethora of new achievements and devlopments certain to make even those who do not have a GC currently, rush out and buy one
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November 24th, 2004, 14:24 Posted By: wraggster
Electronic Arts (NASDAQ:ERTS) today announced that The Urbz(TM): Sims in the City(TM) and Madden NFL 2005 for the Nintendo DS(TM) (Nintendo Dual Screen) handheld game system have shipped to retail outlets nationwide. Tiger Woods PGA TOUR(R) for the Nintendo DS will follow in December. [br][br]"Today is a great day for gamers worldwide," said Jordan Edelstein, Senior Product Manager at EA. "The Nintendo Dual Screen is really innovative hardware. We couldn't be more excited help introduce players to an all new gaming experience with two of our biggest, most exciting franchises." [br][br]The Urbz: Sims in the City and Madden NFL 2005 both take advantage of the unique Nintendo DS features. The Urbz: Sims in the City benefits from the one-of-a-kind Nintendo DS capabilities by offering players a touch-screen input and a multitude of in-game features that are not available in any other version of the game. Exclusive features for the Nintendo DS include 24 objects, a unique touch-screen menu system, custom painting mode, 6 new minigames, 7 new characters and 5 unique pet species that players can create with the special in-game 'gene manipulator'. [br][br]Like The Urbz, the new Madden NFL 2005 game for the Nintendo DS gives players unprecedented control during gameplay. Gamers can now use the Nintendo DS touch screen to call plays, utilize the kick meter and select audibles at the line of scrimmage. The second screen also is home to Field Radar, which allows gamers to see where all 22 players are on the field while staying in the heart of the action on the other screen. Madden NFL 2005 breaks new ground by allowing players to go head-to-head via wireless play. The game delivers unprecedented 3D graphics while featuring authentic uniforms for all 32 NFL teams and player portraits for each NFL player. With a full season mode and fun game modes such as Situation Mode and 2-Minute Drill, Madden NFL 2005 for the Nintendo DS delivers its signature level of depth in the palm of your hand. [br][br]Coming in December, Tiger Woods PGA TOUR for the Nintendo DS retains the hallmarks of the series including legendary courses and world-class golfing. As with the hit console version that inspired it, players will take on Tiger Woods, Vijay Singh, Jack Nicklaus and other golfing greats from past & present. Players create their golfer; develop their skills and step on to the green to challenge the masters on some of the world's top courses including five licensed and one fantasy courses from the Tiger Woods PGA TOUR series. However, unlike any past iteration, this innovative version of the game allows players to utilize touch screen technology to command control of their swing and position their shots like a pro. When they feel truly confident, players can fire up the multiplayer component to challenge up to four friends in wi-fi networked play. Then, see who the real master is. [br][br]Madden NFL 2005 and Tiger Woods PGA TOUR are rated E for Everyone by the ESRB and will ship under the EA SPORTS(TM) brand. The Urbz: Sims in the City is rated E for Everyone by the ESRB and will released under the EA GAMES(TM) brand.
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November 24th, 2004, 13:46 Posted By: wraggster
News from the XLink Kai Site [br][br] Well, the DS has been available for at least 24 hours in the states - and already a number of Kai users and moderators have begun to analyse the protocol the DS uses to wirelessly communicate.[br][br]At this point in time, thanks to some awesome input from Blaze and shadowace, I'm happy to say that im 90% sure that we can tunnel the DS, using the existing kaiEngine codebase. We still have a lot of testing and work to do, but I hope to be able to give you the full story as soon as possible
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November 23rd, 2004, 11:46 Posted By: wraggster
News From Lik Sang [br][br] Viewtiful Joe 2[br][br]Producing one of the most original looking games in years, Capcom's Viewtiful Joe also managed to do what many such titles fail to, and became a hit. Now the sequel to this zany brawler is out, with all pre-orders for the US GameCube version shipping as we speak. PlayStation 2 owners need not wait long to join in this time either, with the US PS2 poised for Dec 7th. Pre-orders for the latter are still being taken here at just US$ 48.90[br][br]The first Viewtiful Joe really looked unlike anything else, with such a unique art style, and madness exploding across every inch of your screen. This is truly a case of where pictures don't do the game justice, and where you must see it moving to believe it. Just check this out: Official Trailer[br][br] [br][br]In Viewtiful Joe 2, Joe and his girlfriend Silvia, who's now free and very feisty, are ready to face more challenging enemies and obstacles. Both are playable, and equipped with her pompoms for up close fights and projectiles for long distance, Silvia proves that she's as mean and cool as Joe himself. You can switch between the love birds at any time, with the press of a button, but the title also boasts a number of other play and graphic enhancements. This includes a new special effect "Replay" option which allows you to record your kicking of ass, and then loop it back, dishing out triple the normal damage.[br]
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November 23rd, 2004, 11:10 Posted By: wraggster
What we're really trying to say is that Ubisoft has confirmed Rayman DS as an official European launch title for the Nintendo DS, making it the first 3D incarnation of the platform-mastering oddity to hit a handheld. [br][br]Complementing his launch-date unveiling, which is probably around March-time 2005, are two other Ubisoft games, the intriguing, adult-oriented Sprung and arcade racer Asphalt Urban GT. Certainly, the former has grabbed our attention, sounding like Leisure Suit Larry set at a ski resort. It's basically a dating game with lots of 'simulating' action promised. Ho hum...[br][br]As for Asphalt, which is being developed by Gameloft, you get to hare around tracks in all manner of Jaguars and Lamborghinis. You can ch-ch-check out screens for that one plus the other two titles right here. Lovely.
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November 23rd, 2004, 11:06 Posted By: wraggster
Dead pixels. That's the name for those annoying little spots you get on an LCD screen that stay stuck on a particular colour for all eternity, thereby ruining your life.[br]A couple of unlucky DS owners in the US (although they're not that unlucky - they could be waiting until next March for their fancypants touchscreen handheld, like some people) have reported that their brand new system screen already has one or two dead spots on it.[br][br]Fear not, though, for Nintendo has been quick to voice their commitment to resurrecting those dead pixels, for free, since any affected DS is clearly still under 1 year warranty. In a statement issued on Nintendo's US customer service website yesterday they said:[br][br]"With a small number of Nintendo DS screens, one or two dots on the screen may appear to be "stuck" on a particular color, such as white or red. This effect is caused when a particular pixel (the dots that make up the screen) is not working properly, even with the high quality standards set by LCD manufacturers. You will find this situation is common in many LCD devices, (PC monitors, televisions, cell phones, etc.). [br][br]"It's important to understand that this issue will remain limited to the pixels you have already noticed. The problem will not get any worse and you should not expect to see the problem in any other areas of the screen. [br][br]"We suggest that you use your system for a few weeks to determine whether this interferes with your enjoyment of game play. If, after using your system for awhile, you feel that this tiny dot is too distracting, the Nintendo DS does carry a one-year warranty. We are happy to inspect and, if necessary, fix your system at no charge within the warranty period."[br][br]Good old Nintendo. If that "tiny dot" really is getting on your nerves they'll fix the little bugger(s) up for free.
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November 23rd, 2004, 09:54 Posted By: Esperanza
Hello, all.......loving the gba, have hundreds of roms, but am dying to know this:
WHEN IS SOMEONE GOING TO MAKE A GBA EMULATOR FOR PALM OS 5+ ??????
maybe soemone else already has......i know Liberty Gameboy emulates original gb games well, but that's been around for years..........
ANY LEADS ON THIS WOULD BE GREAT!!!!!
thx -Esp
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November 23rd, 2004, 03:38 Posted By: zulhilmi91
erm im newbe so i hope someone will help me.
ell when i playing pokemon red try 2 save then i got an error it says"pls change d backup memory".how to change it.i think its something wrong with d roms.so can someone gimme d link for downloading d rom.
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November 22nd, 2004, 20:51 Posted By: Tocs1001
I am trying to register my DS at nintendo .com for my nintendo account which I inserted the number on the stick on the bottom which is visible through the hole in the box where the scan it but it says it is not valid is there a slip of paper.
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November 22nd, 2004, 19:26 Posted By: wraggster
Until yesterday, only a select group of game journalists and celebrities could actually fulfill Nintendo's promotional slogan for its new DS handheld: "Touching is good." [br][br][br]But as of yesterday, the hoi polloi could also finally get their hands on the dual-screen handheld. That's right--the DS has launched, meaning that everyday Nintendophiles everywhere can begin stroking, fondling, and caressing the device. That is, provided they can find a DS. Due to the numerous "midnight madness" events at many game retailers, the device is reportedly hard to find.
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November 22nd, 2004, 10:47 Posted By: wraggster
It's the old story, give a gamer anything with moving or indeed non-fixed parts and bosh, it'll either: a) disappear randomly b) fall down the back of the sofa or c) end up as the dog's latest chew toy.[br]Well never fear prospective DS owners, as anticipating your every need, Nintendo has stepped in to plug the no-stylus black hole, with a rather attractive set of spare styli (yup that is the plural, we've checked) to cater for those 'my god where's my poking device gone?' moments.[br][br]Simple yet ...ahem stylish, this is the first pic we've managed to get our hands on and it absolutely guarantees three-in-a-bed action, if ever your on-board stylus goes astray.[br][br]Rumours that it may also be dual- or even triple-wielded to poke close range rivals in the ribs during intense Metroid Prime Hunters: First Hunt sessions are so far, unsubstantiated.
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November 22nd, 2004, 00:04 Posted By: agasonex
This topic has been moved to [link=http://www.dcemu.co.uk/cgi-bin/yabb/YaBB.pl?board=deleted;action=display;num=110710714 2;start=0]Deleted Posts[/link] by Wraggster.
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November 21st, 2004, 20:28 Posted By: Tocs1001
I got my ds last one in the store I also got supermario 64 DS but since I jumped on this no one in my neihbor hood has a ds besides me so I was wondering how I can connect my ds to the internet via my wireless network. it says on the official website that it needs a hotspot to connect at so I was going to use my computer as the hot spot but how do I do this I found nothing in the ds options about wireless networks other than the local one it didnt beep to say there was a network and the manual's english section is pathetically short so I was wondering if any1 found how to connect this thing to the internet
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November 21st, 2004, 02:51 Posted By: wraggster
If you've ever enjoyed video games, you've likely played Mario™, Madden or Metroid®, The Sims™ or Spider-Man™ - but you've never played them like this. The names and characters might be familiar, but now you can interact with them in completely new ways. [br][br]On Nov. 21, just in time for the holidays, gamers across North America will begin snapping up the most innovative game platform in a decade, the Nintendo DS™. Boasting dual screens, touch-screen and voice-recognition interfaces and two forms of wireless connection, the 1 million Nintendo DS units available in North America already are expected to be depleted by year's end. [br][br]"Retailers began calling for more Nintendo DS units even before the first ones arrived," explains Reggie Fils-Aime, Nintendo of America's executive vice president of sales & marketing. "They're reflecting the demands of game players for entirely new ways to enjoy games - not just playing the same old games on a different platform. It really comes down to delivering a new experience and that's what we're doing." [br][br]Nintendo DS comes embedded with the PictoChat™ communication feature and bundled with a playable demo of the upcoming Metroid Prime® Hunters. In addition, the system will have a dozen titles available during its launch window, spanning every genre, including Super Mario 64 DS from Nintendo, Madden NFL 2005, Tiger Woods PGA TOUR® Golf and The Urbz™: Sims in the City™ from EA, Spider-Man 2™ from Activision, Ping Pals™ from THQ, Feel the Magic™: XY/XX from SEGA, Rayman® DS and Asphalt Urban GT™ from Ubisoft and Ridge Racer® DS and Mr. DRILLER®: Drill Spirits™ from Namco. [br][br]By the end of March, the Nintendo DS game library will include 20 to 25 games. More than 125 games remain in development worldwide, from Nintendo as well as every major third-party developer. And because Nintendo DS is backward compatible with Game Boy® Advance SP games, it already has a library of more than 550 games. "Interest in Nintendo DS is very high as we head into the holidays," says Jeff Griffiths, CEO and president of Electronics Boutique. "This is a must-have item for a wide variety of people, older and younger, this holiday season." [br][br]Its clamshell design protects both screens, and its rechargeable battery allows for six to 10 hours of play on a single charge. The launch is being supported by an aggressive, multifaceted marketing program, which includes the "touching is good" campaign that targets a hip, male demographic in lifestyle magazines and on hot broadcast and cable television programs. Additional information about Nintendo DS is available at http://www.nintendods.com. [br][br]Nintendo DS launches in Japan on Dec. 2. By the end of 2004, Nintendo will ship 2 million units worldwide and another 2 million by the end of March.
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November 20th, 2004, 16:26 Posted By: wraggster
Those of you who have a Nintendo DS and also any of the Flash carts available for the GameBoy Advance.
Then please post your findings of which Flash cart works on the DS and also what Emulators/ GBA Homebrew play on the DS.
No Talk about Commercial Games on Flash Carts.
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November 20th, 2004, 16:23 Posted By: curt_grymala
Hey - I was looking at all the silly accessories that they have out for the GBA the other day, and I had a thought. Does anyone else think it's strange that, with all the ridiculous add-ons Nintendo marketed for the GBA, they never came out with a simple A/V cord that could come out of the GBA and into a television? I realize, if you have a GameCube, you can buy the GBA Player and hook your GBA up to the TV that way, but it seems like there should have been some way to directly hook your GBA into the TV.
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