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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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December 28th, 2010, 21:28 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...32581ce0cdc526
EmuCenter2 is a simplistic interface that combines the best emulators *
console video games for a greater simplicity
* Console emulator: enables a computer to execute the video game console
Highlights :
- A simplistic interface that combines all your games (emulators, pc or internet)
- Combines the most popular console emulators in 32 or 64 bits
- Configure all the emulators for immediate use in good conditions
- Includes the main options emulators on one page
- Configure the gamepad to potential emulators (plug and play
- updated automatically and regularly to EmuCenter2 and its emulators
- Download the cover of the game in one click
Supported consoles :
- Nintendo : Nes, Super nes, Gameboy, 64, Gamecube, DS and Wii
- Sega : Master system, Genesis, Gamegear, Saturn et Dreamcast
- Sony : PlayStation 1 et 2
- Other : Neogeo and arcade system (Capcom CPS, Taito, ...)
1.5.0
- Exchange Arcade emulator emulator FBAShuffle by MAMEUI (x64/x86) 0.140u3
- Added option: Region and language for emulators (PAL / NTSC / NTSC-J)
- Optimizes Type option rendering ': bsnes included
1.4.9
- Increases the maximum size of the covers at 182%
- Apply custom colors in all interface pages
- English translation Adjourn
- Class alphabetically Default Games
- Added option: Start EmuCenter2 in the category defined by the user
http://xotob14.free.fr/eng/downloads.php?cat_id=1
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December 28th, 2010, 21:28 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...32581ce0cdc526
EmuCenter2 is a simplistic interface that combines the best emulators *
console video games for a greater simplicity
* Console emulator: enables a computer to execute the video game console
Highlights :
- A simplistic interface that combines all your games (emulators, pc or internet)
- Combines the most popular console emulators in 32 or 64 bits
- Configure all the emulators for immediate use in good conditions
- Includes the main options emulators on one page
- Configure the gamepad to potential emulators (plug and play
- updated automatically and regularly to EmuCenter2 and its emulators
- Download the cover of the game in one click
Supported consoles :
- Nintendo : Nes, Super nes, Gameboy, 64, Gamecube, DS and Wii
- Sega : Master system, Genesis, Gamegear, Saturn et Dreamcast
- Sony : PlayStation 1 et 2
- Other : Neogeo and arcade system (Capcom CPS, Taito, ...)
1.5.0
- Exchange Arcade emulator emulator FBAShuffle by MAMEUI (x64/x86) 0.140u3
- Added option: Region and language for emulators (PAL / NTSC / NTSC-J)
- Optimizes Type option rendering ': bsnes included
1.4.9
- Increases the maximum size of the covers at 182%
- Apply custom colors in all interface pages
- English translation Adjourn
- Class alphabetically Default Games
- Added option: Start EmuCenter2 in the category defined by the user
http://xotob14.free.fr/eng/downloads.php?cat_id=1
To read more of the post and Download, click here!
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December 28th, 2010, 21:28 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...32581ce0cdc526
EmuCenter2 is a simplistic interface that combines the best emulators *
console video games for a greater simplicity
* Console emulator: enables a computer to execute the video game console
Highlights :
- A simplistic interface that combines all your games (emulators, pc or internet)
- Combines the most popular console emulators in 32 or 64 bits
- Configure all the emulators for immediate use in good conditions
- Includes the main options emulators on one page
- Configure the gamepad to potential emulators (plug and play
- updated automatically and regularly to EmuCenter2 and its emulators
- Download the cover of the game in one click
Supported consoles :
- Nintendo : Nes, Super nes, Gameboy, 64, Gamecube, DS and Wii
- Sega : Master system, Genesis, Gamegear, Saturn et Dreamcast
- Sony : PlayStation 1 et 2
- Other : Neogeo and arcade system (Capcom CPS, Taito, ...)
1.5.0
- Exchange Arcade emulator emulator FBAShuffle by MAMEUI (x64/x86) 0.140u3
- Added option: Region and language for emulators (PAL / NTSC / NTSC-J)
- Optimizes Type option rendering ': bsnes included
1.4.9
- Increases the maximum size of the covers at 182%
- Apply custom colors in all interface pages
- English translation Adjourn
- Class alphabetically Default Games
- Added option: Start EmuCenter2 in the category defined by the user
http://xotob14.free.fr/eng/downloads.php?cat_id=1
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
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December 28th, 2010, 21:28 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...32581ce0cdc526
EmuCenter2 is a simplistic interface that combines the best emulators *
console video games for a greater simplicity
* Console emulator: enables a computer to execute the video game console
Highlights :
- A simplistic interface that combines all your games (emulators, pc or internet)
- Combines the most popular console emulators in 32 or 64 bits
- Configure all the emulators for immediate use in good conditions
- Includes the main options emulators on one page
- Configure the gamepad to potential emulators (plug and play
- updated automatically and regularly to EmuCenter2 and its emulators
- Download the cover of the game in one click
Supported consoles :
- Nintendo : Nes, Super nes, Gameboy, 64, Gamecube, DS and Wii
- Sega : Master system, Genesis, Gamegear, Saturn et Dreamcast
- Sony : PlayStation 1 et 2
- Other : Neogeo and arcade system (Capcom CPS, Taito, ...)
1.5.0
- Exchange Arcade emulator emulator FBAShuffle by MAMEUI (x64/x86) 0.140u3
- Added option: Region and language for emulators (PAL / NTSC / NTSC-J)
- Optimizes Type option rendering ': bsnes included
1.4.9
- Increases the maximum size of the covers at 182%
- Apply custom colors in all interface pages
- English translation Adjourn
- Class alphabetically Default Games
- Added option: Start EmuCenter2 in the category defined by the user
http://xotob14.free.fr/eng/downloads.php?cat_id=1
To read more of the post and Download, click here!
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December 27th, 2010, 11:26 Posted By: wraggster
News via http://www.romhacking.net/forum/inde...pic,11941.html
This tool replaces any level of Super Mario 64 with a Wavefront .obj (3D model) and gives you control over many aspects of each imported level. Hacking Mario 64 has never been so easy!
Features:
•Replace any of the original levels with Wavefront .obj files
•Select Object Banks available in the level
•Choose “weather” effects (lava, snow, etc)
•Set global terrain type (slide, sand, snow)
•Use custom background image
•Set fog effects
•Map textures to specific collision types
•Set multiple Water/Toxic Haze/Mist boxes (still a big buggy)
•Alpha support
•Change hardcoded star positions
•Change hardcoded trajectories
•Change act selector settings
•User-friendly interface
•Numerous other tweaks
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December 27th, 2010, 11:22 Posted By: wraggster
WiiXplorer r210 released by Dimok
WiiXplorer is a multi-device file explorer for the Wii by Dimok using graphics by NeoRame and a customized libwiigui as base for the GUI. It has several additional features to execute various of filetypes like on an actual explorer.
Features
* USB2 support with IOS58 or IOS202 installed
* SMB/USB/SD/DVD recursive copy/move/delete
of files/directories with all files in it
* FAT/NTFS/EXT2/EXT3/EXT4 files systems support
* GUID Partition Table (GPT) support
* Rename files/directories
* Properties of files/directories
* Browse through SD/USB/SMB/DVD/WiiDisk
* Addressbar with path
* Multilanguage with custom font support
* Boot .dol/.elf files
* Playback Wii/GC Game Videos
* Stylish Music Player
* Open TXT/XML/MP3/OGG/WAV/BNS/AIFF files
* Supported Image Formats:
PNG/JPEG/GIF/BMP/TPL/TGA/TIFF/GD/GD2
* Imageoperations zoom/slideshow
* Image converter which converts the
supported formats to:
PNG/JPEG/GIF/BMP/TIFF/GD/GD2
* Screenshot support at any point of the app
in different formats
* ZIP/7zip/RAR/BNR/U8Archive/RARC browsing and decompressing
* Properties of archive files
* Add files/directories to a ZIP or create new ZIP files
* Textediting support
* PDF Viewing support
* Format SD/USB primary/logical partitions to FAT32
* Integrated FTP Server and FTP Client
* MD5 Calculator and Logger
* Start BootMii
* Auto-Update feature
http://wiibrew.org/wiki/WiiXplorer
Download here
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December 27th, 2010, 11:20 Posted By: wraggster
Priiloader 0.6 released by DacoTaco
Priiloader is a modded version of Preloader. Just like preloader, Priiloader places itself in boot sequence before the system menu. By this priiloader has the ability to:
Patch memory just like StartPatch or Preloader. hacks_hash.ini should be on the sd root(only once, they get copied to NAND) and can be found here.
Save wii from banner & other kind of bricks that aren't ios/boot2/nand corruption related
Start something else than system menu on power up (a dol file, bootmii, homebrew channel)
Changelog
0.6 : God is here (24 Dec 2010)
Fixed Title Booting on some Wiis (issue 130)
Fixed the installer for HBC
Fixed the SHA1 hash production while updating
Fixed Online updating changelog
added/fixed Easter Egg (go find it!)
Added play_rec creation when launching title
made load/install binary load fat:/apps/ folder
Increased USB Support(thanks TT)
Changed the Hacks method (see SVN or hacks page)
change memory management to use mem2 instead giving priiloader a big speedboost
http://wiibrew.org/wiki/Priiloader
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December 27th, 2010, 11:14 Posted By: wraggster
The forumites at NeoGAF were chatting it up all evening, and sure enough, it's true -- starting this morning, you can reserve a Nintendo 3DS by dropping a stack of change at any GameStop store. How high you'll have to pile the coin seems to depend on the location, as a New York employee wanted us to deposit $50, even as an Arizona store said we'd only need to bankroll a modest $25. Not that it much matters, as either way your money will go directly towards the as-yet-undetermined (likely $300) purchase price. Should your local GameStop fail to recognize the autostereoscopic handheld's impending availability, just kindly ask them to consult their computer, find the SKU field, and type in the magic numbers "020132." Then, painstakingly wait until March to claim your prize.
http://www.engadget.com/2010/12/26/n...o-official-us/
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December 25th, 2010, 00:15 Posted By: wraggster
News via http://emu-russia.net/en/
Super Nintendo emulator has been updated recently. Changes:
- added NEC uPD77C25 emulation core;
- added low-level emulation of the DSP-1, DSP-1B, DSP-2, DSP-3, DSP-4 coprocessors;
- removed high-level emulation of the DSP-n coprocessors;
- added blargg's libco:pc.c module, which is far more portable, even running on the PS3;
- added software filter support via binary plugins;
- added debugger (currently Linux-only); but it is as yet unstable;
- added pause shortcut;
- updated mightymo's cheat code database.
http://byuu.org/
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December 25th, 2010, 00:02 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...30fa47e7060dc8
relminator offers the first public release of "Bubble Fight EX, " such as hiding behind gameplay still experimental.
This Game Is An Experiment.
The gameplay IS experimental. You control a "Gradius" shield With left-right and A (no up-down A is for sincere and thrusters Takes Care of gravity down.).
The experimental engine IS sincere I'll be using a new system (Unlike was my other game Space Impakto). The system now uses fast Would polymorphism.
This Is A Good Way to aussi showcase my Easy GL2D lib.
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December 24th, 2010, 23:56 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...30fa47e7060dc8
miguel28 offers us the demo version 8 of its adaptation of the famous fighting game Super Smash Bros. for the DS, Super Smash Bros. Crash! DS.
google translation wrote:
Enhancements Demo 8:
1. Extreme Cleaning Code
2. Better use of RAM
3. Agreglado an error with the effects of damage
4. Physical arrangement and collision effects.
5. Finish classic mode (no credits)
6. The failure of prison to start the game better (see if I put the folder in the root SSDA, and there is a problem with FAT).
7. Funds added layers and special effects (sinus mode7, scrolling)
Well I hope you enjoy this new version.
Remember, if you have taken important Kieren not lose, I recommend not to update the folder "pictures".
Comment on the blog for suggestions or report bugs estupideses not, or cancels the comments again.
http://ssbcrashds.blogspot.es/
And please be more people aware of this game, on forums and stuff.
Download Here --> http://ssbcrashds.blogspot.es/1293168540/
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December 24th, 2010, 01:13 Posted By: wraggster
News via http://tomdevsblog.drunkencoders.com...humb-assembly/
Hey everyone,
For a school project I wanted to learn ARM assembly, and I thought it was fun to do that via developing a platform game in it.
With learning ARM assembly I also learned THUMB assembly which is just ARM assembly lite (lite in the way that the opcodes are smaller but also less capable of doing things).
The beginning was hard, but after some time I got the hang of it and until now I’ve produced a platform game where you can walk around and jump
Because I’m planning to code this platformer totally in assembly, I don’t use libnds function for setting sprites etc.: I make them my own
I’ll try to keep you informed about updates and this time I’ve a demo:
http://dl.dropbox.com/u/7943543/project.nds
the controls are:
d-pad: walk around (yeah even upwards and downwards, I just wanted to check that scrolling in these directions worked)
a: jump
note: scrolling the background is done via an algorithm which copy columns or rows of the background when needed. So if you go out of map, this algorithm will make calculations which give a nonsense answer. That means that if you go out of the map you’ll see garbage. Mind that you’re at the down left corner at the beginning so don’t scroll left-down directly when you start the game
Tom
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December 24th, 2010, 01:00 Posted By: wraggster
News via http://www.neoflash.com/go/index.php...d=384&Itemid=1
Ok, v0.51 is available: http://code.google.com/p/neo-myth-menu/downloads/list
Youtube video:
New in this version is mirroring of 20 Mbit ROMs (primarily Street Fighter II Turbo since that's the only one I know of so far). The mirroring is pretty slow right now. I can probably speed it up a bit, but that'll have to wait until after christmas.
Another new feature is built-in compression of VGM files, so the size limit on VGMs has been raised from 56.5 kB to close to 90 kB (depends a bit on the song). It also possible to enable the DSP echo effect while playing VGMs.
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December 23rd, 2010, 00:59 Posted By: wraggster
News via http://thatotherdev.wordpress.com/20...multi-view-ds/
Its my understanding that its alright to submit more then one game for the competition so here is my second entry for the Nintendomax DS 2010 Competition.
Its not yet complete and my own procrastination has slowed ts progress but I’m still hopeful that I will be able to finish it in time. There is only a week left before the deadline.
Multi View is a 3D first person platformer. Both screens are used to display the same game world but the white cubes that you must avoid are only visible on the top screen and the black cubes that you must collect are only visible on the bottom screen. This means that you need to pay attention to both screens simultaneously as you play.
Use the directional pad to move and the A button to jump.
http://www.fileserve.com/file/8qFab9W
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December 23rd, 2010, 00:21 Posted By: wraggster
News via http://www.aep-emu.de/PNphpBB2-file-...c-t-16057.html
PokeMini Emulator is a Nintendo Pokémon Mini Handheld emulator for Windows, Linux, Nintendo DS, PSP, GP2X Wiz and Dreamcast..
Quote:
History:
-: 0.4.3 Changes :-
Some fixes.
Added zoom support for SDL platform (1x, 2x, 3x or 4x).
Added Dreamcast platform.
Fullscreen toggle works now on Windows.
Added emulated sound support for all platforms.
Improved UI.
-: 0.4.2 Changes :-
Palette support in SDL.
Rumble now shake the display up & down.
Added Wiz platform.
Fixed EEPROM access.
Fixed signed jump/call instructions.
Removed load/save state until a problem is solved.
Added unofficial colors support into games!
-: 0.4.1 Changes :-
Minor changes.
Audio dumping/capture is now WAV format.
-: 0.4.0 Changes :-
Complete rewrite, source code seems very portable.
Added FreeBIOS, a public domain BIOS that try to behave like the real BIOS.
Added SDL and some platforms.
http://code.google.com/p/pokemini/
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December 22nd, 2010, 23:58 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...5d553b1d7b3021
Kukulcan performs " Color Lines ", a remake for the Nintendo DS puzzle game of the same name directed this year by Amstrad CPC Tom & Jerry. Games included in the Nintendomax DS Dev Competition 2010 .
The version created for Nintendo DS game Color Lines is a simplified version of the superb version created for the computer Amstrad CPC in 2010.
It aims to introduce you to this game and if possible to play on the Amstrad CPC version is much richer and hard. You can use if you wish the CPC emulators for Nintendo DS (or Amed or CrocoDS).
Amstrad CPC version is available on my site http://www.cpc-power .
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