|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
December 4th, 2006, 16:58 Posted By: wraggster
via cvg
Thanks to the latest issue of Famitsu, it has been revealed that Killer 7 creator Goichi 'Suda 51' Suda's cell-shaded Wii action game, Heroes is no more; it will now be known as the slightly edgier-sounding No More Heroes, billed for release in Japan summer next year.
With Suda in the director's chair and Kozaki Yuusuke working on character design, No More Heroes has you fighting off rival assassins in a free-roaming world, with a Wii Remote-controlled sort-of-Lightsaber as your weapon of choice. You can check out the excellent debut trailer right here.
There's some rather nice screenshots of the game in Famitsu as well, so we'll be sure to let you know when we manage to get our hands on those.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 4th, 2006, 16:57 Posted By: wraggster
via cvg
It's been a while since Ubisoft quietly announced a new Prince of Persia for Nintendo's Wii, but the French publisher has finally revealed the first details of the games control scheme.
Speaking in an online interview, Ubisoft CEO Yannis Mallat said that he had a chance to play an early build of Prince of Persia Wii and that the controls were "fun and intuitive".
Apparently, the Wii Remote will be used to make the Prince perform jumps and other moves, while the Nunchuk will throw out the Prince's chain. However, it should be noted that the game is very much in development and controls could change between now and the game's eventual release next year.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 4th, 2006, 16:54 Posted By: wraggster
Via cvg
Another classic heads for Nintendo DS - and it's looking rather good
2 CommentsFreshly offloaded from EA's screenshot rollercoaster are these first Theme Park DS screenshots, which show a rather impressive-looking port of the classic PC strategy game.
Following Sim City DS and the recently-revealed Sims Wii, Theme Park DS is apparently the next title to come from EA's increasingly prolific Japanese arm.
Details are scarce at the moment, except that we can expect the game to hit the Far East in March next year.
We're already looking forward to trapping innocent consumers in our Theme Park mazes once more. We'll let you know when any hard-line gameplay info reaches our ears.
5 Awesome Screenshots Via Comments - Wraggys fave game ever coming to DS 
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 4th, 2006, 16:51 Posted By: wraggster
We've spent the last few weeks hammering the awesome Age Of Empires on DS. And with the touch screen, strategy games are a no-brainer on Nintendo's handheld. We just need a lot more.
Firaxis' Sid Meier has come to the rescue. While not confirming a DS version of click-'em-up Civ is in the pipeline, he recently told Gamespot "If we can deliver a fun experience to the players on the DS, then we'll do it. We're still in the exploratory mode."
Other console could also be getting the Civ treatment: "I think the latest consoles have the processing power to deliver fun experiences with the bigger strategy games," added Meier.
Via CVG
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 4th, 2006, 16:46 Posted By: wraggster
Via CVG
As promised last week, the first footage of the new Wii instalment of EA's seminal snowboarding series, SSX Blur has been shown on US TV - and you can watch it for yourself thanks to ye olde internet.
The footage shows what appears to be a similar series entry to the much-loved SSX 3, which mixed up the vanilla snowboarding affairs by presenting an entire mountain for you to conquer - and obviously throw yourself off as well.
The presentation of the game seems also to have backtracked from the rocking beats and scribbled drawings of last series instalment SSX On Tour, which didn't review as well as previous cousins.
There's no release date for SSX Blur as yet, but we're sure there'll be more word on the Wii snowboarder some time in the near future.
Video Here -->
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 4th, 2006, 11:37 Posted By: Darksaviour69
PAL region to get units December 7th
Australian consumers have racked up over 30,000 pre-orders of the Nintendo Wii ahead of the console launch later this week.
"We expect demand will outweigh supply and that there will be a few more 'sickies' than usual on Thursday," said Nintendo of Australia spokesperson Vispi Bhopti, speaking to the Herald Sun.
The 30,000 figure is also the amount of Xbox 360's sold in the region in the first four days of launch, which made the Microsoft console the fastest-selling ever for the PAL territory.
Nintendo's new home console launches across Europe this Friday, December 8th.
Gameindustr.biz
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 4th, 2006, 11:36 Posted By: Darksaviour69
Sold out signs go up before stores even open for eager consumers
Nintendo's Wii has reportedly sold out at launch in Japan, where eager consumers were met with controlled queues and raffle ticket allocations at major electrical retailers.
Customers who had pre-ordered early enough needed to only wait politely in line, while some stores had held units back to allocate on the day with a raffle ticket system.
Popular outlets such as Bic Camera managed to draw steady queues the day before the December 2 launch, which eventually grew to over a thousand by early the following morning. Store employees were on hand to pass out tickets and eventually hold up signs saying the Wii had sold out before the doors even opened.
For those that hadn't arrived the night before or pre-ordered their consoles, some smaller stores were selling units on a first come, first served basis - along with titles such as the highly-anticipated The Legend of Zelda: Twilight Princess.
The sell-out success at bricks and mortar retailers echoed that of online stores such as Amazon Japan, which had closed pre-orders within minutes of opening registration in November.
Although Nintendo of Japan has yet to announce official figures, the company had promised 400,000 units for launch day, with a further 600,000 for the region by the end of the year.
Gameindustry .biz
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 3rd, 2006, 20:13 Posted By: wraggster
HOT NEWS JUST INDatel have finally released to retail the SD Media Launcher(1 Gig) For Nintendo Wii/GameCube, Playing Games is what we all love to do but also getting the best in offers which is why Virgin Games promo code 2019 offers such great value and we all want our money to go far in this day and age. This Homebrew launcher for Wii lets you play all the latest Gamecube Homebrew on the Nintendo Wii and Nintendo Gamecube including many emulators and Honebrew games and apps, all available here at Wii News and Gamecube Emulation.
Heres the press info:
 There's a wealth of really excellent home brew material out there for the GameCube, but how do you get it to run on your happening console? Our GameCube/Wii SD Media Launcher has the answer...
With GameCube/Wii SD Media Launcher, you can run all your home brew Cube software on an unmodified GameCube, or on a Nintendo Wii in GameCube Mode. All you need to do is download the program of your choice from one of the many web pages dedicated to amateur programming on the Cube (Google for 'GameCube home brew' to find dozens of sites). Drag and drop it onto the 1GB SD card supplied with the Media Launcher, then plug it into your Wii or GameCube. Launch the application CD on your console and the home brew program is run from there. Easy!
Everything you need is in the box. The pack includes a software CD, 1GB high-speed SD card, a USB SD card adapter and an SD media adapter to fit in your Cube's memory card slot.
Heres a Screen of the bits you get:
This is a great all in one solution for Homebrew on the Gamecube and Wii (excellent work Datel)
Buy from Divineo UK for £24.95 which is way cheaper than buying all the parts needed seperately.
Heres the older way of getting homebrew on the Wii
For those of you who want to Play Homebrew on the Nintendo Wii our forum member Apocalyptic980c has posted a tutorial for everyone to use and so finally ill post it on the Nintendo Wii News at sticky it too:What you need (Hardware):
An SD Card
a 2GB Card will set you back around $49 but handy to have a card that big.
Theres also an Official Wii SD Card released that will work but its a bit more pricey but at least it will work in the Wii as well.
An action replay kit for GC
The Action Replay for Gamecube will set you back around $25 but as well as being the device needed to boot homebrew its also a Region Free Gamecube Boot Disc and Cheats Device, well worth the cost.
An SD card adaptor for gc: Home Made, Nintendo Made or the Gecko (the best )
SD Card Adapters are a bit harder to find but Ebay is at the moment your best bet, Buy the Gecko version if you cant find the Nintendo Adapter.
UPDATE
Theres a 64MB USB Gamecube Memory Card at Play Asia that would take away the need for a SD Card/Adapter at the expense of less space. Its untested at time of writing but a fair bit cheaper than buying seperates.
Last but not Least a Nintendo Wii.
Without the Console youll go knowhere  , USA, JAP or PAL Consoles are all compatible.
Software Needed: SDLoad
The Tutorial
1) Plug your SD card into your computer, now using the link above get a hold of SDLoad, firstly you have to format the SD card to either FAT or FAT16, if you cant do this return your computer to the store from which you bought it . After formatting it run sdpatch.exe through the command line as follows:
sdpatch.exe (drive letter):/
now copy SDLOADER.BIN to the root of the card, at this point you can load it up with emulators and what not as long as they are in .dol format . They can be in any directory as long as SDLOADER.BIN is in the root.
2) After installing the above insert SD card into SD card reader and plug into memory card slot A. Insert your action replay card into B and the disc into that place where discs go.
3) When AR boots up pick the USA flag and then ADD NEW GAME. SDLOAD is the game name and push done. Then enter (m) as the code name. Enter the following code
7YPR-RKZZ-MH6W5
D26A-PE4J-1XX2W
ZJHY-B1ZH-6P00G
Then select ADD NEW CODE and name it SDLOAD. Enter the following code
AF4H-JPF5-H1B5J
MVAB-7TQE-ABZPB
V2CK-QQ1A-Y6P72
M5N6-CMMH-9EURT
0JFM-3A6C-VZ6VK
KYV8-0JGV-0GR1N
2EGU-HVKF-NDMCN
7AH0-J9JZ-HHGNJ
4MHU-G8XT-ZRYCJ
9474-KF41-8KG34
QMEV-G90N-A8RV0
KD4G-5QHV-74D46
V97K-652Q-Y4TEY
6M4W-9GPT-E99NG
QPFY-DJAF-E01FV
2Z6E-P2WY-24WV4
6NHW-G3NH-HP31Y
A2KF-MCKN-D645J
K5V8-EF9W-7GFQC
XTU3-269T-VH5NE
H9GP-C4PP-6FGF9
HF77-R45C-ZXPDV
22Y3-D98C-50AJM
WTWZ-EC88-U5ZTV
36G1-UGDG-J2G84
DUMT-15KR-DXJ8K
JV55-6VF5-2Z02T
D4R8-MVJ5-QGR21
1G3C-APD7-1CUVD
Select the code named SDLOAd and check the box next to it, press start and Open and close the lid of disc drive when prompted. Then SDLOAD starts up and you can take it from there!
The Code Process is a one time thing and from then on you can enjoy the world of Gamecube Homebrew and Emulators on your Wii Console easily and without Modification.
Emulators for Gamecube that will work this way include emulators for Snes, Genesis, GameBoy Advance, Gameboy Colour, PC Engine and Nes and also a port of Doom.
Enjoy Legal Homebrew and Emulation on your Nintendo Wii, thanks to Apocalyptic980c for the tutorial and to Costis for his excellent SDLOAD Application.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 3rd, 2006, 19:01 Posted By: wraggster
Via Crunchgear
I suppose some of us out there have our streams crossed and are as equally addicted to Brain Age as Liberty City Stories. Unfortunately, traveling with multiple portable game systems means traveling with multiple charge cords. Philips Universal Handheld Travel Charger & Adaptor 5-in-1 charger juices up your Nintendo DS, Nintendo DS Lite, Nintendo GBA, Nintendo GBA Micro, and PSP (although I can’t imagine someone would carry more than one of the first four.) Expect this to drop around CES.
Screen Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 3rd, 2006, 18:58 Posted By: wraggster
New GBA(DS) Homebrew release by Lasse Öörni
Hi, I released a port of my 2003 C64 game "Metal Warrior 4 - Agents of Metal" that runs on GBA. It runs by creating a sort of virtual machine enviroment (6510 CPU and SID sound chip emulation) with API hooks for the rest of the stuff like graphics & file access.
Controls & smaller screen size had also to be accounted for, and lastly I actually did some graphics & gameplay improvements to the original, like visible bullets.
More Info --> http://www.gbadev.org/demos.php?showinfo=1341
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 3rd, 2006, 18:57 Posted By: wraggster
New Homebrew release for the GBA (DS) by Julien Lallevé
Bam? is a 2D-Scroll homebrew platform game developed exclusively for the Nintendo Game Boy Advance.
In Bam?, you play MonkeyMonkey, a nice little monkey who's lost in a diluted world. In order to escape from this scary place, you'll need to use the color Cross, an item that enables you to make mysterious colored platform appear. However, the color Cross needs power and honestly, do you know any better biofuel than bananas ?
The mission is simple : Collect enough bananas to activate the colored platforms and progress through the level !
You can find the game on its website http://bam.digisto.net
Controls:
- Holding L + a direction will scroll the map, and allow you to look around, very important if you don't want to die every 2 seconds.
- When you have collected 3 bananas of the same color, an arrow of the color cross will appear, press this direction while holding R will activate platforms from this color, and deactivate any previously activated color. (Black platforms will always be there though).
- A button makes you jump
- B button makes you walk slowly
hope you'll enjoy!
Julien Lalleve, member of (the all new) Digisto
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 3rd, 2006, 18:52 Posted By: wraggster
New release from Bass Ace Gold, heres the info:
Another project that was created by BassAceGold.
A small paint application with a few cool features. Doesn't have saving.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 3rd, 2006, 18:49 Posted By: wraggster
New release from Bass Ace Gold, heres the info:
The objective is to fall down the maze and to avoid touching the top of the screen with the square.
Whats New:
-Slowed down the scrolling, makes it easier for noobs
-added a title picture. Thanx Jeanette for that!
-made the random level picker a little more random
More to come:
-music
-more levels (hopefully)
Thats about it!
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 3rd, 2006, 18:46 Posted By: wraggster
New release from Bass Ace Gold, heres the info:
This means that i could make a mortal kombat or street fighter type game with little effort once its finished
. It's still near the begining but im pretty far into it.
Heres the Status of my project so far:
(NEW!)
27/11/06:
fixed a few bugs and added jumping for the player 2.
Sprite Collision and damage- 99%
Bg Scrolling- 95%
More Attacks/moves- 0%
Graphics/menu's and interface- 0%
More Levels- 0%
AI- 30%
18/11/06:
Sprite Collision and damage- 90%
Bg Scrolling- 95%
More Attacks/moves- 0%
Graphics/menu's and interface- 0%
More Levels- 0%
AI- 25%
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 3rd, 2006, 17:38 Posted By: wraggster
Papafuji has released a compilation of new text adventures for the Nintendo DS, heres the info:
Info about this release
- compilation of the 15 Brian Howarth's Mysterious Adventures from 1983 to 1986 - includes :
- The Golden Baton - The Time Machine - Arrow of Death I & II - Escape from Pulsar 7 - Circus - Feasibility Experiment - The Wizard of Akyrz - Perseus and Andromeda - Ten Little Indians - Waxworks - Supergran - Gremlins - Robin of Sherwood & Seas of Blood
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 3rd, 2006, 17:36 Posted By: wraggster
Papafuji has released a compilation of new text adventures for the Nintendo DS, heres the info:
Info about this release
- DoubleScott-
- compilation of the 17 Scott Adam's Classic Adventures from 1981 to 1985 - includes :
- Adventureland - Pirate Adventure - Secret Mission - Voodoo Castle - The Count - Strange Odyssey - Mystery Fun House - Pyramid of Doom - Ghost Town - Savage Island, Part I & II - The Golden Voyage - Sorcerer of Claymorgue Castle - Return to Pirate's Isle - Buckaroo Banzai - The Hulk & Spiderman
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 3rd, 2006, 17:31 Posted By: wraggster
Papafuji has released a new graphical adventure for the Nintendo DS, heres the info:
- You'll find in these pages a lot of text and graphic classic adventure games and interactive fictions... Most of these games have been developped in the 80's and have been given to public by their respective authors, and can now be played freely
- Some exceptions come from Infocom (except the Zork serie), Lucasarts and Sierra game that are not free and can be bought on their respective websites -
- hope you'll have a lot fun with these games and good luck for your adventures...
Info about this release
The Time Machine
- brand new graphic version of Brian Howarth's Mysterious Adventure #2
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 3rd, 2006, 17:26 Posted By: wraggster
Papafuji has released a new graphical adventure for the Nintendo DS, heres the info:
- You'll find in these pages a lot of text and graphic classic adventure games and interactive fictions... Most of these games have been developped in the 80's and have been given to public by their respective authors, and can now be played freely
- Some exceptions come from Infocom (except the Zork serie), Lucasarts and Sierra game that are not free and can be bought on their respective websites -
- hope you'll have a lot fun with these games and good luck for your adventures...
Info about this release
The Golden Baton
- brand new graphic version of Brian Howarth's Mysterious Adventure #1
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 3rd, 2006, 17:22 Posted By: wraggster
Papafuji has released a new graphical adventure for the Nintendo DS, heres the info:
- You'll find in these pages a lot of text and graphic classic adventure games and interactive fictions... Most of these games have been developped in the 80's and have been given to public by their respective authors, and can now be played freely
- Some exceptions come from Infocom (except the Zork serie), Lucasarts and Sierra game that are not free and can be bought on their respective websites -
- hope you'll have a lot fun with these games and good luck for your adventures...
Info about this release
Sorcerer of Claymorgue Castle
- brand new graphic version of Scott Adam's Classic Adventure #13
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
|
December 3rd, 2006, 17:16 Posted By: wraggster
New release from N64Francois
Heres the translated details:
Presentation:
Since step badly of time, I wanted to give me to code with PALib (which I had temporarily given up with the detriment of OSLib de Brunni on PSP).
Today, it is thing ridge! I thus present my new project to you: Bloops DS
It is one pêle-mixes with various plays flash which I could exploit the Net (I took as a starting point the play GLOOPS for the GFX, and by various other plays for the decorations).
The goal of the play is to destroy a maximum of Bloops in order to prevent that they reach the top of the screen.
The more you are far in the play, the more new Bloops arrive quickly by bottom.
History:
03/12/2006
- Setting on line of version 0.1 of BlOOps DS (version beta)
How to play:
The play is played Stylet entierrement.
To destroy Bloops, you must touch a group from at least 2 of the same color.
It is impossible to destroy them when a new line of Bloops is being formed.
To put the play in Pause: START
To activate/decontaminate the music: BUTTON B
Other information:
The play is far from being perfect, there remain to me several things with règler or to improve (I have to begin the project it has only approximately 10 days there).
As you can note it, there is no noise, but that a basic music: it is because I currently meet a bug when I use a file MOD and a file RAW simultaneously (I would carry out new tests in the next days).
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
 |
|
|
« prev 
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
next » |
|
|