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November 20th, 2006, 23:28 Posted By: wraggster
Boulder Dash was originally released back in 1984 on the Apple II, Commodore 64, and Atari 400/800 computers. Starring a brave prospector named Rockford, its popularity resulted in numerous sequels and ports to the Nintendo Entertainment System and arcades. The game was originally published by First Star Software, who still owns the rights to the franchise. Now First Star has finalized a deal with 10tacle Studios to co-publish new Boulder Dash titles for the Nintendo DS and PSP.
The original Boulder Dash.
10tacle is handling development of the new titles. Says Alexandra Gerb, 10tacle's Mobile Studios managing director: "With Boulder Dash we are proud to be able to continue one of the oldest and most famous brands in computer games. The tried and true concept has already delighted generations of computer, videogame and coin-operated arcade gamers, and now we want to give the brand our own accent by adding a number of innovations designed to take advantage of the capabilities these new platforms have to offer. We want to lend protagonist Rockford's adventures a fresh, modern style to get him into shape for the years to come."
Boulder Dash is scheduled to make its return in the second half of 2007.
Via IGN
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November 20th, 2006, 22:32 Posted By: wraggster
News/release from Campanile
My previous post is unaccessible, here's another one...
I didn't work on it for a while, but here are the small updates.
ToDo list :
- [DONE][NEEDS IMPROVEMENT] Evolution system
XP system
- [IN PROGRESS] In game Menu
Better fish informations
- [DONE] Class Objects (polymorphism is soooo great)
[ToDo] Bubbles
[DONE] Sparks (level-up / evolution system related)
[DONE] Coins
[DONE] Wave effect (may need some adjustments)
- [ToDo] Class Menu
- [IN PROGRESS] Sounds
- [ToDo] Speed system improvements / slow turns / Water consistency
- [Question] Keep drop pellet at top of the tank, or make it appear at stylus Y ?
Last updates :
[DONE] Added carnivorous fish, which will eat any fish for now (maybe only smaller fishes later, even if a small fish eating a big one sounds funny to me)
[DONE] Added blip fish, dunno what to do with it yet...
[NEEDS IMPROVEMENT] Money System, everything has a price now, but shopping system is not done yet (needs in game menu). Fishes drop money, money used to buy other fishes.
[NEEDS IMPROVEMENT] Added BGM, not a great mod, but the only non-techno one I found
[NEEDS IMPROVEMENT] Fishes now have different speeds, from swimming slowly to rush to food (see ToDo about speed system)
[IN PROGRESS] Fishes meeting and having a baby-fish debut
[IN PROGRESS] Preliminary gameplay, some dirty stuffs to clean, or fishes are getting hungry faster.
EDIT : Rough version added, you start with 100 money (you can buy one orange fish with "A"), food cost 10 and coins worth 25. You can drop one food at a time and buy blip fish with B and the most expensive carnivorous fish with X (or Y). Each fish drop quarters for now, the version is not really enjoyable yet, I was posting the news mainly to show the project is still alive....
Download and Give Feedback Via Comments
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November 20th, 2006, 22:25 Posted By: gunntims0103
news via ign
UK, November 20, 2006 - The "wires" have been buzzing with the first reports from the Wii launch in the States. In comparison to the PS3 release, which was accompanied by masked robberies, drive-by shootings (with BB guns) and muggings, the Wii's electronic birth seemed a much friendlier affair.
The build up to the launch began with hardcore gamers camping outside big name stores like Best Buy, Wal-Mart and Fry's, to ensure they got their Wii when it went on sale at 12am on Sunday. However, once they got their new babies home, news of initial problems with both the console and the motion-sensing controller began rolling in.
It seems the main niggle (albeit only for an isolated few) appears to be an issue with the machine's firmware. Nintendo originally announced plans to release the console alongside a start-up disc including important firmware updates it didn't have time to pre-load onto the system prior to launch. However, someone clearly worked overtime at the Wii factory because the majority of consoles did ship with the latest firmware installed, therefore not requiring a separate disc. While this was good news for most gamers however, those who bought early production models still requiring the disc were left with a console that didn't work properly.
Other general problems being broadcast from across the Atlantic include trouble getting the Wii to connect online via a wireless router, the occasional issue with the remote not detecting certain movements and the devastating blow of the disc drive simply not reading games. Not too bad considering some of the teething issues experienced around the launch of Xbox 360, so we can safely say Miyamoto and pals are probably high-fiving each other while you read this.
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November 20th, 2006, 22:19 Posted By: wraggster
Via DSfanboy
Game Watch just updated their website with a ton of screenshots from the game, as well as a plethora of concept art for some of the game's proposed included characters. The game will be broken down better, in the hopes of making it easier for beginners to get into and play, with 3 different classes of difficulty. The game is currently scheduled for a December 14th release in Japan and will sell for 5,040 ¥ (or about $42 USD).
Screens Via Comments
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November 20th, 2006, 22:19 Posted By: gunntims0103
news via punchjump
Wii Sports, a collection of five sports titles, is an excellent pack-in title for Nintendo's new system. The tennis, baseball, bowling, golf and boxing titles introduce players to the new Wii Remote and feature advanced motion-sensing that is as accurate as it is fun.
Wii Sports features five sports games: Tennis, Baseball, Bowling, Golf, and Boxing. Each employs full use of the Wii Remote for virtual movement; Boxing utilizes the Nunchuk controller for two-handed bouts.
Tennis includes doubles play for Single Game, Best of Three, and Best of Five for 1-4 players. Players control the racquet swing while the CPU controls player movement. The Wii Remote does a fantastic job to distinguish forehands, backhands, lobs, direction, and momentum via simulated racquet swings. In select cases ball direction may not be a direct correlation to on-screen movement, however, further distance from the TV set equates to better accuracy.
Baseball includes a three inning game where 1 – 2 players control batting and pitching. Fielding is controlled by the CPU. Bat movement corresponds directly to the screen for top accuracy. Batters can swing hard for a deep hit or light for a bunt. Players can throw fastballs, screwballs, curveballs, and splitters, though the game throw doesn't correspond to the actual throw with Wii Remote. The delay is unfortunate, as pitching is a less of an in-game experience than its batting counterpart.
Golf includes Beginner, Intermediate, Expert, and 9-Hole Game for 1-4 players. Players can choose Driver, Wedge, and Putter clubs for a basic golf experience. Golf club movement is sophisticated and requires the most finesse out of the five sports games. When players swing too hard a power meter will fluctuate to indicate excess power. A swing with tiny changes in momentum will be detected in great accuracy.
Bowling includes one mode for a standard game for up to 4 players. Players swing back the Wii Remote while holding the B trigger, and let go of the B trigger to simulate dropping the ball. The experience is very close to the real thing sans the bowling ball weight, and pin drop physics are very life-like. The game will likely be the easiest for most players to pick up and play.
Finally, boxing is a two-handed bout fest that utilizes the Nunchuk controller and Wii Remote simultaneously. Matches can be held for 1-2 players and the instant relay between controllers and on-screen movement creates fast and accurate play. Players can perform high and low jabs and hard punches, block by holding the controllers up, and shift position by leaning the body to the left or right. The experience is fun and provides a hard workout after a few bouts.
To compliment the sports collection, Wii includes Training and Fitness Modes. Training includes three exercises for each title and Fitness Mode is a age-determination trial that consists of three exercises from all sports games.
The graphics engine is simple and effective in Wii Sports. The game engine runs at 60 frames per second and flat textures cover Mii character bodies. Landscapes like tennis courts and golf courses are well produced, with defined textures and individual plant movement. The music tracks include mid-tempo selections that compliment each title. Additions like player indication beeps and punches through the Wii Remote speaker help define the overall experience.
Wii Sports is a winner for Nintendo that helps to introduce the console through effective motion-sensing games. Each title may not feature the depth of stand-alone titles, however players young and old, male and female, will experience fun video game sports on a whole new playing field.
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November 20th, 2006, 22:15 Posted By: gunntims0103
news via pcworld
The Wii's greatly innovative controller, coupled with its vast library of game titles from Nintendo's and Sega's library, make it a very attrctive (and affordable) gaming option.
What about those games?
The flagship game, without a doubt, is The Legend of Zelda: Twilight Princess, and there's no real reason to explain why. Even those who won't know much about gaming will probably recognize that franchise.
From my first impressions, Zelda on the Wii lives up to the hype, but even games like Excite Truck and Madden 07 are titles that surprise with their innovative style of game play. Now, when you overthrow a pass to your receiver or crash into a tree, you won't have much to blame other than yourself. Gamers will probably appreciate something like that more.
With 30 titles hitting shelves before the New Year, along with another 30 retro games that will be available for download, the Wii lineup is pretty strong, but Nintendo will have to stay innovative and aggressive if they're to keep people's attention when games like Mass Effect and Too Human eventually come out for the other consoles.
Still, Nintendo has the advantage of having a library of games that reaches far beyond what we could imagine. Being able to play all of the GameCube's 530 titles without any defects ( a la the PS3 and Xbox 360) is a necessary add-on, but, when the game libraries of all the past Nintendo consoles are be made available, it's hard to pass up the chance to play some of those classics on a big screen. (For more on the PS3 vs. Wii debate, click here).
And let's not forget that the Sega library from the Genesis and Turbografx 16 will also be made available as well. You'll have to dish out some cash or use "Wii points" to get the games, so don't think they're being offered as freebies. Expect to fork over about US$5 for a retro NES game to US$10 for an N64 game.
How many will be made available hasn't been announced, but Nintendo definitely has a nice revenue stream in the works here, so rest assured, they won't keep those retro titles locked up for too long.
One thing that intrigues me about upcoming Wii titles is how an NHL game will play on this console. If you can be a quarterback in Madden, could you also take a slap shot in a game like NHL 07? Hopefully, we'll find out sooner than later.
Is it worth it?
If you're looking for something different and innovative, then damn right it is. Nintendo is gambling that, if they don't take on the other two big boys head-on, then they just might be able to reap the benefits of the untapped market that is casual and non-gamers.
The Wii isn't a console with bells and whistles, and I already explained why. If not for the games, this thing would be as useful as a doorstop.
Nintendo executives have already told me that they're not interested in going to HD until it becomes mass market, and that likely won't happen for another couple of years, at the least.
There will be those who scoff at the fact the graphics can't compete or that titles like Grand Theft Auto aren't on the horizon. But, the Wii will undoubtedly appeal to a lot of people, especially those who have been intimidated by the evolution and complexity of the gaming industry.
And, with a price point of $280, it's hard to go wrong. To put it in perspective, Apple's latest iPod is only $30 cheaper. Wii games are going for $60 right now, though it wouldn't surprise me if that drops another $10 over the next six to 12 months.
Ultimately, it comes down to what you enjoy playing most, but even if you have one of the other consoles, the Wii may still be an attractive option, especially since the price can only go down from here.
But, it's nice to see a console that's more about the games and the people that play them. If you dig that sort of thing, than grab a Wii controller and swing away.
I for one believe that purchasing a Nintendo Wii is worth it!
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November 20th, 2006, 22:14 Posted By: wraggster
Heres an excerpt:
It is the year 1944. Countless restless souls filled with hatred and fear is born everyday because of World War II. With all their malicious energy directed towards humans, the evil Castlevania is once again summoned into the world and disaster threatens the living. Now having inherited the legendary whip in the vampire slaying Morris family, Jonathan Morris, together with his childhood friend and famous sorceress Charlotte Orlean, they fight their way into the castle.
Both Jonathan and Charlotte were expecting to face Dracula again but they learn that another evil was at work. A vampire artist from World War I named Brauner along with his two twin daughters Stella and Loretta are using paintings to control the energy in Castlevania for their own evil deeds. Now it’s up to Jonathan and Charlotte to destroy these paintings, weakening their power before they unleash their horror upon the human world.
Full article
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November 20th, 2006, 22:04 Posted By: gunntims0103
news via tgdaily
Chicago (IL) - Nintendo had no problem getting rid of its first batch of its Wii gaming console. According to media reports, U.S. buyers snapped up about 600,000 devices within a few minutes after launch. Nintendo promised to follow up with 400,000 more consoles until the end of the year.
The least expensive of the three third generation gaming machines had a smashing start: At least if we believe NexGen wars, a website that tracks game console sales, Nintendo had sold more than 667,000 Wii consoles by Monday noon, more than double of what Sony was able to sell of its Playstation 3, which was estimated to have sold about 259,000 units initially and will remain in very limited supply until the second quarter of next year.
Microsoft, which has a one-year lead over its two competitors, has sold about 7.1 million Xbox 360 units so far.
While Nintendo had a much more generous launch allocation for the Wii available than Sony of its PS3, the bright white device still sold out within minutes. More than 1000 people were waiting in line at the main launch store, the Times Square location of Toys R Us. The average electronics store reportedly had between 60 and 100 Wiis available, while the PS3 was limited to less than 40 at large Best Buy locations and five to ten units at other retailers.
Ebay sales for the Wii have been brisk after launch, but are lacking the pricing dynamics of the PS3, which reached prices of more than $10,000 in the hours after launch. By Monday noon, there were 30,000 Wii consoles and accessories for sale through the online auction site. Including one or two games, Wiis were changing hands for about $300 and $400. Playstation 3 sales have cooled down considerably, with 60 GB models currently selling in the $1100 price range and 20 GB versions ending up at about $700.
Wii launched with game 20 titles. Nintendo said that the portfolio will increase by 13 by the end of the year.
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November 20th, 2006, 22:00 Posted By: wraggster
Via Gamefaqs
By now everyone knows that the Wii is not region free, but fret not. I imported all of the Naruto games on gamecube and had to order a boot disk (Freeloader) to get them to with my gamecube. Got my Wii tonight (I am loving this system so far) and decided to test out my import games. The didnt work using them alone, but I used freeloader and now my import games work on my Wii as if they were on my Gamecube.
Word of caution: I inserted the freeloader disk, and selected it from the disc channel, the system read it and restarted. Went back to the disc channel again, selected the freeloader and the system took me to the normal freeloader screen and asked me to swap the disk like normal. I am assuming that the freeloader disc needs to be in the system from the start, or it may restart after the first read. Either way it works, and I will be trading in my gamecube tomorrow.
To everyone who got their Wii, Enjoy!!
So all you Wii buyers remember you can use Gamecube games from any region with the help of Freeloader.
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November 20th, 2006, 21:30 Posted By: wraggster
New Guide released:

features
Complete, detailed walkthrough!
Maps of every region and dungeon for Wii and Nintendo GameCube versions!
Detailed boss-slaying strategies!
Find every Piece of Heart, insect and Poe's soul!
Giant collectible poster inside!
description
Don't let the creatures of the Twilight Realm drive you howling mad! Use the Official Nintendo Player's Guide to ward off the darkness and become the hero of the biggest Zelda adventure yet.
More Info --> http://www.play-asia.com/SOap-23-83-...j-70-1mm6.html
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November 20th, 2006, 21:23 Posted By: wraggster
New for Nintendo DS:

features
Tons of Tamagotchis: Over 100 Tamagotchis appear in Corner Shop 2!
Intelligent Tamagotchis: Your Tamagotchi partner has different "Friendship" levels that affect the dialogue!
Communicate wirelessly: Trade items and send message cards with your friends!
Send your friends personalized greetings: Take in-game screenshots, add notes, and send to your friends via wireless connection!
Use more than your stylus: Sing along with music at the concert using the microphone on your DS!
description
Welcome to the new Corner Shop, filled with your favorite Tamagotchis and 12 unique shops! Together with Memetchi, Kuchipatchi, and Mametchi, make your customers happy and grow your shops to Royal status! Earn "Gotchi Points" and buy new items, decorations, clothes and much much more for your Tamagotchi partner!
As you earn more Gotchi Points, you can open new shops like the Bowling Alley and Sushi Bar, or revisit newly improved favorites like the Flower Shop and Concert Hall!
So exchange pictures and messages with your friends wirelessly, or play with your Tamagotchi partner and experience a shopping wonderland today!
More Info / buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1pxc.html
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November 20th, 2006, 21:21 Posted By: wraggster
New for Nintendo DS:

features
Various modes: 5 modes of non-stop action which include Frontier, Endless, Stage, Time Attack and Wireless.
Multiple Characters: Go up against Vincent, Domingo, Patrick, Sherry, Nick the Hacker, Thomas, Pike, Bobby or Hank and beat them one after the other in Frontier mode
Special attacks: Show off your advanced skills and use a special attack to hinder your opponent's game.
Your own music instrument! Create your own original music by using the Sounds Sets and Patternizer.
description
The original concept developed by video game legend Gunpei Yokoi, comes to life on the Nintendo DS™! Re-imagined by the creative minds at Q Entertainment, GUNPEY delivers an addictive puzzle game experience, combined with exciting music and visuals for the ultimate game on the go. The player's objective is simple - or is it? Various line angles climb up the screen over five panels, and you must connect all the lines over the five panels, filling the screen from left to right. If an incomplete line reaches the top of the screen, the game is over!
More Info /buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1pxb.html
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November 20th, 2006, 21:20 Posted By: wraggster
New for Nintendo DS:

features
A wide range of gameplay elements - exploration, stealth, and puzzles - allows hours of entertainment.
Enhanced by high-quality movie stills and sharp gameplay visuals.
Players take on the role of Fern and use the stylus to feed, bathe, or pet Wilbur.
A variety of unlockable mini-games, including Wi-Fi and touch screen mini-games.
description
Charlotte's Web is coming to Nintendo DS, GBA, and PC just in time for the holidays! You'll be able to play this classic tale just before the release of the Nickelodeon Movies/Walden Media/Paramount Pictures holiday film starring Dakota Fanning, Oprah Winfrey, and Julia Roberts.
In the DS and GBA versions you can play as Wilbur, the pig, or Templeton, the rat. Explore the Zuckerman Farm, the countryside, a junkyard, and the Country Fair. Throughout the journey, you'll unlock arcade-style mini-games and take on a variety of amusing and complex missions. When you're not collecting letters of the alphabet to help Charlotte spell out messages in her web, you'll keep old Farmer Zuckerman occupied by stashing his firewood so he forgets all about your animal friends on the farm.
More info /buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1mld.html
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November 20th, 2006, 20:44 Posted By: wraggster
New Wii Game released:

features
Turn the Wii Remote on its side and prepare for tons of speed! Jump, grind and pull off tricks to gain a boost down the steepest terrains in the world.
Choose from a wide variety of skateboards such as current, old school "fishtails," longboards and '70s skateboards, all of which have different attributes that will have an effect on gameplay.
Play as Tony Hawk, one of eight original skaters or create a character with Create-A-Skater.
description
Thrash on a higher level! Experience the breakneck speed of downhill skateboard racing and tear up the steepest terrains in the world while performing tricks and outmaneuvering opponents!
More Info / buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1pox.html
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November 20th, 2006, 20:42 Posted By: wraggster
New Wii Game released:

features
Exclusively for Nintendo’s new-gen system Wii Red Steel is the only original first-person action game built from the ground up for the Wii.
The Weapon Is in Your Hand Take full advantage of the revolutionary Wii controller, and control the action like never before. You’ll replicate sword-fighting movements and eliminate enemies quickly by directly targeting and shooting them.
Master the Deadly Steel Execute deadly combo moves using multiple swords or choose from a variety of firearms for longer-range attacks.
Focus Is Key Learn to harness your mental power to unleash powerful attacks in dire situations, and use the “focus system” to freeze time and effectively target several enemies at once.
Become a Modern Samurai Learn the art of Japanese fighting, and then use these skills to take out your enemies or gain their respect and loyalty by sparing them.
Multiplayer Modes Challenge friends with various split-screen multiplayer modes to see who the real master is.
description
As the story unfolds, your fiancée has been kidnapped and her father – a Japanese mafia kingpin – murdered by a rival gang. The only way to save your loved one is to journey from Los Angeles to Japan and confront the Tokyo underworld.
More info / buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1po1.html
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November 20th, 2006, 20:40 Posted By: wraggster
New Wii Game released:

description
Get ready to roam, rage and Rampage your way through cities of the world destroying everything in your path in Rampage: Total Destruction! George, Lizzy and Ralph are back along with 27 new monsters that you can find, collect and play as. Wander through 3D neighborhoods of major cities trashing everything in sight as you uncover hidden monsters and power-ups. As an added bonus the original arcade versions of Rampage and Rampage World Tour are included.
More info / buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1pov.html
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November 20th, 2006, 20:38 Posted By: wraggster
New Wii Game released:

features
Super accessible gameplay with the Wii Remote: Perform spectacular stunts , jump and race with your powerful Monsters.
Customize your machine: Personalize your truck's appearance with sweet paint jobs and decals, and soup up its performance by maxing out its speed, jumping and destruction capabilities.
Money makes the wheels go round: Win races, unleash spectacular stunts and jumps, and demolish everything in sight to win cash and upgrade your Monster truck to the ultimate stomping machine.
Test your skills on 40 tracks: Tear through 40 Monster events in the hairiest off-road circuits your tires have ever seen.
Show the world what you're made of: Smoke the competition as you blaze through exciting new locations all over the world, such as Egypt, Moscow, Barcelona, San Francisco, South Dakota, and more.
Dominate in every mode: Master your tricks in Quick Race mode as you taste all of the thrills, spills, twists, and rolls of Monster Truck racing. Then turn up the heat in Single Race or Monster League Championship mode and leave your opponents choking.
Challenge friends to multiplayer: Demolish friends in four-player split-screen races or crush their hopes of domination in 4 intense new mini-games.
description
Get ready to pilot the world's most powerful trucks and go head-to-head in pulse-pounding off-road competitions all over the world. Whether you're grinding through the desert of Egypt, crunching up snowy mountains in Russia, or smashing up trees in California to make the ride a little bumpier for the guy behind you, keep your eyes on the prize: the cash you earn on the circuit goes to customize your trucks and build up your ultimate Monster machine.
More Info / buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1po2.html
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November 20th, 2006, 20:36 Posted By: wraggster
New Wii game released:

Madden NFL 07 for the Nintendo Wii unveils all-new motion-based control schemes that put the complete command of your players at your fingertips like never before. Use the innovative controls to unleash a devastating rushing attack by opening holes as the lead blocker, and then switch to the tailback to smash through, overpower, or slash away from would-be tacklers. Mind-blowing jukes, cutbacks, and the distinct styles of your favorite NFL backs provide an unstoppable arsenal of moves. Madden NFL 07 is football like you’ve never played it.
Madden NFL 07 on the Nintendo Wii creates an entirely new controller-focused experience, bringing Madden’s gameplay depth alive in a new, immersive way.
More Info / buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1po4.html
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November 20th, 2006, 20:31 Posted By: wraggster
New Wii Game released:

features
Party Games: Scores of new party games have been creatively designed to take advantage of the Wii controller.
Puzzle Levels: A huge number of puzzle levels have been designed for players of all standards. Easy to learn but difficult to master, these puzzle levels bring classic Super Monkey Ball gameplay to the Wii for the first time.
Boss Levels: Once you get through the tricky puzzles, prepare for some serious boss battles. Each of the bosses will challenge you to find their weakness to defeat them.
description
AiAi and friends come to the Wii! An action-packed extravaganza of unique new puzzles and madcap multiplayer gameplay, Super Monkey Ball Banana Blitz takes the ground-breaking Wii controller and shows the world exactly what it can do. Players will be able to make their characters jump for the first time in the Super Monkey Ball universe with a simple upward flick motion using the Wii controller. A barrel-load of thrilling new party games, including Whack-a-Mole and Ring Toss, will keep the party rolling for hours.
More Info / buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1po3.html
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