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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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September 17th, 2010, 00:27 Posted By: wraggster
News via http://www.nintendomax.com/portal.php
Awesomisoft offers version 0.4 of "DS App Studio" FDI to facilitate the development of homebrew on Nintendo DS.
Was Awesomisoft Creating a New Easy to use DS Homebrew App Developing programs Called Studio
DS App Studio uses a programming language made ET Called DSAL ( DS Application Language ) That Makes DS homebrew development making cutting easier for beginners. Here Is a piece of code That Shows That language :
Code : Select All
start2D ( 256 , 256 ) ;
say (" Hello , World ! ") ;
wait () ;
endif ();
http://www.awsomisoft.co.cc/
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September 17th, 2010, 00:24 Posted By: wraggster
News via http://forum.gbadev.org/viewtopic.ph...779c40f1a47f42
Woopsi 0.99.5 is now out. It is available from the Woopsi website:
http://woopsi.org
The big change this time around is the rendering system. Instead of each gadget needing to redraw itself when its appearance changes, gadgets now push their damaged rectangles to a queue that is redrawn every VBL.
In short - redrawing the screen is faster and the code is simpler.
The FreeType library and associated classes are no longer being distributed as part of Woopsi. Instead, Lakedaemon has put together a distribution of Woopsi that includes ported libraries and extra classes. These provide Woopsi with a wealth of extra functionality. His distribution can be found here:
http://bitbucket.org/Lakedaemon/ndstoolkit/overview
On top of the FreeType library, Woopsi font classes and an "XmlBox" gadget, it includes DS ports of:
- libjpeg
- libmxml
- libpng
- libsqlite3
- libz
The full changelog is below.
Fixes:
- Removed freetype classes, library and example (Lakedaemon's distro will provide this functionality).
- Examples build script uses for loop instead of explicitly named folders.
- Gadget::checkCollision(Gadget) works correctly.
- Tests build script uses for loop instead of explicitly named folders.
- Fixed memory leaks in Text::getLineTrimmedLength().
- Rewrote RectCache::splitRectangles() for speed and clarity.
- Increased delays for SDL double click and key repeat times.
- Fixed memory leak in demo.
- Fixed memory leak in PackedFontBase::getStringWidth().
- Fixed memory leak in MultiLineTextBox::moveCursorToPosition().
- ScrollingPanel::scroll() redraws correctly on top screen.
- Renamed Text class to Document.
- Document class contains a WoopsiString instead of inheriting from it.
- Removed DimmedScreen class (not compatible with new rendering system).
- Removed erased flag from Gadget.
- Removed Gadget::erase().
- Removed Gadget::eraseGadget().
- Removed Gadget::redraw().
- Removed Gadget::redrawDirty().
- Removed Gadget::drawChildren().
- Removed Gadget::redrawDirtyChildren().
- ListData destructor does not fire list changed events.
- Removed AmigaWindow::redrawBorder().
- Removed Woopsi::eraseRect().
- Gadget::getChild() no longer returns a const gadget.
- Removed visibleRegionCacheInvalid flag from gadget.
- Removed Gadget::enableDrawing().
- Removed Gadget::disableDrawing().
- Removed drawingEnabled flag from Gadget.
- Gadget::remove() and removeChild() will trigger a redraw of the gadget's visible regions (ie. erase it) automatically.
- Pong uses a SuperBitmap as its display.
- WoopsiArray doubles in size each time it needs to grow instead of increasing by 100.
- ScrollingPanel::scroll() uses the new rendering system.
- Fixed FileRequester border.
- FileListBox re-raises ListBox value changed events.
- ListBox no longer raises events when deselecting options when double-clicked (correctly raised when selecting the correct option).
- Fixed horizontal position of text in left-aligned text box.
- ScrollingTextBox scrolls line-by-line when scrollbar is dragged instead of smooth-scrolling (easier to read).
- Added virtual destructor to ListBoxBase.
- Moved border size defines from window.h to amigawindow.h and made them consts.
- Changed DYNAMIC_ARRAY_SIZE define in woopsiarray.h to a const.
- Changed GLYPH_MAP_SIZE define in fontbase.h to a const.
- Changed defines in glyphs.h to consts.
- Moved SCREEN_WIDTH and SCREEN_HEIGHT defines into sdl/nds.h.
- Changed defines in defines.h to consts.
- Woopsi::handleKey() expects an s32 instead of a u32 as the heldTime argument.
- PadHeldTime struct stores values as s32 instead of u32.
- Gadget::getCloseType() is const.
- ScrollingTextBox and ScrollingListBox scrollbars move in steps instead of smoothly as their lists are scrolled.
- Rewritten slider logic again.
- ScrollingListBox scrollbar updates correctly as list changes or gadget is resized.
- ScrollingTextBox scrollbar updates correctly if gadget is resized.
New Features:
- Added makefile for demo - can now be built from command line.
- Added Rect::splitIntersection().
- Gadget rendering re-written to use damaged rects.
- Added equality and inequality operator overloads to Rect class.
- WoopsiArray accepts an initial reserved size parameter in its constructor.
- FileRequester includes filename textbox.
- Added FileRequester::getTextBoxFileName().
- Added Range class.
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September 17th, 2010, 00:16 Posted By: wraggster
News via http://www.wii-addict.fr/forum/DiiLC-121-t21320.html
DiiLC is a homebrew developed by Conanac that allows downloading and \ install the DLC and HDLC ( Hacked DLC) Animal Crossing City Folk.
The DLC are additional downloadable content not supplied with the game
QUOTE
Version 1.2.1
- Fix a bug for non- built -in trigger item
- Allow non- Nintendo DLC sender name in letter
Version 1.2
- Allow only letter with DLC and build - in item attachment
- Allow setting IP address for DLC in dlcsetting.xml ( new version number = 2 ) When you run this the first time DiiLC v1.2 Will it overwrite the old dlcsetting.xml
V1.1
- Fix a bug for KR region pattern name ( from " blank "to real name )
1.0
- Official site with many new additions
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September 16th, 2010, 23:23 Posted By: wraggster
News via http://retroactionmagazine.com/retro...ume-4-issue-8/
The September 2010 issue of NintendoAGE, Volume 4 Issue 8, is available to download. NintendoAGE is a monthly ezine covering all things Nintendo. This month, content includes ‘Passing the Batton. Another generation dies’, a look at Super Mario Bros 2, ‘A Buyer’s Gudie to Negotiating’, and, of course, the NA ‘Price Guide’.
Weblink: http://www.nintendoage.com/
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September 16th, 2010, 21:39 Posted By: wraggster
Having experienced quite a bit of trouble getting the Nintendo Wii remotes to work reliably with his home theater projector, [Sprite_TM] designed his own sensor bar replacement. If you’re not familiar, the Wii remotes have an infrared camera in the tip that sense two IR LEDs in the sensor bar that resides above or below your television. The problem is that if you’re too far away, the points of light are not where the remote expects them to be and the cursor will not perform as expected. Since this is a huge projected display it’s no surprise that the player is further away from the screen than the system was designed for.
[Sprite_TM's] solution was to build a projection system for the two IR points. The unit in the picture above is a driver circuit with two IR emitters mounted on a heat sink, each with its own reflector. The reflected beams are shined through a Fresnel lens and projected on the same wall as the TV image. The viewer will not be able to see this light as it’s in a longer wavelength than the visible spectrum. But the Wii remote performs beautifully now and the replacement sensor bar is happily mounted out of sight above the projector.
http://hackaday.com/2010/09/16/wii-s...bar-projector/
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September 16th, 2010, 00:26 Posted By: wraggster
News via http://www.nintendomax.com/portal.php
hamachi - mp release 11 and then moved 12 of its application "Homebrew Filter" clone of the Homebrew Channel which takes its theme and suggested filtering of your homebrew more It is now launching homebrew .
Version R12
- Adaptation of language files ( when using special symbols , the word was truncated ).
- Added new languages ( french.lang , portuguese.lang , spanish.lang ).
- The updated version adapts the menu ( choice of Rev. possible ).
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September 15th, 2010, 23:17 Posted By: wraggster
News via http://www.aep-emu.de/PNphpBB2-file-...c-t-15563.html
A new version of the ZX SPECTRUM +3, ZX Spectrum 128, ZX Spectrum 48, Arcade, Amstrad CPC 464, NES and Game Boy emulator DSP has been released.
Quote:
14/09 - DSP Emulator 0.10b2 Released!
After two months of hard real life work, there is another release of DSP emulator (there is no WIP this time).
This release is amazing because there is a new CPS1 driver working! Many thanks to Tom Walker who sent me his driver to understand this arcade.
There are other remarcable stuff, I fixed many M68000 bugs, making almost all games playable, fixed Big Karnak video added Thunder Hoop to this Gaelco Hardware and added Cabal.
http://code.google.com/p/dsp-emulator/
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September 15th, 2010, 19:06 Posted By: wraggster
Nintendo has confirmed the European release of three new colours of DSi XL, which arrived in Japan a few months back.
The new SKUs, coupled with a price drop, caused a brief tripling of Japanese DSi XL sales, though Sony's PSP has since re-assumed chart dominance.
The yellow, green and blue handhelds will be on sale from October 8, in time for the Christmas rush.
The devices will sport no changes beyond the cosmetic, and there's no word of the price cut the US and Japan have enjoyed.
Nintendo has also revealed that DSi XL sales total 3.6 million units worldwide, as of this June.
http://www.gamesindustry.biz/article...xls-for-europe
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September 15th, 2010, 11:53 Posted By: wraggster
New from Ishopvideogame
EX4 DS DSi card is extremely for GBA games and HD movies watching on DS console .Here you can find everything from setup assistance to repair information. Scroll down to find the category you need assistance with, or use the drop-down menu below to find the category on this page.
Movie functions are embeded in Movie card, and also supports common slot 1 games
Loads NDS Rom (Supports Soft Reset, Skin, AR Cheat Codes)
Built in GBA Emulator (Works on NDSL, NDSi, NDSiXL, and DSLL)
Built in Movie Player (Supports RMVB,AVI,MOV,DIVX,MPEG,FLV,3GP,ASF,WMV)
Built in Music Player (Supports MP3,WMA,OGG,AAC,APE,FLAC)
Works With MicroSD Card up To 32GB (supports SDHC, FAT/FAT32)
Supports Simplified/Traditional Chinese and English
e-book/Picture viewer (Supports BMP, JPEG, JPG, PNG, TIF, GIF, TXT, PDF)
Supports 5-Scale Backlight Adjustment
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September 15th, 2010, 11:50 Posted By: wraggster
Flash Cart Makers have once again beaten every effort by Nintendo to stop the use of them either for homebrew or indeed for piracy. Below comes a new cart that beats what Nintendo can throw at them.
New from Ishopvideogame
iSmart DS Premium for Nintendo DSi,DSi XL, DSi LL,DS and DS Lite
iSmart DS team is a new company to flashcart industry. However, not our engineers. Our engineers (both hardware and software) have many years of experience with Nintendo GBA and DS flash cards. Our team is committed to provide the highest quality products and service to the public.
The very first product our team to present is iSmart DS Premium.
There are many exciting features about iSmart Premium. The detailed specifications of iSmart Premium is listed below.
Hot Spots of iSmart PremiumSuper fast memory card reading speed. Supports any MicroSD/MicroSDHC including the slowest ones. Anti-Piracy Auto Detection. No patches needed for games with built-in anti-piracy.
100% compatibility, supports clean ROMS, works on NDS, NDSL, NDSi and NDS XL. Supports NDS download play. Enhanced Real Time Save and Real Time Game Guide. Making it easier
Enhanced Real Time Save and Real Time Game Guide. Making it easier for you to play the games. Super fast memory card reading speed. Supports any MicroSD/MicroSDHC including.
Supports Action Replay cheat. Supports Wi-Fi, EZ Flash 3 in 1 expansion pack. No additional software needed for the expansion pack. Multi-lingual user interface. Customizable languages.
iSmart DS Premium Features100% compatibility, supports clean ROMS, works on NDS, NDSL, NDSi and NDS XL.
Supports NDS download play.
Supports Action Replay cheat.
Supports Wi-Fi, EZ Flash 3 in 1 expansion pack. No additional software needed for the expansion pack.
Skinnable interface for both theme and buttons.
Multi-lingual user interface. Customizable languages.
Enhanced Real Time Save and Real Time Game Guide. Making it easier for you to play the games.
Super fast memory card reading speed. Supports any MicroSD/MicroSDHC including the slowest ones.
Anti-Piracy Auto Detection. No patches needed for games with built-in anti-piracy.
Automatic save type detection, no need for a save type database.
What is Included?1 x iSmart DS Premium Card
1 x USB TF 2.0 Card Reader/Writer
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September 15th, 2010, 11:36 Posted By: wraggster
News via http://www.wii-addict.fr/forum/ModMii-427-t21305.html
ModMii (Eg NUS Auto Downloader ) is a software developed by X - Flak which, as NUS Downloader , you will download files directly to Nintendo 's servers and much more!
QUOTE
4.2.7
- Support for Nintendo's new alternate versions of the same IOS.
- Improved verbose output of ' error reduction technology ' .
- Added YU-GI - OWNED feat PAL ( by ichfly ) .
- Removed Global Log . Download / Custom Logs are Still available .
- Other Minor Changes to ModMii to STIs and guides .
4.2.6
- Updated Active IOSSA to their " 4.3B "versions .
- Shopping channel Downloaded v20 Is Now with IOS56 INSTEAD of IOS61 .
- Other Minor Changes .
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September 14th, 2010, 23:38 Posted By: wraggster
News from Play Asia
The newest Pokemon action starts this Saturday. To celebrate the release of Black and White, Pikachu, Reshiram and Zekrom are going to bring you accessories to decorate your Nintendo DS™ consoles. They also know how difficult it is for you to tear yourself from them once you start your adventures, so they transform themselves into gashapon and plush dolls to accompany you in the real world.
Just as with past Pokemon releases, we will not get all of our delivery at once. To ensure that the majority of our customers will get their Pokemon Black and White in a timely manner, we will do an extra Saturday shift. However, please bear in mind that we might not be able to ship all orders on that Saturday and some of them will be shipped early next week, please let us apologize here, in advance, for the brief delay. As always we will ship in sequence of the order date.
Please be reminded that the games support enhanced DSi™ features, such as live video and chats and possibly will be region-locked, therefore it may not run on non-Japanese Nintendo DSi™ and XL™ consoles.
The region-lock doesn't apply to the older Nintendo DS™ and DS Lite™ consoles.
The Japanese versions are released this Saturday (18th September), the US versions will come in March 2011.
Japanese versions
Pokemon Black [DSi Enhanced] JPN US$ 64.79
Pokemon White [DSi Enhanced] JPN US$ 64.79
US versions
Pokemon Black [DSi Enhanced] US US$ 44.90
Pokemon White [DSi Enhanced] US US$ 44.90
Here come the accessories that will aid your Pokemon experience. We have Reshiram and Zekrom Silicon Nintendo™ DSi cases to protect your console from scratches, and a cute Pikachu charger stand. This statue works for both Nintendo DSi and DSi LL consoles, just slip it into the arms of Pikachu and the electric mouse will charge it for you.
Pikachu charger is scheduled to come this Saturday and the silicon cases will come on 14th October:
Pikachu Charge Stand DSi & DSi LL JPN US$ 39.99
Silicon Cover DSi (Pokemon Black/White Reshiram) JPN US$ 14.90
Silicon Cover DSi (Pokemon Black/White Zekrom) JPN US$ 14.90
Liquid Crystal Protection Filter DSi LL/XL (Pokemon White/Black Edition) JPN US$ 9.99
Liquid Crystal Protection Filter DSi (Pokemon White/Black Edition) JPN US$ 8.99
There will be times when you have to leave your Pokemon in the game world to deal with real world matters. To make your temporary separation as easy as possible, the Pokemon cast brings you CDs and toys.
The Original Soundtrack contains 4 CDs and hours of digitally remastered tracks, you can immerse in the music as you finish your homework or even play them as a lullabies.
Get the Reshiram and Zekrom plush dolls, they are perfect as ornaments and as cuddle partners. They stand at around 35 cm and will keep you warm during the winter months. If you want to catch'em all, collect the gashapons, this series features the new and existing Pokemon, from Pokabu to Pikachu.
The soundtrack comes this October and the toys will come this December:
Music
Pocket Monster Black White Super Music Collection JPN US$ 27.49
Toys
Pokemon Black & White Plush Doll: Reshiram JPN US$ 29.90
Pokemon Black & White Plush Doll: Zekrom JPN US$ 29.90
Pokemon Black & White Pre-Painted Gashapon JPN US$ 1.60
http://www.play-asia.com/SOap-23-83-...-2ko-84-n.html
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