Lupidan posted this news about his Homebrew Zelda Game:
Well, after remodeling the sprite system a bit, the pause function works marvellous. I have also created a dialogue function, just by calling a single function it shows text in the bottom screen and pauses the upper screen.
As a "present", I added two more colours for link's costume. Green, red and blue are now available, but I can add much more, even a completely different character but with the same movement, or maybe I can code a new character (Zelda anyone? it will be hard but possible)
Now I won't be able to work as much as I want in this game, because a few exams and also some programming practice I have to do. This project is evolving fast, very fast thanks for all your feedback
Check out our forum for the thread with the screenshots of this game