Mighty Max has again updated his RTS Project for the Nintendo DS, heres whats new:
[13.05.2006]
+ Added crash debuginfo, which prints out the registers content at crash situation (not including not terminated loops)
+ added (partitial) debuginfo on R+L+A+B keypress, showing the current SVC-mode location. (for detecting not terminating loops)
[12.05.2006]
* speeded up the no-route-to-target recognizing
* fixed units using the wrong animation. Units allways faced the target, now they face the next steps location
[11.05.2006]
* updated some of the ingame gfx with the rendered versions
* reduced the stack-load of .lst parsing functions
* speeded the routing function a bit
* fixed a routing crash
* fixed a rout-failure when target or startpoint is marked as non-passable
* buildings are not selected in multiselectings anymore