Ok, just released v0.1.1. Here's what's new:
* Made the planes faster, and easier to kill.
* The gravity works a bit differently now.
* Adjusted the way the plane moves.
* Made the sounds louder (master volume was at 50%).
* Made the camera move faster.
* When not accelerating, the plane slows down slower.
* When accelerating the frequency of the plane's motor becomes higher.
* Fixed a stupid bug in the RLE decompressor.
* All explosions that created holes in the background create now bigger holes.
* Added title screen.
* When the level is changed, bullets and planes are now reset.
* Added kill statistics.
* It's not possible to start a network match with just one logged player.
* Changing the server's IP address after connecting to an AP should work now.
* The hardware divider unit is now more often used.
* Added support for single layer 1024x512 and 512x1024 pixel levels, plus added two test levels.
* Adjusted the default settings to be more useful.
* Optimized bullet drawing.
* Mines got new graphics.
* Added 25-Oct-2006 dswifilib UDP bugfixes.
* Added preliminary plane selection screen.
Also, what's not on the list, is this new feature called "Wifi malfunction".
Currently multiplayer mode doesn't work at my machine. The game crashes after connecting to the server / server PC.