Posted By: wraggster
Lazy1 posted a little update of his progress of bringing Wolf3d to the DS:
Another long delay, I tried to get the other sound effects working through the OPL emulator but it ended up sounding like a dying giraffe and figuring it out would take way too long.
Like earlier versions the sounds are raw pcm data so you still get (most) of those sfx like ammo pickup, treasure, ect...
PM Me if you are interested in trying the latest build out to help locate bugs before I release anything.
http://forum.gbadev.org/viewtopic.ph...=asc&start=135