Posted By: wraggster
Noda this weekend is to release a DS game of the Mod Tower Defense for Warcraft 3.
Heres some screens:
Now heres a translation from French to English of all the info about the game:
Presentation:
Good, after all this time spent to work on this project, it time to start to do a little “pub” to my one project making this post “Teaser” (which for the moment is not at 100% in agreement with the rules, but the download normally arrives within 4 days )
I is not on it is necessary to present the concept of the play, it is an adaptation of the MOD Tower Defense of Warcraft III…
An editor of complete level on PC was carried out, and allows no matter whom to very easily create news maps for the play.
The current version is entirely playable, although all the functionalities were not integrated yet (like FatLib compatibility).
For the moment, only the owners of linker Slot-2 can benefit from it, but after the addition of the FatLib support the linkers Slot-1 will be also of the part
Some characteristics for you entice a little (into English and on line readme for the moment, I will translate later):
- real time strategic game
- edge load custom-made maps very easily
- advanced dynamic pathfinding
- max. 40 towers and to their attacks gfx along with 40 monsters one screen
simultaneously
- 10 special powers for towers (slow fox trot, poison, critic ramming, pierce, fire magic,
toilets magic, lightning magic, wind magic, splash ramming, reveal invisible monsters)
- same for monsters resistance & immunes
- flying & walking monsters standard (and ability for towers to attack both gold only
one standard)
- dynamic sound engine & stereo sound placement (not included for now)
- max 256 various types of monsters
- max 256 various types of towers
- max 256 rounds
- max 11 possible upgrades per tower
- max 8 bases evolution levels
- max 8 different clans to choose from At the start
- 128 let us icons gfx for towers, evolutions…
- 64 towers gfx with 6 color variations for each
- 36 towers gfx with 4 color variations for each (more to come)
- fully customizable engine through map definitions
- advanced graphical map editor
- and more…
Good currently I am of partial thus I do not have too time all to detail, but the next week I promises to you that I release all
Sounds awesome, so Warcraft comes to the DS via of the Homebrew Scene.
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