Globoeil has updated his Virtual Game Maker DS app for the Nintendo DS
Heres whats new:
Updates in v.0.90 rev1:
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-New function in FORK: KEY ? Pressed/Released (for short instruction)
bug fixes:
-Errors with pages; some pages will never be shown.
-When an event is played more than 1 time, it will execute from the 2nd instruction.
-"Event starting condition" sometimes was set to " ", and can't be changed (in VGMDS)
(This bug is still present, sory, but now you can fix it easily).
-ELSE instruction is not effective.
(Now broken; not grave you only have to put an "ENDIF" and a "IF" instruction to make a "manual" else....
-A '2' or other number appears sometimes in the screen.
-Other minor bugs (about hero movement)
And some little improvments in VGXDS.
Coming soon:
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Stylus precision correction
-Full objects system (you can find, buy, sell or let them...)
Change chipset
In-game interface (pause menu)
Objects & equipment effects in-game
Sell, and Buy instructions for equipment.objects
Full debug (just to remove the pink bug)
SD support
RPG battle system