Dynastab has updated his multi touch demo once again. This demo is based off of Nintendo's recent patent (or so i hear). Should now track toggling order of presses and releases. Meaning you can alternate which finger touches and which one releases with no big problems. Still slightly glitchy, but whatever. If you want to see the source, ask me on IRC. Improved display code a little. Easier to see the irregularities now.
This little demo demonstrates detecting multiple touches on the touch pad...not exactly perfect yet but still kinda neet. Scrapped PA_Lib and moved to libnds, as I couldn't figure out how to draw to the frame buffer with it. Thanks to Dovoto for the excellent line drawing VRAM routine.
As you probably already know, UDP is working nicely at present, however now the DNS and TCP implementations are also complete (though there are a few bugs I’m trying to work out at this point) - I’m going to attempt to get a new test app out later tonight once those bugs are fixed, and then work on DHCP.